9 Years of Shadows is a colorful, 2D action adventure game featuring a halberd-wielding warrior and her magical teddy bear.

<h2>Overview</h2><p>McPixel 3 is an adventure game developed by <a href="/sos/3010-8081/" data-ref-id="3010-8081">Sos Sosowski</a> and published by <a href="/devolver-digital/3010-6718/" data-ref-id="3010-6718">Devolver Digital</a> for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/mac/3045-17/" data-ref-id="3045-17">Mac</a>, and <a href="/linux/3045-152/" data-ref-id="3045-152">Linux</a>.</p><h2>System Requirements</h2><h3>PC</h3><table data-max-width="true"><thead><tr><th scope="col">PC Minimum</th><th scope="col">PC Recommended</th></tr></thead><tbody><tr><td><ul><li>Operating System: Windows 7</li><li>Processor: Pentium 4 2.8GHz / AMD Athlon 2600+</li><li>Memory: 512 MB RAM</li><li>Graphics: DirectX 9.0c compatible graphics</li><li>DirectX: Version 9.0c</li><li>Storage: 300 MB available space</li><li>Sound Card: C'97 compatible stereo sound card</li></ul></td><td><ul><li>Operating System: Windows 10</li><li>Processor: Core 2 Duo E6600 / Athlon X2 4600+</li><li>Memory: 1024 MB RAM</li><li>Graphics: DirectX 10 compatible graphics</li><li>DirectX: Version 10</li><li>Storage: 300 MB available space</li><li>Sound Card: HD Audio compatible stereo sound card</li></ul></td></tr></tbody></table><p> </p><h3>Mac</h3><table data-max-width="true"><thead><tr><th scope="col">Mac Minimum</th><th scope="col">Mac Recommended</th></tr></thead><tbody><tr><td><ul><li>Operating System: macOS 10.9 Mavericks</li><li>Processor: Core 2 Duo 1.8 GHz</li><li>Memory: 2048 MB RAM</li><li>Graphics: Intel GMA X3100</li><li>Storage: 300 MB available space</li><li>Sound Card: Stereo sound card</li></ul></td><td><ul><li>Operating System: macOS 10.15 Catalina</li><li>Processor: Core i5 1.8GHz</li><li>Memory: 4096 MB RAM</li><li>Graphics: Intel HD Graphics</li><li>Storage: 300 MB available space</li><li>Sound Card: Stereo sound card</li></ul></td></tr></tbody></table><p> </p><h3>Linux</h3><table data-max-width="true"><thead><tr><th scope="col">Linux Minimum</th><th scope="col">Linux Recommended</th></tr></thead><tbody><tr><td><ul><li>Operating System: Ubuntu 18.04 x64 / Debian 10 x64</li><li>Processor: Pentium D / AMD Athlon 64</li><li>Memory: 512 MB RAM</li><li>Graphics: Intel HD Graphics</li><li>Storage: 300 MB available space</li><li>Sound Card: ALSA compatible Stereo sound card</li><li>Additional Notes: requires libsdl2</li></ul></td><td><ul><li>Operating System: Ubuntu 18.04 x64 / Debian 11 x64</li><li>Processor: Core 2 Duo / Athlon X2</li><li>Memory: 1024 MB RAM</li><li>Graphics: Dedicated Graphics</li><li>Storage: 300 MB available space</li><li>Sound Card: ALSA compatible Stereo sound card</li><li>Additional Notes: requires libsdl2</li></ul></td></tr></tbody></table><p> </p><h2>External Links</h2><ul><li><a href="https://www.devolverdigital.com/games/mcpixel-3" data-target="true" target="_blank" rel="noopener nofollow">McPixel 3 Official (Publisher) Site</a></li></ul>

Ballads of Hongye is a Chinese-themed city-building strategy game.

Bound By Blades is an Action RPG inspired by Monster Hunter with a unique four corner combat system.

<p><strong>Bound By Blades</strong> is an Action RPG inspired by the Monster Hunter series, while adding in its own unique Four Corner combat system and cute 2D art style.</p><p><em>Features</em></p><ul><li>Online 2 player co-op &amp; Cross platform support</li><li>3 Unique Playable Characters with their own combat styles, weapons, and customization</li><li>Defeat powerful bosses known as the Ilcyon to harvest their remains to new craft gear from</li><li>Learn the history of the land of Ashmyr through the cute characters and story</li><li>End Game Dungeon System takes inspiration from Diablo 3's Greater Rifts attached to Slay the Spire's map system for extra replayability</li></ul>

Do Not Open is a first-person escape room survival horror game from Nox Noctis.

Floodland is a survival game set in a world ravaged by climate change.

Horse Tales: Emerald Valley Ranch is a relaxing adventure about a woman returning home to renovate her family's estate.

Pentiment is a narrative, medieval murder mystery from Obsidian Entertainment.

A beat-em-up set in the RWBY universe, developed by WayForward and Arc System Works.

A narrative sci-fi adventure game following a family during an alien invasion.

