The fourth mainline entry in the Raiden series of shoot-'em-ups, putting players back in the cockpit of the Fighting Thunder fighter craft to push back yet another alien invasion.

<h2>Overview</h2><figure data-align="right" data-size="small" data-img-src="https://www.giantbomb.com/a/uploads/original/16/164924/3392999-0636953705-ss_dd.jpg" data-ref-id="1300-3392999" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://www.giantbomb.com/a/uploads/original/16/164924/3392999-0636953705-ss_dd.jpg" data-ref-id="1300-3392999"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/16/164924/3392999-0636953705-ss_dd.jpg" srcset="https://www.giantbomb.com/a/uploads/original/16/164924/3392999-0636953705-ss_dd.jpg 1280w, https://www.giantbomb.com/a/uploads/scale_super/16/164924/3392999-0636953705-ss_dd.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/16/164924/3392999-0636953705-ss_dd.jpg 480w, https://www.giantbomb.com/a/uploads/scale_small/16/164924/3392999-0636953705-ss_dd.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Raiden IV is a <a href="https://www.giantbomb.com/25d/3015-660/" data-ref-id="3015-660">2.5D</a> sci-fi <a href="https://www.giantbomb.com/vertical-scrolling/3015-1899/" data-ref-id="3015-1899">vertical-scrolling</a> shoot-'em-up developed by <a href="https://www.giantbomb.com/moss/3010-577/" data-ref-id="3010-577">MOSS</a> and released by <a href="https://www.giantbomb.com/taito-corporation/3010-135/" data-ref-id="3010-135">Taito</a> for <a href="https://www.giantbomb.com/arcade/3045-84/" data-ref-id="3045-84">arcades</a> (using <a href="https://www.giantbomb.com/pc/3045-94/" data-ref-id="3045-94">PC</a>-based <a href="https://www.giantbomb.com/taito-type-x/3015-9140/" data-ref-id="3015-9140">Taito Type X</a> hardware) on June 7, 2007. It was later digitally re-released for the Japanese <a href="https://www.giantbomb.com/nesicaxlive/3015-6734/" data-ref-id="3015-6734">NESiCAxLive</a> service on March 29, 2012.</p><p>The fourth mainline installment of the <a href="/raiden/3025-417/" data-ref-id="3025-417">Raiden</a> series and the second from MOSS (after <a href="/raiden-iii/3030-413/" data-ref-id="3030-413">Raiden III</a>), Raiden IV builds on its predecessor with a new set of stages, the option of choosing the game's Purple weapon (either the Plasma Laser from <a href="/raiden-ii/3030-5962/" data-ref-id="3030-5962">Raiden II</a> or the Proton Laser from Raiden III), and an optional easy mode ("Light", which reduces the speed of enemy bullets but disallows multiple course loops and the true final stage).</p><p>The game was later ported to the <a href="/xbox-360/3045-20/" data-ref-id="3045-20">Xbox 360</a> in Japan (by MOSS on October 2, 2008) and North America (by <a href="/ufo-interactive-games-inc/3010-2707/" data-ref-id="3010-2707">UFO</a> on August 8, 2009). This version includes an arranged "Xbox 360 Mode" (later "Additional Mode") with two extra levels, as well as bonus ship DLC (one based on Raiden MK-II from the <a href="/raiden-fighters/3025-2629/" data-ref-id="3025-2629">Raiden Fighters</a> series and one based on the Fairy power-up). The new content was later backported to arcades with the NESiCAxLive release, with the arranged mode renamed to "Perfect" and a new remixed soundtrack.</p><p>The Xbox 360 version was later ported to the <a href="/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a> as <em>Raiden IV: OverKill</em>, with a digital release in North America (by UFO on April 29, 2014), in Japan (by MOSS on May 13, 2014), and in Europe (by UFO on May 28, 2014). This version features a new arranged mode, known as "OverKill Mode", which adds an "OverKill" mechanic (where certain enemies can be attacked after its destroyed for a bigger score bonus) and two bonus levels (each with their own special objective). This version was later ported to the <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> (as a digital <a href="/steam/3015-718/" data-ref-id="3015-718">Steam</a> release) by <a href="/h2-interactive-co-ltd/3010-10416/" data-ref-id="3010-10416">H2 Interactive</a> on September 3, 2015.</p><p>The OverKill version of the game was later ported to the <a href="/nintendo-switch/3045-157/" data-ref-id="3045-157">Nintendo Switch</a> as <em>Raiden IV x MIKADO remix</em>. Released in Japan on April 22, 2021 (by MOSS), in North America on May 6, 2021 (by UFO), and in Europe on October 22, 2021 (also by UFO), this version features a new remixed soundtrack produced by <a href="https://ja.wikipedia.org/wiki/%E3%83%9F%E3%82%AB%E3%83%89_(%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%BB%E3%83%B3%E3%82%BF%E3%83%BC)" data-target="true" target="_blank" rel="noopener nofollow">Game Center MIKADO</a>. It was later ported to the <a href="/playstation-5/3045-176/" data-ref-id="3045-176">PlayStation 5</a> and <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> in Japan on February 24, 2022. The x Mikado Remix version is slated to release in the west on PS4, PS5, PC, <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>, and <a href="/xbox-series-xs/3045-179/" data-ref-id="3045-179">Xbox Series X|S</a> in 2023.</p>

