Dragon Sinker is a retro-style RPG for iOS, 3DS, Switch, and PC. In this game, there are three main heroes supported by numerous followers, vying to defeat the evil Wyrmvarg who has awoken from his ancient slumber.

A rhythm-based platformer made in the spare time of the lead gameplay designer at Playdead.

<h2>Overview</h2><p>140 was an official entrant in the 15th annual Independent Game Festival. The game was nominated for, and won, the award for Excellence in Audio, and received an honorable mention in Technical Excellence.</p><p>Game design and programming was done by Jeppe Carlsen, Jakob Schmid created the music and sound, and Niels Fyrst and Andreas Peitersen are credited for having done the "shapes and colors."</p><p>The game features a series of 'levels' though they are not presented in a traditional way - the game features no in-play text or guidance. Each level must also be completed in a single sitting - quitting out resets progress to the beginning of a level. Completion of a level allows access to the following level.</p><p>The game also features a 'hardcore' mode after completion allowing players to attempt each level with only a single life (normal play uses checkpoints and allows infinte lives).</p><p>In June 2017 the game received a free update with an extra level, simultaneous with the release of the official soundtrack.</p>

THOTH is a minimalist, co-op, twin-stick shooter from Carlsen Games.

<p>THOTH is a trippy, abstract twin-stick shooter created by Jeppe Carlsen, lead gameplay designer of Playdead games LIMBO and INSIDE. Carlsen had thought about designing a game inspired by Geometry Wars and Robotron 2084 even before he started working on LIMBO. This game was the ultimate version of these ideas.</p><p>Players progress through the levels of the game by shooting all enemies, turning them into ghostly voids that relentlessly chase the player. The game is focused more on tactics and crowd control than twitch reactions.</p><p>The game can be played solo or with two players cooperatively. When playing with a second player, the first player to die will become a ghost void that haunts the player.</p><p>The main sequence of levels are numbered from 64 to 00 and are divided into sets of 4 levels, each set introducing new enemy types and gameplay mechanics. If the main 64 levels are completed, the player gains access to randomly generated levels.</p><p>The abstract graphics and intense horror-like soundtrack hint at something bigger, although no explicit story is ever told. The game may or may not take place in ... Space Egypt.</p>

Choose a shaman, a warrior, or a hunter to save the tribe from invaders in this platform adventure.