<p> Long Gone Days is an upcoming <a href="/2d/3015-1427/" data-ref-id="3015-1427">2D</a> modern-day role-playing game for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/mac/3045-17/" data-ref-id="3045-17">Mac</a> and <a href="/linux/3045-152/" data-ref-id="3045-152">Linux</a>, being developed by BURA. Players control a soldier from an underground state as he's deployed on his first mission. After finding out the truth about the operation he was part of, he decides to desert and find a way to prevent the upcoming war his homeland wants to provoke.</p><p>Long Gone Days was initially being developed on <a href="/rpg-maker/3025-865/" data-ref-id="3025-865">RPG Maker</a>, but it is now being developed using <a href="/unity-engine/3015-5683/" data-ref-id="3015-5683">Unity</a>. A demo was released on May 13th, 2016.</p>

A complete reimagining of an indie cult classic genre-bending psychological horror survival adventure from 2005.

<p>Pathologic 2 is a surreal narrative-driven survival thriller about an outbreak of a mysterious and lethal disease in a small town built on a strange meat industry in the far reaches of a steppe. In it you play as one of three healers fighting the epidemic -- the Bachelor, an arrogant doctor from the Capital; the Haruspex, a shamanic seer and healer of the local steppe tradition; or the Changeling, a girl who believes she can heal with her hands.</p>

Super Meat Boy Forever, the sequel to Super Meat Boy, is an auto-runner with combat.

<h2>Overview</h2><p>Super Meat Boy Forever is the sequel to the 2010 indie platformer <a href="/super-meat-boy/3030-25114/" data-ref-id="3030-25114">Super Meat Boy</a>. Unlike it's predecessor, Super Meat Boy Forever is an auto-runner game. The game is both developed and published by <a href="/team-meat/3010-7230/" data-ref-id="3010-7230">Team Meat</a>.</p><p>A teaser trailer titled "<em>A Voyeur for September</em>" was released by Team Meat in 2014 showing grainy footage of a garden and house. Two weeks later is was revealed during PAX that "<em>A Voyeur for September</em>" was an anagram of "<em>Super Meat Boy Forever</em>" and their new title would be heading to <a href="/iphone/3045-96/" data-ref-id="3045-96">iOS</a> and <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>. Development of the game then went quiet until Aug 2017, where Super Meat Boy Forever was finally re-announced as releasing on <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PS4</a>, <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>, <a href="/nintendo-switch/3045-157/" data-ref-id="3045-157">Nintendo Switch</a>, <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/iphone/3045-96/" data-ref-id="3045-96">iOS</a>, and <a href="/android/3045-123/" data-ref-id="3045-123">Android</a>.</p><h2>Gameplay</h2><p>Super Meat Boy Forever is an auto-runner style game that allows the player to dash and attack. Controls are limited to two buttons and each level is "dynamically constructed" from a selection of pre-designed sections. Once a level has been completed the game increases it's difficulty by generating a slightly harder version of the level.</p><p>Players control either Meat Boy or Bandage Girl as they (automatically) run through various levels. The two button control scheme can be used to jump, punch, dive and slide.</p><h2>Characters</h2><p>Characters revealed so far are:</p><ul><li><strong>Meat Boy</strong> (Playable) - Protagonist from the original <a href="/super-meat-boy/3030-25114/" data-ref-id="3030-25114">Super Meat Boy</a> game.</li><li><strong>Bandage Girl </strong>(Playable)- Meat Boy's love interest. Previously the "Damsel in Distress".</li><li><strong>Nugget</strong> - Meat Boy and Bandage Girl's child. Female.</li><li><strong>Dr. Fetus</strong> - Main antagonist of the Super Meat Boy series.</li></ul><h2>Story</h2><p>The two main characters (Meat Boy and Bandage Girl) have had a child named Nugget. One day they are attacked by Dr. Fetus (the antagonist from <a href="/super-meat-boy/3030-25114/" data-ref-id="3030-25114">Super Meat Boy</a>), who steals Nugget away from them. The game focuses around them traversing difficult levels in order to save Nugget.</p>

All Images, Indie Megabooth, PAX Prime 2014, PAX Prime 2014 Booth

Arcade actions zombie shooter! How many waves until the room is overloaded? 

<figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/40/406563/3083363-icon.png" data-ref-id="1300-3083363" data-ratio="0.79365079365079" data-width="630" data-embed-type="image" style="width: 630px"><a class="fluid-height" style="padding-bottom:79.4%" href="https://static.giantbomb.com/uploads/original/40/406563/3083363-icon.png" data-ref-id="1300-3083363"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/40/406563/3083363-icon.jpg" srcset="https://static.giantbomb.com/uploads/original/40/406563/3083363-icon.png 630w, https://static.giantbomb.com/uploads/scale_medium/40/406563/3083363-icon.jpg 480w, https://static.giantbomb.com/uploads/scale_small/40/406563/3083363-icon.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Zombies Overloaded!</p><p>This is an action arcade shooter. Wave after wave of endless zombies makes every moment more and more stressful. It doesn't it make it any easier than every 5 waves a boss comes in to make anyone miserable! How many kills does it take to be the king of the leaderboards?</p><p><ins><strong>Overloaded mode:</strong></ins></p><p>Endless waves come through the giant opening in front of the main character. He has no other options but to gun down zombies in a cage-match to death! This game mode has 2 maps, with a different boss and twist to each.</p><p><ins><strong>Pacifism mode:</strong></ins></p><p>Never before seen in a zombie shooter.... pacifism mode?? See how long someone can survive the apocalypses without any violence.</p><p><ins><strong>Availability:</strong></ins></p><p>Zombies Overloaded is currently available as beta on the Google Play store and on itch.io. This April there will be a simultaneous release on Android, iOS, and PC!</p>

Developed by Vigil Games, Darksiders puts players in control of War, one of the Four Horsemen of the Apocalypse, as he attempts to find out who caused a premature Apocalypse while battling both Angels and Demons on a dead Earth.

