Jeff Minter is working on a new update to his trippy take on Tempest for modern consoles.

Sequel to Super Mega Baseball, an arcade-style baseball game with completely fictional players and teams that can be customized to the player's wishes.

<p>Noticeable changes from the previous title include:</p><ul><li>More realistically-proportioned players, as opposed to the cartoonishly-inflated players and bat from the first game</li><li>An online multiplayer mode, which was missing from the previous title</li><li>An option to shift the defense in response to any particular batter</li><li>More customization options, including the ability to change team logos, uniforms, and even the structure of entire leagues.</li></ul>

Originally released to arcades in 1983, Irem's 10-Yard Fight is an early and simplistic example of arcade-style football.

<h2>Overview</h2><p>10-Yard Fight was originally released for the <a href="/arcade/3045-84/" data-ref-id="3045-84">Arcade</a> in <a href="/japan/3035-37/" data-ref-id="3035-37">Japan</a>. Most people outside of Japan are most likely familiar with the <a href="/nes/3055-2794/" data-ref-id="3055-2794">Nintendo Entertainment System</a> port; there was also an <a href="/msx/3045-15/" data-ref-id="3045-15">MSX</a> port in Japan as well. New features were implemented such as the ability to to play both offense as well as defense. Another feature added was the 2 player versus mode where 2 players were able to duke it out against one another. The only problem with the 2 player mode is that the second player was given the A.I.'s powers such as in the single player game where the player could run through the main defensive line without being tackled as well as getting by with a few interceptions. Most players adapted to the unfair advantage by compromising certain gameplay elements.</p><h2>Gameplay</h2><p>When the player starts up the game and choose the single player mode, they can go against different levels of intensity. From easiest to hardest, the list follows from high school, college, professional, playoffs, and Super Bowl. The game time lasts for 30 minutes total with an accelerated clock. If the player won the game when the 30 minutes were up, they would proceed to the next level of intensity. Players could play both offense and defense in the NES version of the game but they could not choose plays for either. Instead on offense the quarterback can hike the ball whenever he feels like his pulling receiver is in a good location. After hiking the ball the QB can either run the ball himself, lateral to a different runner who can then either run the ball or throw it to a receiver, or can just throw the ball to the receiver. On the defensive side of things, the player is given the option to control one of two possible line backers who can either go to tackle the person with the ball or attempt an interception by getting in the thrown balls path. The ball is always punted on 4th down, or if the player is in range they will automatically set up for a field goal on 4th down.</p><h2>Arcade Technical Specs</h2><ul><li>Hardware - Irem M-52 Hardware</li><li>Main CPU - Z80 (@ 4 Mhz)</li><li>Sound CPU - M6803 (@ 894.886 Khz)</li><li>Sound Chips - 2x AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz)</li><li>Screen Orientation - Horizontal</li><li>Resolution - 256 x 240</li><li>Refresh Rate - 57 Hz</li><li>Palette Colors- 528</li><li>Players - 2</li><li>Buttons - 2</li><li>Joystick - 8 way</li></ul>

<p> Deiland is a RPG and adventure game about a tiny planet where Prince Arco lives.</p>

Mobile action game where the player controls the eponymous droid, trying to eat explosive fruit to kill the evil machines out to kill him.

Play as Born as he escapes the Void and learns who he is in this platformer.

<h2>Overview</h2><p>Nihilumbra has the player negotiating their way through a mysterious world referred to as the "Void". With each chapter, the player unlocks new abilities that has them alter the world to help them get through each stage. The game is narrated by an omnipotent, unknown voice through the means of text that appears on the in-game environment. It won a Runner-Up Apple App Store Game of the Year award in 2012.</p>

An action arcade game released by Data East in 1989, and is inspired by the James Bond movie franchise.