A 2D beat 'em up based on the 80's Teenage Mutant Ninja Turtles series.

<h2>Overview</h2><p>Teenage Mutant Ninja Turtles: Shredder’s Revenge is a beat 'em up developed by <a href="/tribute-games/3010-7751/" data-ref-id="3010-7751">Tribute Games</a> and published by <a href="/dotemu/3010-7701/" data-ref-id="3010-7701">DotEmu</a> for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> and consoles.</p><h2>System Requirements</h2><h3>PC</h3><table data-max-width="true"><thead><tr><th scope="col">PC Minimum</th><th scope="col">PC Recommended</th></tr></thead><tbody><tr><td><ul><li>Operating System: Windows 7+</li><li>Processor: Intel Core i3-540 or AMD Phenom II X4 965</li><li>Memory: 4 GB RAM</li><li>Graphics: NVIDIA GTX 960 / Radeon HD 5750 or better</li><li>Storage: 4 GB available space</li></ul></td><td><ul><li>Operating System: Windows 7+</li><li>Processor: Intel Core i5+</li><li>Memory: 8 GB RAM</li><li>Graphics: NVIDIA GTX 960 / Radeon HD 5750 or better</li><li>Storage: 6 GB available space</li></ul></td></tr></tbody></table><h2>External Links</h2><ul><li><a href="https://www.shredders-revenge.com/" data-target="true" target="_blank" rel="noopener nofollow">Teenage Mutant Ninja Turtles: Shredder’s Revenge Official Site</a></li></ul>

Teenage Mutant Ninja Turtles: Shredder’s Revenge (Classic Edition)

Teenage Mutant Ninja Turtles: Shredder’s Revenge (Radical Edition)

Redheaded swordsman Adol returns in the eighth entry in Falcom's long running action RPG series where he shares the leading role with a blue haired woman named Dana.

<h2>Overview</h2><p>Ys VIII: Lacrimosa of Dana is the eighth numbered installment of the storied action-RPG <a href="/ys/3025-112/" data-ref-id="3025-112">franchise </a>created by <a href="/nihon-falcom-corp/3010-849/" data-ref-id="3010-849">Nihon Falcom</a>. The game was developed for the <a href="/playstation-vita/3045-129/" data-ref-id="3045-129">PlayStation Vita</a> and released in Japan on July 21, 2016. A port of Ys VIII was later released for the <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> on May 25, 2017 that contained enhanced visuals as well as additional story content that was originally cut from the Vita version. <a href="/nis-america-inc/3010-618/" data-ref-id="3010-618">NIS America</a> eventually published Ys VIII in North America on September 12, 2017, followed by Europe on the 15th, for the Vita and PlayStation 4. <a href="/nippon-ichi-software-inc/3010-617/" data-ref-id="3010-617">Nippon Ichi</a> also released a port of Ys VIII for the <a href="/nintendo-switch/3045-157/" data-ref-id="3045-157">Nintendo Switch</a> worldwide in June of 2018 and NISA published a <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> port the same year.</p><h2>Story</h2><p>Following tradition, Ys VIII once again finds the series' protagonist, <a href="/adol-christin/3005-2477/" data-ref-id="3005-2477">Adol Christin</a>, shipped wrecked in an unfamiliar country although this time around he is not alone, all of the passengers that where abroad the ship with Adol have been stranded on this new land with him. Adol and his group of castaways are now trapped on an inescapable island, that appears to be uninhabited, where they must work together to survive and find a way back home. At the same time, Adol begins having mysterious dreams about a blue-haired woman named Dana who is connected to the island's past and a horrible catastrophe that occurred thousands of years ago.</p><h2>Localization Controversy</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2971655-archeozoic.jpg" data-ref-id="1300-2971655" data-ratio="0.5625" data-width="1600" data-embed-type="image" style="width: 1600px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2971655-archeozoic.jpg" data-ref-id="1300-2971655"><img alt="Crevice of the Archeozoic Era was humorously renamed in NIS's translation" src="https://www.giantbomb.com/a/uploads/scale_small/9/97089/2971655-archeozoic.jpg" srcset="https://www.giantbomb.com/a/uploads/original/9/97089/2971655-archeozoic.jpg 1600w, https://www.giantbomb.com/a/uploads/scale_super/9/97089/2971655-archeozoic.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/9/97089/2971655-archeozoic.jpg 480w, https://www.giantbomb.com/a/uploads/scale_small/9/97089/2971655-archeozoic.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Crevice of the Archeozoic Era was humorously renamed in NIS's translation</figcaption></figure><p>Ys VIII's Western release was met very negatively by some fans who criticized NIS America's English and French translations of the title. Typos, grammatical issues, stilted dialogue, and an apparent lack of editing lead to a group of fans on Reddit starting a <a href="https://www.reddit.com/r/Falcom/comments/74gurg/unhappy_with_the_localization_of_ys_viii/" rel="nofollow ">write-in campaign</a> where emails were sent directly to Falcom in order to express their dismay over NISA's treatment of the game's script. Japanese sites like <a href="http://jp.automaton.am/articles/newsjp/20171006-55650/" rel="nofollow ">Automaton</a> even published articles about Ys VIII's poor English release. This eventually led to NIS America's president, Takuro Yamashita, issuing an <a href="https://gallery.mailchimp.com/e8fc423eff95099d1ffcc6009/files/492103b2-8156-461a-ae10-506cf603cb0f/ysviii_Localization.pdf?utm_source=NISA+Press&amp;utm_campaign=f8cddfc45d-EMAIL_CAMPAIGN_2017_10_10&amp;utm_medium=email&amp;utm_term=0_19e6c84aa6-f8cddfc45d-128003533" rel="nofollow ">message</a> to fans formally apologizing for Ys VIII's localization on October 10, 2017. Yamashita promised in his message that a patch fixing Ys VIII's script would be released by the end of November and that steps would be taken to ensure that future titles released by the company would not have similar issues. However, due to the extensive amount of work needed to fix the game's script, the patch was delayed to early 2018. Eventually the localization update was released on January 30, 2018, which re-translated or rewrote a large majority of the game's text and featured an almost completely re-recorded dub.</p><p>Additionally, along with the game's translation issues, NIS America's <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> port of Ys VIII also experienced many problems. The port was originally planned to be released alongside the other platforms in 2017 but was delayed multiple times due to technical issues and the translation update being delayed. Finally, NISA released the PC version on April 16, 2018 which was developed by <a href="/tin-giant/3010-8865/" data-ref-id="3010-8865">Tin Giant</a>. However, the initial PC release was plagued with many glitches that the developer attempted to fix little by little through almost daily patch updates. Sadly, even after receiving about a dozen updates, the PC version was still quite buggy until <a href="/ph3-games/3010-20092/" data-ref-id="3010-20092">PH3 Games</a> created a massive patch for the game on January 17, 2020. The fix alleviated many of the port's issues and even added an experimental local co-op mode.</p><h2>References</h2><ol><li><a href="https://www.vice.com/en/article/7xwzmb/how-a-major-jrpg-wound-up-getting-totally-re-written-months-after-release" data-target="true" target="_blank" rel="noopener nofollow">How a Major JRPG Wound Up Getting Totally Re-Written Months After Release</a> by Patrick Klepek (Vice, 2017).</li></ol>

