The second chapter of Square Enix's remake of Final Fantasy VII.

<h2>PC System Requirements</h2><figure data-align="left" data-size="medium" data-img-src="https://www.giantbomb.com/a/uploads/scale_super/5/56742/3674830-7354405979-q2_pc.jpg" data-ref-id="1300-3674830" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://www.giantbomb.com/a/uploads/scale_super/5/56742/3674830-7354405979-q2_pc.jpg" data-ref-id="1300-3674830"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_medium/5/56742/3674830-7354405979-q2_pc.jpg" srcset="https://www.giantbomb.com/a/uploads/original/5/56742/3674830-7354405979-q2_pc.jpg 1920w, https://www.giantbomb.com/a/uploads/scale_super/5/56742/3674830-7354405979-q2_pc.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/5/56742/3674830-7354405979-q2_pc.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></a></figure><table data-max-width="true"><thead><tr><th scope="col"> </th><th scope="col">Minimum</th><th scope="col">Recommended</th><th scope="col">Ultra</th></tr></thead><tbody><tr><td>Graphic Settings</td><td>30 FPS / 1080p Graphics quality "Low"</td><td>60 FPS / 1080p Graphics quality "Medium"</td><td>60 FPS / 2160p Graphics quality "High"</td></tr><tr><td>OS</td><td>Windows 10 64-bit </td><td>Windows 11 64-bit</td><td>Windows 11 64-bit</td></tr><tr><td>CPU</td><td><p>AMD Ryzen 5 1400</p><p>Intel Core i3-8100</p></td><td><p>AMD Ryzen 5 5600</p><p>AMD Ryzen 7 3700</p><p>Intel core i7-8700</p><p>Intel Core i5-10400</p></td><td><p>AMD Ryzen 7 5700X</p><p>Intel Core i7-10700</p></td></tr><tr><td>GPU</td><td><p>AMD Radeon RX 6600</p><p>Intel Arc A580</p><p>Nvidia GeForce RTX 2060</p></td><td><p>AMD Radeon RX 6700 XT</p><p>Nvidia GeForce RTX 2070</p></td><td><p>AMD Radeon RX 7900 XTX</p><p>Nvidia GeForce RTX 4080</p></td></tr><tr><td>Memory</td><td>16 GB</td><td>16 GB</td><td>16 GB</td></tr><tr><td>Storage</td><td>155 GB SSD</td><td>155 GB SSD</td><td>155 GB SSD</td></tr><tr><td>Notes</td><td>GPU memory of 12 GB or grater recommended if a 4K monitor is used. Graphics card supporting ShaderModel 6.6 or a later version &amp; OS supporting DirectX 12 Ultimate required.</td><td>GPU memory of 12 GB or grater recommended if a 4K monitor is used.</td><td>GPU memory of 16 GB or grater recommended if a 4K monitor is used.</td></tr></tbody></table>

Jedi Power Battles is a game from LucasArts where players play through some of the more explosive events from Star Wars: The Phantom Menace.

<h2><b>Overview</b></h2><p>Star Wars Episode I: Jedi Power Battles was released on the Playstation on March 31, 2000 and later on the Dreamcast. It takes place within the events of Episode I: The Phantom Menace. The game is an action beat-em up with platforming elements and the games levels are set on the worlds of Naboo, Tatooine, Coruscant, and a Trade Federation Battleship. There are a number of playable characters including <a href="//www.giantbomb.com/obi-wan-kenobi/3005-669/" data-ref-id="3005-669">Obi-Wan Kenobi</a>, <a href="//www.giantbomb.com/qui-gon-jinn/3005-3271/" data-ref-id="3005-3271">Qui-Gon Jinn</a>, <a href="//www.giantbomb.com/mace-windu/3005-3783/" data-ref-id="3005-3783">Mace Windu</a>, <a href="//www.giantbomb.com/adi-gallia/3005-6397/" data-ref-id="3005-6397">Adi Gallia</a>, and <a href="//www.giantbomb.com/plo-koon/3005-11791/" data-ref-id="3005-11791">Plo Koon</a>.</p><p>Made by LucasArts, Jedi Power Battles was released shortly after the direct movie tie-in; "Stars Wars Episode One; The Phantom Menace". Unlike this previous game, the focus is almost entirely on action, and the game's 10 levels take the form of memorable battles that are loosely based on locations and events from the film. The game also has a basic levelling system, based on how many points you're able to amass playing each level. You're able to upgrade both your health, and the amount of force power energy you have.