A Comic Book styled action RPG from Stitch Heads Entertainment and Raw Fury.

<p>A shoot-em-up with a curious pedigree, Metal Black's official subtitle is 'Project Gun Frontier 2', which pegs it as a sequel of sorts to the original <a href="/gun-frontier/3030-30207/" data-ref-id="3030-30207">Gun Frontier</a>, yet the game's strange, surreal, alien atmosphere, penchant for biomechanical enemy designs, and clear visual cues put it closer to <a href="/taito-corporation/3010-135/" data-ref-id="3010-135">Taito</a> stablemate series <a href="/darius/3025-129/" data-ref-id="3025-129">Darius</a> than to its predecessor. It has been conjectured that Metal Black was originally intended to be the third game in the Darius series, but was repurposed and relabeled, with <a href="/darius-gaiden/3030-18719/" data-ref-id="3030-18719">Darius Gaiden</a> later going on to take that spot.</p><p>Metal Black is notable for being the originator of the "beam duel" concept later used in <a href="/g-darius/3030-494/" data-ref-id="3030-494">G Darius</a>, <a href="/border-down/3030-6996/" data-ref-id="3030-6996">Border Down</a>, and <a href="/darius-burst-chronicle-saviours/3030-51338/" data-ref-id="3030-51338">Darius Burst: Chronicle Saviors</a>, where players and bosses engage in what can best be described as "superweapon tug of war", with the loser of the duel sustaining massive damage. In Metal Black this superweapon is leveled up by collecting what the game dubs "Newalone" particles (which bear a striking visual resemblance to the structure of real-life ATP molecules). Collecting Newalone serves the dual purpose of leveling up the player's regular weapon as well as leveling up the superweapon. However expending the superweapon unavoidably drains the regular weapon level down to its weakest point as well, creating an interesting tradeoff mechanic.</p><p>The soundtrack comes courtesy of Zuntata, Taito's in-house musical group at the time, and is generally well-regarded, eschewing the genre's traditional pumped-up beats and electronica for moody and atmospheric compositions.</p><p>Metal Black was released in Japanese arcades in 1991, and later ported to the <a href="/sega-saturn/3055-3134/" data-ref-id="3055-3134">Sega Saturn</a> in 1996 by <a href="/ving/3010-4561/" data-ref-id="3010-4561">Ving</a>. The Saturn port is considered to be virtually arcade perfect. The game was not brought to Western audiences or ported to any other console until 2006, when it was included in the <a href="/taito-legends-2/3030-7781/" data-ref-id="3030-7781">Taito Legends 2</a> compilation for PS2, Xbox, and PC. This version is sightly less accurate than the arcade or Saturn versions, as it has a small bug: Normally when firing the superweapon, tapping the appropriate button rather than holding it results in a spread attack rather than a focused beam, providing a small degree of control over the superweapon's area of attack. However in the Taito Legends 2 version, the superweapon alternates between spread and beam modes randomly, regardless of how the button is pressed. For casual players this is unlikely to be a significant concern, and the port is otherwise the same as the arcade and Saturn versions.</p><p>Hamster published an <a href="/arcade-archives/3025-3081/" data-ref-id="3025-3081">Arcade Archives</a> version of Metal Black for <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> and <a href="/nintendo-switch/3045-157/" data-ref-id="3045-157">Switch</a> in November of 2022. An <a href="/s-tribute/3025-5405/" data-ref-id="3025-5405">S-Tribute</a> version from <a href="/city-connection/3010-14642/" data-ref-id="3010-14642">City Connection</a> was planned for these consoles as well as <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a> and <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> (<a href="/steam/3015-718/" data-ref-id="3015-718">Steam</a>), but was canceled, leaving only the latter two releases remaining.</p><p>Hiroyuki Maruyama of <a href="/grev-ltd/3010-1447/" data-ref-id="3010-1447">G.Rev</a> has stated that Metal Black is one of his personal favorite shooters, and was a strong influence on G.Rev's Dreamcast shooter Border Down, to the point where he considers Border Down to be a spiritual sequel to Metal Black.</p>

