A RPG following a legendary thief known as the "The Unhanged Man" as they plan a heist.

G Darius is a 2D shooter in the Darius series. It features series traditions like zone selection.

<h2>Overview</h2><figure data-align="right" data-size="small" data-img-src="https://www.giantbomb.com/a/uploads/original/11/116327/2956881-g-darius%202017-08-12%2012.12.20.png" data-ref-id="1300-2956881" data-ratio="0.79394449116905" data-width="1189" data-embed-type="image" style="width: 1189px"><a class="fluid-height" style="padding-bottom:79.4%" href="https://www.giantbomb.com/a/uploads/original/11/116327/2956881-g-darius%202017-08-12%2012.12.20.png" data-ref-id="1300-2956881"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956881-g-darius%202017-08-12%2012.12.20.png" srcset="https://www.giantbomb.com/a/uploads/original/11/116327/2956881-g-darius%202017-08-12%2012.12.20.png 1189w, https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956881-g-darius%202017-08-12%2012.12.20.png 960w, https://www.giantbomb.com/a/uploads/scale_medium/11/116327/2956881-g-darius%202017-08-12%2012.12.20.png 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></a></figure><p>G Darius is a 2D side-scrolling shoot-em-up and the 4th mainline game in the <a href="/darius/3025-129/" data-ref-id="3025-129">Darius</a> series. The player controls a futuristic ship, called the Silver Hawk, and shoots hordes of enemies ranging from robot ships to organic creatures such as fish or birds. Many of the enemy ships are modeled to look like fish or birds as well. The emphasis is on lots of firepower and tons of enemies.</p><p>This game is notable for being the first Darius game with polygonal rendering. The player can obtain shield, primary weapon, and secondary weapon power ups for the Silver Hawk during the course of a stage. The ability to capture and control enemy ships using Capture Balls makes a reappearance from the previous game in the series, <a href="/darius-gaiden/3030-18719/" data-ref-id="3030-18719">Darius Gaiden</a>, although captured enemy ships can now be used throughout the entire stage. This was also the first Darius game to adopt the "beam duel" mechanic in boss battles first introduced in <a href="/metal-black/3030-22403/" data-ref-id="3030-22403">Metal Black</a>, another Taito shooter.</p><h3>Game Modes</h3><p>The PlayStation version features 3 main modes:</p><ul><li>Arcade Mode - This mode is taken straight from the arcade version</li><li>Beginner Mode - This mode has adjustable difficulty levels and ship customization. It's designed for players who are not ready for Arcade Mode.</li><li>Vs. Boss Mode - This is a boss rush mode which allows the player to fight all the enemy battleships bosses that appear in Arcade Mode.</li></ul><h3>Zones and Areas</h3><p>As with all Darius games, levels are called <em>Zones</em>, and upon completing a level and defeating the level's boss the player is presented with a branching Zone tree and must select which of the next two Zones they wish to tackle. Zones are labeled with Greek letters, and the zones the player picks determine the difficulty level of the game - all zones cannot be experienced in a single playthrough.</p><h3>Movement</h3><figure data-align="right" data-size="small" data-img-src="https://www.giantbomb.com/a/uploads/original/11/116327/2956884-g-darius%202017-08-12%2012.10.47.png" data-ref-id="1300-2956884" data-ratio="0.79394449116905" data-width="1189" data-embed-type="image" style="width: 1189px"><a class="fluid-height" style="padding-bottom:79.4%" href="https://www.giantbomb.com/a/uploads/original/11/116327/2956884-g-darius%202017-08-12%2012.10.47.png" data-ref-id="1300-2956884"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956884-g-darius%202017-08-12%2012.10.47.png" srcset="https://www.giantbomb.com/a/uploads/original/11/116327/2956884-g-darius%202017-08-12%2012.10.47.png 1189w, https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956884-g-darius%202017-08-12%2012.10.47.png 960w, https://www.giantbomb.com/a/uploads/scale_medium/11/116327/2956884-g-darius%202017-08-12%2012.10.47.png 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></a></figure><p>As is traditional for the series, G-Darius is a horizontally-oriented shoot-em-up, with the ship on the left side of the screen, facing the right. Occasionally in boss battles, the ship will switch to the right side of the screen and face the left. Some levels also feature a diagonal view with the ship pointed up in a 45 degree angle.