</p><h2>Characters</h2><p>The game lets the player take control of five Jedi from the era of episodes 1-3, each with their own special Force abilities. These Jedi, and their starting special abilities are as follows:</p><ul><li>Qui-Gon Jinn - Shockwave: Qui-Gon releases the power of the Force in a 360-degree attack.</li><li>Obi-Wan Kenobi - Saber Dash: Obi-Wan races forward, cutting down enemies in his path.</li><li>Mace Windu - Saber Shield: Mace causes his lightsaber to spin around him for quick protection.</li><li>Adi Gallia - Mesmerize: Adi lulls nearby enemies into a trance.</li><li>Plo Koon - Saber Cyclone: Plo whirls around in a 360-degree spin with his lightsaber.</li></ul><p>You can also unlock more characters to play as:</p><ul><li>Darth Maul - Complete the game as Qui-Gon Jinn.</li><li>Captain Panaka - Complete the game as Obi Wan Kenobi on the Dreamcast, or Plo Koon on the Playstation.</li><li>Battle Droid - Complete the first level as all five starting characters. (Dreamcast only)</li><li>Queen Amidala - Complete the game as Adi Gallia on the Dreamcast, or Obi-Wan on the Playstation.</li><li>Ki-Adi-Mundi - Complete all seven training levels, then save the game. (Dreamcast only)</li></ul><p>Most of the characters have a lightsaber as their primary weapon (the exceptions being Amidala and Panaka). As the game is more action based than the official movie game, the combat system is made paramount. The player can lock onto an enemy, and then use combo attacks to defeat them. Lasers can also be deflected using the lightsaber by timing the block button just as the blast is about to hit you.</p><h2>Levels</h2><p><b>01 Trade Federation Battleship</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>8,000</td><td>Combo Bonus</td></tr><tr><td>16,000</td><td>Energy Bonus</td></tr><tr><td>24,000</td><td>Extra Life Bonus</td></tr></tbody></table><p><b>02 Swamps of Naboo</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>7,000</td><td>Combo Bonus</td></tr><tr><td>14,000</td><td>Energy Bonus</td></tr><tr><td>21,000</td><td>Force Bonus</td></tr></tbody></table><p><b>03 City of Theed</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>10,500</td><td>Energy Bonus</td></tr><tr><td>21,000</td><td>Combo Bonus</td></tr><tr><td>31,500</td><td>Attack Bonus</td></tr></tbody></table><p><b>04 Theed Palace</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>14,000</td><td>Energy Bonus</td></tr><tr><td>26,000</td><td>Combo Bonus</td></tr><tr><td>39,000</td><td>Defense Bonus</td></tr></tbody></table><p><b>05 Tatooine</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>12,000</td><td>Combo Bonus</td></tr><tr><td>23,000</td><td>Energy Bonus</td></tr><tr><td>34,000</td><td>Force Bonus</td></tr></tbody></table><p><b>06 Coruscant</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>17,000</td><td>Combo Bonus</td></tr><tr><td>34,000</td><td>Energy Bonus</td></tr><tr><td>51,000</td><td>Attack Bonus</td></tr></tbody></table><p><b>07 Ruins</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>20,000</td><td>Energy Bonus</td></tr><tr><td>25,000</td><td>Combo Bonus</td></tr><tr><td>30,000</td><td>Defense Bonus</td></tr></tbody></table><p><b>08 Streets of Theed</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>2,550</td><td>Extra Life Bonus</td></tr><tr><td>5,100</td><td>Combo Bonus</td></tr><tr><td>7,650</td><td>Energy Bonus</td></tr></tbody></table><p><b>09 Palace Cliffs</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>5,000</td><td>Extra Life Bonus</td></tr><tr><td>9,000</td><td>Energy Bonus</td></tr><tr><td>14,000</td><td>Combo Bonus</td></tr></tbody></table><p><b>10 Final Battle</b></p><table><tbody><tr><th>Points Earned</th><th>Bonus Level</th></tr><tr><td>4,000</td><td>Combo Bonus</td></tr><tr><td>8,000</td><td>Energy Bonus</td></tr><tr><td>12,000</td><td>Attack Bonus</td></tr></tbody></table><p><b>Boss Fights</b></p><ul><li>01 Trade Federation Battleship - Loader Droid / Starfighter