Redheaded swordsman Adol returns in the eighth entry in Falcom's long running action RPG series where he shares the leading role with a blue haired woman named Dana.

<h2>Overview</h2><p>Ys VIII: Lacrimosa of Dana is the eighth numbered installment of the storied action-RPG <a href="/ys/3025-112/" data-ref-id="3025-112">franchise </a>created by <a href="/nihon-falcom-corp/3010-849/" data-ref-id="3010-849">Nihon Falcom</a>. The game was developed for the <a href="/playstation-vita/3045-129/" data-ref-id="3045-129">PlayStation Vita</a> and released in Japan on July 21, 2016. A port of Ys VIII was later released for the <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> on May 25, 2017 that contained enhanced visuals as well as additional story content that was originally cut from the Vita version. <a href="/nis-america-inc/3010-618/" data-ref-id="3010-618">NIS America</a> eventually published Ys VIII in North America on September 12, 2017, followed by Europe on the 15th, for the Vita and PlayStation 4. A new region exclusive <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> port was planned to be released by NIS America alongside the other platforms but was delayed multiple times due to technical issues before settling on an April 2018 release window. <a href="/nippon-ichi-software-inc/3010-617/" data-ref-id="3010-617">Nippon Ichi</a> also released a port of Ys VIII for the <a href="/nintendo-switch/3045-157/" data-ref-id="3045-157">Nintendo Switch</a> worldwide in June of 2018.</p><h2>Story</h2><p>Following tradition, Ys VIII once again finds the series' protagonist, <a href="/adol-christin/3005-2477/" data-ref-id="3005-2477">Adol Christin</a>, shipped wrecked in an unfamiliar country although this time around he is not alone, all of the passengers that where abroad the ship with Adol have been stranded on this new land with him. Adol and his group of castaways are now trapped on an inescapable island, that appears to be uninhabited, where they must work together to survive and find a way back home. At the same time, Adol begins having mysterious dreams about a blue-haired woman named Dana who is connected to the island's past and a horrible catastrophe that occurred thousands of years ago.</p><h2>Localization Controversy</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2971655-archeozoic.jpg" data-ref-id="1300-2971655" data-ratio="0.5625" data-width="1600" data-embed-type="image" style="width: 1600px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2971655-archeozoic.jpg" data-ref-id="1300-2971655"><img alt=""Crevice of the Archeozoic Era" was humorously renamed in NIS's translation" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2971655-archeozoic.jpg" srcset="https://static.giantbomb.com/uploads/original/9/97089/2971655-archeozoic.jpg 1600w, https://static.giantbomb.com/uploads/scale_super/9/97089/2971655-archeozoic.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2971655-archeozoic.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2971655-archeozoic.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>"Crevice of the Archeozoic Era" was humorously renamed in NIS's translation</figcaption></figure><p>Ys VIII's Western release was met very negatively by some fans who criticized NIS America's English and French translations for the title. Typos, grammatical issues, strange localization choices, stilted dialogue and an apparent lack of editing lead to a group of fans on Reddit starting a <a href="https://www.reddit.com/r/Falcom/comments/74gurg/unhappy_with_the_localization_of_ys_viii/" rel="nofollow">write-in campaign</a> where emails were sent directly to Falcom in order to express their dismay over NISA's treatment of the game's script. Perhaps because of the campaign, several Japanese news sites even began publishing articles about Ys VIII's poor English release, including the gaming website <a href="http://jp.automaton.am/articles/newsjp/20171006-55650/" rel="nofollow">Automaton</a>. This eventually led to NIS America's president, Takuro Yamashita, issuing an <a href="https://gallery.mailchimp.com/e8fc423eff95099d1ffcc6009/files/492103b2-8156-461a-ae10-506cf603cb0f/ysviii_Localization.pdf?utm_source=NISA+Press&amp;utm_campaign=f8cddfc45d-EMAIL_CAMPAIGN_2017_10_10&amp;utm_medium=email&amp;utm_term=0_19e6c84aa6-f8cddfc45d-128003533" rel="nofollow">message</a> to fans formally apologizing for Ys VIII's localization on October 10, 2017. Yamashita promised in his message that a patch fixing Ys VIII's script would be released by the end of November and that steps would be taken to ensure that future titles released by the company would not have similar issues. However, due to the extensive amount of work needed to fix the game's script, the patch was delayed to early 2018 which in turn delayed the release of NIS America's PC port of Ys VIII, which had already missed its September release due to technical issues. Eventually the localization update was released on January 30, 2018, which re-translated or rewrote a majority of the game's text and featured an almost completely re-recorded dub.</p>

Players protect their house by any means necessary, as relentless hordes of alien invaders seek to devour the innocent little orphans inside in this take on the tower defense genre.