</p><h3>Ship Upgrades</h3><p>By shooting certain enemies the Silver Hawk can obtain power ups that add weapon upgrades. Weapon upgrades are broken up into different categories and are based on the color of the power up. They include:</p><ul><li>Red - Missiles (for shooting air enemies)</li><li>Green - Bombs (for shooting ground enemies)</li><li>Blue - Shields (for protecting the ship)</li><li>Purple - Capture Balls (for controlling enemy ships)</li><li>Silver - Extra Points</li><li>Gold - Major Damage (Instant destruction to all enemies on screen)</li></ul><h3>Capturing Enemy Ships</h3><figure data-align="right" data-size="small" data-img-src="https://www.giantbomb.com/a/uploads/original/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png" data-ref-id="1300-2956886" data-ratio="0.79394449116905" data-width="1189" data-embed-type="image" style="width: 1189px"><a class="fluid-height" style="padding-bottom:79.4%" href="https://www.giantbomb.com/a/uploads/original/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png" data-ref-id="1300-2956886"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 960px) 100vw, 960px" data-width="960" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png" data-srcset="https://www.giantbomb.com/a/uploads/original/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png 1189w, https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png 960w, https://www.giantbomb.com/a/uploads/scale_medium/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png 480w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png" srcset="https://www.giantbomb.com/a/uploads/original/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png 1189w, https://www.giantbomb.com/a/uploads/scale_super/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png 960w, https://www.giantbomb.com/a/uploads/scale_medium/11/116327/2956886-g-darius%202017-08-12%2012.09.21.png 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></noscript></a></figure><p>The Silver Hawk can use a Capture Ball to capture and take control of any enemy ship. The enemy ship acts as a satellite ship or "option" that fires its own weapon. Capturing larger enemies can also allow the player to execute more powerful attacks using button combos a-la <a href="/street-fighter/3025-331/" data-ref-id="3025-331">Street Fighter</a>. Additionally, captured ships can be consumed by firing an "alpha beam" - a powerful screen-filling laser blast. Bosses occasionally fire their own alpha beams, and if the player triggers their own alpha beam right when the boss does, the Silver Hawk can push back and neutralize the boss's alpha beam in a "beam duel".</p><h3>Bosses</h3><p>G Darius features a considerable number of different bosses confronted at the end of each level. Most of the boss characters (some of which have 2 different color variations) are presented as gigantic mechanic battleships that resemble various sea creatures such as a jellyfish, sea devil or an oversized shrimp. Every boss battle is preceded by a short cutscene showing the superior size and power of the enemy.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/10/106662/1657521-g_darius__2_.jpg" data-ref-id="1300-1657521" data-size="small" data-ratio="0.75" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/10/106662/1657521-g_darius__2_.jpg" data-ref-id="1300-1657521"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 960px) 100vw, 960px" data-width="960" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657521-g_darius__2_.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/10/106662/1657521-g_darius__2_.jpg 1280w, https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657521-g_darius__2_.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/10/106662/1657521-g_darius__2_.jpg 480w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657521-g_darius__2_.jpg" srcset="https://www.giantbomb.com/a/uploads/original/10/106662/1657521-g_darius__2_.jpg 1280w, https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657521-g_darius__2_.