<h2>Overview</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/4344/1206426-1.jpg" data-ref-id="1300-1206426" data-size="small" data-ratio="1.1958146487294" data-width="669" data-embed-type="image" style="width: 669px"><a class="fluid-height" style="padding-bottom:119.6%" href="https://static.giantbomb.com/uploads/original/0/4344/1206426-1.jpg" data-ref-id="1300-1206426"><img alt="War and his steed, Ruin." src="https://static.giantbomb.com/uploads/scale_small/0/4344/1206426-1.jpg" srcset="https://static.giantbomb.com/uploads/original/0/4344/1206426-1.jpg 669w, https://static.giantbomb.com/uploads/scale_medium/0/4344/1206426-1.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/4344/1206426-1.jpg 535w" sizes="(max-width: 535px) 100vw, 535px" data-width="535"></a><figcaption>War and his steed, Ruin.</figcaption></figure><p>Darksiders is an action adventure game released for the <a href="/xbox-360/3045-20/" data-ref-id="3045-20">Xbox 360</a> and <a href="/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a> on January 5, 2010 in North America; for the <a href="../../pc/60-94/" rel="nofollow">PC</a>, the game was released in September 24, 2010 in North America . Darksiders is <a href="/vigil-games/3010-6304/" data-ref-id="3010-6304">Vigil Games</a>' debut title, and is published by <a href="/thq/3010-15/" data-ref-id="3010-15">THQ</a> (in North America and Europe) and <a href="/konami-corporation/3010-87/" data-ref-id="3010-87">Konami</a> (in Japan). The game is loosely based on the book of Revelations in the Bible. Vigil took the concepts of the <a href="/horsemen-of-the-apocalypse/3015-4533/" data-ref-id="3015-4533">Four Horsemen</a>, the Apocalypse, Heaven and Hell, Angels and Demons, among other references, and created their own take and mythology on them.</p><p>Darksiders tells the story of <a href="/war/3005-997/" data-ref-id="3005-997">War</a>, one of the Four Horsemen who is blamed for the destruction of humanity in a premature battle between Heaven and Hell. The game sold well, estimated at 1.2 million units worldwide in the four weeks after release. Its success has led not only to a <a href="/darksiders-ii/3030-29941/" data-ref-id="3030-29941">sequel</a>, but also a planned film adaptation being written by Darksiders creator <a href="/joe-madureira/3040-27284/" data-ref-id="3040-27284">Joe Madureira</a>.</p><p>The game received generally positive reviews. It obtained 83% on Gamerankings on both console platforms and 82% on PC; whilst on Metacritic the game obtained 82% on PS3 and 83% on both the PC and Xbox 360 platforms. Critics lauded the game for being the "dark <a href="/the-legend-of-zelda/3025-9/" data-ref-id="3025-9">Zelda</a>" that <a href="/nintendo/3010-90/" data-ref-id="3010-90">Nintendo</a> will never make; praising the voice acting, combat, environments, and puzzle design.</p><p>Notably, the Watcher is voiced by <a href="../../mark-hamill/72-3248/" rel="nofollow">Mark Hamill</a>. Additionally of note is the initial screen tearing issue that the Xbox 360 version suffered from (now fixed via a patch). Because of this, and minor framerate issues, the PlayStation 3 version had a <i>slightly</i> better initial reception.</p><h2>Story</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/14440/1441036-darksiders_01_lg.jpg" data-ref-id="1300-1441036" data-size="medium" data-ratio="0.59" data-width="800" data-embed-type="image" style="width: 800px"><a class="fluid-height" style="padding-bottom:59.0%" href="https://static.giantbomb.com/uploads/original/1/14440/1441036-darksiders_01_lg.jpg" data-ref-id="1300-1441036"><img alt="War, one of the Four Horsemen of the Apocalypse, and his sword." src="https://static.giantbomb.com/uploads/scale_medium/1/14440/1441036-darksiders_01_lg.jpg" srcset="https://static.giantbomb.com/uploads/original/1/14440/1441036-darksiders_01_lg.jpg 800w, https://static.giantbomb.com/uploads/scale_medium/1/14440/1441036-darksiders_01_lg.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></a><figcaption>War, one of the Four Horsemen of the Apocalypse, and his sword.</figcaption></figure><p>Darksiders tells the story of War, one of the Four Horsemen of the Apocalypse (the others being <a href="/strife/3005-11418/" data-ref-id="3005-11418">Strife</a>, <a href="/fury/3005-3436/" data-ref-id="3005-3436">Fury</a>, and <a href="../../death/94-11419/" rel="nofollow">Death</a>), and his role in the aftermath of a premature Armageddon. Upon receiving a summon for the end times to begin, War throws himself into the midst of the battle between angels and demons and quickly finds out that he is the only Horsemen to have arrived on Earth. While fighting against both sides, War mysteriously loses his powers and is eventually beaten by one of the Destroyer's chosen, <a href="/straga/3005-14546/" data-ref-id="3005-14546">Straga</a>. Confused and defeated, War is brought before the <a href="/the-charred-council/3005-18025/" data-ref-id="3005-18025">Charred Council</a>, a neutral governing body responsible for upholding the ancient truce between Heaven and Hell, until the day the Kingdom of Man is strong enough to do battle in the end war. They maintain the balance of power between the three kingdoms, and the Horsemen are their enforcers.</p><p>The Charred Council summarily charges War with the untimely destruction of the Kingdom of Man, disregarding the Council's law, and upsetting the Balance. For his actions, War is sentenced to death. Rather than consign himself to oblivion, War demands he be sent back to the realm of Earth to discover who was behind the Apocalypse, so that he may clear his name, and restore his rightful status as a Horseman. If he should fail, the Council's justice would be satisfied.</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/1048/1087645-942006_20090721_screen004.jpg" data-ref-id="1300-1087645" data-size="medium" data-ratio="0.5875" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:58.8%" href="https://static.giantbomb.com/uploads/original/0/1048/1087645-942006_20090721_screen004.jpg" data-ref-id="1300-1087645"><img alt="The Watcher." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/0/1048/1087645-942006_20090721_screen004.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/1048/1087645-942006_20090721_screen004.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/0/1048/1087645-942006_20090721_screen004.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1087645-942006_20090721_screen004.jpg 480w"><noscript><img alt="The Watcher." src="https://static.giantbomb.com/uploads/scale_medium/0/1048/1087645-942006_20090721_screen004.jpg" srcset="https://static.giantbomb.com/uploads/original/0/1048/1087645-942006_20090721_screen004.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/0/1048/1087645-942006_20090721_screen004.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1087645-942006_20090721_screen004.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>The Watcher.</figcaption></figure><p>Agreeing to these terms the Council grants War the use of his sword, <a href="/chaoseater/3055-3483/" data-ref-id="3055-3483">Chaoseater</a>. Before he can leave however, War is saddled with 'The Watcher', a demon entity who will act as the eyes and ears of the Charred Council, and with whom rests the power to destroy War at a whim. Upon returning to Earth, War discovers that 100 years have passed since the Apocalypse, and sets out on his quest to discover the truth behind what happened to his fellow Horsemen, why the Apocalypse was brought about early, and to what end these actions have been set in motion.</p><p>Earth is now a desolate wasteland, barely resembling its former shape. Humankind has long since crumbled, due to <a href="/the-destroyer/3005-14094/" data-ref-id="3005-14094">The Destroyer</a>'s army of demons. War begins his journey and soon meets Vulgrim, a Soul Trader who specializes in equipment, but also dabbles in information. He tells War to seek out the fallen demon <a href="/samael/3005-3129/" data-ref-id="3005-3129">Samael</a>. Threatened by his great power, the Destroyer had Samael imprisoned, and if War sets him free, he would be inclined to help his endeavor.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg" data-ref-id="1300-1294612" data-size="medium" data-ratio="0.56120527306968" data-width="531" data-embed-type="image" style="width: 531px"><a class="fluid-height" style="padding-bottom:56.1%" href="https://static.giantbomb.com/uploads/original/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg" data-ref-id="1300-1294612"><img alt="Tiamat, the first of the Four Chosen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg 531w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg 480w"><noscript><img alt="Tiamat, the first of the Four Chosen." src="https://static.giantbomb.com/uploads/scale_medium/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg 531w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1294612-48160_tiamat_fly_by_531x298_custom.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Tiamat, the first of the Four Chosen.</figcaption></figure><p>To gain access into the Black Tower of the Destroyer, Samael tells War that he needs to fight the Four Chosen of The Destroyer, the tower guardians, and bring him their hearts. Along the way, Samael grants War some abilities to help him complete his quest. He even helps War tap into his dormant powers and assume his chaos form, at the expense of the Watcher getting a gauntlet to the face.</p><p>War sets out to find each of the Four Chosen. The first is <a href="/tiamat/3005-12513/" data-ref-id="3005-12513">Tiamat</a>, the bat queen. On the path to the second of the Four Chosen, War meets Ulthane, an Old One and a legendary weapon-smith. After a small Pigeon (angel) killing contest, he asks War to prove himself by killing <a href="/the-griever/3005-14640/" data-ref-id="3005-14640">the Griever</a>, second of the chosen. Upon his return, War finds that Ulthane has made him a gun; Mercy.</p><p>On his journey to find the <a href="/the-stygian/3005-14548/" data-ref-id="3005-14548">Stygian</a>, third of the Chosen, War comes across a demon arena. After some fighting, the demon leader emerges riding on War's former mount, the shadowy steed Ruin. War manages to defeat the demon lord but Ruin, not recognizing his friend and master, proceeds to attack him and knocking him around. The Watcher orders War to kill Ruin seeing as he seems to have lost his mind, but he refuses, and instead sets his sword aside and stands his ground. Ruin proceeds to charge at War and at the last second phases through him, having recognized him again. Thusly mounted, War becomes a Horseman again.</p><p>Before his fight with the last of the tower guardians, <a href="/silitha/3005-14547/" data-ref-id="3005-14547">Silitha</a> the Broodmother, she tells War that Samael was misleading him; the Chosen were not guarding the tower, but in fact were guarding against Samael's return to power. That power which the Destroyer stripped and placed inside the hearts of the Chosen. She warned that if Samael regains his power, War would find a bigger threat in him than all of the Chosen combined. War foolishly ignores her and proceeds with the fight.</p><p>After War returns all the Chosen's hearts to Samael, he boasts that he has become like a god, that he could kill War in an instant if he so chooses. Yet he still grants War passage to the Black Tower as promised as he empathizes with War's quest for revenge. Samael opens a portal to the tower and just before War steps through, the Horseman declares that they will meet again.</p><p>Finally in the Black Tower, War finds Azrael, the Angel of Death, imprisoned inside. He reveals everything about the events that led up to the premature battle between Heaven and Hell, about Abbadon's and Ulthane's involvement. Abbadon, Lord of the Hellguard angels, decided to launch a premature strike on the forces of hell and enlisted the others' help to break six of the seven seals that would start the final battle. The seventh, which if broken would call the Horsemen, was to be left intact. He was sure that his armies would decimate the forces of Hell before the war even began, and they would reforge the seals as if nothing had happened. It would look like Hell had started the war and Heaven responded. After all, who would the Council believe; Heaven's word or that of the "Prince of Lies"? However, they were surprised to discover that by the time the Hellguard arrived on Earth, the entire military might of Hell had already arrived, and thus, butchered the Hellguard before the rest of Heaven's armies could arrive, thereby winning the war in the name of Evil.</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/1294613-azrael.jpg" data-ref-id="1300-1294613" data-size="medium" data-ratio="0.55034482758621" data-width="725" data-embed-type="image" style="width: 725px"><a class="fluid-height" style="padding-bottom:55.0%" href="https://static.giantbomb.com/uploads/original/0/7465/1294613-azrael.jpg" data-ref-id="1300-1294613"><img alt="Azrael leads War into the Garden of Eden." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/0/7465/1294613-azrael.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7465/1294613-azrael.jpg 725w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1294613-azrael.jpg 480w"><noscript><img alt="Azrael leads War into the Garden of Eden." src="https://static.giantbomb.com/uploads/scale_medium/0/7465/1294613-azrael.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7465/1294613-azrael.jpg 725w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1294613-azrael.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Azrael leads War into the Garden of Eden.</figcaption></figure><p>With these developments, War decides his deal with the Charred Council is complete; he was innocent. The Watcher decides otherwise, that War must do his duty to restore Balance and kill Azrael for breaking the Law of the Council. Instead, War proceeds to free Azrael, and defeat <a href="/straga/3005-14546/" data-ref-id="3005-14546">Straga</a>, last and most powerful of the Chosen. Afterwards, Azrael takes him into the Garden of Eden to seek the Tree of Knowledge. There, War is granted the "gift" of truth and receives a vision. He sees the events that lead to the Apocalypse, the fate of Abbadon, and things that are yet to come.</p><p>When Abbadon was killed by Straga, he was surrounded in darkness and a mysterious, sinister female voice gave him the choice to "Serve in Heaven, or rule in Hell?". Abbadon chose the latter and took up the mantle of the Destroyer, now leading the forces of Hell and guarding the seventh seal. War also sees <a href="/uriel/3005-17037/" data-ref-id="3005-17037">Uriel</a> (Abbadon's second-in-command, who harbors romantic feelings for him and blames War for his death) leading the remaining Hellguard against the Destroyer, and failing. War is shown that the Charred Council foresaw Abbadon's plan for a preemptive strike. They needed to quell Abbadon's defiance but could not send the Horsemen against him and the others without proof since the seals were reforged. The Horsemen would see it as murder, not justice. War was known for his temper and pride, and the Council framed him knowing that he would "slaughter everyone in his way" to clear his name. Finally, he sees himself being killed, stabbed in the back by a large blade. As War recovers from the vision, he finds the handle of the same blade in his hand.</p><p>Azrael provides one more piece of wisdom before War sets out to face the Destroyer; the only weapon capable of killing The Destroyer is the Armageddon Blade. The same blade the angels used to break the seals, and Ulthane's greatest work. It was shattered by the Destroyer and hidden in the realm of shadows, War needed to gather the pieces and bring them back to Ulthane to make it anew. During the search for the pieces, War is confronted by Uriel, who challenges him to an ancient pact, an unbreakable vow that will not end until one of them has died by the other's hand. War defeats Uriel in combat, but spares her life to keep her as an ally - for now. Whether or not he wants to, eventually he is going to have to kill her or be killed <i>by</i> her to break the spell upon them.