<h2>Plot </h2>The president has been attacked by terrorists, and they have threatened Washington D.C. with a nuclear attack. Sly Spy enters the city by jumping from a plane and infiltrating the city from above. The terrorist cannot be allowed to progress their plan of attack, and Sly Spy is the only one that can stop it.  <br /><br /><h2>Gameplay </h2>Sly Spy covers a varying amount of game genres, but it all takes place as a side scrolling adventure. The genres include action, run and gun, beat'em up and adventure, and each level is broken up into these genres. You begin the game by choosing your secret agent number (i.e. 007), and sky dive from a plane shooting enemies all the way down. After this, the game primarily becomes run and gun style game if you are in possession of a weapon, or a beat'em with out the weapon. The gameplay changes occasionally in the game, sometimes you may be riding a motorcycle or even swimming under water. In these instances the game style retains the objective of simply shooting the enemies on screen. You will progress through the game eliminating multiple bosses, culminating to a level where you have fight all the bosses once again including the final boss.   <br /><br />James Bond references are plentiful in this game ranging from bosses to weapons. Some bosses bare similarities to Bond villains, such as Jaws and Odd Job. Sly Spy's weapon of choice is an actual Golden Gun and is referred to as such. It is never kept secret that Data East is imitating the James Bond franchise.

Donkey Kong Island is being threatened by a group of vikings called the Snowmads who kicked the Kongs off their island and covered it in snow and ice. Play Donkey, Diddy, Dixie, and for the first time ever, Cranky Kong and travel across multiple islands to reclaim your home in this 2D platformer by Retro Studios.