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/10/106662/1657521-g_darius__2_.jpg 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></noscript></a></figure><ul><li>Eclipse Eye</li><li>Tripod Sardine</li><li>Queen Fossil</li><li>Dual Horn</li><li>Dimension Diver</li><li>Absolute Defender</li><li>Fire Fossil</li><li>Death Wings</li><li>Eight Feet Umbrella</li><li>Eternal Triangle</li><li>Lightning Coronatus</li><li>Heavy Arms Shell</li><li>The Embryon</li><li>Accordion Hazard</li><li>G.T. (Gerat Thing)</li></ul><h3>Arcade Ver. 2</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/10/106662/1657530-g_darius__11_.jpg" data-ref-id="1300-1657530" data-size="small" data-ratio="0.75" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/10/106662/1657530-g_darius__11_.jpg" data-ref-id="1300-1657530"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 960px) 100vw, 960px" data-width="960" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657530-g_darius__11_.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/10/106662/1657530-g_darius__11_.jpg 1280w, https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657530-g_darius__11_.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/10/106662/1657530-g_darius__11_.jpg 480w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657530-g_darius__11_.jpg" srcset="https://www.giantbomb.com/a/uploads/original/10/106662/1657530-g_darius__11_.jpg 1280w, https://www.giantbomb.com/a/uploads/scale_super/10/106662/1657530-g_darius__11_.jpg 960w, https://www.giantbomb.com/a/uploads/scale_medium/10/106662/1657530-g_darius__11_.jpg 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></noscript></a></figure><p>A revision of the original arcade version, titled <em>G-Darius Ver. 2,</em> was released exclusively in arcades. This version contained balance fixes, added a Beginner Mode option, increased the difficulty, and added timers to boss battles, granting players extra score for dispatching them quickly. As of this writing this version of the game has never been released or ported outside of Japanese arcades.</p><h3>PlayStation Port</h3><p>The original arcade game ran on the <a href="/taito-corporation/3010-135/" data-ref-id="3010-135">Taito</a> FX-1B arcade board, which was based on the retail Sony PlayStation hardware. The home PlayStation port of the arcade version is relatively faithful to the arcade original, adds the Beginner Mode similar to Ver. 2 (but oddly lacks other Ver. 2 changes) and a boss rush mode not found in the arcade version, but runs at half the framerate (30 vs 60FPS) and suffers from significant slowdown in spots, due to the PlayStation's reduced VRAM and slower main CPU.</p><h3>PS2 Taito Legends 2 Port</h3><p>A version of the game was also included in the PlayStation 2 version of the <a href="/taito-legends-2/3030-7781/" data-ref-id="3030-7781">Taito Legends 2</a> compilation. It is <em>not</em> the PlayStation version, but is instead a direct port of the original arcade release (not Ver. 2). It does not run at the original game's 240p resolution however, and is line-doubled to match the then-typical 480i resolution.</p>

A 2D fighting game with 3D rendered graphics, with showcasing a cast of aquatic humanoids in battle.

A Top Down RPG made by Wolf Eye Studios and Published by Devolver Digital. First post-Arkane game developed by Julien Roby and Raphael Colantonio.

<h2>Overview</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/4/44493/1684212-wondermomoportrait.jpg" data-ref-id="1300-1684212" data-size="small" data-ratio="1.2820512820513" data-width="234" data-embed-type="image" style="width: 234px"><a class="fluid-height" style="padding-bottom:128.2%" href="https://static.giantbomb.com/uploads/original/4/44493/1684212-wondermomoportrait.jpg" data-ref-id="1300-1684212"><img alt=" Momo has come to save the day." src="https://www.giantbomb.com/a/uploads/original/4/44493/1684212-wondermomoportrait.jpg" srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684212-wondermomoportrait.jpg 234w" sizes="(max-width: 234px) 100vw, 234px" data-width="234"></a><figcaption> Momo has come to save the day.