</p><p>With the completed Armageddon Blade in hand, Azrael sends War to face the Destroyer, a massive fiery dragon.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/1294618-picture_1.png" data-ref-id="1300-1294618" data-size="medium" data-ratio="0.43483275663206" data-width="867" data-embed-type="image" style="width: 867px"><a class="fluid-height" style="padding-bottom:43.5%" href="https://static.giantbomb.com/uploads/original/0/7465/1294618-picture_1.png" data-ref-id="1300-1294618"><img alt="The Destroyer." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/0/7465/1294618-picture_1.png" data-srcset="https://static.giantbomb.com/uploads/original/0/7465/1294618-picture_1.png 867w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1294618-picture_1.png 480w"><noscript><img alt="The Destroyer." src="https://static.giantbomb.com/uploads/scale_medium/0/7465/1294618-picture_1.png" srcset="https://static.giantbomb.com/uploads/original/0/7465/1294618-picture_1.png 867w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1294618-picture_1.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>The Destroyer.</figcaption></figure><p>Abbadon offers that War join him, arguing the corruption of the Council and that he will be pursued by both Heaven and Hell. He gives War the same choice that he was given "Serve in Heaven, or rule in Hell?", to which War answers: "I choose what once a coward did not", and proceeds to fight, victoriously. Having killed Abbadon, War reaches for the seventh seal, but the Watcher constrains him and taunts him as he takes the Seventh Seal out of his reach, War's ticket to freedom. Seeing what is happening, Uriel stabs War in the back - simultaneously breaking the hold the Watcher has over him and fulfilling their death pact - and then breaks the Seventh Seal during a strike on the Watcher. In addition to severing the Watcher's right arm, breaking the Seventh Seal summons the Four Horsemen: this means that War is resurrected, all of his strength and power restored. Free of the Charred Council's control, War stands up and kills the Watcher. Now an enemy of Heaven, Hell, <i>and</i> the Charred Council, Uriel asks if he will fight the entire universe alone. War lifts the broken seal in his hand saying; "No. Not alone." Three comets streak across the sky, signalling the arrival of the other three Horsemen.</p><h2>Gameplay</h2><p>The combat centres primarily on powerful combos and specialty fatalities. War can equip a gear item alongside his primary weapon, allowing him to switch on the fly between the Crossblade and the Abyssal Chain, for example. Using powerful combos allows War to fill his Wrath Meter which he can then use to unleash powerful Wrath attacks. Wrath attacks include the Blade Geyser attack, where War stabs the ground and makes half-a-dozen blades come up from the ground and damage enemies around him; Stone Skin, which decreases the damage War takes, and increases the damage he dishes out; Immolation, which causes everything War touches to become engulfed in flames; and Pestilence, which slowly saps away surrounding enemies' health. War can also use special fatalities. For instance, War can jump from demonic bat to demonic bat, killing each one without touching the ground. War will also perform more stylized fatalities on bosses and mid-bosses without the need for the derivative quick time events. It should also be noted that War is actually invulnerable during these execution animations. The player can use this to advantage, interrupting the attacks of enemies in order to slow down the combat a little. An example of such an execution is shown in the Church dungeon area where War fights The Jailor, a massive hulk of flesh that smashes cages on the ground. War must attack with the Crossblade, targeting multiple weak points on his body to expose the smaller creature that is controlling the behemoth.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/1048/1045010-darksiders_04.jpg" data-ref-id="1300-1045010" data-size="medium" data-ratio="0.50869565217391" data-width="920" data-embed-type="image" style="width: 920px"><a class="fluid-height" style="padding-bottom:50.9%" href="https://static.giantbomb.com/uploads/original/0/1048/1045010-darksiders_04.jpg" data-ref-id="1300-1045010"><img alt="Combat in Darksiders." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/0/1048/1045010-darksiders_04.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/1048/1045010-darksiders_04.jpg 920w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1045010-darksiders_04.jpg 480w"><noscript><img alt="Combat in Darksiders." src="https://static.giantbomb.com/uploads/scale_medium/0/1048/1045010-darksiders_04.jpg" srcset="https://static.giantbomb.com/uploads/original/0/1048/1045010-darksiders_04.jpg 920w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1045010-darksiders_04.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Combat in Darksiders.</figcaption></figure><p>Environments in Darksiders are split between large hub areas that offer plenty of room for exploration and smaller, interior dungeon-like areas such as a subway system, derelict buildings and a church that is set up as a demon's central base of operations. War will traverse each of these dungeons killing bosses and mini-bosses to progress throughout the game as well as retrieving gear items. Gear items are featured equipment which War needs in order to open new areas within the large open hubs.</p><p>New equipment can also be purchased by selling souls collected by War's Soul Harvest ability to a Soul Trader Demon, Vulgrim. This demon will trade souls and artifacts, the only applicable currency in a post-human world, for new abilities, weapons and armor. These souls can be collected primarily in combat, but can also be found through exploration. Weapons can also be customized by collecting upgrades throughout the game. These upgrades can be equipped and swapped between War's arsenal of weapons. Armor can also be upgraded into the Abyssal Armor by finding the ten pieces throughout the game (the new armor is immediately worn by War upon finding the final piece). With this new armor, War also changes in appearance, from his red, blue, and black, to a more bad-ass gray and black with red-eyes. Health and Wrath capacity can also be increased by collected containers scattered throughout the world, defeating main bosses, and from Vulgrim.</p><p>Weapons and armor aren't the only thing at War's disposal, for he can call on his spectral steed, Ruin. War is able to summon and dispel him on the fly with the touch of the shoulder buttons, and enables him to traverse areas he could not on foot. Ruin has access to a dash ability. War's sword attacks also increase drastically in power while he is on Ruin. War's sword, Chaoseater, accumulates chaos as he kills enemies. Once it is full, he can then transform into a large and powerful form (his Chaos Form), for a limited time, and can lay waste to most enemies with ease.</p><h2>Souls</h2><p>There are three types of souls that can be found in the world of Darksiders, and they can either be found inside <a href="/treasure-chest/3055-517/" data-ref-id="3055-517">chests</a> (the type of soul inside each chest will be clearly identifiable by its color), or collected from enemies upon their defeat:</p><ul><li><b>Green Souls</b> - these fill the <u>Health</u> bar.</li><li><b>Yellow Souls</b> - these fill the <u>Wrath</u> meter.</li><li><b>Blue Souls</b> - the game’s form of <u>Currency.</u></li></ul><h2>Enemies</h2><h3>Angels</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1543740-angel_champion.jpg" data-ref-id="1300-1543740" data-size="small" data-ratio="0.94444444444444" data-width="900" data-embed-type="image" style="width: 900px"><a class="fluid-height" style="padding-bottom:94.4%" href="https://static.giantbomb.com/uploads/original/6/62890/1543740-angel_champion.jpg" data-ref-id="1300-1543740"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1543740-angel_champion.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1543740-angel_champion.jpg 900w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1543740-angel_champion.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1543740-angel_champion.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/6/62890/1543740-angel_champion.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1543740-angel_champion.jpg 900w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1543740-angel_champion.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1543740-angel_champion.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>The Lords of Heaven are far less numerous on Earth than their demonic enemies, and they have been fighting to take back the dead Earth ever since the Apocalypse. Normally the Lightsiders are only the enemies of evil, so they would ignore a neutral party like a Horseman, but they think War is personally responsible for the End of Days, and they're none too pleased about it.</p><ul><li><b>Angel Soldier</b> - Airborne soldiers, armed with a <a href="/halberd/3055-1192/" data-ref-id="3055-1192">halberd</a>.</li><li><b>Angel Champion</b> - Champions of <a href="/heaven/3035-25/" data-ref-id="3035-25">Heaven</a> that still roam the skies, sworn to fight <a href="/hell/3035-24/" data-ref-id="3035-24">Hell</a>'s legions by vengeance.</li><li><b>Angelic Beast</b> - Angels use these as a form of heavy support. <a href="/war/3005-997/" data-ref-id="3005-997">War</a> can 'hijack' the Beast to fly to otherwise unaccessible areas.</li><li><b>Storm Warden</b> - Heaven's flying squadron, they carry Redemption Cannons.</li><li><b>Dark Angels</b> - Fallen Angels corrupted by <a href="/the-destroyer/3005-14094/" data-ref-id="3005-14094">the Destroyer</a>'s dark power.</li></ul><h3>Demons</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1547456-wraith_02.jpg" data-ref-id="1300-1547456" data-size="small" data-ratio="1.1215277777778" data-width="576" data-embed-type="image" style="width: 576px"><a class="fluid-height" style="padding-bottom:112.2%" href="https://static.giantbomb.com/uploads/original/6/62890/1547456-wraith_02.jpg" data-ref-id="1300-1547456"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 570px) 100vw, 570px" data-width="570" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1547456-wraith_02.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1547456-wraith_02.jpg 576w, https://static.giantbomb.com/uploads/scale_small/6/62890/1547456-wraith_02.jpg 570w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/6/62890/1547456-wraith_02.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1547456-wraith_02.jpg 576w, https://static.giantbomb.com/uploads/scale_small/6/62890/1547456-wraith_02.jpg 570w" sizes="(max-width: 570px) 100vw, 570px" data-width="570"></noscript></a></figure><p>The Dregs of Hell, enemies of everyone else in the universe. These Darksiders won the premature End War and now control the dead Earth, battling the forces of good, the representatives of neutrality, and each other, in a never-ending quest for more power.</p><ul><li><b>Ashworm</b> (or <u>Ashcoil</u>)-- Huge creatures that lurk beneath the ashes of the dead in the Ashlands.</li><li><b>Baby Ashworm</b> - Smaller killable ashworms.</li><li><b>Abyssal Rider</b> - Dark riders, the Destroyer's cavalry.</li><li><b>Broodling</b> - Little spiders, the demonic offspring of <a href="/silitha/3005-14547/" data-ref-id="3005-14547">Silitha</a>.</li><li><b>Brood Guardian</b> - Large spiders with a hard carapace that must be removed with War's Abyssal Chain before they can actually take damage.</li><li><b>Shadowcaster</b> - A snakelike Demon with sorcerous powers.</li><li><b>Duskwing</b> - Giant bats driven by a thirst for blood, they gather around Tiamat.</li><li><b>Fallen</b> - Large winged demons able to fly, a twisted version of the Angels they once were.</li><li><b>Gholen</b> - Enormous creatures with flaming hands; they are able to rip up sections of road and throw cars.</li><li><b>Minion</b> - Pack hunters who chase down their prey and attack with their clawed hands. There are several types of Minions.</li><li><b>Phantom Guard</b> - Fallen angels who still bear the stunted and useless stumps of their wings, and bear sharp blades. They form the backbone of Hell's legions.</li><li><b>Swarm</b> - Earth's locusts transformed into something bigger and terrifying. They are considered to be the Griever's pets.</li><li><b>Shadow Lurker</b> - Invisible entities resembling a large eye; they often trap Tormented Gates. Although they are incredibly physically weak and are personally defenceless, War cannot directly attack them until he's fulfilled the conditions of the challenge that protects each Lurker.</li><li><b>Trauma</b> - massive creatures, even slightly bigger than Gholens. Trauma has gigantic crushing claws.</li><li><b>Wraith</b> - Creatures masked in shadow. They float on the wind, looking for prey.</li><li><b>Grappleclaw</b> - A very dangerous foe; they are large and brutish, fast and deadly, and can certainly take chuncks out of the health bar given the chance.</li><li><b>Goremaw</b> -- Hand-like demons that hang from ceilings.</li></ul><h3>Undead</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1543743-undead.jpg" data-ref-id="1300-1543743" data-size="small" data-ratio="0.75810185185185" data-width="864" data-embed-type="image" style="width: 864px"><a class="fluid-height" style="padding-bottom:75.8%" href="https://static.giantbomb.com/uploads/original/6/62890/1543743-undead.jpg" data-ref-id="1300-1543743"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1543743-undead.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1543743-undead.jpg 864w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1543743-undead.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1543743-undead.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/6/62890/1543743-undead.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1543743-undead.jpg 864w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1543743-undead.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1543743-undead.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>The reanimated corpses of the dead, these mindless creatures seek nothing except the destruction of any and all creatures who aren't evil. They don't get around much since all the humans died hundreds of years ago and only demons are left on the Earth, leaving the undead without much to do... until War arrives, that is.</p><ul><li><b>Wicked</b> - Those evil humans who were not taken when the Rapture came, now wander the <a href="/earth/3035-65/" data-ref-id="3035-65">Earth</a> in their torment.</li><li><b>Skeletal Warriors</b> - Skeletons armed with enormous swords or axes who seek to rend War in twain. Though their weapons remain in the environment after they are killed, they cannot be interacted with by War.</li><li><b>Undead Shield Lord</b> - Skeletons in huge ornate armor, able to deal and take massive amounts of damage using their armor.</li><li><b>Rot Mauler</b> -- A hulking, decaying zombie; it emits <a href="/deadly-gas/3015-3541/" data-ref-id="3015-3541">toxic gas</a> and can take a large beating. It is a very, very good idea to keep away from these guys, taking them out with the Crossblade, or, if possible, Mercy.</li><li><b>The Jailer</b> - Later in the game, this former <a href="/mini-boss/3015-420/" data-ref-id="3015-420">mini-boss</a> starts appearing as a powerful common enemy in the Dry Road area.