A sequel to the free to play battle royale game Call of Duty: Warzone with new features such as extraction mode, gulag changes and with new swimming / aquatic combat.

An entry in the Utawarerumono series meant to celebrate the franchise's 20th anniversary. The game is a prequel set before the events of Mask of Deception. 

Set three years after the original Crysis, an ambushed Marine named Alcatraz dons the famous Nanosuit and fights his way through an obliterated New York City to stop the alien invasion.

<h2>Overview</h2><p>Crysis 2 was announced on June 1st of 2009, and was in development since 2007. Crysis 2 is the sequel to 2007's Crysis which was lauded for its impressive visuals. German based studio <a href="../../crytek-gmbh/65-268/" rel="nofollow ">Crytek GmbH</a>, developers of the first game, was the lead developer of the sequel along with help from <a href="../../crytek-uk/65-3964/" rel="nofollow ">Crytek UK</a>, formerly Free Radical. It is the first game using the new <a href="../../cryengine-3/92-2917/" rel="nofollow ">CryENGINE3</a> engine.</p><p>The game is also available in <a href="../../3d-stereoscopy/92-1204/" rel="nofollow ">stereoscopic 3D</a> on all platforms.</p><h2><b>Plot</b></h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/3661/1659275-untitled.png" data-ref-id="1300-1659275" data-size="medium" data-embed-type="image" data-ratio="0.625"><a class="fluid-height" style="padding-bottom:62.5%" href="https://static.giantbomb.com/uploads/original/0/3661/1659275-untitled.png" data-ref-id="1300-1659275"><img alt="New York isn't doing too well." src="https://www.giantbomb.com/a/uploads/scale_medium/0/3661/1659275-untitled.png" srcset="https://www.giantbomb.com/a/uploads/original/0/3661/1659275-untitled.png 1440w, https://www.giantbomb.com/a/uploads/scale_super/0/3661/1659275-untitled.png 960w, https://www.giantbomb.com/a/uploads/scale_medium/0/3661/1659275-untitled.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></a><figcaption>New York isn't doing too well.</figcaption></figure><p>The year is 2023, three years after the events of the original <a href="/crysis/3030-11757/" data-ref-id="3030-11757">Crysis</a>, and humanity is losing the fight against the Ceph aliens awakened on Lingshen Island. Major cities across the world including <a href="/london/3035-212/" data-ref-id="3035-212">London</a> and <a href="/rio-de-janeiro/3035-1141/" data-ref-id="3035-1141">Rio de Janeiro</a> have been destroyed, and an alien virus is sweeping across Manhattan. Martial law has been declared, and the Crynet Enforcement &amp; Local Logistics force (C.E.L.L.) is trying to control what's left of New York..</p><p>A former Crynet doctor, Nathan Gould, is trapped on Long Island, and a Marine unit is sent in to retrieve him, though they are quickly ambushed by the Ceph. One marine, named Alcatraz, barely survives, rescued by Prophet, the squad leader from the first game. Prophet has been infected with the alien virus, however, and he gives Alcatraz his powerful Nanosuit before committing suicide. The Nanosuit, while making Alcatraz unbelievably powerful, is also the only thing keeping him alive, and regularly shows Alcatraz Prophet's memories.</p><p>Not knowing Prophet is dead, C.E.L.L. hunts Alcatraz and the Nanosuit, believing Prophet is inside and branding him a biohazard. Alcatraz receives instructions and directions from Dr. Gould via radio, though Dr. Gould is also not aware that it is not Prophet in the suit. After retrieving some alien tissue samples, which upgrade the suit, Alcatraz finds Dr. Gould, who is dismayed to discover that Prophet is dead. But Gould realizes that the Nanosuit, after contacting the alien tissue, may contain what's needed to stop the Manhattan Virus. Alcatraz and Gould are ambushed by C.E.L.L. forces, led by Commander Lockhart and Tara Strickland (the Major from the original Crysis' daughter), but a Ceph attack releases a bio-weapon into the area, killing most of the C.E.L.L soldiers and nearly destroying Alcatraz.</p><p>Alcatraz's Nanosuit gets a reboot from Jacob Hargreave, the inventor of the Nanosuit, who speaks to Alcatraz from an unknown location. Hargreave seems to have a great deal of knowledge about the Ceph, and guides Alcatraz to a massive alien spire to try and network with the alien's communication systems. The plan fails, and Marines are sent in by the Pentagon to destroy Manhattan's flood barrier and flush out the aliens, nearly drowning Alcatraz.</p><p>Alcatraz is rescued by a group of Marines that includes his former squadmate Chino (seen briefly in the introduction to the game), and Alcatraz assists the Marines in evacuating civilians from Manhattan. Meanwhile, the Nanosuit is rewriting its code, via the alien tissue samples, to be able to talk to the alien's technology.