</figcaption></figure><p>Wonder Momo is an action game starring a girl named Momo. The game is actually a <a href="/tokusatsu/3015-1193/" data-ref-id="3015-1193">tokusatsu</a> "hero show", I.E. a stage show with people in costume acting as heroes and villains; such tokusatsu shows were once a popular form of entertainment for children in Japan and generally would feature well-known heroes and villains, such as characters from Kamen Rider. However, based on the appearance of the audience, the "Wonder Momo" show seems to be aimed at a slightly different audience. It is being presented at "Namco Theater". </p><p>In the game's storyline, Momo is a heroine from space who is fighting the evil "Phantom Warudemon Army" (Kaijin Gundan Warudemon" / 怪人軍団ワルデモン). </p><p> </p><h2>Gameplay</h2><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/238/554747-wondermom06_edited_1.gif" data-ref-id="1300-554747" data-size="small" data-ratio="0.875" data-width="512" data-embed-type="image" style="width: 512px"><a class="fluid-height" style="padding-bottom:87.5%" href="https://static.giantbomb.com/uploads/original/0/238/554747-wondermom06_edited_1.gif" data-ref-id="1300-554747"><img alt="A screen cap from the PC Engine version. " src="https://www.giantbomb.com/a/uploads/scale_small/0/238/554747-wondermom06_edited_1.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/238/554747-wondermom06_edited_1.gif 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/238/554747-wondermom06_edited_1.gif 480w, https://www.giantbomb.com/a/uploads/scale_small/0/238/554747-wondermom06_edited_1.gif 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>A screen cap from the PC Engine version. </figcaption></figure><p>The player controls Momo with a traditional 8 way joystick or D-pad, in the case of the home ports. Momo can jump and attack with the respective buttons; she can also high jump by holding up and jump and has several attacks at her disposal. Each stage consists of a backdrop against which Momo will fight a variety of enemies; If the player wanders far enough to either the left of right, they will encounter a curtain. After enough enemies are defeated a boss will appear. A whirlwind will also appear at various points; if Momo makes contact with the tornado, she will turn in to Wonder Momo!</p><p> </p><p> </p><h3>Attacks</h3><ul><li>Kick: A standing kick.</li><li>Crouching Kick: No explanation necessary.</li><li>Jumping Kick: A kick... in the air!</li><li>Two-way Kick: This can only be performed if Momo is crouching or jumping; in addition, she must be facing towards the screen, not left or right.</li><li>Wonder Kick: Jump forward and attack. A powerful jumping kick.</li><li>Wonder Ring: As Wonder Momo, Momo comes equipped with a hoop technically termed the "wonder ring". She will throw the hoop instead of kick if the attack button is pressed. The hoop will then bounce around until it is caught; then Momo can throw it again, etc. </li></ul><p>There are two bars at the top of the screen, Momo's vitality bar and a "wonder" bar. The vitality bar is (obviously) the amount of damage Momo can take from enemies before the player loses a life. The wonder bar is filled slowly by defeating enemies as regular Momo. When Momo becomes Wonder Momo, the wonder bar depletes at a very slow rate. Should the player miss the whirlwind Momo can also turn in to Wonder Momo at any time by facing forward and rapidly pressing the attack button so long as the player has some wonder meter!</p><h3><b> Items</b></h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/4/44493/1684519-greencapsule.jpg" data-ref-id="1300-1684519" data-size="small" data-ratio="0.92660550458716" data-width="109" data-embed-type="image" style="width: 109px"><a class="fluid-height" style="padding-bottom:92.7%" href="https://static.giantbomb.com/uploads/original/4/44493/1684519-greencapsule.jpg" data-ref-id="1300-1684519"><img alt="A green and yellow capsule. " src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 109px) 100vw, 109px" data-width="109" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/4/44493/1684519-greencapsule.