</li><li><b>Gentleman Zombie</b> - Visually identical to one of the Wicked, the Gentleman Zombie, also known as "Wicked K", wears a top hat, has a cigarette holder dangling from his mouth, and carries a cane. He appears in four locations throughout the game, and then only after a different requirement is met for each one. Speaking in a British accent, he challenges War to duels, at which he is surprisingly adept, using his cane as a sword and his hat as a projectile weapon. Defeating the Gentleman gains War enormous amounts of souls.</li></ul><h3>Mini-Bosses</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1543723-darksiders_uriel.jpg" data-ref-id="1300-1543723" data-size="medium" data-ratio="0.63194850789936" data-width="1709" data-embed-type="image" style="width: 1709px"><a class="fluid-height" style="padding-bottom:63.2%" href="https://static.giantbomb.com/uploads/original/6/62890/1543723-darksiders_uriel.jpg" data-ref-id="1300-1543723"><img alt="Uriel." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1543723-darksiders_uriel.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1543723-darksiders_uriel.jpg 1709w, https://static.giantbomb.com/uploads/scale_super/6/62890/1543723-darksiders_uriel.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1543723-darksiders_uriel.jpg 480w"><noscript><img alt="Uriel." src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1543723-darksiders_uriel.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1543723-darksiders_uriel.jpg 1709w, https://static.giantbomb.com/uploads/scale_super/6/62890/1543723-darksiders_uriel.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1543723-darksiders_uriel.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Uriel.</figcaption></figure><ul><li><b>The Phantom</b> <b>General</b> -- <a href="/samael/3005-3129/" data-ref-id="3005-3129">Samael</a>'s jailer and the leader of the Phantom Guard.</li><li><b>The Jailer</b> -- Before becoming a powerful "common" enemy, he is a mini-boss.</li><li><a href="/ulthane/3005-14549/" data-ref-id="3005-14549"><b>Ulthane</b></a></li><li><b>Abyssal Gladiator</b></li><li><b>Ash Titan</b> -- Before facing the Stygian, the player has to have a one on one encounter with this gigantic Ashworm.</li><li><b>The Brood Mother</b> -- Silitha's Guardian.</li><li><b>The Three Guardians</b></li><li><b>Shadow War</b> -- A dark mirror of <a href="/war/3005-997/" data-ref-id="3005-997">War</a> himself, immune to all of his sub-weapons and gadgets and capable of any of his sword moves - up to and including Chaos Form.</li><li><a href="/uriel/3005-17037/" data-ref-id="3005-17037"><b>Uriel</b></a></li></ul><h3>The Chosen</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg" data-ref-id="1300-1550986" data-size="medium" data-ratio="0.625" data-width="1440" data-embed-type="image" style="width: 1440px"><a class="fluid-height" style="padding-bottom:62.5%" href="https://static.giantbomb.com/uploads/original/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg" data-ref-id="1300-1550986"><img alt="Silitha, the Fourth of the Chosen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg 1440w, https://static.giantbomb.com/uploads/scale_super/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg 480w"><noscript><img alt="Silitha, the Fourth of the Chosen." src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg 1440w, https://static.giantbomb.com/uploads/scale_super/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1550986-darksiderspc_2010_10_04_23_57_36_24.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Silitha, the Fourth of the Chosen.</figcaption></figure><ul><li><a href="/tiamat/3005-12513/" data-ref-id="3005-12513"><b>Tiamat, the Bat Queen</b></a></li><li><a href="/the-griever/3005-14640/" data-ref-id="3005-14640"><b>The Griever, Mistress of the Underground</b></a></li><li><b><a href="/the-stygian/3005-14548/" data-ref-id="3005-14548">The Stygian, King of the Ashworms</a></b></li><li><b><a href="/silitha/3005-14547/" data-ref-id="3005-14547">Silitha, the Broodmother</a></b></li><li><a href="/straga/3005-14546/" data-ref-id="3005-14546"><b>Straga, First of the Chosen</b></a></li><li><a href="/the-destroyer/3005-14094/" data-ref-id="3005-14094"><b>The Destroyer</b></a></li><li><b><a href="/abaddon/3005-14550/" data-ref-id="3005-14550">Corrupted Abaddon</a></b></li></ul><h2>Weapons and Gear</h2><p><i>Darksiders</i> has a variety of different weapons and items to collect while playing, weapons can be equipped with enhancements which improve the weapon in a manner of ways. There are also four Legendary Enhancements that are much more powerful and are said to represent each of the four horsemen.</p><h3>Weapons</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/1048/1036069-war_sword_concept.jpg" data-ref-id="1300-1036069" data-size="small" data-ratio="1.9120122417751" data-width="1307" data-embed-type="image" style="width: 1307px"><a class="fluid-height" style="padding-bottom:191.2%" href="https://static.giantbomb.com/uploads/original/0/1048/1036069-war_sword_concept.jpg" data-ref-id="1300-1036069"><img alt="Chaoseater." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 334px) 100vw, 334px" data-width="334" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/1048/1036069-war_sword_concept.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/1048/1036069-war_sword_concept.jpg 1307w, https://static.giantbomb.com/uploads/scale_super/0/1048/1036069-war_sword_concept.jpg 1004w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1036069-war_sword_concept.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/1048/1036069-war_sword_concept.jpg 334w"><noscript><img alt="Chaoseater." src="https://static.giantbomb.com/uploads/scale_small/0/1048/1036069-war_sword_concept.jpg" srcset="https://static.giantbomb.com/uploads/original/0/1048/1036069-war_sword_concept.jpg 1307w, https://static.giantbomb.com/uploads/scale_super/0/1048/1036069-war_sword_concept.jpg 1004w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1036069-war_sword_concept.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/1048/1036069-war_sword_concept.jpg 334w" sizes="(max-width: 334px) 100vw, 334px" data-width="334"></noscript></a><figcaption>Chaoseater.</figcaption></figure><p><b>Primary Weapons</b></p><ul><li><a href="/chaoseater/3055-3483/" data-ref-id="3055-3483">Chaoseater</a> - War's signature weapon, an incredibly ancient sword full of powerfully destructive magic.</li><li><b>Armageddon Blade</b> - A sword of Heaven, meant to be crafted at the End of Days, but used prematurely to break the Seven Seals and trigger the early Apocalypse.</li></ul><p><b>Secondary Weapons</b></p><ul><li><b>Scythe</b> (or <b>The Harvester</b>, which will replace the Scythe if the player inputs a GameStop pre-order code.) - A powerful weapon similar to that used by War's brother Death, the Scythe is both slower and weaker than the Chaoseater, but its wide, sweeping arcs make it the perfect weapon for dealing with large groups of enemies.</li><li><b>Tremor Gauntlet</b> - Even more focused on dealing damage to a single enemy than Chaoseater, the Tremor Gauntlet is also used to solve puzzles, as it can strike the ground with such force as to cause minor earthquakes that shatter crystals.</li></ul><h3>Gear</h3><figure data-ref-id="1300-2570658" data-img-src="https://static.giantbomb.com/uploads/original/1/14989/2570658-mercy.jpg" data-size="medium" data-align="right" data-ratio="0.5751953125" data-width="1024" data-embed-type="image" style="width: 1024px"><a class="fluid-height" style="padding-bottom:57.5%" href="https://static.giantbomb.com/uploads/original/1/14989/2570658-mercy.jpg" data-ref-id="1300-2570658"><img alt="War using his hand gun, Mercy." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/14989/2570658-mercy.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/14989/2570658-mercy.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/1/14989/2570658-mercy.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/14989/2570658-mercy.jpg 480w"><noscript><img alt="War using his hand gun, Mercy." src="https://static.giantbomb.com/uploads/scale_medium/1/14989/2570658-mercy.jpg" srcset="https://static.giantbomb.com/uploads/original/1/14989/2570658-mercy.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/1/14989/2570658-mercy.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/14989/2570658-mercy.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>War using his hand gun, Mercy.</figcaption></figure><ul><li><a href="/hook-shot/3055-383/" data-ref-id="3055-383"><b>Abyssal Chain</b></a> - Fires a grappling chain that attaches to enemies and other environmental objects. Smaller objects are pulled towards War, while larger objects pull War towards them.</li><li><a href="/boomerang/3055-76/" data-ref-id="3055-76"><b>Crossblade</b></a> - A finely crafted throwing blade that can attack multiple targets. Returns to War's hand after being thrown. Can be charged up and will spin on one targeted enemy, causing extra damage. Can link between multiple enemies, or multiple environmental objects; e.g. hit fire and then a bomb to set the bomb on fire.</li><li><b>Earthcaller</b> - A masterfully carved horn whose call awakens ancient gates. In combat this can be used to stun enemies, but it is otherwise entirely useless.</li><li><b>Mask of Shadows</b> - Allows War to see into the Shadow Realm, revealing things that are hidden from the mortal world such as chests and bridges.</li><li><b>Mercy</b> - Originally the weapon of the horseman Strife and left to War on earth, it is a rapid-firing hand gun that has unlimited supernatural rounds. Damage can be increased with an item from Vulgrim, the storekeeper.</li><li><a href="/aperture-science-handheld-portal-device/3055-50/" data-ref-id="3055-50"><b>Void Walker</b></a> - Truly an instrument of mythical proportions, the void Walker opens gateways between our realm and beyond. Functions fairly straightforwardly; fire at one interactive site to create a portal, then fire at another to create a second portal with a link between them. This can be charged prior to firing to create an accelerated exit portal (shoots the character out at extra speed).</li></ul><h3>Weapon Enhancements</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1554353-tremor_gauntlet.jpg" data-ref-id="1300-1554353" data-size="small" data-ratio="1.3833333333333" data-width="180" data-embed-type="image" style="width: 180px"><a class="fluid-height" style="padding-bottom:138.3%" href="https://static.giantbomb.com/uploads/original/6/62890/1554353-tremor_gauntlet.jpg" data-ref-id="1300-1554353"><img alt="The Tremor Gauntlet." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 180px) 100vw, 180px" data-width="180" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/1554353-tremor_gauntlet.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1554353-tremor_gauntlet.jpg 180w"><noscript><img alt="The Tremor Gauntlet." src="https://static.giantbomb.com/uploads/original/6/62890/1554353-tremor_gauntlet.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1554353-tremor_gauntlet.jpg 180w" sizes="(max-width: 180px) 100vw, 180px" data-width="180"></noscript></a><figcaption>The Tremor Gauntlet.</figcaption></figure><ul><li><b>Bane</b> - Generates Wrath naturally over time</li><li><b>Carnage</b> - Boosts chaos gained from the Chaoseater and allows all weapons to generate chaos.</li><li><b>Hellfire</b> - Boosts weapon damage on strikes and inflict additional fire damage over time</li><li><b>Bloodthirst</b> - Leeches weapon damage and converts it to health</li><li><b>Ravager</b> - Drastically increases damage inflicted with enironmental weapons and increases chances to get souls when destroying objects.</li><li><b>Reaper</b> - Boosts the amount of souls acquired from enemies, if equipped to the Scythe it will reward War with additional souls.</li><li><b>Combat Lore</b> - Boosts weapon experience gained during combat and increases War's armor level.</li><li><b>Weapon Master</b> - Boosts the damage inflicted by the weapons attack.</li></ul><h3>Legendary Enhancements</h3><ul><li><b><a href="/war/3005-997/" data-ref-id="3005-997">War</a>'s Glory</b> - Drastically increases weapon damage and Chaos gained by all melee weapons (Chaoseater gets an extra boost) while also drastically increasing the amount of weapon experience gained with any weapon. Also increases the duration of Chaos Form.</li><li><b>Strife's Offering</b> - Boosts weapon damage while also generating more Wrath and Chaos on killing blows. Also drastically increases projectile attack damage and increases War's defense against projectile attacks.</li><li><b>Fury's Embrace</b> - Wrath is leeched on every weapon strike and Wrath power damage is increased in addition to a boost of Wrath gained on killing blows. Also reveals all world maps and items on the map.</li><li><b>Death's Blessing</b> - Drastically increases weapon damage while also leeching damage and converting it to health. Greatly increases the amount of souls acquired from objects and creatures with additional soul rewards when assigned to the Scythe/Harvester.</li></ul><h3>The Abyssal Armor</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1551142-abyssal_armor.jpg" data-ref-id="1300-1551142" data-size="medium" data-ratio="0.52188552188552" data-width="1485" data-embed-type="image" style="width: 1485px"><a class="fluid-height" style="padding-bottom:52.2%" href="https://static.giantbomb.com/uploads/original/6/62890/1551142-abyssal_armor.jpg" data-ref-id="1300-1551142"><img alt="The Abyssal Armor in all its dark splendour." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1551142-abyssal_armor.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1551142-abyssal_armor.jpg 1485w, https://static.giantbomb.com/uploads/scale_super/6/62890/1551142-abyssal_armor.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1551142-abyssal_armor.jpg 480w"><noscript><img alt="The Abyssal Armor in all its dark splendour." src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1551142-abyssal_armor.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1551142-abyssal_armor.jpg 1485w, https://static.giantbomb.com/uploads/scale_super/6/62890/1551142-abyssal_armor.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1551142-abyssal_armor.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>The Abyssal Armor in all its dark splendour.</figcaption></figure><p>The Abyssal Armor is a special set of armor whose 10 pieces that comprise it are spread through across 10 different chests throughout the world of Darksiders. This dark grey armor is much more resistant to attacks than War's regular armor and on top of it, it also gives life upon all successful attacks, making the player nearly invincible. However, during cut-scenes War appears wearing his normal outfit, which is somewhat jarring.</p><h2>Abilities</h2><p>War loses his powers at the beginning of the game, but will slowly get them all back. These come in three varieties:</p><h3>Passive</h3><p>Curiously, neither of the passive abilities were War's originally; both are gifts from the demon Samael to aid War on his quest..</p><ul><li><b>Chronomancy</b> - allows War to slow down time.</li><li><b>Shadowflight</b> - allows War to glide for a limited amount of time after performing a double jump.</li></ul><h3>Wrath Consuming</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1554352-blade_geyser.jpg" data-ref-id="1300-1554352" data-size="small" data-ratio="0.5625" data-width="1024" data-embed-type="image" style="width: 1024px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/6/62890/1554352-blade_geyser.jpg" data-ref-id="1300-1554352"><img alt="The Blade Geyser in action." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1554352-blade_geyser.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1554352-blade_geyser.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/6/62890/1554352-blade_geyser.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1554352-blade_geyser.