Droid</li><li>02 Swamps of Naboo - Slaatik Hagworm</li><li>03 City of Theed - Turret Droid</li><li>04 Theed Palace - Plasma Droids</li><li>05 Tatooine - Armored Krakkiss / Darth Maul</li><li>06 Coruscant - Thug Boss</li><li>07 Ruins - Gungan Security Chief</li><li>08 Streets of Theed - N/A</li><li>09 Palace Cliffs - N/A</li><li>10 Final Battle - Darth Maul</li></ul><h2>Enemies</h2><ul><li>Battle Droid (100 Points)</li><li>Pilot Droid (50 Points)</li><li>Security Droid (150 Points)</li><li>Rifle Droid (100 Points)</li><li>Commander Droid (200 Points)</li><li>Grapple Droid (350 Points)</li><li>Flame Droid (350 Points)</li><li>Plasma Droid (350 Points)</li><li>Stap (200 Points)</li><li>Destroyer Droid (300 Points)</li><li>Tusken Raider (150 Points / 200 Points)</li><li>Jawa (50 Points)</li><li>Probe Droid (100 Points / 150 Points)</li><li>Coruscant Thugs (100 Points / 150 Points)</li><li>Kreetle (100 Points)</li><li>Carnivorous Plant</li><li>Gungans (100 Points)</li></ul><h2>Dreamcast Version</h2><p>The original PlayStation release received mediocre scores by critics, but it should be noted that the Dreamcast version added a significant amount of bonus content, going beyond being a simple port. The Dreamcast version featured improved graphics, a new front-end menu, a competitive multiplayer duelling mode that allowed you to play as nearly every character in the game (including enemies), an additional training mode, as well as alterations in gameplay to moderate the difficulty level.</p>

The eighth main installment of the Guilty Gear fighting game series, bringing a stylish new UI and high-octane soundtrack while building on their 3D cel-shading technique (which resembles CG anime).

<h2>Overview</h2><p>Guilty Gear -Strive- is a 2.5D sci-fi fantasy fighting game developed and published by <a href="/arc-system-works-co-ltd/3010-570/" data-ref-id="3010-570">Arc System Works</a> for the <a href="/playstation-5/3045-176/" data-ref-id="3045-176">PlayStation 5</a>, <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>, and <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> on June 11, 2021. An <a href="/arcade/3045-84/" data-ref-id="3045-84">arcade</a> version was later released in Japan on July 29, 2021 for <a href="/sega/3010-62/" data-ref-id="3010-62">Sega's</a> <a href="/sega-alls/3015-9872/" data-ref-id="3015-9872">ALLS UX</a> hardware (digitally via the <a href="/allnet-p-ras-multi/3015-9700/" data-ref-id="3015-9700">ALL.Net P-ras MULTI Version 3</a> service).</p><p>The eighth main installment of the <a href="/guilty-gear/3025-287/" data-ref-id="3025-287">Guilty Gear</a> series (after <a href="/guilty-gear-xrd-revelator/3030-50476/" data-ref-id="3030-50476">Guilty Gear Xrd -Revelator-</a> and <a href="/guilty-gear-xrd-rev-2/3030-58972/" data-ref-id="3030-58972">its revision</a>), Strive builds on the stylized <a href="/cel-shading/3015-173/" data-ref-id="3015-173">3D cel-shading</a> of Xrd -Revelator- (with new effects from the upgraded <a href="/unreal-engine-4/3015-2551/" data-ref-id="3015-2551">Unreal Engine 4</a>) to give the illusion of CG anime. It also adds a new ultra-stylized UI, a high-octane soundtrack, and revamped character designs.</p><p>The gameplay is also revamped, removing some mechanics from Xrd (such as the "Blitz Shield") while adding new ones (such as the "Wall Break"). As the title emphasizes the "IV" in Strive, it is inteded to be the fourth installment both with named installments (after <a href="/guilty-gear/3030-11813/" data-ref-id="3030-11813">Guilty Gear</a>, <a href="/guilty-gear-2-overture/3030-22188/" data-ref-id="3030-22188">Guilty Gear 2</a>, and Guilty Gear Xrd) and "X" installments (<a href="/guilty-gear-x/3030-3978/" data-ref-id="3030-3978">Guilty Gear X</a>, <a href="/guilty-gear-x2/3030-8534/" data-ref-id="3030-8534">Guilty Gear XX</a>, and Guilty Gear Xrd).