</p><p>Another alien spire rises high into the air out of Times Square, and Alcatraz is now able to enter and interface, reprogramming the spores and killing all Ceph nearby. Alcatraz heads to Roosevelt Island to find Hargreave, killing Commander Lockhart along the way. He finds Hargreave, who is revealed to be nearly 200 years old and living suspended in life-sustaining liquid, aware for many years that the Ceph were going to invade. He has Alcatraz captured and attempts to remove the Nanosuit, but the suit resists and Alcatraz is rescued by Tara Strickland, who explains that she is an undercover CIA agent. Hargreave knows the Ceph are about to invade Roosevelt Island, and gives Alcatraz a final suit upgrade before destroying the island and himself.</p><p>Alcatraz, Stickland, and Gould learn that the Pentagon has authorized a nuclear strike on Manhattan. Meanwhile, a Ceph ship long buried beneath Central Park rises from the ground, lifting most of the park high into the sky. Alcatraz gains access to the ship and fights his way to the spire at the ship's core. He releases the spire's spore bio-weapon over all of New York City, killing all remaining Ceph and averting the nuclear strike.</p><p>The memories of Prophet, stored in the suit, inform Alcatraz that the Ceph have buildings beneath major cities all over the world and that more work is yet to come. Prophet's memories are finally fully combined with those of Alcatraz, and when asked for his name via radio by Karl Ernst Rasch, co-founder of the Hargreave-Reach corporation, Alcatraz responds, "They call me Prophet."</p><h2>Gameplay</h2><h3>Missions</h3><ol><li>In at the Deep End</li><li>Second Chance</li><li>Sudden Impact</li><li>Road Rage</li><li>Lab Rat</li><li>Gate Keepers</li><li>Dead Man Walking</li><li>Seat of Power</li><li>Dark Heart</li><li>Semper Fi or Die</li><li>Corporate Collapse</li><li>Train to Catch</li><li>Unsafe Haven</li><li>Terminus</li><li>Power Out</li><li>Eye of the Storm</li><li>Masks Off</li><li>Out of the Ashes</li><li>A walk in the Park</li></ol><h3><b>Nanosuit 2.0</b></h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/4852/1111513-nanosuitv2.jpg" data-ref-id="1300-1111513" data-size="medium" data-embed-type="image" data-ratio="0.625"><a class="fluid-height" style="padding-bottom:62.5%" href="https://static.giantbomb.com/uploads/original/0/4852/1111513-nanosuitv2.jpg" data-ref-id="1300-1111513"><img alt="Nanosuit 2.0" src="https://www.giantbomb.com/a/uploads/scale_medium/0/4852/1111513-nanosuitv2.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/4852/1111513-nanosuitv2.jpg 1920w, https://www.giantbomb.com/a/uploads/scale_super/0/4852/1111513-nanosuitv2.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/0/4852/1111513-nanosuitv2.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></a><figcaption>Nanosuit 2.0</figcaption></figure><p>The suit powers from the original return with the addition of a tactical mode that gives detailed information about enemy weaknesses, data about the environment, and a boost to the audio of nearby enemy conversations. Suit modifiers themed around the different suit powers include X-ray vision, directional bullet trails, and bullet deflection.The suit's enhanced <a href="/parkour/3015-272/" data-ref-id="3015-272">parkour</a> abilities also introduces more <a href="/verticality/3015-311/" data-ref-id="3015-311">verticality</a>.</p><p>The updated <a href="/nanosuit/3055-346/" data-ref-id="3055-346">Nanosuit</a> now has two Primary and two Secondary modes, which work in tandem:</p><p><b>Primary Modes -</b> When activated, these modes drain the suit's power and provide temporary boosts.</p><ul><li><i>Armor</i> <b>-</b> Diverts all damage to the suit, depleting shield power in lieu of user health.</li><li><i>Stealth</i> - Drains all the suit's power to cloak the user and silence all movement sounds.</li></ul><p><b>Secondary Modes</b> - These modes are passive and turned on at all times. They can be activated simultaneously with the primary modes.</p><ul><li><i>Tactical</i> - Replacing the binoculars from the first game, the tactical mode highlights all objects of interest in the world (like enemy targets, weapons, ammo etc.).</li><li><i>Power</i> - Drains the suit's energy to perform feats like power jump, power slide or power sprint.</li><li><i>Nanovision</i> - Allows the user to track hidden enemies and to see in dim-lit environments.</li></ul><h3>Upgrading the Nanosuit</h3><p>Throughout the game, Alcatraz collects Nano Catalyst from the Ceph he kills, which the player can use on buying upgrades for the suit.</p><p><b>Tactical Upgrades</b></p><ul><li><i>Threat Tracker</i> - Allows the player to see the route of incoming projectiles.</li><li><i>Proximity Alarm</i> - Gives the player a audible warning when a enemy is near.</li><li><i>Cloak Tracker</i> - Allows the player to see cloaked enemies.</li></ul><p><b>Armor Upgrades</b></p><ul><li><i>Armour Enhance</i> - Armor mode drains energy slower.</li><li><i>Nano Recharge</i> - When not using a suit mode, energy and health recharge faster.</li><li><i>Deflection</i> - Deflects many enemy bullets, allowing for more hits before health loss.</li></ul><p><b>Power Upgrades</b></p><ul><li><i>Mobility Enhance</i> - Increases ledge grab speed and slows running and jumping energy drain.</li><li><i>Air Friction</i> - Gives the player better control when falling.