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1554352-blade_geyser.jpg 320w"><noscript><img alt="The Blade Geyser in action." src="https://static.giantbomb.com/uploads/scale_small/6/62890/1554352-blade_geyser.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1554352-blade_geyser.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/6/62890/1554352-blade_geyser.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1554352-blade_geyser.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1554352-blade_geyser.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>The Blade Geyser in action.</figcaption></figure><ul><li><b>Affliction</b> - War summons serpent-like creatures to aid him in combat.</li><li><b>Blade Geyser</b> - War slams the ground beneath and blades sprout all around him, harming any enemies in range and pushing them back.</li><li><b>Immolation</b> - this allows for War to set himself on fire, thus causing enemies who come within melee range to catch on fire themselves, causing damage.</li><li><b>Stoneskin</b> - War's skin becomes... stone; this makes him more resistant to any kind of damage while also improving his dealt damage.</li></ul><h3>Chaos Consuming</h3><ul><li><b>Chaos Form</b> - striking opponents with the Chaoseater causes the Chaos gauge to fill up and when it is full, War can activate his Chaos Form, which is undoubtedly War's most powerful ability. When under the Chaos Form, War is completely invulnerable and inflicts massage damage to anyone who stands in his way. The Chaos Form is limited to the time Chaos gauge take to deplete itself upon activation. It can be prematurely cancelled, but this will cancel all remaining Chaos; it cannot be saved.</li></ul><h2>Chapters</h2><p>The game is divided in 6 Chapters, plus a Prologue. Each location in every Chapter is introduced to the player by means of an on-screen title.</p><p>Here's a list of all Chapters, plus the locations contained in them.</p><h3>Prologue</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg" data-ref-id="1300-1550999" data-size="medium" data-ratio="0.625" data-width="1440" data-embed-type="image" style="width: 1440px"><a class="fluid-height" style="padding-bottom:62.5%" href="https://static.giantbomb.com/uploads/original/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg" data-ref-id="1300-1550999"><img alt="Darksiders' World Map" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg 1440w, https://static.giantbomb.com/uploads/scale_super/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg 480w"><noscript><img alt="Darksiders' World Map" src="https://static.giantbomb.com/uploads/scale_medium/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg 1440w, https://static.giantbomb.com/uploads/scale_super/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1550999-darksiderspc_2010_10_05_22_37_31_66.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Darksiders' World Map</figcaption></figure><ul><li>City Streets</li><li>Seraphim Hotel</li><li>The Crossroads</li><li>The Library</li><li>The Scalding Gallow</li><li>The Choking Grounds</li><li>The Broken Stair</li></ul><h3>Chapter 1</h3><ul><li>Twilight Cathedral</li></ul><h3>Chapter 2</h3><ul><li>Drowned Pass</li><li>Anvil's Ford</li><li>The Hollows</li></ul><h3>Chapter 3</h3><ul><li>The Dry Road</li><li>Ashlands</li></ul><h3>Chapter 4</h3><ul><li>The Road to the Iron Canopy</li><li>Iron Canopy</li></ul><h3>Chapter 5</h3><ul><li>The Black Throne</li></ul><h3>Chapter 6</h3><ul><li>Eden</li></ul><h2>Development</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/1294624-joe_madureira.jpg" data-ref-id="1300-1294624" data-size="small" data-ratio="1.4833333333333" data-width="300" data-embed-type="image" style="width: 300px"><a class="fluid-height" style="padding-bottom:148.3%" href="https://static.giantbomb.com/uploads/original/0/7465/1294624-joe_madureira.jpg" data-ref-id="1300-1294624"><img alt="Joe Madureira, the creative director of Darksiders." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 300px) 100vw, 300px" data-width="300" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/0/7465/1294624-joe_madureira.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7465/1294624-joe_madureira.jpg 300w"><noscript><img alt="Joe Madureira, the creative director of Darksiders." src="https://static.giantbomb.com/uploads/original/0/7465/1294624-joe_madureira.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7465/1294624-joe_madureira.jpg 300w" sizes="(max-width: 300px) 100vw, 300px" data-width="300"></noscript></a><figcaption>Joe Madureira, the creative director of Darksiders.</figcaption></figure><p>The original concept for the game came from comic book creator Joe "Joe Mad" Madureira. The game went into development about five years before its release. After founding Vigil Games, the designers were very drawn to the concept of the Four Horsemen of the Apocalypse. Although the full development cycle didn't begin until two years later, many ideas and concepts came up during this two year period.</p><p>Most of the gameplay ideas that many consumers and critics said appeared to be taken from other games such as <a href="/god-of-war/3025-244/" data-ref-id="3025-244">God of War</a> and <a href="/the-legend-of-zelda/3025-9/" data-ref-id="3025-9">Zelda</a> were initially designed before the release of said games, according to development director of Vigil Games, <a href="/david-adams/3040-7052/" data-ref-id="3040-7052">David Adams</a>. Adams also stated that they did not have the specific intention to be similar to any other game, nor did they have any particular game that served as a source of inspiration. Instead, Vigil simply wanted to make a darker and more mature action adventure game.</p><p>According to post-release developer interviews, a significant amount of gameplay elements were removed before completion, mostly due to space or time constraints. These included items such as the Venom of Apollyon (described as "like a sticky grenade"), a dungeon based on light and dark themes, and an item which allowed the player to control undead armies. Another idea that was cut was Vigil's initial idea of a four-player co-op game, which they quickly found was "ridiculous."</p><p>Due to the cancellation of their own game, THQ contracted <a href="/silicon-knights-inc/3010-1004/" data-ref-id="3010-1004">Silicon Knights</a> to help Vigil out with asset creation during development of the game.</p><h2>Voice Talents</h2><ul><li>War - <a href="/liam-obrien/3040-97533/" data-ref-id="3040-97533">Liam O'Brien</a></li><li>The Watcher - <a href="/mark-hamill/3040-3248/" data-ref-id="3040-3248">Mark Hamil</a></li><li>Vulgrim - <a href="/phil-lamarr/3040-89594/" data-ref-id="3040-89594">Phil LaMarr</a></li><li>Samael - Vernon Wells</li><li>Azrael - <a href="/keith-szarabajka/3040-31078/" data-ref-id="3040-31078">Keith Szarabajka</a></li><li>Abaddon - <a href="/troy-baker/3040-93651/" data-ref-id="3040-93651">Troy Baker</a></li><li>Uriel - <a href="/moon-bloodgood/3040-15122/" data-ref-id="3040-15122">Moon Bloodgood</a></li><li>Tiamat - <a href="../../lani-minella/72-1961/" rel="nofollow">Lani Minella</a></li><li>Silitha - Lani Menella</li><li>Straga - <a href="/troy-baker/3040-93651/" data-ref-id="3040-93651">Troy Baker</a></li><li>Ulthane - <a href="/jb-blanc/3040-89365/" data-ref-id="3040-89365">JB Blanc</a></li><li>Charred Council - <a href="/fred-tatasciore/3040-63568/" data-ref-id="3040-63568">Fred Tatasciore</a></li><li>Tortured Gates - <a href="/troy-baker/3040-93651/" data-ref-id="3040-93651">Troy Baker</a></li></ul><h2>Warmastered Edition</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/scale_super/21/217562/2873384-dswme_key-artwork.png" data-ref-id="1300-2873384" data-ratio="1.4227799227799" data-width="1554" data-embed-type="image" style="width: 1554px"><a class="fluid-height" style="padding-bottom:142.3%" href="https://static.giantbomb.com/uploads/scale_super/21/217562/2873384-dswme_key-artwork.png" data-ref-id="1300-2873384"><img alt="Warmastered Edition key art" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 449px) 100vw, 449px" data-width="449" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/21/217562/2873384-dswme_key-artwork.png" data-srcset="https://static.giantbomb.com/uploads/original/21/217562/2873384-dswme_key-artwork.png 1554w, https://static.giantbomb.com/uploads/scale_super/21/217562/2873384-dswme_key-artwork.png 1349w, https://static.giantbomb.com/uploads/scale_medium/21/217562/2873384-dswme_key-artwork.png 674w, https://static.giantbomb.com/uploads/scale_small/21/217562/2873384-dswme_key-artwork.png 449w"><noscript><img alt="Warmastered Edition key art" src="https://static.giantbomb.com/uploads/scale_small/21/217562/2873384-dswme_key-artwork.png" srcset="https://static.giantbomb.com/uploads/original/21/217562/2873384-dswme_key-artwork.png 1554w, https://static.giantbomb.com/uploads/scale_super/21/217562/2873384-dswme_key-artwork.png 1349w, https://static.giantbomb.com/uploads/scale_medium/21/217562/2873384-dswme_key-artwork.png 674w, https://static.giantbomb.com/uploads/scale_small/21/217562/2873384-dswme_key-artwork.png 449w" sizes="(max-width: 449px) 100vw, 449px" data-width="449"></noscript></a><figcaption>Warmastered Edition key art</figcaption></figure><p>A remastered version of the game from Nordic Games for the subsequent console generation arrived at the end of 2016 on PS4, Xbox One, Wii U and PC specifically. Reformed German developer Kaiko handled the porting work, previously doing the same for <a href="/legend-of-kay-anniversary/3030-49000/" data-ref-id="3030-49000">Legend of Kay Anniversary</a>.</p><p>The "Warmastered Edition" features native 1080p resolution, double the texture resolutions, improved and reworked rendering, better shadow rendering quality, post-processing effects, 60fps "in moment to moment gameplay" (PS4, Xbox One, PC, 30fps for WiiU).</p><h2>Soundtrack</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1540016-darksiders_ost_cover.jpg" data-ref-id="1300-1540016" data-size="small" data-ratio="1" data-width="800" data-embed-type="image" style="width: 800px"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/1540016-darksiders_ost_cover.jpg" data-ref-id="1300-1540016"><img alt="Album Cover" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 640px) 100vw, 640px" data-width="640" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1540016-darksiders_ost_cover.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1540016-darksiders_ost_cover.jpg 800w, https://static.giantbomb.com/uploads/scale_small/6/62890/1540016-darksiders_ost_cover.jpg 640w"><noscript><img alt="Album Cover" src="https://static.giantbomb.com/uploads/scale_small/6/62890/1540016-darksiders_ost_cover.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1540016-darksiders_ost_cover.jpg 800w, https://static.giantbomb.com/uploads/scale_small/6/62890/1540016-darksiders_ost_cover.jpg 640w" sizes="(max-width: 640px) 100vw, 640px" data-width="640"></noscript></a><figcaption>Album Cover</figcaption></figure><p>The official soundtrack for <i>Darksiders</i> was made available for purchase on March 8, 2010. The music for the game was composed by <a href="/cris-velasco/3040-84757/" data-ref-id="3040-84757">Cris Velasco</a>, Mike Reagan, and Scott Morton. Velasco and Reagan previously helped compose the music for the first two <i>God of War</i> games. Unusually for a game score, the <i>Darksiders</i> soundtrack features a major spoiler, in the form of calling the final boss fight music "Battle with Abaddon", instead of "Battle with the Destroyer", something that irritated and annoyed most fans.</p><table><tbody><tr><th>Track No.</th><th>Song Title</th><th>Running Time</th></tr><tr><td>01</td><td><b>Darksiders Theme</b></td><td>03.51</td></tr><tr><td>02</td><td><b>Battle with Silitha</b></td><td>01.53</td></tr><tr><td>03</td><td><b>Strange Moment</b></td><td>01.05</td></tr><tr><td>04</td><td><b>Battle with Straga</b></td><td>02.00</td></tr><tr><td>05</td><td><b>Eden</b></td><td>02.03</td></tr><tr><td>06</td><td><b>Flight Path</b></td><td>02.36</td></tr><tr><td>07</td><td><b>Keeping Pace</b></td><td>02.21</td></tr><tr><td>08</td><td><b>Battle with Greaver</b></td><td>02.01</td></tr><tr><td>09</td><td><b>Epic Moment</b></td><td>01.40</td></tr><tr><td>10</td><td><b>Empowered</b></td><td>03.32</td></tr><tr><td>11</td><td><b>Nex Sacramentum</b></td><td>02.25</td></tr><tr><td>12</td><td><b>Battle with Tiamat</b></td><td>02.04</td></tr><tr><td>13</td><td><b>Chaos Eater</b></td><td>01.31</td></tr><tr><td>14</td><td><b>Light Combat</b></td><td>01.41</td></tr><tr><td>15</td><td><b>Flight Over Ruined Eden</b></td><td>01.49</td></tr><tr><td>16</td><td><b>In Prophecy</b></td><td>01.30</td></tr><tr><td>17</td><td><b>Prison Break</b></td><td>02.07</td></tr><tr><td>18</td><td><b>Rescue Ruin</b></td><td>02.28</td></tr><tr><td>19</td><td><b>Vulgrim</b></td><td>01.37</td></tr><tr><td>20</td><td><b>Battle with Abaddon</b></td><td>03.33</td></tr><tr><td>21</td><td><b>War's Theme</b></td><td>01.24</td></tr><tr><td>22</td><td><b>Uriel</b></td><td>01.17</td></tr><tr><td>23</td><td><b>End Credits</b></td><td>04.04</td></tr></tbody></table><h2>PC System Requirements</h2><table><tbody><tr><th>Minimum</th><th>Recommended</th></tr><tr><td><ul><li><b>Operating System:</b> Windows XP SP3, Vista SP1, Windows 7</li></ul><ul><li><b>Processor:</b> AMD Athlon 64 Processor 3800 2.4Ghz, Intel Pentium 4 530 3.0Ghz Processor</li><li><b>RAM Memory:</b> 1 GB (Windows XP), 2 GB (Vista / Windows 7)</li><li><b>Graphics Card:</b> ATI Radeon X1900 or NVIDIA GeForce 8800/GeForce GT220 with 256MB of Video RAM</li><li><b>DirectX®:</b> DirectX 9.0c</li><li><b>Hard Drive:</b> 12GB free hard drive space</li><li><b>Sound Card:</b> DirectX 9.0C compatible sound card</li></ul></td><td><ul><li><b>Operating System:</b> Windows XP SP3, Vista SP1, Windows 7</li><li><b>Processor:</b> AMD Athlon 64 X2 5200 Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz</li><li><b>RAM Memory:</b> 2 GB (Windows XP), 3 GB (Vista / Windows 7)</li><li><b>Graphics Card:</b> ATI Radeon HD 3870 or NVIDIA GeForce GTS 240 with 256MB of Video RAM</li><li><b>DirectX®:</b> DirectX 9.0c</li><li><b>Hard Drive:</b> 12GB free hard drive space</li><li><b>Sound Card:</b> DirectX 9.0C compatible sound card</li></ul></td></tr></tbody></table><h2>Hellbook Edition</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg" data-ref-id="1300-1421522" data-size="small" data-ratio="0.67811158798283" data-width="932" data-embed-type="image" style="width: 932px"><a class="fluid-height" style="padding-bottom:67.8%" href="https://static.giantbomb.com/uploads/original/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg" data-ref-id="1300-1421522"><img alt="Darksiders: Hellbook Edition" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg 932w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg 320w"><noscript><img alt="Darksiders: Hellbook Edition" src="https://static.giantbomb.com/uploads/scale_small/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg" srcset="https://static.giantbomb.com/uploads/original/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg 932w, https://static.giantbomb.com/uploads/scale_medium/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/1048/1421522-036f910cde8b115ff3648e4bc64b9fed.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Darksiders: Hellbook Edition</figcaption></figure><p>Along with a regular release for the PC, THQ announced a ridiculously-named HellBook Edition containing a few extras.</p><ul><li>Artbook</li><li>Comic Book</li><li>Art Cards</li><li>Official Soundtrack</li></ul><h2>External Links</h2><ul><li>Official Website: <a href="http://www.darksiders.com/" rel="nofollow">http://www.darksiders.com</a></li><li>Community Website: <a href="http://community.darksidersvideogame.com/" rel="nofollow">http://community.darksidersvideogame.com</a></li></ul>