<h2>Overview</h2><figure data-ref-id="1300-2606316" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2606316-wiiu_screenshot_tv_01v1kuy.jpg" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2606316-wiiu_screenshot_tv_01v1kuy.jpg" data-ref-id="1300-2606316"><img alt="Swimming and underwater sections return." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606316-wiiu_screenshot_tv_01v1kuy.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2606316-wiiu_screenshot_tv_01v1kuy.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606316-wiiu_screenshot_tv_01v1kuy.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606316-wiiu_screenshot_tv_01v1kuy.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606316-wiiu_screenshot_tv_01v1kuy.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Swimming and underwater sections return.</figcaption></figure><p>Donkey Kong Country: Tropical Freeze is the second game in the <a href="//www.giantbomb.com/donkey-kong-country/3025-155/" data-ref-id="3025-155">Donkey Kong Country</a> franchise developed by <a href="//www.giantbomb.com/retro-studios/3010-1507/" data-ref-id="3010-1507">Retro Studios</a> and the first made for the Wii U (this time with assistance from <a href="//www.giantbomb.com/monster-games-inc/3010-1419/" data-ref-id="3010-1419">Monster Games</a>, who ported the previous title to the Nintendo 3DS). The game also marks the return of <a href="//www.giantbomb.com/david-wise/3040-33306/" data-ref-id="3040-33306">David Wise</a>, the composer of the original SNES trilogy, providing an original soundtrack for the game. The game was released in Japan on February 13, 2014 and in North America and Europe on February 21. Retro Studio's trademark 60 frames per second gameplay also makes a return with the added benefit of a native 720p resolution for the series' HD debut on Wii U.</p><h2>Gameplay</h2><figure data-ref-id="1300-2606156" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2606156-4871667520-wiiu_.jpg" data-size="small" data-align="left" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2606156-4871667520-wiiu_.jpg" data-ref-id="1300-2606156"><img alt="Donkey Kong does not have to enter dimly lit ice caves alone." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606156-4871667520-wiiu_.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2606156-4871667520-wiiu_.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606156-4871667520-wiiu_.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606156-4871667520-wiiu_.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606156-4871667520-wiiu_.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Donkey Kong does not have to enter dimly lit ice caves alone.</figcaption></figure><p>Tropical Freeze includes more more dynamic, three-dimensional levels than those that appeared in Donkey Kong Country Returns and also brings back underwater stages (which haven't been seen since <a href="//www.giantbomb.com/donkey-kong-country-3-dixie-kongs-double-trouble/3030-4547/" data-ref-id="3030-4547">Donkey Kong Country 3</a>). Levels now often feature multiple gameplay styles such as platforming mixed with underwater segments or rocket/mine cart segments instead of being limited to levels solely dedicated to one gameplay type. Players can choose to play as <a href="//www.giantbomb.com/donkey-kong/3005-299/" data-ref-id="3005-299">Donkey Kong</a>, <a href="//www.giantbomb.com/diddy-kong/3005-304/" data-ref-id="3005-304">Diddy Kong</a>, <a href="//www.giantbomb.com/dixie-kong/3005-303/" data-ref-id="3005-303">Dixie Kong</a>, and for the first time in the series, <a href="/cranky-kong/3005-311/" data-ref-id="3005-311">Cranky Kong</a>. Like the previous title, Tropical Freeze supports a local two-player mode with player one taking the role of Donkey and player two getting the chance to chose between the three support characters.</p><h4>Diddy Kong</h4><p>All support characters have unique abilities with Diddy again bringing his trusty jetpack that lets him float a short distance in the air, just like in the previous title. On top of that, the jetpack provides a speed boost when using it underwater, making Diddy the fastest swimmer. Diddy retains his signature cartwheel animation when "rolling" forward and carries objects on front of him. His support weapon is again the peanut gun which, like all the other characters' support weapons, will stun enemies.</p><h4>Dixie Kong</h4><figure data-ref-id="1300-2606318" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2606318-iclxdkbp0mpqb.jpg" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2606318-iclxdkbp0mpqb.jpg" data-ref-id="1300-2606318"><img alt="Still one of the most powerful hair dos in gaming." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606318-iclxdkbp0mpqb.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2606318-iclxdkbp0mpqb.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606318-iclxdkbp0mpqb.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606318-iclxdkbp0mpqb.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606318-iclxdkbp0mpqb.jpg 320w"><noscript><img alt="Still one of the most powerful hair dos in gaming." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606318-iclxdkbp0mpqb.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2606318-iclxdkbp0mpqb.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606318-iclxdkbp0mpqb.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606318-iclxdkbp0mpqb.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606318-iclxdkbp0mpqb.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Still one of the most powerful hair dos in gaming.</figcaption></figure><p>While Dixie Kong makes use of her pony tail as she did in her appearances in DKC 2: Diddy's Kong Quest and DKC 3: Dixie Kong's Double Trouble, this time it allows her to execute a quasi double-jump by twirling her hair mid-jump to briefly gain extra height. Dixie's pony tail also comes in handy when swimming against strong currents underwater since she can use it like a rotor to propel herself forward slowly but steadily. In this game, Dixie no longer carries objects like barrels with her pony tail above her head but instead just uses her hands and carries it in front of her. Her "rolling" animation is her classic pirouette with the hair spin. Dixie's support weapon is the bubble gum popgun.</p><h4>Cranky Kong</h4><figure data-ref-id="1300-2580928" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg" data-size="small" data-align="left" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg" data-ref-id="1300-2580928"><img alt="Scrooge McDuck and Cranky Kong would probably not get along very well." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 320w"><noscript><img alt="Scrooge McDuck and Cranky Kong would probably not get along very well." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2580928-9d68bf313df265376b998af6bd16b20f9a4afd04.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Scrooge McDuck and Cranky Kong would probably not get along very well.