<h2>Overview</h2><p>Gunhouse is an action puzzle game by Necrosoft Games for <a href="//www.giantbomb.com/playstation-mobile/3015-6740/" data-ref-id="3015-6740">PlayStation Mobile</a>. It puts the player in charge of a heavily armed house facing hordes of invading aliens, requiring them to solve block puzzles to prepare the building's defenses and then activate the weapons as enemies approach.</p>

The sixth chapter in the Yakuza series follows Kazuma Kiryu as he tries to unravel the events that lead to Haruka's hospitalization and the parentage of the infant child she has with her.

<h2>Overview</h2><p>Yakuza 6 is the 7th main installment in the <a href="/yakuza/3025-766/" data-ref-id="3025-766">Yakuza</a> series and the final game with <a href="/kazuma-kiryu/3005-3594/" data-ref-id="3005-3594">Kazuma Kiryu</a> as the protagionist. It was released in Japan on December 8, 2016. The game takes place in Tokyo in the series staple <a href="/kamurocho/3035-2820/" data-ref-id="3035-2820">Kamurocho</a> district and the fictional coastal town <a href="/onomichi-jingaicho/3035-5173/" data-ref-id="3035-5173">Onomichi Jingaicho</a>, Hiroshima. Following his incarceration after the conclusion of Yakuza 5, Kazuma Kiryu must unravel the chain of events that leads to <a href="/haruka-sawamura/3005-17677/" data-ref-id="3005-17677">Sawamura Haruka</a>'s hospitalization along with the parentage of an infant boy she has in her care.</p><h2>Combat</h2><p>Yakuza 6's new engine comes packed with a brand new combat system that tries to mix elements from the different combat styles of <a href="/yakuza-0/3030-47551/" data-ref-id="3030-47551">Yakuza 0</a> into a singular style. An Ultimate Heat Mode has been added: Functioning similarly to that of <a href="/yakuza-3/3030-22304/" data-ref-id="3030-22304">Yakuza 3</a>'s Red Heat, which allows Kiryu to perform brutal finishers. Similar to previous games in the series, Kiryu can use a mix of light and heavy attacks to create combos and damage enemies. By attacking a heat meter can be built up and this allows the player to use heat moves which are more powerful attacks with unique animations.</p>

The sixth installment of SNK's Fatal Fury series, bringing back the multi-line fighting system of earlier Fatal Fury games while removing the "ring out" mechanic of the original Real Bout and adding four characters from Fatal Fury Special.