</li><li><i>Air Stomp</i> - Gives the player a powerful <a href="/ground-pound/3015-1532/" data-ref-id="3015-1532">ground pound</a> ability.</li></ul><p><b>Stealth Upgrades</b></p><ul><li><i>Covert Ops</i> - Softens the sound of the player's footsteps.</li><li><i>Tracker</i> - Highlights enemy paths.</li><li><i>Stealth Enhance</i> - Allows the player to enter and leave stealth much faster. Heavily reduces drain of power in stealth mode.</li></ul><p><u><b>Each enemy drops a different amount of Nano Catalyst:</b></u></p><p><b>Alien Tick</b> - 20 Catalyst</p><p><b>Alien Grunt</b> - 100 Catalyst</p><p><b>Alien Grunt Commander</b> - 300 Catalyst</p><p><b>Ceph Devastator</b> - 500 Catalyst</p><p><b>Ceph Pinger</b> - 2,000 Catalyst</p><p><b>Ceph Stalker</b> - 5,000 Catalyst</p><p><u>Note</u>: Upgrades collected in first playthrough along with collected catalyst are carried over to future playthroughs.</p><h3>Multiplayer Modes</h3><p><b>Crash Site</b></p><p>Ceph drop pods are periodically launched by overhead dropships. Two teams must race to each pod and defend it from the opposing team. Points are earned by guarding the pods wherever they land.</p><p><b>Team Instant Action</b></p><p>Crysis 2's standard team deathmatch mode. Defeat as many foes as possible with the powers of the Nanosuit while minimizing player deaths.</p><p><b>Extraction</b></p><p>One team is on offense, trying to obtain two bio-ticks that will give boost to stealth and armor and will then try to reach a helicopter extraction point. The defenders must stop them.</p><p><b>Assault</b></p><p>One team is on offense, trying to download critical data from five different data-posts and are clad in Nano suits but have limited weaponry. The defenders must stop them, and get superior weapons but no Nano suit. Four rounds with teams switching sides after each one.</p><p><b>Capture the Relay</b></p><p>A Capture the Flag spin-off mode where two teams vie for control over two data relays. Matches usually span around ten minutes and requires three capture points to win.</p><p><b>Instant Action</b></p><p>A basic free-for-all deathmatch mode. The player with most kills by the end of the round wins.</p><h3>Multiplayer Ranks</h3><ul><li>Level 1 - Cadet</li><li>Level 2 - Cadet II</li><li>Level 3 - Cadet III</li><li>Level 4 - Recruit I</li><li>Level 5 - Recruit II</li><li>Level 6 - Recruit III</li><li>Level 7 - Private I</li><li>Level 8 - Private II</li><li>Level 9 - Private III</li><li>Level 10 - Trooper I</li><li>Level 11 - Trooper II</li><li>Level 12 - Trooper III</li><li>Level 13 - Private First Class I</li><li>Level 14 - Private First Class II</li><li>Level 15 - Private First Class III</li><li>Level 16 - Specialist I</li><li>Level 17 - Specialist II</li><li>Level 18 - Specialist III</li><li>Level 19 - Ranger I</li><li>Level 20 - Ranger II</li><li>Level 21 - Ranger III</li><li>Level 22 - Guard I</li><li>Level 23 - Guard II</li><li>Level 24 - Guard III</li><li>Level 25 - Operative I</li><li>Level 26 - Operative II</li><li>Level 27 - Operative III</li><li>Level 28 - Corporal I</li><li>Level 29 - Corporal II</li><li>Level 30 - Corporal III</li><li>Level 31 - Sergeant I</li><li>Level 32 - Sergeant II</li><li>Level 33 - Sergeant III</li><li>Level 34 - Veteran I</li><li>Level 35 - Veteran II</li><li>Level 36 - Veteran III</li><li>Level 37 - Major I</li><li>Level 38 - Major II</li><li>Level 39 - Major III</li><li>Level 40 - Enforcer I</li><li>Level 41 - Enforcer II</li><li>Level 42 - Enforcer III</li><li>Level 43 - Colonel I</li><li>Level 44 - Colonel II</li><li>Level 45 - Colonel III</li><li>Level 46 - General I</li><li>Level 47 - General II</li><li>Level 48 - General III</li><li>Level 49 - Group Commander</li><li>Level 50 - Force Commander</li></ul><h2>Soundtrack</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/3661/1742858-61m0mhzobzl._ss500_.jpg" data-ref-id="1300-1742858" data-size="small" data-embed-type="image" data-ratio="1"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/0/3661/1742858-61m0mhzobzl._ss500_.jpg" data-ref-id="1300-1742858"><img alt="Crysis 2 OST Cover." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 640px) 100vw, 640px" data-width="640" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/3661/1742858-61m0mhzobzl._ss500_.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/0/3661/1742858-61m0mhzobzl._ss500_.jpg 500w"><noscript><img alt="Crysis 2 OST Cover." src="https://www.giantbomb.com/a/uploads/original/0/3661/1742858-61m0mhzobzl._ss500_.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/3661/1742858-61m0mhzobzl._ss500_.jpg 500w" sizes="(max-width: 640px) 100vw, 640px" data-width="640"></noscript></a><figcaption>Crysis 2 OST Cover.</figcaption></figure><p>The soundtrack was composed <a href="/borislav-slavov/3040-99983/" data-ref-id="3040-99983">Borislav Slavov</a>, with the main theme being written by <a href="/hans-zimmer/3040-94086/" data-ref-id="3040-94086">Hans Zimmer</a>.