</p><p>Similar to <a href="/guilty-gear-xrd-sign/3030-42679/" data-ref-id="3030-42679">Guilty Gear Xrd -Sign-</a> and Guilty Gear Xrd -Revelator-, the game presents its Story Mode as non-interactive CG anime split into multiple chapters. The story itself takes place shortly after the events of Xrd -Revelator- and is intended to conclude the series' main plotline.</p><h2>Gameplay</h2><p>Much of the gameplay mechanics from <a href="/guilty-gear-xrd-revelator/3030-50476/" data-ref-id="3030-50476">Guilty Gear Xrd -Relevator-</a> are retained, with some changes and additions:</p><ul><li>Continuously damaging opponents who are wallstuck can now "break" the wall (<strong>Wall Break</strong>), ending the combo with a stage transition. Performing a Wall Break improves the attacker's Tension Gauge gain for a short time.</li></ul><ul><li>The <strong>Roman Cancel</strong> system was further revised, using four different color-coded RCs with different properties: Red (during an attack's recovery), Purple (during an attack's motion), Blue (while in a neutral state), and Yellow (during a blockstun). All RCs now use up 50% Tension Gauge. Yellow Roman Cancels are a replacement for Dead Angle Attacks.</li></ul><ul><li>Players can now use a <strong>Dash</strong> shortcut button for dashing in either direction (f/b + Dash).</li></ul><ul><li>Guarding an attack with a precise Faultless Defense (similar to an Instant Block) now performs an <strong>Instant Faultless Defense</strong> with increased pushback.</li></ul><ul><li>The Instant Kill, Blitz Shield (w/ Blitz Attack), Danger Time, Homing Dash, Burst Overdrive, and Operation Type mechanics are removed.</li></ul><h2>Characters</h2><p>The game includes 12 playable characters from <a href="/guilty-gear-xrd-rev-2/3030-58972/" data-ref-id="3030-58972">Guilty Gear Xrd Rev 2</a> and three new ones (one of which was last playable on <a href="/guilty-gear-xx-core/3030-800/" data-ref-id="3030-800">Guilty Gear XX Accent Core</a>) for a total of 15. Additional characters were added as post-release DLC, with a <a href="/dlc-season-pass/3015-7186/" data-ref-id="3015-7186">Seasonal Pass</a> system.</p><p>For the base roster and Season Pass 1 characters, the game's <a href="/final-boss/3015-1537/" data-ref-id="3015-1537">final boss</a> in Arcade Mode is <a href="/nagoriyuki/3005-44259/" data-ref-id="3005-44259">Nagoriyuki</a>, and exceptional performance throughout the credit can unlock a secret re-match that puts him in a permanent Blood Rage state. All later DLC characters have their own final boss, with the secret re-match adding a unique buff (such as <a href="/ky-kiske/3005-1965/" data-ref-id="3005-1965">Ky Kiske</a> with a permanent Dragon Install state).</p><h4>New Additions</h4><ul><li><strong><a href="/giovanna/3005-45372/" data-ref-id="3005-45372">Giovanna, Superpowered Secret Service Agent</a></strong> - A professional <a href="/secret-service/3015-2991/" data-ref-id="3015-2991">secret service</a> agent who is aided by her wolf spirit companion (named Rei), who can possess her to give her superhuman abilities. As her Tension Gauge gets filled, she gains additional damage output and damage resistance.</li></ul><ul><li><strong><a href="/nagoriyuki/3005-44259/" data-ref-id="3005-44259">Nagoriyuki, The Noble Vampire Samurai</a></strong> - An immortal <a href="/vampire/3015-117/" data-ref-id="3015-117">vampire</a> and a noble <a href="/samurai/3015-216/" data-ref-id="3015-216">samurai</a> of large stature, armed with a large katana. Performing special abilities raises a special "Blood" gauge that, if not satiated by hitting certain abilities, drains his vitality and puts him into a temporary powerful "Blood Rage" state.</li></ul><ul><li><strong><a href="/anji-mito/3005-3356/" data-ref-id="3005-3356">Anji Mito, Elegant Martial Dancer</a></strong> - A Japanese dancer who aids <a href="/that-man/3005-32942/" data-ref-id="3005-32942">"That Man"</a> and fights with magical <a href="/fan/3055-397/" data-ref-id="3055-397">hand fans</a> "Zessen" and wind-based abilities. Some of his special moves bypass enemy attacks. Returns from the Guilty Gear XX series.