Puzzle Bobble 2X  / Bust-A-Move 2: Arcade Edition & Puzzle Bobble 3 / Bust-A-Move 3 S-Tribute

Puzzle Bobble 2X  / Bust-A-Move 2: Arcade Edition & Puzzle Bobble 3 / Bust-A-Move 3 S-Tribute-2023-02-01

Enhanced emulated Saturn versions of two Puzzle Bobble/Bust-A-Move titles.

<h2>Overview</h2><p>Perish is a first-person shooter developed by ITEM42 and published by HandyGames for PC.</p><h2>System Requirements</h2><h3>PC</h3><table data-max-width="true"><thead><tr><th scope="col">PC Minimum</th><th scope="col">PC Recommended</th></tr></thead><tbody><tr><td><ul><li>Operating System: Windows 10 64bit</li><li>Processor: Intel Core i5 / AMD FX-6300</li><li>Memory: 8 GB RAM</li><li>Graphics: GTX 760 2GB/ Radeon R9 270X 2GB or better</li><li>DirectX: Version 11</li><li>Storage: 12 GB available space</li></ul></td><td><ul><li>Operating System: Windows 10 64bit</li><li>Processor: Intel i7 / AMD Ryzen 7</li><li>Memory: 16 GB RAM</li><li>Graphics: GTX 1070 4GB / Radeon RX 5700-XT 4GB or better</li><li>DirectX: Version 11</li><li>Storage: 12 GB available spac</li></ul></td></tr></tbody></table><h2>External Links</h2><ul><li><a href="https://www.perishgame.com/" data-target="true" target="_blank" rel="noopener nofollow">Perish Official Site</a></li></ul>

<h2>Overview</h2><p>Phelios is a vertical scrolling shoot 'em up that has the God Apollo flying on the back of a Pegasus. The game borrows themes from Greek mythology. Players control Apollo on a quest to save the goddess Artemis, who has been imprisoned by the mythological beast Typhon.</p><p>Gameplay wise, it is very similar to other shoot 'em ups of the time. There are different power ups to collect which make the main weapon more powerful or more useful (horizontal shot). There are also power-ups to increase speed, which become essential for dodging later in the game.</p><p> </p>