Games That Ask You to "Press Start" But Will Accept Other Buttons

A fighting game pitting Power Rangers and their villains from across the franchise against each other.

<h2>Overview</h2><p>Power Rangers: Battle for the Grid is a fighting game developed and published by <a href="/nway/3010-13720/" data-ref-id="3010-13720">nWay</a> for PC, Xbox One, PlayStation 4, and Nintendo Switch.</p><h2>External Links</h2><ul><li><a href="https://battleforthegrid.com" data-target="true" data-nofollow="true" target="_blank" rel="noopener nofollow">Power Rangers: Battle for the Grid Official Site</a></li></ul>

Borderlands is a first-person shooter RPG from Gearbox Software that puts players into the shoes of one of four playable characters as they traverse the hostile planet of Pandora in search of a mysterious "Vault," said to contain priceless unknown riches and alien technologies.

<h2>Overview</h2><p>Borderlands is an original <a href="../../first-person-perspective/92-330/" rel="nofollow">first-person</a> <a href="../../role-playing-shooter/92-3938/" rel="nofollow">role-playing shooter</a> game developed by <a href="../../gearbox-software-llc/65-1615/" rel="nofollow">Gearbox Software</a>. Its weapon system is a ground breaking content generation system that has a never ending variety of weapon and item drops. The game features a unique art style to complement its story, which places the player in the shoes of a treasure hunter in search of priceless alien <a href="../../artifact/93-970/" rel="nofollow">artifacts</a>. Borderlands features four-player <a href="../../cooperative-play/92-108/" rel="nofollow">co-op</a> online, and the console versions feature two-player <a href="../../split-screen-multiplayer/92-322/" rel="nofollow">split-screen</a> play locally.</p><h2>Story</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/26/1092372-borderlands_hands_on_preview___4.jpg" data-ref-id="1300-1092372" data-size="medium" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/26/1092372-borderlands_hands_on_preview___4.jpg" data-ref-id="1300-1092372"><img alt="Pandora isn't the best place to take a vacation" src="https://static.giantbomb.com/uploads/scale_medium/0/26/1092372-borderlands_hands_on_preview___4.jpg" srcset="https://static.giantbomb.com/uploads/original/0/26/1092372-borderlands_hands_on_preview___4.jpg 5120w, https://static.giantbomb.com/uploads/scale_super/0/26/1092372-borderlands_hands_on_preview___4.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/26/1092372-borderlands_hands_on_preview___4.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></a><figcaption>Pandora isn't the best place to take a vacation</figcaption></figure><p>In the distant future, several colonization ships head to <a href="../../pandora/95-156/" rel="nofollow">Pandora</a>, a planet on the edge of the galaxy, "smaller than <a href="../../the-moon/95-10/" rel="nofollow">the moon</a> but bigger than <a href="../../manhattan/95-1613/" rel="nofollow">Manhattan</a>". The colonists are drawn there in search of a better life as well as vast mineral resources said to be on the planet, free for anyone's taking, much like a futuristic gold rush. The colonists soon find that Pandora is a desert wasteland, and there is nothing for them there, aside from the rumors of vast, decrepit <a href="../../aliens/92-186/" rel="nofollow">alien</a> ruins. These ruins are a beacon of hope for the remaining colonists, emerging in the form of a mysterious Vault that is said to contain vast stores of alien technology that - if found - would make the discoverers rich and powerful beyond human imagination. The only problem is that the first people to unearth the Vault were all killed before they could claim their prize - their discovery evidenced only by a scattered radio transmission, proclaiming the Vault's majesty... but not its location.</p><p>Those that can, leave. The remaining population devolves into chaos and lawlessness much akin to a <a href="../../mad-max-rockatansky/94-5918/" rel="nofollow">Mad Max</a> style world. While some of the settlers seek the alien technology, most are simply struggling to survive. Now, seven earth years after the first landfall on Pandora, the planet's slow orbit brings a transition from "winter" to "spring", and many horrifying creatures emerge from hibernation, making the <a href="../../planet/93-572/" rel="nofollow">planet</a> even more hostile. The game begins as a group of four mysterious offworlders, represented by the four <a href="../../classes/92-405/" rel="nofollow">character classes</a>, arrive on Pandora to seek their fortunes as Treasure Hunters seeking the Vault.</p><h2>Character Classes</h2><h3>Roland, the Soldier</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/11203/1050189-roland.jpg" data-ref-id="1300-1050189" data-size="small" data-embed-type="image" data-ratio="1.8540145985401"><a class="fluid-height" style="padding-bottom:185.4%" href="https://static.giantbomb.com/uploads/original/1/11203/1050189-roland.jpg" data-ref-id="1300-1050189"><img alt="Roland, the Soldier" src="https://static.giantbomb.com/uploads/original/1/11203/1050189-roland.jpg" srcset="https://static.giantbomb.com/uploads/original/1/11203/1050189-roland.jpg 274w" sizes="(max-width: 274px) 100vw, 274px" data-width="274"></a><figcaption>Roland, the Soldier</figcaption></figure><p>Main page: <a href="../../roland/94-11164/" rel="nofollow">Roland</a></p><p>He is a former soldier of the Crimson Lance, an elite private <a href="../../military/92-1009/" rel="nofollow">military</a> group working for the Atlas Corporation. Roland's Infantry, Support and Medical branches of his skill tree include generating new ammo for both himself and those in his party, increasing his clip capacity and the party's health regeneration. Roland can gain the ability to shoot 'healing' bullets (grenades and rockets also included), which will damage his enemies, but heal his allies. His class specific skill is the deployment of a turret with a shield barrier, which can attack enemies or heal allies within range. Being at least proficient with all weapons, both long range and short, and having a robust health bar, Roland is considered to be the all-round supportive unit.</p><h3>Mordecai, the Hunter</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/11203/1050187-mordecai.jpg" data-ref-id="1300-1050187" data-size="small" data-embed-type="image" data-ratio="1.8242811501597"><a class="fluid-height" style="padding-bottom:182.4%" href="https://static.giantbomb.com/uploads/original/1/11203/1050187-mordecai.jpg" data-ref-id="1300-1050187"><img alt="Mordecai, the Hunter" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 313px) 100vw, 313px" data-width="313" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/1/11203/1050187-mordecai.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/11203/1050187-mordecai.jpg 313w"><noscript><img alt="Mordecai, the Hunter" src="https://static.giantbomb.com/uploads/original/1/11203/1050187-mordecai.jpg" srcset="https://static.giantbomb.com/uploads/original/1/11203/1050187-mordecai.jpg 313w" sizes="(max-width: 313px) 100vw, 313px" data-width="313"></noscript></a><figcaption>Mordecai, the Hunter</figcaption></figure><p>Main page: <a href="../../mordecai/94-11163/" rel="nofollow">Mordecai</a></p><p>Mordecai came to Pandora to find a man named Demosthenes. After learning Demosthenes is dead, Mordecai sets out to find out what happened to him. Mordecai favors a <a href="../../sniper-rifle/93-67/" rel="nofollow">sniper rifle</a> which can be upgraded in regards to both his accuracy and damage through the Sniper skill tree. Mordecai can also be deadly with a <a href="../../pistol/93-59/" rel="nofollow">pistol</a> if specialized in the Gunslinger skill tree. Mordecai's class specific skill is his pet Bloodwing, which he can periodically call upon to damage or outright kill his enemies. The recharge time and number of enemies attacked by Bloodwing can be enhanced by skills. His melee weapon is a <a href="../../machete/93-612/" rel="nofollow">machete</a> that he carries on his back. Mordecai is Borderlands' ranged combat unit.</p><h3>Lilith, the Siren</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/11203/1050186-lilith.jpg" data-ref-id="1300-1050186" data-size="small" data-embed-type="image" data-ratio="2.5489130434783"><a class="fluid-height" style="padding-bottom:254.9%" href="https://static.giantbomb.com/uploads/original/1/11203/1050186-lilith.jpg" data-ref-id="1300-1050186"><img alt="Lilith, the Siren" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 184px) 100vw, 184px" data-width="184" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/1/11203/1050186-lilith.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/11203/1050186-lilith.jpg 184w"><noscript><img alt="Lilith, the Siren" src="https://static.giantbomb.com/uploads/original/1/11203/1050186-lilith.jpg" srcset="https://static.giantbomb.com/uploads/original/1/11203/1050186-lilith.jpg 184w" sizes="(max-width: 184px) 100vw, 184px" data-width="184"></noscript></a><figcaption>Lilith, the Siren</figcaption></figure><p>Main page: <a href="../../lilith/94-11162/" rel="nofollow">Lilith</a></p><p>She is one of only six Sirens in the galaxy, a group of people with incredible power, but no way to control it. She came to Pandora because she heard there was another Siren on the planet and wants to find whoever it is in the hope of learning more about herself. Lilith's class specific skill, "Phase Walk," renders her invisible to enemies and allows her to move quickly, even through bullets and enemies, damaging or killing them in the process. Her skill tree includes Controller, which is used for <a href="../../crowd-control/92-995/" rel="nofollow">crowd control</a> and defense, Elemental, which is used for burning, shocking, and corroding enemies, and Assassin, which is used for a more direct-damage approach on enemies increasing critical hits and bullet damage. Lilith is the rogue of the group.</p><h3>Brick, the Berserker</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/11203/1050185-brick.jpg" data-ref-id="1300-1050185" data-size="small" data-embed-type="image" data-ratio="1.2109181141439"><a class="fluid-height" style="padding-bottom:121.1%" href="https://static.giantbomb.com/uploads/original/1/11203/1050185-brick.jpg" data-ref-id="1300-1050185"><img alt="Brick, as Himself" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 528px) 100vw, 528px" data-width="528" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/1/11203/1050185-brick.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/11203/1050185-brick.jpg 403w"><noscript><img alt="Brick, as Himself" src="https://static.giantbomb.com/uploads/original/1/11203/1050185-brick.jpg" srcset="https://static.giantbomb.com/uploads/original/1/11203/1050185-brick.jpg 403w" sizes="(max-width: 528px) 100vw, 528px" data-width="528"></noscript></a><figcaption>Brick, as Himself</figcaption></figure><p>Main page: <a href="../../brick/94-11161/" rel="nofollow">Brick</a></p><p>Brick is on Pandora searching for his missing sister. A massive man, Brick takes the role of <a href="../../tank/92-438/" rel="nofollow">tank</a>. His class specific skill is the ability to go into a Berserk state, allowing him to absorb a huge amount of damage whilst rapidly regenerating health and killing enemies with his bare hands. The necklace he wears is adorned with the paw of his dead dog, one of the only things Brick has ever loved. Brick’s three skill trees are <a href="../../bruisers/92-3622/" rel="nofollow">Brawler,</a> the melee skill tree, Tank, the defense skill tree, and Blaster, the explosive weapon skill tree.</p><h2>Gameplay</h2><p>Gearbox has stressed that Borderlands is a <a href="../../first-person-perspective/92-330/" rel="nofollow">first-person</a> shooter foremost with a layer of role-playing game elements. This is good news for anyone who played <a href="../../fallout-3/61-20504/" rel="nofollow">Fallout 3</a> or <a href="../../hellgate-london/61-9989/" rel="nofollow">Hellgate: London</a> and was frustrated by the dice rolls dictating damage and accuracy. They've referred to the game as a " <a href="../../role-playing-shooter/92-3938/" rel="nofollow">role-playing shooter</a>."</p><h3>Character Progression</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png" data-ref-id="1300-1451674" data-size="medium" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png" data-ref-id="1300-1451674"><img alt="Nearly everything gives XP and drops loot in Borderlands." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png" data-srcset="https://static.giantbomb.com/uploads/original/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png 1920w, https://static.giantbomb.com/uploads/scale_super/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png 480w"><noscript><img alt="Nearly everything gives XP and drops loot in Borderlands." src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png" srcset="https://static.giantbomb.com/uploads/original/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png 1920w, https://static.giantbomb.com/uploads/scale_super/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1451674-borderlands_2010_07_28_19_38_46_51.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Nearly everything gives XP and drops loot in Borderlands.</figcaption></figure><p>Characters <a href="../../leveling-up/92-475/" rel="nofollow">level up</a> as they kill enemies and deliver quests. But if a player "grinds" in a area that is too far below his/her own level they will only gain 1 XP per enemy. The original leveling was <a href="../../level-cap/92-3025/" rel="nofollow">capped</a> at 50. The third DLC pack, <a href="reviews/?review_id=265" rel="nofollow">The Secret Armory of General Knoxx</a>, increased the cap to 61 - which was eventually changed to 69 in a free patch for everyone. With each new level, players may assign points to character attributes and skills. Upon reaching level five, each class will gain access to a class-specific skill (e.g. Roland's turret or Mordecai's Bloodwing). Moving forward from level five, players may progress through their skill trees choosing one of three paths to further enhance existing skills, and gain access to new ones. A max level character will have earned 46 points for spending in the skill tree -- 1 to gain access to the action skill and 45 to place as the player chooses among other skills.</p><h3>Weapon Proficiency</h3><p>In addition to skill advancement chosen by the player upon leveling, weapons skills are also advanced based on usage. These weapon skills give bonuses to reload time, stability, damage, rate of fire, cool-down rate and accuracy, depending on which weapon that the player is using.</p><h3>Character Customization</h3><p>Aesthetic customization is present, although it is limited to setting armor and clothing colors. The base appearance of characters is static; all Berserkers will appear as Brick and all Hunters will appear as Mordecai, for example. Of course, players will also see the unique models of any guns that may be equipped.</p><h3>Loot</h3><p>The game has garnered comparisons to <a href="../../diablo/61-5985/" rel="nofollow">Diablo</a> for its inclusion of a plethora of procedurally-generated weapons. Some enemies will drop <a href="../../random-loot/92-365/" rel="nofollow">loot</a>. In true medieval RPG fashion, <a href="../../treasure-chest/93-517/" rel="nofollow">treasure chests</a> also appear throughout the world, albeit in more appropriate forms. In addition to guns, players will happen upon <a href="../../grenade/93-111/" rel="nofollow">grenade</a> mods, <a href="../../shield-regeneration/92-2349/" rel="nofollow">shields</a>, artifacts, and class mods which will grant a boost to the character's skills. <a href="../../vending-machine/93-200/" rel="nofollow">Vending machines</a> are available to facilitate the buying and selling of loot. When players look at a dropped piece of loot, a box pops up providing vital information about that item. Loot is also color-coded based on how common it is a la Diablo, the color coding rarity scheme is as follows, from least to greatest: White, Green, Blue, Purple, Yellow, Orange, Dark Orange, Pearl. (The Pearlescent color is a very light shade of blue, not to be confused with White guns).</p><h3>Quests</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg" data-ref-id="1300-1670743" data-size="medium" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg" data-ref-id="1300-1670743"><img alt="A large number of quests revolve around audio-logs." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg 480w"><noscript><img alt="A large number of quests revolve around audio-logs." src="https://static.giantbomb.com/uploads/scale_medium/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg" srcset="https://static.giantbomb.com/uploads/original/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/3661/1670743-borderlands_2010_12_30_06_30_47_91.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>A large number of quests revolve around audio-logs.</figcaption></figure><p>The game contains 160 quests. These are composed of 30 quests in the mainline story and 130 <a href="../../side-quests/92-338/" rel="nofollow">side quests</a>. Most quests will be taken from <a href="../../non-player-character/92-967/" rel="nofollow">NPCs</a> and bounty boards in the games various towns and settlements. In addition to quests, the game includes repeatable scenarios complete with bosses that may be farmed for loot and experience.</p><p>Once the main storyline quests are complete, there is an option to <a href="/new-game-plus/3015-150/" data-ref-id="3015-150">New Game +</a> the game with another playthrough, resulting in tougher enemies and a reset of all quests to higher level, awarding more experience points (though character progression and weapons remain).</p><h3>Co-op</h3><p>Borderlands features <a href="../../4-player-co-op/92-2563/" rel="nofollow">four-player co-op</a> online and two-player <a href="../../split-screen-multiplayer/92-322/" rel="nofollow">local co-op</a> in the console versions. The co-op allows for a persistent character to hop from one co-op game to another while keeping all the equipment and experience earned in a previous game. Progress in quests and the storyline, however, is confined to the game world of the player hosting the game. Difficulty scales based on the number of player characters participating. Play with more players and more enemies will spawn in the world. Money and experience rewarded for kills are divided evenly amongst players. Loot and ammo, however, belongs to whoever gets there first.</p><p>The game also includes player versus player combat. In co-op, players can also challenge each other to a duel. One player melees another, and if they melee back a dome will form around them and they can battle it out. In addition, arenas can be found around the world where players can fight each other.</p><p>Some players have figured out how to hack the loot system in borderlands, as some players may find while online. The best example of this is the Omega Rose shield. It makes the player nearly invincible with a high shield rating well above what any other shield will provide. It is not in the game, players have hacked the loot system to make the shield. With the release of the very difficult add-on of the Armory of General Knoxx, this shield has been showing up more as with even a high level and top of the line shield, death can come very quickly.</p><h3>Weapons</h3><p>One of the big draws of Borderlands is the promise of millions of guns that are all unique, generated procedurally. During the <a href="../../e3-2008/92-3499/" rel="nofollow">E3 2008</a> gameplay <a href="../../demo/92-1641/" rel="nofollow">demo</a>, Gearbox stated that each of the game's weapons manufacturers have rules and materials that define what’s available for them to use to create the weapons. The developers of Borderlands created a program that generates weapons based on a set of rules. According to Game Informer, <a href="../../randy-pitchford/72-4430/" rel="nofollow">Randy Pitchford</a> reported that the last weapon count for the game was an astronomical 17,750,000.</p><h3>Traversing the Landscape</h3><p>Designated spawn points throughout the world allow players to summon a vehicle, otherwise known as " <a href="../../catch-a-ride/92-4663/" rel="nofollow">Catch-A-Ride</a>!". Players will be able to customize various vehicles with one of two different weapons ( <a href="../../rocket-launcher/93-211/" rel="nofollow">rocket launcher</a> or <a href="../../machine-gun/93-608/" rel="nofollow">machine gun</a>) and paint jobs. This is one of two preferred traveling methods the other being the now familiar <a href="../../fast-travel/92-676/" rel="nofollow">fast travel</a> system that allows for instant <a href="../../teleportation/92-8/" rel="nofollow">teleporting</a> between locations once they have been unlocked. Players will gain access to vehicles relatively early in the game with the fast travel system opening up later.</p><h3>Challenges</h3><p>In addition to <a href="../../achievements/92-29/" rel="nofollow">achievements</a> and trophies, Borderlands has an in-game <a href="../../challenges/92-1925/" rel="nofollow">challenge</a> system. The challenges are structured like achievements or trophies; however, they are separate from those systems and reward characters with experience upon completion.