<h2>Overview</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/8/87790/1424625-rbffs_3.gif" data-ref-id="1300-1424625" data-ratio="0.73684210526316" data-width="304" data-embed-type="image" style="width: 304px"><a class="fluid-height" style="padding-bottom:73.7%" href="https://static.giantbomb.com/uploads/original/8/87790/1424625-rbffs_3.gif" data-ref-id="1300-1424625"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/8/87790/1424625-rbffs_3.gif" srcset="https://static.giantbomb.com/uploads/original/8/87790/1424625-rbffs_3.gif 304w" sizes="(max-width: 304px) 100vw, 304px" data-width="304"></a></figure><p>Real Bout Fatal Fury Special (known in Japan as <em>REAL BOUT Legend of the Hungry Wolf SPECIAL</em>) is a 2D fighting game developed and released by <a href="https://www.giantbomb.com/snk-playmore/3010-616/" data-ref-id="3010-616">SNK</a> for <a href="https://www.giantbomb.com/arcade/3045-84/" data-ref-id="3045-84">arcades</a> (using the Neo Geo MVS hardware) on January 28, 1997.</p><p>The sixth installment of the <a href="/fatal-fury/3025-188/" data-ref-id="3025-188">Fatal Fury</a> series, Real Bout Special revamps the original <a href="/real-bout-fatal-fury/3030-939/" data-ref-id="3030-939">Real Bout Fatal Fury</a> by changing the "Oversway" system into a "two line" fighting system similar to earlier Fatal Fury games (making use of a dedicated "line change" button), replacing <a href="/ring-out/3015-1113/" data-ref-id="3015-1113">ring outs</a> with breakable walls (that <a href="/stun/3015-1577/" data-ref-id="3015-1577">dizzy</a> fighters if they break it by being knocked into it), and retooling recovery rolling (which now require a dedicated command move and half of the Power Gauge to execute). Along with an updated sprite style and new music for most characters, the game adds four characters from <a href="/fatal-fury-special/3030-19200/" data-ref-id="3030-19200">Fatal Fury Special</a> (including <a href="/tung-fu-rue/3005-5604/" data-ref-id="3005-5604">Tung Fu Rue</a>, <a href="/cheng-sinzan/3005-9953/" data-ref-id="3005-9953">Cheng Sinzan</a>, <a href="/laurence-blood/3005-16039/" data-ref-id="3005-16039">Laurence Blood</a>, and <a href="/wolfgang-krauser/3005-11/" data-ref-id="3005-11">Wolfgang Krauser</a>). Krauser now serves as the game's final boss, with series antagonist <a href="/geese-howard/3005-280/" data-ref-id="3005-280">Geese Howard</a> as a secret boss (known as the "nightmare match").</p><p>The game was released for the <a href="/neo-geo/3045-25/" data-ref-id="3045-25">Neo Geo AES</a> on February 28, 1997 and ported to the <a href="/neo-geo-cd/3045-59/" data-ref-id="3045-59"> Neo Geo CD</a> (on March 30, 1997), <a href="/saturn/3045-42/" data-ref-id="3045-42">Saturn</a> (on December 23, 1997 in Japan only), and <a href="/game-boy/3045-3/" data-ref-id="3045-3">Game Boy</a> (on March 27, 1998 in Japan only). It was also released in the <a href="/fatal-fury-battle-archives-volume-2/3030-22843/" data-ref-id="3030-22843"> Fatal Fury Battle Archives Volume 2</a> compilation for the <a href="/playstation-2/3045-19/" data-ref-id="3045-19"> PlayStation 2</a> and was digitally released on the <a href="/wii/3045-36/" data-ref-id="3045-36">Wii</a> (via <a href="/wii-shop/3045-87/" data-ref-id="3045-87"> Wii Virtual Console</a>) on 2012 (February 28 for Japan, August 9 for North America, and September 6 for Europe).</p><p>A special <a href="/playstation/3045-22/" data-ref-id="3045-22">PlayStation</a> port was released on June 25, 1998, titled <em><em>Real Bout Special</em>: Dominated Mind</em>, adding a new storyline with two new characters (young pilot <a href="/alfred-airhawk/3005-16047/" data-ref-id="3005-16047">Alfred Airhawk</a> as the new protagonist, and bizarre criminal <a href="/white/3005-16048/" data-ref-id="3005-16048">White</a> as the new final boss). Despite the lack of a multi-line system, the game includes new moves and gameplay mechanics (including <a href="/animation-canceling/3015-1568/" data-ref-id="3015-1568">super cancels</a> and <a href="/parrying/3015-2485/" data-ref-id="3015-2485">parries</a>). This version was digitally re-released (via <a href="/playstation-network/3015-2623/" data-ref-id="3015-2623">PlayStation Network</a>) on the <a href="/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a> and <a href="/playstation-portable/3045-18/" data-ref-id="3045-18">PlayStation Portable</a> on May 30, 2007 in Japan only.</p><h2>Characters</h2><h3>New Characters</h3><ul><li><a href="/alfred-airhawk/3005-16047/" data-ref-id="3005-16047">Alfred Airhawk</a> (PS1 version only)</li><li><a href="/white/3005-16048/" data-ref-id="3005-16048">White</a> (boss, PS1 version only)</li></ul><h3>Returning Characters</h3><ul><li><a href="/terry-bogard/3005-34/" data-ref-id="3005-34"> Terry Bogard</a></li><li><a href="/andy-bogard/3005-56/" data-ref-id="3005-56"> Andy Bogard</a> (has an alternate "EX" version in all but the PS1 version)</li><li><a href="/joe-higashi/3005-228/" data-ref-id="3005-228"> Joe Higashi</a></li><li><a href="/duck-king/3005-324/" data-ref-id="3005-324">Duck King</a></li><li><a href="/tung-fu-rue/3005-5604/" data-ref-id="3005-5604">Tung Fu Rue</a> (has an alternate "EX" version in all but the PS1 version)</li><li><a href="/billy-kane/3005-3758/" data-ref-id="3005-3758">Billy Kane</a> (has an alternate "EX" version in all but the PS1 version)</li><li><a href="/mai-shiranui/3005-182/" data-ref-id="3005-182"> Mai Shiranui</a></li><li><a href="/kim-kaphwan/3005-209/" data-ref-id="3005-209"> Kim Kaphwan</a></li><li><a href="/cheng-sinzan/3005-9953/" data-ref-id="3005-9953">Cheng Sinzan</a></li><li><a href="/laurence-blood/3005-16039/" data-ref-id="3005-16039">Laurence Blood</a></li><li><a href="/blue-mary/3005-139/" data-ref-id="3005-139"> Blue Mary</a> (has an alternate "EX" version in all but the PS1 version)</li><li><a href="/ryuji-yamazaki/3005-3450/" data-ref-id="3005-3450"> Sokaku Mochizuki</a></li><li><a href="/bob-wilson/3005-16046/" data-ref-id="3005-16046"> Bob Wilson</a></li><li><a href="/hon-fu/3005-16044/" data-ref-id="3005-16044"> Hon-Fu</a></li><li><a href="/franco-bash/3005-16045/" data-ref-id="3005-16045"> Franco Bash</a></li><li><a href="/ryuji-yamazaki/3005-3450/" data-ref-id="3005-3450"> Ryuji Yamazaki</a></li><li><a href="/jin-chonshu/3005-5693/" data-ref-id="3005-5693"> Jin Chonshu</a></li><li><a href="/jin-chonrei/3005-5692/" data-ref-id="3005-5692"> Jin Chonrei</a></li><li><a href="/wolfgang-krauser/3005-11/" data-ref-id="3005-11">Wolfgang Krauser</a> (boss)</li><li><a href="/geese-howard/3005-280/" data-ref-id="3005-280"> Geese Howard</a> (hidden "Nightmare" boss)</li><li><a href="/iori-yagami/3005-1014/" data-ref-id="3005-1014">Iori Yagami</a> (hidden, Game Boy version only)</li></ul>