</p><p><u><b>Tracklist</b></u></p><ol><li><b>Insertion</b> - 03:10</li><li><b>Battery Park</b> - 03:26</li><li><b>New York</b> - 02:44</li><li><b>Aftermath: No Escape</b> - 02:31</li><li><b>Close Encounter</b> - 02:00</li><li><b>SOS New York</b> - 02:05</li><li><b>Chase</b> - 02:28</li><li><b>Under Assault</b> - 02:01</li><li><b>Crynet: Shoot Him Down!</b> - 02:07</li><li><b>Sneak and Shoot</b> - 03:45</li><li><b>Gate Keepers</b> - 02:18</li><li><b>Rampage</b> - 01:54</li><li><b>Nanosuit 2</b> - 01:13</li><li><b>Rising Spear -</b> 01:18</li><li><b>Dead Man Walking</b> - 02:04</li><li><b>Contamination</b> - 02:24</li><li><b>Sinister Breed -</b> 02:02</li><li><b>Where Is The Exit?</b> - 01:17</li><li><b>Dystopian Nightmares</b> - 02:06</li><li><b>Catastrophic Beauty</b> - 02:04</li><li><b>Semper Fi</b> - 01:58</li><li><b>Flooded Streets</b> - 01:32</li><li><b>Aquarium In Obscurum</b> - 02:20</li><li><b>Devastation</b> - 01:39</li><li><b>Shadowzone</b> - 02:27</li><li><b>Alien Suite</b> - 02:05</li><li><b>Unsafe Haven</b> - 01:55</li><li><b>Terminal Escape</b> - 00:57</li><li><b>Under the Clock</b> - 01:51</li><li><b>Morituri</b> - 02:23</li><li><b>Intersection</b> - 01:32</li><li><b>Times Square Evacuation</b> - 01:58</li><li><b>Burning Night -</b> 01:27</li><li><b>Resolution (Reprise)</b> - 02:05</li><li><b>Eye of the Storm</b> - 02:28</li><li><b>New York Theme</b> - 02:36</li><li><b>Our Only Hope</b> - 02:04</li><li><b>Out of the Ashes</b> - 01:59</li><li><b>Alien Logo</b> - 00:44</li><li><b>The End of the Beginning</b> - 02:01</li><li><b>Walk in the Park</b> - 02:01</li><li><b>Epilogue</b> - 03:17</li></ol><h2>Limited and Nano Editions</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/3661/1618087-81918_crysis2nepcpftnorating.jpg" data-ref-id="1300-1618087" data-size="small" data-embed-type="image" data-ratio="1.4084967320261"><a class="fluid-height" style="padding-bottom:140.8%" href="https://static.giantbomb.com/uploads/original/0/3661/1618087-81918_crysis2nepcpftnorating.jpg" data-ref-id="1300-1618087"><img alt="PC Nano Edition." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 454px) 100vw, 454px" data-width="454" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/3661/1618087-81918_crysis2nepcpftnorating.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 1530w, https://www.giantbomb.com/a/uploads/scale_super/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 1363w, https://www.giantbomb.com/a/uploads/scale_medium/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 681w, https://www.giantbomb.com/a/uploads/scale_small/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 454w"><noscript><img alt="PC Nano Edition." src="https://www.giantbomb.com/a/uploads/scale_small/0/3661/1618087-81918_crysis2nepcpftnorating.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 1530w, https://www.giantbomb.com/a/uploads/scale_super/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 1363w, https://www.giantbomb.com/a/uploads/scale_medium/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 681w, https://www.giantbomb.com/a/uploads/scale_small/0/3661/1618087-81918_crysis2nepcpftnorating.jpg 454w" sizes="(max-width: 454px) 100vw, 454px" data-width="454"></noscript></a><figcaption>PC Nano Edition.</figcaption></figure><p>The Limited Edition of Crysis 2 was released at the same price as the regular version and is a part of <a href="/electronic-arts/3010-1/" data-ref-id="3010-1">EA's</a> <a href="/new-purchase-incentives/3015-5244/" data-ref-id="3015-5244">Project 10 Dollar</a>. It included bonus experience points in multiplayer, early access to the "SCAR Hologram Decoy," a "SCAR Weapon Skin," and an in-game Platinum Dog Tags that displays multiplayer rank and stats.</p><p>The Nano Edition cost $149.99 at launch and includes the Limited Edition of the game, a steel case, an 11 inch statue of the main character on top of a NYC taxi, and an art book, all contained inside a backpack designed to look like the <a href="/nanosuit/3055-346/" data-ref-id="3055-346">nanosuit</a>.</p><h2>PC System Requirements</h2><table><tbody><tr><th>Minimum</th><th>Recommended</th></tr><tr><td><ul><li><b>Operating System</b>: XP / Vista / Windows 7</li><li><b>Processor</b>: Intel Core 2 Duo 2Ghz, AMD Athlon 64 x2 2Ghz or better</li><li><b>Memory</b>: 2 GB RAM (3GB in Windows Vista)</li><li><b>HDD Space</b>: 9 GB</li><li><b>DVD ROM</b>: 8x</li><li><b>Graphics Card</b>: NVIDIA 8800 GT 512MB Ram or ATI 3850 512 MB or better</li><li><b>DirectX</b>: 9.0c</li><li><b>Sound Card</b>: DirectX 9.0c compatible</li><li><b>Peripherals</b>: Keyboard and mouse or Microsoft Xbox 360 controller for Windows</li></ul></td><td><ul><li><b>Operating System</b>: XP / Vista / Windows 7</li><li><b>Processor</b>: A dual core processor 2.6 GHz or above</li><li><b>RAM Memory</b>: 3 GB (4 GB in Windows Vista / 7)</li><li><b>HDD Space</b>: 9 GB</li><li><b>DVD ROM</b>: 8x</li><li><b>Graphics Card</b>: NVIDIA GeForce 280 GTX or Radeon HD 4870 X2 or better</li><li><b>DirectX</b>: 11</li><li><b>Sound Card</b>: DirectX 9.0c compatible</li><li><b>Peripherals</b>: Keyboard and mouse or Microsoft Xbox 360 controller for Windows</li></ul></td></tr></tbody></table>