</p><h3>Death</h3><p>Borderlands utilizes the <a href="../../down-but-not-out/92-4335/" rel="nofollow">down but not out</a> concept. When <a href="../../health/92-130/" rel="nofollow">health</a> reaches zero, players will be immobilized and slowly "bleed out" as the screen loses contrast; however, weapons can still be fired. Teammates have the ability to revive fallen allies. If players achieve a kill in this wounded state, a "second wind" will be awarded, this will instantly revive the character with full shields. However, if a character cannot be revived, they will spawn at the nearest New-U station for a fee. The fee is a percentage of the player's total cash on hand. The percentage for respawning at a New-U station is between 10% and 14.3% averaging at 14.29%. Players can never go into negative money, so if a player has no money the fee is waived.</p><h2>Skills</h2><h3>Action skills</h3><p>Each character has only one single Action Skill, which is earned at level 5. This is the first skill to be learned and all the others derive from it. Further developing skills will also improve that action skill. All action skills are temporary.</p><ul><li><b>Mordecai</b> - Mordecai's action skill allows him to unleash a bird of prey called Bloodwing unto his enemies.</li><li><b>Lilith</b> - Lilith's action skill is the Phasewalk. When using it, she becomes temporarily invisible and moves faster as well as damages enemies within the area the skill is activated.</li><li><b>Roland</b> - Roland's action skill deploys a Scorpio Turret, which attacks enemies while providing cover, since the base of the turret projects an energy shield towards the area of fire.</li><li><b>Brick</b> - Brick's action skill makes him go Berserk. While under its effect, Brick's vision becomes clouded with blood, he laughs frantically, puts away his firearms uses his fists to pummel through enemies. His melee damage is significantly increased, he takes a lot less damage from any sort of attacks, and even regenerates health during battle.</li></ul><h3>Skill trees</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1565660-mordecai.jpg" data-ref-id="1300-1565660" data-size="small" data-embed-type="image" data-ratio="0.68"><a class="fluid-height" style="padding-bottom:68.0%" href="https://static.giantbomb.com/uploads/original/6/62890/1565660-mordecai.jpg" data-ref-id="1300-1565660"><img alt="Mordecai's Skill Tree." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565660-mordecai.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1565660-mordecai.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565660-mordecai.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565660-mordecai.jpg 320w"><noscript><img alt="Mordecai's Skill Tree." src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565660-mordecai.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1565660-mordecai.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565660-mordecai.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565660-mordecai.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Mordecai's Skill Tree.</figcaption></figure><p>Each class has three different groups of skills within his/her tree skill, which in turn are divided into 4 sub-groups each. All these skills have either a passive or a permanent effect on the player's character and/or Action Skill and can be upgraded up to five levels each.</p><p><b>MORDECAI</b></p><p>First Unlock (Level 5): <b>Bloodwing</b></p><table><tbody><tr><td><table><tbody><tr><th>Sniper Tree</th><th>Rogue Tree</th><th>Gunslinger Tree</th></tr><tr><td><ul><li><b>Focus</b>: increases accuracy with all weapons</li></ul><ul><li><b>Caliber</b>: increases damage with snipers</li></ul></td><td><ul><li><b>Swift Strike</b>: increases Bloodwing's damage and speed</li></ul><ul><li><b>Swipe</b>: Bloodwing attacks cause enemies to drop loot</li></ul></td><td><ul><li><b>Deadly</b>: increases critical hit damage</li></ul><ul><li><b>Gun Crazy</b>: gives players a chance of firing 2 bullets in a single shot when using pistols</li></ul></td></tr><tr><td><ul><li><b>Smirk</b>: all allies gain additional XP when killing an enemy with a critical hit</li></ul><ul><li><b>Killer</b>: killing an enemy temporarily increases damage and reload speed</li></ul></td><td><ul><li><b>Fast Hands</b>: increases reload speed with all weapons</li></ul><ul><li><b>Out for Blood</b>: Players gain health with every Bloodwing strike</li></ul></td><td><ul><li><b>Lethal Strike</b>: increases melee damage and gives every strike a chance of being a Lethal Strike (thus dealing extra damage)</li></ul><ul><li><b>Riotous Remedy</b>: killing an enemy temporarily gives chaotic health regeneration</li></ul></td></tr><tr><td><ul><li><b>Loaded</b>: increases clip capacity with snipers</li></ul><ul><li><b>Carrion Call</b>: killing an enemy with a sniper reduces Bloodwing's cooldown time</li></ul></td><td><ul><li><b>Aerial Impact</b>: Bloodwing attacks can daze enemies</li></ul><ul><li><b>Ransack</b>: killing an enemy temporarily increases the amount of loot received from other enemies</li></ul></td><td><ul><li><b>Predator</b>: decreases Bloodwing's cooldown time</li></ul><ul><li><b>Hair Trigger</b>: increases fire rate and clip size on pistols</li></ul></td></tr><tr><td><ul><li><b>Trespass</b>: bullets have a chance to ignore shields and their damage is slightly increased</li></ul></td><td><ul><li><b>Bird of Prey</b>: increases the number of enemies Bloodwing can attack before returning to the player</li></ul></td><td><ul><li><b>Relentless</b>: killing an enemy temporarily increases the fire rate and every shot has a chance of being a Killer Shot (thus dealing extra damage)</li></ul></td></tr></tbody></table></td></tr></tbody></table><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1565661-lilith.jpg" data-ref-id="1300-1565661" data-size="small" data-embed-type="image" data-ratio="0.825"><a class="fluid-height" style="padding-bottom:82.5%" href="https://static.giantbomb.com/uploads/original/6/62890/1565661-lilith.jpg" data-ref-id="1300-1565661"><img alt="Lilith's Skill Tree." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565661-lilith.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1565661-lilith.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565661-lilith.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565661-lilith.jpg 320w"><noscript><img alt="Lilith's Skill Tree." src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565661-lilith.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1565661-lilith.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565661-lilith.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565661-lilith.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Lilith's Skill Tree.</figcaption></figure><p><b>Lilith</b></p><p>First unlock (Level 5): <b>Phasewalk</b></p><table><tbody><tr><td><table><tbody><tr><th>Assassin Tree</th><th>Elementalist Tree</th><th>Controller Tree</th></tr><tr><td><ul><li><b>Slayer</b>: increases the critical hit damage</li></ul><ul><li><b>Silent Resolve</b>: temporarily increases resistance to damage after Phasewalking</li></ul></td><td><ul><li><b>Quicksilver</b>: increases fire rate with all weapons</li></ul><ul><li><b>Spark</b>: increases the chance of causing Elemental effects with elemental weapons</li></ul></td><td><ul><li><b>Diva</b>: increases the capacity of the shield</li></ul><ul><li><b>Striking</b>:  Melee attacks can daze enemies</li></ul></td></tr><tr><td><ul><li><b>Enforcer</b>: killing an enemy temporarily increases accuracy and bullet damage</li></ul><ul><li><b>Hit &amp; Run</b>: increase melee damage and Phasewalk duration</li></ul></td><td><ul><li><b>Resilience</b>: increases Elemental resistance</li></ul><ul><li><b>Radiance</b>: Players deal Shock damage while Phasewalking</li></ul></td><td><ul><li><b>Inner Glow</b>: Players regenerate health while Phasewalking</li></ul><ul><li><b>Dramatic Entrance</b>: Phase Blast can daze enemies</li></ul></td></tr><tr><td><ul><li><b>High Velocity</b>: increases bullet damage and velocity</li></ul><ul><li><b>Blackout</b>: killing an enemy reduces the cooldown on Phasewalk</li></ul></td><td><ul><li><b>Venom</b>: adds corrosive damage to melee attacks</li></ul><ul><li><b>Intuition</b>: killing an enemy temporarily increases movement speed and XP gained</li></ul></td><td><ul><li><b>Hard to Get</b>: decreases the Phasewalk cooldown</li></ul><ul><li><b>Girl Power</b>: killing an enemy causes the shield to temporarily regenerate a lot faster</li></ul></td></tr><tr><td><ul><li><b>Phase Strike</b>: melee attacking during Phasewalk deal extra damage, but breaks the Phasewalk itself</li></ul></td><td><ul><li><b>Phoenix</b>: killing an enemy may cause the player to deal Fire damage to nearby enemies and sometimes shots don't cost any ammo</li></ul></td><td><ul><li><b>Mind Games</b>: each bullet fired has a chance to daze enemies</li></ul></td></tr></tbody></table></td></tr></tbody></table><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1565662-roland.jpg" data-ref-id="1300-1565662" data-size="small" data-embed-type="image" data-ratio="0.75166666666667"><a class="fluid-height" style="padding-bottom:75.2%" href="https://static.giantbomb.com/uploads/original/6/62890/1565662-roland.jpg" data-ref-id="1300-1565662"><img alt="Roland's Skill Tree." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565662-roland.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1565662-roland.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565662-roland.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565662-roland.jpg 320w"><noscript><img alt="Roland's Skill Tree." src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565662-roland.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1565662-roland.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565662-roland.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565662-roland.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Roland's Skill Tree.</figcaption></figure><p><b>Roland</b></p><p>First Unlock (Level 5): <b>Scorpio Turret</b></p><table><tbody><tr><td><table><tbody><tr><th>Infantry Tree</th><th>Support Tree</th><th>Medic Tree</th></tr><tr><td><ul><li><b>Impact</b>: increases bullet damage with all weapons</li></ul><ul><li><b>Sentry</b>: increases the Scorpio Turret damage</li></ul></td><td><ul><li><b>Defense</b>: increases  shield regeneration rate</li></ul><ul><li><b>Stockpile</b>: regenerates ammo for all players near the Scorpio Turret</li></ul></td><td><ul><li><b>Fitness</b>: increases maximum health points</li></ul><ul><li><b>Aid Station</b>: allies near the Scorpio Turret regenerate health</li></ul></td></tr><tr><td><ul><li><b>Scattershot</b>: increases shotgun damage while decreasing its fire spread</li></ul><ul><li><b>Metal Storm</b>: killing an enemy temporarily increases fire rate and reduces recoil</li></ul></td><td><ul><li><b>Quick Charge</b>: regenerates shield after killing an enemy</li></ul><ul><li><b>Barrage</b>: adds an additional shot to the Scorpio Turret every time it burst fires</li></ul></td><td><ul><li><b>Overload</b>: increases clip size for all weapons</li></ul><ul><li><b>Cauterize</b>: shooting team members heals them!</li></ul></td></tr><tr><td><ul><li><b>Refire</b>: shooting an enemy may reduces the Scorpio Turret cooldown</li></ul><ul><li><b>Assault</b>: increases magazine size and reduces recoil with Combat rifles</li></ul></td><td><ul><li><b>Grenadier</b>: killing an enemy temporarily increases the grenade damage and also causes grenades to regenerate</li></ul><ul><li><b>Deploy</b>: reduces the Scorpio Turret's cooldown</li></ul></td><td><ul><li><b>Revive</b>: the Scorpio Turret has a chance of reviving badly damaged allies when deployed</li></ul><ul><li><b>Grit</b>: increases resistence to bullet damage</li></ul></td></tr><tr><td><ul><li><b>Guided Missile</b>: The Scorpio Turret launches guided missiles in addition to its normal fire</li></ul></td><td><ul><li><b>Supply Drop</b>: the Scorpio Turret ocasionally fires out supplies</li></ul></td><td><ul><li><b>Stat</b>: killing an enemy temporarily increases health regeneration for both the player and any nearby allies</li></ul></td></tr></tbody></table></td></tr></tbody></table><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/1565663-brick.jpg" data-ref-id="1300-1565663" data-size="small" data-embed-type="image" data-ratio="0.72833333333333"><a class="fluid-height" style="padding-bottom:72.8%" href="https://static.giantbomb.com/uploads/original/6/62890/1565663-brick.jpg" data-ref-id="1300-1565663"><img alt="Brick's Skill Tree." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565663-brick.jpg" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/1565663-brick.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565663-brick.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565663-brick.jpg 320w"><noscript><img alt="Brick's Skill Tree." src="https://static.giantbomb.com/uploads/scale_small/6/62890/1565663-brick.jpg" srcset="https://static.giantbomb.com/uploads/original/6/62890/1565663-brick.jpg 600w, https://static.giantbomb.com/uploads/scale_medium/6/62890/1565663-brick.jpg 480w, https://static.giantbomb.com/uploads/scale_small/6/62890/1565663-brick.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Brick's Skill Tree.</figcaption></figure><p><b>Brick</b></p><p>First Unlock (Level 5): <b>Berserk</b></p><table><tbody><tr><td><table><tbody><tr><th>Brawler Tree</th><th>Tank Tree</th><th>Blaster Tree</th></tr><tr><td><ul><li><b>Iron Fist</b>: increases melee damage</li></ul><ul><li><b>Endless Rage</b>: increases the duration of Berserk</li></ul></td><td><ul><li><b>Hardened</b>: increases maximum health</li></ul><ul><li><b>Safeguard</b>: increases the shield's strength</li></ul></td><td><ul><li><b>Endowed</b>: increases explosive damage</li></ul><ul><li><b>Rapid Reload</b>: increases reload speed and reduces recoil from all weapons</li></ul></td></tr><tr><td><ul><li><b>Sting Like a Bee</b>: punching while under the Berserk effect makes players dash forward and slug enemies</li></ul><ul><li><b>Heavy Handed</b>: killing an enemy significantly increases melee damage for a few seconds</li></ul></td><td><ul><li><b>Bash</b>: Melee attacks have a chance to daze enemies</li></ul><ul><li><b>Juggernaut</b>: killing an enemy provides temporary resistance to all and any kind of damage</li></ul></td><td><ul><li><b>Revenge</b>: killing an enemy temporarily increases damage with all weapons</li></ul><ul><li><b>Wide Load</b>: increases the number of ammo of rocket launcher can hold</li></ul></td></tr><tr><td><ul><li><b>Prize Fighter</b>: chance to produce cash loot for melee attacks performed under the Berserk effect</li></ul><ul><li><b>Short Fuse</b>: reduces the Berserk cooldown</li></ul></td><td><ul><li><b>Pay Back</b>: Players gain damage bonus for 10 secs. whenever the shield gets depleted</li></ul><ul><li><b>Die Hard</b>: increases the amount of time before death when crippled and also increases the amount of health regained when revived</li></ul></td><td><ul><li><b>Liquidate</b>: dealing explosive damage to an enemy reduces Berserk's cooldown</li></ul><ul><li><b>Cast Iron</b>: increases resistance to explosive damage</li></ul></td></tr><tr><td><ul><li><b>Blood Sport</b>: regenerates health whenever the player kill an enemy under the Berserk effect</li></ul></td><td><ul><li><b>Unbreakable</b>: Players gain 5 seconds of powerful shield regeneration whenever the  shield gets depleted</li></ul></td><td><ul><li><b>Master Blaster</b>: Killing an enemy temporarily increases fire rate for all weapons and also regenerates rockets</li></ul></td></tr></tbody></table></td></tr></tbody></table><h2>Graphics</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/9532/236732-borderlands6050620071017_133322_10_big.jpg" data-ref-id="1300-236732" data-size="medium" data-embed-type="image" data-ratio="0.66523605150215"><a class="fluid-height" style="padding-bottom:66.5%" href="https://static.giantbomb.com/uploads/original/0/9532/236732-borderlands6050620071017_133322_10_big.jpg" data-ref-id="1300-236732"><img alt="Original art style." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 466px) 100vw, 466px" data-width="466" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/0/9532/236732-borderlands6050620071017_133322_10_big.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/9532/236732-borderlands6050620071017_133322_10_big.jpg 466w"><noscript><img alt="Original art style." src="https://static.giantbomb.com/uploads/original/0/9532/236732-borderlands6050620071017_133322_10_big.jpg" srcset="https://static.giantbomb.com/uploads/original/0/9532/236732-borderlands6050620071017_133322_10_big.jpg 466w" sizes="(max-width: 466px) 100vw, 466px" data-width="466"></noscript></a><figcaption>Original art style.</figcaption></figure><p>At a time when there was still much to be done to finish other aspects of the game, the Borderlands art team found themselves with little left to do. They made a plea to <a href="../../randall-s-pitchford-ii/72-4430/" rel="nofollow">Randy Pitchford</a> and others to develop a distinctive graphical style more closely mirroring the style of their <a href="../../concept-art/92-3763/" rel="nofollow">concept artwork</a>. There was some skepticism over making such a large change at such a late stage in development. The art team was asked to develop a prototype of this new art style without the knowledge of Pitchford. When the prototype was shown, it was decided that this distinctive new art style was a must for the final game. These events led to the retooling of Borderlands into what we have today.</p><p>Pitchford was quoted as saying that the PC version "destroys" the consoles in terms of graphics. However, the PC version shipped with a host of issues such as crashes, quests not finishing properly, and buggy netcode.</p><h2>Pandora's Geography</h2><p>There are six main areas in the game, those being:</p><ul><li><b>Arid Badlands</b></li><li><b>Dahl Headlands</b></li><li><b>New Haven</b></li><li><b>Rust Commons West</b></li><li><b>Rust Commons East</b></li><li><b>Salt Flats</b></li></ul><p>However, a lot of other smaller areas can be accessed via the main ones. </p><p>The following is a list of all the sectors in alphabetical list of all sub-sectors that can be found in Borderlands, and where they can be accessed from.</p><table><tbody><tr><td><h3>From the Arid Badlands</h3><ul><li>Arid Hills</li><li>Dahl Headlands (main area)</li><li>Fyrestone Coliseum</li><li>Headstone Mine</li><li>Lost Cave</li><li>Skag Sully</li><li>Sledge's Safe House</li></ul></td><td><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/14014/1221187-brdlnd_20091216_080512.png" data-ref-id="1300-1221187" data-size="medium" data-embed-type="image" data-ratio="0.75"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/1/14014/1221187-brdlnd_20091216_080512.png" data-ref-id="1300-1221187"><img alt="Arid Badlands loading screen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/14014/1221187-brdlnd_20091216_080512.png" data-srcset="https://static.giantbomb.com/uploads/original/1/14014/1221187-brdlnd_20091216_080512.png 1024w, https://static.giantbomb.com/uploads/scale_super/1/14014/1221187-brdlnd_20091216_080512.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/14014/1221187-brdlnd_20091216_080512.png 480w"><noscript><img alt="Arid Badlands loading screen." src="https://static.giantbomb.com/uploads/scale_medium/1/14014/1221187-brdlnd_20091216_080512.png" srcset="https://static.giantbomb.com/uploads/original/1/14014/1221187-brdlnd_20091216_080512.png 1024w, https://static.giantbomb.com/uploads/scale_super/1/14014/1221187-brdlnd_20091216_080512.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/14014/1221187-brdlnd_20091216_080512.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Arid Badlands loading screen.</figcaption></figure></td></tr><tr><td><h3>From the Dahl Headlands</h3><ul><li>Arid Badlands (main area)</li><li>New Haven (main area)</li><li>Rust Commons West (main area)</li></ul></td><td><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png" data-ref-id="1300-1427445" data-size="medium" data-embed-type="image" data-ratio="0.625"><a class="fluid-height" style="padding-bottom:62.5%" href="https://static.giantbomb.com/uploads/original/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png" data-ref-id="1300-1427445"><img alt="Dahl Headlands loading screen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png" data-srcset="https://static.giantbomb.com/uploads/original/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png 1680w, https://static.giantbomb.com/uploads/scale_super/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png 480w"><noscript><img alt="Dahl Headlands loading screen." src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png" srcset="https://static.giantbomb.com/uploads/original/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png 1680w, https://static.giantbomb.com/uploads/scale_super/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1427445-borderlands_2010_07_06_21_37_52_88.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Dahl Headlands loading screen.