</li></ul><h4>Returning Fighters</h4><ul><li><strong><a href="/sol-badguy/3005-1071/" data-ref-id="3005-1071">Sol Badguy, The Ruthless Striker</a></strong> -</li></ul><ul><li><strong><a href="/ky-kiske/3005-1965/" data-ref-id="3005-1965">Ky Kiske, Almighty All-Rounder</a></strong> -</li></ul><ul><li><strong><a href="/may/3005-3466/" data-ref-id="3005-3466">May, Relentless Girl</a></strong> -</li></ul><ul><li><strong><a href="/axl-low/3005-3362/" data-ref-id="3005-3362">Axl Low, Long-Range Specialist</a></strong> -</li></ul><ul><li><strong><a href="/chipp-zanuff/3005-3465/" data-ref-id="3005-3465">Chipp Zanuff, The Godspeed Ninja</a></strong> -</li></ul><ul><li><strong><a href="/potemkin/3005-3467/" data-ref-id="3005-3467">Potemkin, The Moving Fortress</a></strong> -</li></ul><ul><li><strong><a href="/faust/3005-1791/" data-ref-id="3005-1791">Faust, Underground Doctor</a></strong> -</li></ul><ul><li><strong><a href="/millia-rage/3005-2070/" data-ref-id="3005-2070">Millia Rage, Forbidden Hair Assassin</a></strong> -</li></ul><ul><li><strong><a href="/zato-1eddie/3005-3345/" data-ref-id="3005-3345">Zato-1, Technical Shadow Warrior</a></strong> -</li></ul><ul><li><strong><a href="/i-no/3005-1818/" data-ref-id="3005-1818">I-No, Hard Rock Witch</a></strong> -</li></ul><ul><li><strong><a href="/ramlethal-valentine/3005-29128/" data-ref-id="3005-29128">Ramlethal Valentine, Mid-range Brigadier</a></strong> -</li></ul><ul><li><strong><a href="/leo-whitefang/3005-32720/" data-ref-id="3005-32720">Leo Whitefang, Twin Blade All-Rounder</a></strong> -</li></ul><h3>Post-Release DLC</h3><h4>Season Pass 1</h4><ul><li><strong><a href="/goldlewis-dickinson/3005-46164/" data-ref-id="3005-46164">Goldlewis Dickinson, Secretary of Absolute Defense</a></strong> - The <a href="/the-united-states-of-america/3035-396/" data-ref-id="3035-396">United States</a> Secretary of Defense and right-hand man of president <a href="/colin-vernon/3005-46163/" data-ref-id="3005-46163">Colin Vernon</a>. Along with his large stature, he fights with a <a href="/coffin/3055-1948/" data-ref-id="3055-1948">coffin</a> that he carries around (containing a mysterious life-form that appears to be <a href="/alien/3015-186/" data-ref-id="3015-186">extraterrestrial</a>). He has a unique regenerating "Security Level" gauge that can be expended to augment some of his abilities. Released on July 27, 2021.</li></ul><ul><li><strong><a href="/jack-o/3005-32071/" data-ref-id="3005-32071">Jack-O', Hyper Energetic Marshal Fighter</a></strong> - A "Valentine" life-form who has restored the soul of the scientist Aria in her, now working alongside Sol as a bounty hunter. Along with her iron <a href="https://www.giantbomb.com/pumpkin/3055-2734/" data-ref-id="3055-2734">pumpkin</a> flail "Dorpos", she fights with small robot minions (or "Servants") that she can summon and control. She has a unique regenerating "Servant Gauge" for both summoning Servants and issuing commands. Released on August 27, 2021 and returns from the Guilty Gear Xrd series.</li></ul><ul><li><strong><a href="/happy-chaos/3005-46161/" data-ref-id="3005-46161">Happy Chaos, Gunslinging Broken Messiah</a></strong> - The "Original" who taught humanity about magic, only to create conflict to amuse himself. He fights with his <a href="/revolver/3055-1021/" data-ref-id="3055-1021">revolver</a> "Crescent Moon" and is the game's "shooting" character, utilizing two different stances for aiming his weapon. Along with an Ammunition gauge (which must be manually reloaded using certain abilities), his weapon abilities rely on a unique "Concentration" gauge (which regenerates over time). Released on December 3, 2021.