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684519-greencapsule.jpg 109w"><noscript><img alt="A green and yellow capsule. " src="https://www.giantbomb.com/a/uploads/original/4/44493/1684519-greencapsule.jpg" srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684519-greencapsule.jpg 109w" sizes="(max-width: 109px) 100vw, 109px" data-width="109"></noscript></a><figcaption>A green and yellow capsule. </figcaption></figure><p>There are a few types of items that can be dropped by enemies. </p><ul><li>Red and yellow capsule: This restores some of Momo's vitality. </li><li>Green and yellow capsule: This will only appear when Momo is "Wonder Momo". When picked up, Wonder Momo will perform the "Wonder Typhoon", where she becomes invincible, spins in place, and shoots projectiles rapidly to both her left and right. This item is a blue and yellow capsule in the Arcade version.</li><li>White and red capsule: Allows Momo to fire "specium beam" type projectiles, a reference to <a href="/ultraman/3005-7261/" data-ref-id="3005-7261">Ultraman</a>, for a period of time. Her version is called the "wonder shot". </li></ul><h2>Characters</h2><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/4/44493/1684213-wondermomoportrait02.jpg" data-ref-id="1300-1684213" data-size="small" data-ratio="0.94" data-width="100" data-embed-type="image" style="width: 100px"><a class="fluid-height" style="padding-bottom:94.0%" href="https://static.giantbomb.com/uploads/original/4/44493/1684213-wondermomoportrait02.jpg" data-ref-id="1300-1684213"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 100px) 100vw, 100px" data-width="100" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/4/44493/1684213-wondermomoportrait02.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684213-wondermomoportrait02.jpg 100w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/4/44493/1684213-wondermomoportrait02.jpg" srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684213-wondermomoportrait02.jpg 100w" sizes="(max-width: 100px) 100vw, 100px" data-width="100"></noscript></a></figure><p> </p><p> </p><p><a href="/wonder-momo/3005-10200/" data-ref-id="3005-10200">Wonder Momo</a> </p><p> </p><h3>Enemy Characters</h3><p>These are just some of the enemies Momo will encounter. Some enemies are exclusive to the Arcade version. </p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/4/44493/1684214-modoki.jpg" data-ref-id="1300-1684214" data-size="small" data-ratio="1.0810810810811" data-width="74" data-embed-type="image" style="width: 74px"><a class="fluid-height" style="padding-bottom:108.1%" href="https://static.giantbomb.com/uploads/original/4/44493/1684214-modoki.jpg" data-ref-id="1300-1684214"><img alt=" A modoki." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 74px) 100vw, 74px" data-width="74" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/4/44493/1684214-modoki.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684214-modoki.jpg 74w"><noscript><img alt=" A modoki." src="https://www.giantbomb.com/a/uploads/original/4/44493/1684214-modoki.jpg" srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684214-modoki.jpg 74w" sizes="(max-width: 74px) 100vw, 74px" data-width="74"></noscript></a><figcaption> A modoki.</figcaption></figure><p><b> Modoki:</b> The basic grey goons who pop out of the floor and advance slowly towards Momo. Sometimes they get distracted by the audience.</p><p><b>Kurukodaruma:</b> Tiny ninjas wearing jet-packs. They throw shuriken, and sometimes attack in a "totem-pole" formation. </p><p><b>Crystal tower:</b> Spikes of crystal that pop out of the ground and scatter projectiles. </p><p><b>Cyclone:</b> Pink UFOs that float overhead and sometimes shoot at Momo.</p><p><b>Crab Fencer:</b> A crab-clawed fellow with long attack reach. He exclaims "Kani kani! (crab crab!)" whenever he's about to attack in the Arcade version.</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/4/44493/1684516-shamoan.jpg" data-ref-id="1300-1684516" data-size="small" data-ratio="1.0125" data-width="80" data-embed-type="image" style="width: 80px"><a class="fluid-height" style="padding-bottom:101.3%" href="https://static.giantbomb.com/uploads/original/4/44493/1684516-shamoan.jpg" data-ref-id="1300-1684516"><img alt="Shamoan. " src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 80px) 100vw, 80px" data-width="80" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/4/44493/1684516-shamoan.