</figcaption></figure><p>Cranky Kong does not have an ability that grants him extended air time, however he uses his can to bounce around which lets him jump higher. This also enables him to jump on spikes or enemies that would otherwise harm him. Combining his cane bounce with a roll lets him move extremely fast while making it very tough to navigate safely through levels. In underwater segments, he can use his cane as a melee weapon to damage objects or enemies that are in the way. Cranky is now the character carrying objects above his head since he needs one hand to hold his cane. His support weapon comes in the form of dentures the throws around.</p><h3>Various Mechanics</h3><p>Tropical Freeze brings back another mechanic from the past, this time being from producer <a href="/kensuke-tanabe/3040-35535/" data-ref-id="3040-35535">Kensuke Tanabe</a>'s very first game: <a href="//www.giantbomb.com/super-mario-bros-2/3030-7406/" data-ref-id="3030-7406">Super Mario Bros. 2</a>. Donkey Kong &amp; company are are now able to pluck things from the ground to reveal items, much like <a href="/mario/3005-177/" data-ref-id="3005-177">Mario</a> and his fellow adventurers did, or alter the environment to open new or previously blocked paths.</p><figure data-ref-id="1300-2606150" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2606150-8483089867-wiiu_.jpg" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2606150-8483089867-wiiu_.jpg" data-ref-id="1300-2606150"><img alt="Imagine this screen had one heart less." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606150-8483089867-wiiu_.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2606150-8483089867-wiiu_.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606150-8483089867-wiiu_.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606150-8483089867-wiiu_.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606150-8483089867-wiiu_.jpg 320w"><noscript><img alt="Imagine this screen had one heart less." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606150-8483089867-wiiu_.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2606150-8483089867-wiiu_.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606150-8483089867-wiiu_.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606150-8483089867-wiiu_.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606150-8483089867-wiiu_.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Imagine this screen had one heart less.</figcaption></figure><p>Additional, climbing and swinging from vines, grabbing onto grass hanging on ceilings and walls and destroying certain objects in the environment by pounding on the ground is often required of the Kongs. Throwing objects or enemies now is a bigger part of the game, too with secrets and collectibles often being hidden by a barrier that can be broken by throwing heavy objects at it. The blowing mechanic from the previous game does not make a return in Tropical Freeze.</p><h3>Kong-Pow</h3><figure data-ref-id="1300-2582417" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg" data-size="small" data-align="left" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg" data-ref-id="1300-2582417"><img alt="Up top!" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 320w"><noscript><img alt="Up top!" src="https://static.giantbomb.com/uploads/scale_small/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2582417-wiiu_dkctf_gi_scrn_06.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Up top!</figcaption></figure><p>A brand new ability for the partner characters to use with Donkey Kong is the Kong-Pow move. Collecting 100 bananas will fill a gauge next to the heart meter that can then be activated by a button combination. Depending on who Donkey Kong is currently partnering with, the results will change. Executing a Kong-Pow clears the screen of all visible enemies and turns them into items. With Diddy, they turn into 1-Up balloons, with Dixie, they turn into golden hearts that grant one extra hit for each one the player(s) manage to collect (with a maximum of four extra hits possible) and Cranky Kong cause them to turn into banana coins.</p><h3>Features</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2594345-103755_funky_kong_shossipm.jpg" data-ref-id="1300-2594345" data-ratio="0.5625" data-width="1024" data-embed-type="image" style="width: 1024px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2594345-103755_funky_kong_shossipm.jpg" data-ref-id="1300-2594345"><img alt="Right... "Surfboard"..." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2594345-103755_funky_kong_shossipm.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2594345-103755_funky_kong_shossipm.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/8/82063/2594345-103755_funky_kong_shossipm.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2594345-103755_funky_kong_shossipm.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2594345-103755_funky_kong_shossipm.jpg 320w"><noscript><img alt="Right... "></noscript></a><figcaption>Right... "Surfboard"...</figcaption></figure><p><a href="//www.giantbomb.com/funky-kong/3005-1647/" data-ref-id="3005-1647">Funky Kong</a> also makes his return to the series, but this time, with Cranky now part of the adventuring crew, he will be taking care of the item shop that debuted in the previous game.</p><p>Tropical Freeze also features online leaderboards that allow sharing of level replays in Time Attack Mode, secret exits to secret levels, Hard Mode and the return of <a href="/rambi-the-rhino/3005-11310/" data-ref-id="3005-11310">Rambi the Rhino</a> as the only animal buddy in the game. Notably, the game lacks any Wii U specific features and in fact even turns the GamePad screen off entirely when playing on the TV. Aside from regular Miiverse Community support on a system level, the only special Wii U feature in the game is <a href="/off-tv-play/3015-7482/" data-ref-id="3015-7482">Off-TV Play</a>.</p><p>Supported controllers are: Wii U GamePad, Wii U Pro Controller, Wii Remote (held sideways), Wii Remote + Nunchuk.</p><h3>Hard Mode</h3><figure data-ref-id="1300-2606280" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2606280-irgk3fc67uuzd.jpg" data-size="small" data-align="left" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2606280-irgk3fc67uuzd.jpg" data-ref-id="1300-2606280"><img alt="Diddy has clear eyes, a full heart but he can most definitely still lose. " src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606280-irgk3fc67uuzd.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2606280-irgk3fc67uuzd.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606280-irgk3fc67uuzd.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606280-irgk3fc67uuzd.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606280-irgk3fc67uuzd.jpg 320w"><noscript><img alt="Diddy has clear eyes, a full heart but he can most definitely still lose. " src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606280-irgk3fc67uuzd.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2606280-irgk3fc67uuzd.