A mysteriously resurrected Prophet fights his way through the now literal jungles of the fallen New York City, continuing the fight against the malevolent Ceph alien invaders.

<h2>Overview</h2><p>Crysis 3 is the fourth installment in the first-person shooter franchise, developed by <a href="/crytek-gmbh/3010-268/" data-ref-id="3010-268">Crytek </a>and published by <a href="/electronic-arts/3010-1/" data-ref-id="3010-1">Electronic Arts</a>. The game takes place 24 years after the events of <a href="/crysis-2/3030-26754/" data-ref-id="3030-26754">Crysis 2</a> and it is set in a now forested New York City.</p><p>The game was released on February 19, 2013, and is available for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> via <a href="/origin/3015-7040/" data-ref-id="3015-7040">Origin</a>; as well as <a href="/xbox-360/3045-20/" data-ref-id="3045-20">Xbox 360</a> and <a href="/playstation-3/3045-35/" data-ref-id="3045-35">Playstation 3</a>.</p><p> </p><h2>Pre-Order Bonus</h2><p>Pre-orders for Crysis 3 will receive a free digital copy of the original <a href="/crysis/3030-11757/" data-ref-id="3030-11757">Crysis</a> port running on Crytek's new CryEngine 3 and an upgrade to Hunter Edition. The Hunter Edition includes Day 1 access to the Signature Composite Bow, early access to the Electric Arrow Attachment and Hunter Nanosuit Module, a unique bow camouflage skin, Level 5 XP boost for multiplayer and three exclusive dogtags.</p><h2>PC System Requirements</h2><table><thead><tr><th>Minimum</th><th>Recommended</th><th>Hi-Performance</th></tr></thead><tbody><tr><td><ul><li><b>OS:</b> Windows Vista, Windows 7 or Windows 8</li><li><b>GPU:</b> DirectX 11 graphics card with 1Gb Video RAM</li><li><b>CPU:</b> Dual core CPU</li><li><b>RAM:</b> 2GB Memory (3GB on Vista)</li><li><b>Example 1 (Nvidia/Intel):</b> Nvidia GTS 450/Intel Core2 Duo 2.4 Ghz (E6600)</li><li><b>Example 2 (AMD):</b> AMD Radeon HD5770/AMD Athlon64 X2 2.7 Ghz (5200+)</li></ul></td><td><ul><li><b>OS:</b> Windows Vista, Windows 7 or Windows 8</li><li><b>GPU:</b> DirectX 11 graphics card with 1GB Video RAM</li><li><b>CPU:</b> Quad core CPU</li><li><b>RAM:</b> 4GB Memory</li><li><b>Example 1 (Nvidia/Intel):</b> Nvidia GTX 560/Intel Core i3-530</li><li><b>Example 2 (AMD):</b> AMD Radeon HD5870/AMD Phenom II X2 565</li></ul></td><td><ul><li><b>OS:</b> Windows Vista, Windows 7 or Windows 8</li><li><b>GPU:</b> Latest DirectX 11 graphics card</li><li><b>CPU:</b> Latest quad core CPU</li><li><b>RAM:</b> 8GB Memory</li><li><b>Example 1 (Nvidia/Intel):</b> NVidia GTX 680/Intel Core i7-2600k</li><li><b>Example 2 (AMD):</b> AMD Radeon HD7970/AMD Bulldozer FX4150</li></ul></td></tr></tbody></table>