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684516-shamoan.jpg 80w"><noscript><img alt="Shamoan. " src="https://www.giantbomb.com/a/uploads/original/4/44493/1684516-shamoan.jpg" srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684516-shamoan.jpg 80w" sizes="(max-width: 80px) 100vw, 80px" data-width="80"></noscript></a><figcaption>Shamoan. </figcaption></figure><p><b> Shamoan:</b> A monster who loves to do break-dance style attacks, especially headspins. </p><p><b>Tyran:</b> A cyborg dinosaur who breathes fire. Only found in the Arcade version.</p><p><b>Acro-ball:</b> A robot who likes to somersault around the stage and head-butt Momo.</p><p><b>Jagrock:</b> A sturdy robot who attacks Momo by throwing yellow objects. </p><p><b>Cannonporter:</b> A musclebound monster with a rocket launcher. His rockets make a U-turn after exiting the screen and come back.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/4/44493/1684517-amazona.jpg" data-ref-id="1300-1684517" data-size="small" data-ratio="0.925" data-width="80" data-embed-type="image" style="width: 80px"><a class="fluid-height" style="padding-bottom:92.5%" href="https://static.giantbomb.com/uploads/original/4/44493/1684517-amazona.jpg" data-ref-id="1300-1684517"><img alt="Amazona. " src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 80px) 100vw, 80px" data-width="80" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/4/44493/1684517-amazona.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684517-amazona.jpg 80w"><noscript><img alt="Amazona. " src="https://www.giantbomb.com/a/uploads/original/4/44493/1684517-amazona.jpg" srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684517-amazona.jpg 80w" sizes="(max-width: 80px) 100vw, 80px" data-width="80"></noscript></a><figcaption>Amazona. </figcaption></figure><p><b> Amazona:</b> The only woman in the Warudemon Army. She is Momo's self-proclaimed rival. </p><p><b>Mozuu:</b> The mysterious leader of the Warudemon Army.</p><p> </p><p><b>SPECIAL ENEMY</b></p><p><b>That annoying kid:</b> A kid in the crowd who periodically wanders by and attempts to take a flash photo of Momo, damaging her and making her stumble. He isn't a part of the show, so Momo can't do anything about him other than avoid the flash.</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/4/44493/1684520-breaktime.jpg" data-ref-id="1300-1684520" data-size="medium" data-ratio="0.58365758754864" data-width="257" data-embed-type="image" style="width: 257px"><a class="fluid-height" style="padding-bottom:58.4%" href="https://static.giantbomb.com/uploads/original/4/44493/1684520-breaktime.jpg" data-ref-id="1300-1684520"><img alt="Being a goon is hard work. " src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 257px) 100vw, 257px" data-width="257" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/4/44493/1684520-breaktime.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684520-breaktime.jpg 257w"><noscript><img alt="Being a goon is hard work. " src="https://www.giantbomb.com/a/uploads/original/4/44493/1684520-breaktime.jpg" srcset="https://www.giantbomb.com/a/uploads/original/4/44493/1684520-breaktime.jpg 257w" sizes="(max-width: 257px) 100vw, 257px" data-width="257"></noscript></a><figcaption>Being a goon is hard work. </figcaption></figure>

Knights of the Silver Table is a 2D Action-RPG inspired by the 16-bit era of videogames.

A game about touching art and discovering the secret world behind iconic paintings.

<h2>Overview</h2><p>"Please, Touch The Artwork" is a Zen puzzle game centered around touching paintings and discovering the hidden worlds behind them, developed by Thomas Waterzooi for PC, Mac, Linux, Nintendo Switch, Android, iPhone &amp; iPad.</p><h2>Story</h2><p>The game consist of 3 separate sub-games each based on a different existing painting or art-movement. Each sub-game has its own mechanics and story. The first sub-game tells the origin-story of abstract art (based on real events). The second sub-game is about relationships in an ever-growing diverse society. The third sub-game is an interactive poem about feeling homesick, that takes place in the mazes of New York City.</p><h2>Features</h2><ul><li>Over 160 puzzles</li><li>Ages 12-99</li><li>No time-pressure, Zen-like gameplay</li><li>Relaxing music</li><li>Iconic universal art</li><li>Lighthearted, bittersweet and humorous story</li><li>Calm but compelling</li><li>2~3 hours gameplay</li></ul><p> </p><p> </p><p> </p>

A dark drama and romance in which subtle choices make deep impacts.