</li></ul><ul><li><a href="/baiken/3005-2522/" data-ref-id="3005-2522"><strong>Baiken, The Unfaltering Awakened Samurai</strong></a> - A wandering one-eyed one-armed <a href="https://www.giantbomb.com/samurai/3015-216/" data-ref-id="3015-216">samurai</a> from the Japanese Colony. Along with a katana, she has a variety of hidden weapons. Some of her attacks cause her opponent to "tether" onto her with a rope (pulling both herself and her opponent closer together if they stray apart). She also has a unique <a href="/parrying/3015-2485/" data-ref-id="3015-2485">counter-attack</a> technique. Released on January 31, 2022 and returns from the Guilty Gear Xrd series.</li></ul><ul><li><a href="/testament/3005-3468/" data-ref-id="3005-3468"><strong>Testament, Elegant Grim Reaper</strong></a> - A knight of the Holy Order who was captured and unwillingly transformed into a Gear, only to slowly regain their humanity after being manipulated by the Conclave to restore <a href="/justice/3005-2654/" data-ref-id="3005-2654">Justice</a> and then briefly caring for the half-Gear Dizzy. Along with some demonic familiars (EXE Beast and Succubus), they fight with attacks formed from their own blood (including their <a href="/scythe/3055-95/" data-ref-id="3055-95">scythe's</a> blade). Some of their special abilities puts a unique "Stain" de-buff on the opponent, where further attacks can cause a follow-up explosion. Released on March 28, 2022 and returns from the Guilty Gear XX series.</li></ul><h4>Season Pass 2</h4><ul><li><a href="/bridget/3005-1481/" data-ref-id="3005-1481"><strong>Bridget, Free-Form Tricky Spinner</strong></a> - An easygoing bounty hunter from an English village that was superstitious about male twins (leading her wealthy family to raise her as a girl), whose success led to this superstition fading, but also leaves her struggling to find her true self. She fights with a variety of attacks and techniques at multiple ranges with both her <a href="/yo-yo/3055-515/" data-ref-id="3055-515">yo-yo</a> and weaponized <a href="/teddy-bear/3055-945/" data-ref-id="3055-945">teddy bear</a> Roger. Released on August 8, 2022 and returns from the Guilty Gear XX series.</li></ul><ul><li><a href="/sin-kiske/3005-4187/" data-ref-id="3005-4187"><strong>Sin Kiske, Ever-Growing Wild Boy</strong></a> - Ky's immature Human-Gear son, who was raised by Sol as a bounty hunter and uses a <a href="/flags/3055-336/" data-ref-id="3055-336">war flag</a> as a makeshift <a href="/polearm/3055-4122/" data-ref-id="3055-4122">polearm</a>. He has a unique regenerating "Stamina Gauge", which allows him to follow-up certain special moves and perform lightning dashes. Released on November 24, 2022 and returns from the Guilty Gear Xrd series.</li></ul><ul><li><a href="/bedman/3005-55231/" data-ref-id="3005-55231"><strong>Bedman?, Error-Prone Guardian Machine</strong></a> - A mechanized <a href="/bed/3055-1838/" data-ref-id="3055-1838">bed</a> frame used by the original <a href="/bedman/3005-28317/" data-ref-id="3005-28317">Bedman</a>, reprogrammed shortly before his demise to protect his younger sister <a href="/delilah-neumann/3005-55176/" data-ref-id="3005-55176">Delilah</a>. An unorthodox fighter, Bedman? cannot double jump and can instead air-dash in any one of eight directions. Its special attacks also have delayed follow-up attacks, which can be altered with special commands. Released on April 6, 2023 and "returns" from the Guilty Gear Xrd series.</li></ul><ul><li><a href="/that-man/3005-32942/" data-ref-id="3005-32942"><strong>Asuka R♯, Master of Sorcery</strong></a> - A scientist who, under the alias of "That Man", used his genius and mastery of magic to create the Gears in an effort to bring peace to humanity. One of the most complex fighters in the roster, his gameplay mechanic involves drawing random one-use Spells from one of his three 30-Spell "Test Cases" (like cards from a card deck) in his tome, of which he has 26 total unique Spells. He also has a unique Mana Gauge that is used for maintaining Spells. Released on May 28, 2023.