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606280-irgk3fc67uuzd.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606280-irgk3fc67uuzd.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606280-irgk3fc67uuzd.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Diddy has clear eyes, a full heart but he can most definitely still lose. </figcaption></figure><p>Similar to Mirror Mode in Donkey Kong Country Returns, Hard Mode in Tropical Freeze limits players to one heart, meaning one-hit deaths, no buddy characters, no support items from Funky's shop and presents blue K.O.N.G. letters to collect. Additionally, Hard Mode lets solo players choose any of the four characters to play any given level with from the world map, in contrast to the normal mode in which player one is automatically assigned Donkey Kong and only the second player can choose between the three support buddies. Hard Mode does not feature mirrored levels like in DKC Returns but instead removes all checkpoints from levels making it significantly harder to reach the end.</p><p>Hard Mode is unlocked by finishing all levels in all worlds. Beating every level in Hard Mode grants players <a href="/over-100-completion/3015-4070/" data-ref-id="3015-4070">200% game completion</a> on their save file.</p><h2>World Map &amp; Levels</h2><figure data-ref-id="1300-2606315" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg" data-ref-id="1300-2606315"><img alt="Mine carts. In 3D." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 320w"><noscript><img alt="Mine carts. In 3D." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606315-wiiu_screenshot_tv_01ddkco.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Mine carts. In 3D.</figcaption></figure><p>Since Tropical Freeze is all about DK and his friends being banished from Donkey Kong Island by the Snowmads and thus being forced to make their way back, players will travel across several unique worlds before they reach their frozen home.</p><p>The main game features six distinct islands, each with its own theme ranging from tropical jungle, a temperate climate mountain region, savannas and canyons, giant fruit jungles, beaches, flooded ruins, etc. The sixth world is Donkey Kong Island and features levels set in the main areas from Donkey Kong Country Returns. These levels reference key locations from the previous game but are completely new and significantly altered by the snow and ice brought on by the Snowmads.</p><figure data-ref-id="1300-2592898" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg" data-size="small" data-align="left" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg" data-ref-id="1300-2592898"><img alt="Even Cranky manages to barely hold on to his dear life." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 320w"><noscript><img alt="Even Cranky manages to barely hold on to his dear life." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2592898-wiiu_dkctf_janpr_19720.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Even Cranky manages to barely hold on to his dear life.</figcaption></figure><p>Each world features two secret levels that have to be unlocked by finding secret exits in one or two of the regular levels. Just like in DKC Returns, especially challenging K-levels are unlocked by finding all the K.O.N.G. letters in each level of any given world, including the secret levels. These K-levels do not have checkpoints and often don't even provide buddy barrels.</p><p>Levels in Tropical Freeze are very long compared to most platformers and are designed around many scripted events that often significantly alter the level and affect the intensity to keep players engaged and on their feet. Hidden inside these levels are puzzle pieces and bonus rooms that offer a short break from the often tense action.</p><p>Completing all levels (including the K-levels) in the regular six worlds will unlock a special bonus world featuring a set of challenging levels that also lack any checkpoints while introducing several new hazards.</p><h2>Nintendo Switch Version</h2><p>Donkey Kong Country: Tropical Freeze for Nintendo Switch launched on May 4, 2018 and includes Funky Kong as a new playable character in his own mode. Funky Kong can do infinite rolls as well as infinite underwater spins.</p><h2>Trivia</h2><figure data-ref-id="1300-2606146" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2606146-0615910541-wiiu_.jpg" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2606146-0615910541-wiiu_.jpg" data-ref-id="1300-2606146"><img alt="One of these things does not belong here." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606146-0615910541-wiiu_.jpg" data-srcset="https://static.giantbomb.com/uploads/original/8/82063/2606146-0615910541-wiiu_.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606146-0615910541-wiiu_.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606146-0615910541-wiiu_.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606146-0615910541-wiiu_.jpg 320w"><noscript><img alt="One of these things does not belong here." src="https://static.giantbomb.com/uploads/scale_small/8/82063/2606146-0615910541-wiiu_.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2606146-0615910541-wiiu_.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/8/82063/2606146-0615910541-wiiu_.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2606146-0615910541-wiiu_.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2606146-0615910541-wiiu_.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>One of these things does not belong here.</figcaption></figure><ul><li>The fourth playable character, Cranky Kong, was originally teased at E3 2013 by Kensuke Tanabe and was to remain a mystery until his official reveal at the Spike VGX Awards 2013 by <a href="/reggie-fils-aime/3040-89632/" data-ref-id="3040-89632">Reggie Fils-Aime</a>. However, Amazon Italy unintentionally leaked the character's identity by posting the final European box art of the game early which clearly features Cranky Kong holding onto Donkey Kong's leg just days before the planned reveal at the Spike VGX show.</li><li>In Donkey Kong's idle animation, he pulls out a blue <a href="/nintendo-3ds/3045-117/" data-ref-id="3045-117">3DS XL</a> and plays one of four possible Nintendo 3DS games which can be determined by the music coming from the device: <a href="/donkey-kong-country-returns/3030-31732/" data-ref-id="3030-31732">Donkey Kong Country Returns 3D</a>, <a href="/super-mario-3d-land/3030-34303/" data-ref-id="3030-34303">Super Mario 3D Land</a>, <a href="/mario-kart-7/3030-31747/" data-ref-id="3030-31747">Mario Kart 7</a> or <a href="/animal-crossing-new-leaf/3030-31752/" data-ref-id="3030-31752">Animal Crossing: New Leaf</a>.</li><li>In level 1-B Busted Bayou, a model of <a href="/samus-arans-gunship/3055-1193/" data-ref-id="3055-1193">Samus Aran's Gunship </a>can be seen in the background.</li></ul><h2>Reception</h2><p>As of December 2014, the game shipped 1.12 million units worldwide.</p>