</figcaption></figure></td></tr><tr><td><h3>From New Haven</h3><ul><li>Dahl Headlands (main area)</li><li>Rust Commons West (main area)</li><li>Tetanus Warren</li></ul></td><td><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/14014/1221205-brdlnd_20091216_155517.png" data-ref-id="1300-1221205" data-size="medium" data-embed-type="image" data-ratio="0.75"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/1/14014/1221205-brdlnd_20091216_155517.png" data-ref-id="1300-1221205"><img alt="New Haven loading screen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/14014/1221205-brdlnd_20091216_155517.png" data-srcset="https://static.giantbomb.com/uploads/original/1/14014/1221205-brdlnd_20091216_155517.png 1024w, https://static.giantbomb.com/uploads/scale_super/1/14014/1221205-brdlnd_20091216_155517.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/14014/1221205-brdlnd_20091216_155517.png 480w"><noscript><img alt="New Haven loading screen." src="https://static.giantbomb.com/uploads/scale_medium/1/14014/1221205-brdlnd_20091216_155517.png" srcset="https://static.giantbomb.com/uploads/original/1/14014/1221205-brdlnd_20091216_155517.png 1024w, https://static.giantbomb.com/uploads/scale_super/1/14014/1221205-brdlnd_20091216_155517.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/14014/1221205-brdlnd_20091216_155517.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>New Haven loading screen.</figcaption></figure></td></tr><tr><td><h3>From the Rust Commons West</h3><ul><li>Cesspool</li><li>Dahl Headlands (main area)</li><li>Earl's Scrapyard</li><li>New Haven (main area)</li><li>Rust Commons East (main area)</li><li>Treacher's Landing</li></ul></td><td><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/14014/1221201-brdlnd_20091216_150215.png" data-ref-id="1300-1221201" data-size="medium" data-embed-type="image" data-ratio="0.75"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/1/14014/1221201-brdlnd_20091216_150215.png" data-ref-id="1300-1221201"><img alt="Rust Commons West loading screen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/14014/1221201-brdlnd_20091216_150215.png" data-srcset="https://static.giantbomb.com/uploads/original/1/14014/1221201-brdlnd_20091216_150215.png 1024w, https://static.giantbomb.com/uploads/scale_super/1/14014/1221201-brdlnd_20091216_150215.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/14014/1221201-brdlnd_20091216_150215.png 480w"><noscript><img alt="Rust Commons West loading screen." src="https://static.giantbomb.com/uploads/scale_medium/1/14014/1221201-brdlnd_20091216_150215.png" srcset="https://static.giantbomb.com/uploads/original/1/14014/1221201-brdlnd_20091216_150215.png 1024w, https://static.giantbomb.com/uploads/scale_super/1/14014/1221201-brdlnd_20091216_150215.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/14014/1221201-brdlnd_20091216_150215.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Rust Commons West loading screen.</figcaption></figure></td></tr><tr><td><h3>From the Rust Commons East</h3><ul><li>Krom's Canyon</li><li>Old Haven</li><li>Rust Commons West (main area)</li><li>Salt Flats (main area)</li><li>Trash Coast</li></ul></td><td><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png" data-ref-id="1300-1431427" data-size="medium" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png" data-ref-id="1300-1431427"><img alt="Rust Commons East loading screen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png" data-srcset="https://static.giantbomb.com/uploads/original/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png 1920w, https://static.giantbomb.com/uploads/scale_super/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png 480w"><noscript><img alt="Rust Commons East loading screen." src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png" srcset="https://static.giantbomb.com/uploads/original/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png 1920w, https://static.giantbomb.com/uploads/scale_super/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1431427-borderlands_2010_07_11_00_10_08_74.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Rust Commons East loading screen.</figcaption></figure></td></tr><tr><td><h3>From Salt Flats</h3><ul><li>Backdoor</li></ul><ol><li>Crimson Fastness</li><li>Crimson Enclave (and from here back to Salt Flats)</li></ol><ul><li>Descent</li></ul><ol><li>Eridian Promontory</li><li>The Vault</li></ol><ul><li>Devil's Footstool</li><li>Rust Commons East (main area)</li></ul></td><td><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png" data-ref-id="1300-1439626" data-size="medium" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png" data-ref-id="1300-1439626"><img alt="Salt Flats loading screen." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png" data-srcset="https://static.giantbomb.com/uploads/original/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png 1920w, https://static.giantbomb.com/uploads/scale_super/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png 480w"><noscript><img alt="Salt Flats loading screen." src="https://static.giantbomb.com/uploads/scale_medium/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png" srcset="https://static.giantbomb.com/uploads/original/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png 1920w, https://static.giantbomb.com/uploads/scale_super/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png 960w, https://static.giantbomb.com/uploads/scale_medium/1/17015/1439626-borderlands_2010_07_15_22_27_32_23.png 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a><figcaption>Salt Flats loading screen.</figcaption></figure></td></tr></tbody></table><h2>Downloadable Content</h2><h3>The Zombie Island of Dr. Ned</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/api/image/original/1198265-screenshot00031.jpg" data-ref-id="1300-1198265" data-size="small" data-embed-type="image" data-ratio="0.6171875"><a class="fluid-height" style="padding-bottom:61.7%" href="https://static.giantbomb.com/api/image/original/1198265-screenshot00031.jpg" data-ref-id="1300-1198265"><img alt="Tankenstein is one of the new enemy types." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/26/1198265-screenshot00031.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/26/1198265-screenshot00031.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/0/26/1198265-screenshot00031.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/26/1198265-screenshot00031.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/26/1198265-screenshot00031.jpg 320w"><noscript><img alt="Tankenstein is one of the new enemy types." src="https://static.giantbomb.com/uploads/scale_small/0/26/1198265-screenshot00031.jpg" srcset="https://static.giantbomb.com/uploads/original/0/26/1198265-screenshot00031.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/0/26/1198265-screenshot00031.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/26/1198265-screenshot00031.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/26/1198265-screenshot00031.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Tankenstein is one of the new enemy types.</figcaption></figure><p>The first in the promised series of DLC, titled The Zombie Island of Dr. Ned, was released on November 24th, 2009 for <a href="../../xbox-360/60-20/" rel="nofollow">Xbox 360</a>, and <a href="../../playstation-3/60-35/" rel="nofollow">PlayStation 3,</a> priced at 800 Microsoft Points and $9.99 respectively, while the PC version came out on December 9th, 2009, costing $9.99 as well. Predictably, the story of the DLC (which is implied to be something the Narrator made up) involves the vault hunters traveling to a remote island, the home of one <a href="/dr-ned/3005-13494/" data-ref-id="3005-13494">Dr. Ned</a>, who has unleashed an army of undead abominations upon the good people who live there. The island includes new quests, new dungeons, a few new areas to explore, new enemies to kill, and has around 4-6 hours of new content to explore. The expansion allows players to visit a Jakobs Weapons Factory, and learn more about the weapon manufacturers, as well as what went wrong with the island and cause it to be overrun by zombies in the first place. Players can teleport to the island from a New-U station, as long as they are level 10 or above, and the area difficulty will scale accordingly.</p><h3>Mad Moxxi's Underdome Riot</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/api/image/original/1213893-dlc2_launch_1.jpg" data-ref-id="1300-1213893" data-size="small" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/api/image/original/1213893-dlc2_launch_1.jpg" data-ref-id="1300-1213893"><img alt="Roland fights off waves of enemies." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/3/33529/1213893-dlc2_launch_1.jpg" data-srcset="https://static.giantbomb.com/uploads/original/3/33529/1213893-dlc2_launch_1.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/3/33529/1213893-dlc2_launch_1.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/3/33529/1213893-dlc2_launch_1.jpg 480w, https://static.giantbomb.com/uploads/scale_small/3/33529/1213893-dlc2_launch_1.jpg 320w"><noscript><img alt="Roland fights off waves of enemies." src="https://static.giantbomb.com/uploads/scale_small/3/33529/1213893-dlc2_launch_1.jpg" srcset="https://static.giantbomb.com/uploads/original/3/33529/1213893-dlc2_launch_1.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/3/33529/1213893-dlc2_launch_1.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/3/33529/1213893-dlc2_launch_1.jpg 480w, https://static.giantbomb.com/uploads/scale_small/3/33529/1213893-dlc2_launch_1.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Roland fights off waves of enemies.</figcaption></figure><p>The second DLC for Borderlands, titled Mad Moxxi' s Underdome Riot, was released on December 29th, 2009 for Xbox 360, and January 7th, 2010 for PS3 and PC. The central premise for this DLC is a type of <a href="../../horde/92-3021/" rel="nofollow">horde mode</a>, which has the player(s) participating in arena tournaments hosted by <a href="../../mad-moxxi/94-13441/" rel="nofollow">Mad Moxxi</a>. Players battle against waves of enemies whilst subject to "Moxxi's Maxims," which are rules that will slightly alter the gameplay (for instance providing a bonus to grenade damage). There are two main types of tournaments featured; medium-length tournaments that will take approximately an hour to complete, and a hardcore tournament lasting up to 6 hours that must be completed in one sitting. Players are given three arenas to fight in. The DLC also includes a bank to store items, as well as two skill points as a quest reward. Unlike the main game and other expansions, players do not gain experience, weapon proficiency, weapons, or money from killing enemies. Weapons only appear at the end of every boss wave (fifth wave) in the round.</p><h3>The Secret Armory of General Knoxx</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/api/image/original/1258216-mech_1282010_2.jpg" data-ref-id="1300-1258216" data-size="small" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/api/image/original/1258216-mech_1282010_2.jpg" data-ref-id="1300-1258216"><img alt="Mordecai and Lilith face off against General Knoxx." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7465/1258216-mech_1282010_2.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7465/1258216-mech_1282010_2.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/0/7465/1258216-mech_1282010_2.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1258216-mech_1282010_2.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7465/1258216-mech_1282010_2.jpg 320w"><noscript><img alt="Mordecai and Lilith face off against General Knoxx." src="https://static.giantbomb.com/uploads/scale_small/0/7465/1258216-mech_1282010_2.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7465/1258216-mech_1282010_2.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/0/7465/1258216-mech_1282010_2.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7465/1258216-mech_1282010_2.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7465/1258216-mech_1282010_2.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Mordecai and Lilith face off against General Knoxx.</figcaption></figure><p>The third DLC for Borderlands, ostensibly taking place after the conclusion of the main storyline, takes players to a new area of Pandora on a quest to discover the titular armory belonging to <a href="../../general-knoxx/94-14034/" rel="nofollow">General Knoxx</a>, who is leading the Crimson Lance on Pandora. The Secret Armory comes with a brand new storyline, multiple side quests, new weapons, new weapon rarity, enemies, vehicles, and more (including 11 new levels to achieve, raising the cap to 61). It also contains a boss called <a href="../../crawmerax-the-invincible/94-14431/" rel="nofollow">Crawmerax</a>, who is not only the hardest boss in the game (its level is 64, which is higher than the new level cap) but is also the boss that drops the most loot (a lot more than one player can carry on their own).</p><h3>Claptrap's New Robot Revolution</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/api/image/original/1463895-borderlands_2010_08_11_10_01.jpg" data-ref-id="1300-1463895" data-size="small" data-embed-type="image" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/api/image/original/1463895-borderlands_2010_08_11_10_01.jpg" data-ref-id="1300-1463895"><img alt="Evil Claptraps are afoot." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/1/17415/1463895-borderlands_2010_08_11_10_01.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 3952w, https://static.giantbomb.com/uploads/scale_super/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 480w, https://static.giantbomb.com/uploads/scale_small/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 320w"><noscript><img alt="Evil Claptraps are afoot." src="https://static.giantbomb.com/uploads/scale_small/1/17415/1463895-borderlands_2010_08_11_10_01.jpg" srcset="https://static.giantbomb.com/uploads/original/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 3952w, https://static.giantbomb.com/uploads/scale_super/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 480w, https://static.giantbomb.com/uploads/scale_small/1/17415/1463895-borderlands_2010_08_11_10_01.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Evil Claptraps are afoot.</figcaption></figure><p>On March 3, 2010, Take-Two officially announced a fourth piece of downloadable content, stating that they will "continue to support the title with more add-on content, and our approach to digital content for Borderlands gives [Take-Two] a road map for other titles going forward." A title, release date, price, and the possibility of a new level cap were unconfirmed.</p><p>On August 11, 2010, Take-Two officially announced the fourth piece of downloadable content as 'Claptrap's New Robot Revolution', due out in September. This ten dollar add-on sees players siding with the Hyperion Corporation, putting their past differences aside, and teaming up against a revolution of homicidal Claptraps. Their leader is an expert in kung-fu, only known as the Ninja Assassin Claptrap. 2K President Christoph Hartmann says that 'Robot Revolution' is the "perfect bookend to the original game". "Revolution" was released September 28, 2010.</p><p>In total, 'Robot Revolution' extends the game by adding: 20 new missions, original boss battles, waves of homicidal Claptraps, well-armed Hyperion soldiers, and local creatures that have been Claptrap-ified - including crab-traps, rakk-traps and skag-trapps. CEO Randy Pitchford has confirmed that there will be no level cap increase for the game, but players will be awarded 10 additional skill tree points.</p><p>At Gearbox's panel during PAX Prime 2010, Randy Pitchford made the announcement that coinciding with the release of Claptrap's New Robot Revolution, they would be releasing a title update that would boost the level cap by 8 points to a grand total of 69 for those who had purchased the General Knox DLC.</p><p><a href="/darkside-game-studios/3010-7305/" data-ref-id="3010-7305">Darkside Game</a> Studios developed this expansion with some help from Gearbox. The is because Gearbox was busy with other games and 2K wanted another expansion.</p><h2>Pop Culture References</h2><ul><li>The special weapon Lady Finger that can be obtained by the <a href="../../nine-toes/94-13492/" rel="nofollow">Nine-Toes</a> mission or by a drop from Moe refers to the collection of unfinished stories titled <i>The Canterbury Tales</i> by Geoffrey Chaucer. The character Madam Eglantine wears a ring with the same inscription that is noted in the Lady Finger's weapon effects text box. The inscription, being "Amor vincit omnia" (Love conquers all), was a phrase penned by the Roman poet Virgil.</li><li><a href="../../crazy-earl/94-16570/" rel="nofollow">Crazy Earl</a> (who surprisingly is voiced by Randy Pitchford) is said to be a "turtle hermit" and is supposedly in the possession of <a href="../../patricia-tannis/94-14470/" rel="nofollow">Tannis</a>' underwear. Both of these refer to <a href="../../master-roshi/94-4370/" rel="nofollow">Master Roshi</a>, from the Dragonball series, who occasionally wore a turtle shell and collected women's underwear.</li><li>Chuck Durden's name is comprised of one fictional character from the book and movie <i>Fight Club</i>, Tyler Durden, and the author of the book, Chuck Palahniuk.</li><li>The challenge How Much for Just the Planet? directly refers to the <a href="/star-trek/3025-330/" data-ref-id="3025-330">Star Trek</a> novel of the same name, written by John Ford.</li><li>The spiderant Helob, encountered in the mission A Bug Problem, bears a name similar to the giant spider <a href="/shelob/3005-9184/" data-ref-id="3005-9184">Shelob</a> from <a href="/the-lord-of-the-rings/3025-481/" data-ref-id="3025-481">the Lord of the Rings</a> book <a href="/the-lord-of-the-rings-the-two-towers/3030-21334/" data-ref-id="3030-21334"><i>The Two Towers</i></a> written by <a href="/j-r-r-tolkien/3040-47777/" data-ref-id="3040-47777">J.R.R. Tolkien</a>. Another reference to the series can be seen in the mission Purple Juice!, where the player must restore pumps that share the same names as the four hobbits <a href="/merry-brandybuck/3005-2528/" data-ref-id="3005-2528">Brandybuck</a>, <a href="/pippin-took/3005-2529/" data-ref-id="3005-2529">Took</a>, <a href="/samwise-gamgee/3005-2526/" data-ref-id="3005-2526">Gamgee</a>, and <a href="/frodo-baggins/3005-1546/" data-ref-id="3005-1546">Underhill</a>.</li><li>The common Psychos occasionally says "Now it's time for my pound of flesh!", referring to the payment imposed on Antonio by the wicked character Shylock for defaulting on his loan in the play by <a href="/william-shakespeare/3005-19852/" data-ref-id="3005-19852">William Shakespeare</a>, <i>The Merchant of Venice</i>.</li><li><a href="../../tk-baha/94-13142/" rel="nofollow">T.K. Baha</a>'s name is Ahab backwards, referring to Captain Ahab of the novel <i>Moby Dick</i>, by Herman Melville. Ahab's adversary, a giant whale, parallels T.K.'s enemy <a href="../../scar/94-13146/" rel="nofollow">Scar</a>, who he had tried to defeat numerous times.</li><li>The mission "I've Got A Sinking Feeling..." features boats named Righteous Man, Furious Anger, and Great Vengeance. These names refer to the famous scene of the film <i>Pulp Fiction</i> in which <a href="/samuel-l-jackson/3040-89768/" data-ref-id="3040-89768">Samuel L. Jackson's</a> character recites the <a href="/bible/3055-1206/" data-ref-id="3055-1206">Bible</a> passage Ezekiel 25:17.</li><li>In The Zombie Island of Dr. Ned, there's a direct reference to <a href="/scooby-doo/3025-379/" data-ref-id="3025-379">Scooby-Doo</a> during a mission where recordings have to be picked up from some wanderers. The Misery Machine (<a href="/mystery-machine/3055-2445/" data-ref-id="3055-2445">Mystery Machine</a>), Skaggy (<a href="/scooby-doo/3005-3940/" data-ref-id="3005-3940">Scooby</a>), and Harry (<a href="/shaggy/3005-7266/" data-ref-id="3005-7266">Shaggy</a>) all make cameos during this mission.</li></ul><h2>System requirements</h2><h3>PC</h3><ul><li><b>Operating System</b>: Windows XP/Vista</li><li><b>Processor</b>: 2.4 Ghz or equivalent processor</li><li><b>RAM Memory</b>: 1GB (2GB recommended with Vista)</li><li><b>Graphics</b> <b>Card</b>: 256mb video ram or better (GeForce 7 series/ Radeon HD3000 series or higher)</li><li><b>Hard</b> <b>Drive</b>: 8 GB or more free space</li><li><b>Sound</b> <b>Card</b>: any Windows compatible sound card</li></ul><h3>Mac</h3><ul><li><b>Operating System</b>: Mac OS X 10.6.4</li><li><b>Processor</b>: 1.4 Ghz or equivalent processor</li><li><b>RAM Memory</b>: 1GB</li><li><b>Graphics</b> <b>Card</b>: 128mb video ram or better ( ATI X1xxx series, NVIDIA 7xxx series and Intel GMA series not supported:)</li><li><b>Hard</b> <b>Drive</b>: 10 GB or more free space</li></ul><h2>Xbox 360 Game Installation</h2><p>Borderlands requires 3.3GB of space to install on an Xbox 360 HDD.</p><h2>Playstation 3 Game Installation</h2><p>Borderlands: Game of the Year edition requires about 2.4GB of space to install on an PS3 HDD.</p>

Hob is an action-adventure that takes place in a world that is beautiful and full of life on its surface, yet filled with failing machinery beneath the surface. The player is encouraged to learn and discover through exploring the world as the game offers no narration or dialogue.