Become the best farmer of dragons, unicorns, and other mystical animals in My Fantastic Ranch

Nobody - The Turnaround is life/survival simulator set in modern times.

In this standalone sequel to To the Moon, a dying man wishes for fulfillment without losing the memories that shaped his life.

The second entry in Insomniac Games' Spider-Man franchise shifts the focus from Peter Parker to Miles Morales.

<h2>Overview</h2><p>Marvel's Spider-Man: Miles Morales is an open world action-adventure game developed by <a href="/insomniac-games/3010-1379/" data-ref-id="3010-1379">Insomniac Games</a> and <a href="/playstation-studios/3010-20815/" data-ref-id="3010-20815">PlayStation Studios</a> and was published by <a href="/sony-interactive-entertainment-america/3010-313/" data-ref-id="3010-313">Sony Interactive Entertainment America</a> for <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> and <a href="/playstation-5/3045-176/" data-ref-id="3045-176">PlayStation 5</a>.</p><h2>External Links</h2><ul><li><a href="https://insomniac.games/game/marvels-spider-man-miles-morales/" data-target="true" target="_blank" rel="noopener nofollow">Marvel's Spider-Man: Miles Morales Official (Insomniac) Site</a></li></ul>

A remake of the 1999 survival horror classic, Resident Evil 3: Nemesis.

<h2>Overview</h2><p>Resident Evil 3, also known as Resident Evil 3 Remake, is a 2020 remake of Capcom's <a href="/resident-evil-3-nemesis/3030-5587/" data-ref-id="3030-5587">Resident Evil 3</a> from 1999. Developed off the heels of the <a href="/resident-evil-2/3030-50601/" data-ref-id="3030-50601">Resident Evil 2</a> Remake and using the same engine, it was first announced on Playstation's <em>State of Play</em> stream on December 10, 2019 and released the following April. The game also includes the previously announced Resident Evil: Resistance (formerly Project Resistance) multiplayer mode.</p><p>The story follows Jill Valentine and Carlos Oliveira as they attempt to escape Raccoon City in the midst of a T-Virus outbreak, causing most of the population to regress to mindless zombies. Pursuing them throughout is the Nemesis: a near-indestructible bioweapon engineered by Umbrella Corp.</p>

The fourth entry and season one finale of The Dark Pictures Anthology follows a group of documentary filmmakers as they're invited to a replica of serial killer H.H. Holmes’ "Murder Castle" but soon discover they are in a deadly game of life and death.