</li></ul><h4>Season Pass 3</h4><ul><li><a href="/johnny/3005-2054/" data-ref-id="3005-2054"><strong>Johnny, Nautral-Born Gambler</strong></a> - The easy-going captain of the Jellyfish Pirates and a master of the <a href="/iaido/3015-8889/" data-ref-id="3015-8889">iaido</a> style swordplay. His main gimmick is his "Mist Finer" special, which allows him to mix-up long-ranged strikes. He can also throw <a href="/playing-cards/3055-988/" data-ref-id="3055-988">playing cards</a> at different arcs, which can be detonated with well-timed Mist Finer attacks, and do a somersaulting forward vault. Released on August 24, 2023 and returns from the Guilty Gear Xrd series.</li></ul><ul><li><a href="/elphelt-valentine/3005-32719/" data-ref-id="3005-32719"><strong>Elphelt Valentine, Sweet Daydream Bullet Train</strong></a> - A rebelling "Valentine" life-form who left her duties at Illyria Castle to start her new rock band Speothos Venaticus. She is armed with her close-ranged magi-tech rifle "Miss Charlotte" and is known for her sequential special move (the "Chain Lollipop", which can mix-up into different combinations). Released on December 8, 2023 and returns from the Guilty Gear Xrd series.</li></ul><ul><li><a href="/aba/3005-3355/" data-ref-id="3005-3355"><strong>A.B.A, Lovingly Latched-On Homunculus</strong></a> - An <a href="https://www.giantbomb.com/robots/3015-278/" data-ref-id="3015-278">artificial lifeform</a> who lived in total isolation before escaping using an ancient war relic shaped like a large <a href="https://www.giantbomb.com/key/3055-105/" data-ref-id="3055-105">key</a> (the "Flament Nagel", who she renamed to "Paracelsus" and treats like her husband). She has her own "Jealousy Gauge" which allows her to transform into her "Jealous Rage" mode, significantly changing and buffing her abilities. Released on March 26, 2024 and returns from the Guilty Gear XX series.</li></ul><ul><li><a href="/slayer/3005-3344/" data-ref-id="3005-3344"><strong>Slayer, Laid-Back and Dignified Vampire</strong></a> - An immortal <a href="/vampire/3015-117/" data-ref-id="3015-117">vampire</a> and the gentlemanly founder of the Assassin's Guild, who tends to involve himself in others' affairs. Along with a versatile teleporting dash maneuver, he has a unique command grab that gives him a powerful, healing, guaranteed counter-hit on his next attack. Released on May 30, 2024 and returns from the Guilty Gear Xrd series.</li></ul><h3>Season Pass 4</h3><ul><li><strong><a href="/dizzy/3005-2653/" data-ref-id="3005-2653">Queen Dizzy, Queen of Compassion in Full Bloom</a></strong> - The peaceful half-Gear daughter of <a href="https://www.giantbomb.com/justice/3005-2654/" data-ref-id="3005-2654">Justice</a>, who now joins her love Ky Kiske in ruling the new kingdom of Vialattea. Along with elemental attacks from her two sentient shapeshifting wings ("Necro" and "Undine"), including attacks that freeze the opponent, she has a unique attack in which, after a long warm-up, surrounds herself in a powerful unlockable damage field (which depletes her Tension Gauge the longer it is active) Released on October 31, 2024 and returns from the Guilty Gear Xrd series.</li></ul><ul><li><strong><a href="/venom/3005-1478/" data-ref-id="3005-1478">Venom</a></strong> - Will be released Early 2025 and returns from from the Guilty Gear Xrd series.</li></ul><ul><li><strong><a href="/unika/3005-55174/" data-ref-id="3005-55174">Unika</a></strong> - Will be released Spring 2025.</li></ul><ul><li><strong><a href="/lucy-kushinada/3005-55175/" data-ref-id="3005-55175">Lucy</a></strong> - Will be released Summer 2025 and a <a href="/guest-character/3015-7438/" data-ref-id="3015-7438">guest character</a> from <a href="https://en.wikipedia.org/wiki/Cyberpunk:_Edgerunners" data-target="true" target="_blank" rel="noopener nofollow">Cyberpunk: Edgerunners</a>.</li></ul>