E3 2013: Donkey Kong Country Tropical Freeze is the Latest Mountain Dew Flavor

It's Delayed, But Donkey Kong Country: Tropical Freeze Looks Great

A CCG from Puppetmaster Games, Star Trek: Adversaries features content throughout all Star Trek movies, TV shows, and even the most obscure of references.

<p>Star Trek: Adversaries launched its Alpha in January 2018 to a small closed group, then expanded their Beta release on 01/30/18 to include anyone who wanted to play. With an expected full launch on Steam by the end of Q1 2018.</p><p>The game starts with two primary factions to choose from, the Federation and the Klingon Empire, with a broad selection of 12 Flagships each.</p><table data-max-width="true"><thead><tr><th scope="col">Federation</th><th scope="col">Klingon</th></tr></thead><tbody><tr><td>NX Class Refit</td><td>Raptor Scout</td></tr><tr><td>Crossfield Class</td><td>Bird of Prey ENT</td></tr><tr><td>NX Class</td><td>D5 Battlecruiser</td></tr><tr><td>Defiant Class</td><td>D7 Battlecruiser</td></tr><tr><td>Constellation Class</td><td>K't'inga Battlecruiser</td></tr><tr><td>Intrepid Class</td><td>Jach Class</td></tr><tr><td>Constitution Class</td><td>k'Vort Bird of Prey</td></tr><tr><td>Constitution Class Refit</td><td>Qugh Destroyer</td></tr><tr><td>Miranda Class</td><td>Sarcophagus Ship</td></tr><tr><td>Nebula Class</td><td>Bird of Prey DSC</td></tr><tr><td>Galaxy Class</td><td>Vor'cha Battlecruiser</td></tr><tr><td>Sovereign Class</td><td>Negh'Var Class</td></tr></tbody></table><p>More factions are planned in future updates, all currently planned to be free patches to the game, not paid DLC.</p>