A racing sim by Italian developers Kunos Simulazioni, makers of netKar Pro.

<h2>Overview</h2><p>Assetto Corsa is a racing simulator for the PC, which was released in Early Access on November 8, 2013 and was released on December 19, 2014. The game focuses on realism and accessible modability. It includes licensed cars from a range of disciplines, from road cars to <a href="//www.giantbomb.com/formula-1-car/3055-1058/" data-ref-id="3055-1058">Formula 1</a>, and real-world raceways.</p><p>505 Games announced that they would be releasing Playstation 4 and Xbox One versions in 2016.</p><h2>Release</h2><p>Originally, the full game was slated for release in 2013. However, an Early Access Steam version was released on November 8, 2013, with bi-weekly content updates beginning since November 22 and was released on December 19, 2014 The developers have stated that the game will receive DLC and free updates until 2018.</p><h2>Cars</h2><p>The manufacturers featured so far are Ferrari, BMW, Lotus, McLaren, Pagani, KTM and Abarth.</p><p><strong>Abarth</strong></p><ul><li>500 SS</li></ul><p><strong>Alfa Romeo</strong></p><ul><li>4C (Dream Pack 1)</li><li>155 Ti V6 '93 (Dream Pack 1)</li><li>GTA (Dream Pack 1)</li><li>Mit Quadrifoglio Verde</li></ul><p><strong>Audi</strong></p><ul><li>Sport Quattro</li></ul><p><strong>BMW</strong></p><ul><li>1M</li><li>M235i Race Car (Dream Pack 1)</li><li>M3 E92</li><li>M3 GT2</li><li>M3 E30 EVO</li><li>Z4 E89</li><li>Z4 GT3</li></ul><p><strong>Ferrari</strong></p><ul><li>599XX EVO</li><li>458 Italia GT2</li><li>458 Italia</li><li>F40</li><li>P4/5 Competizioni</li></ul><p><strong>GM</strong></p><ul><li>Corvette C7r GTE (Dream Pack 1)</li></ul><p><strong>KTM</strong></p><ul><li>X-Bow R</li></ul><p><strong>Lamborghini</strong></p><ul><li>Miura SV</li></ul><p><strong>Lotus</strong></p><ul><li>Elan</li><li>Exige</li><li>Elise SC</li><li>Evora GTE</li><li>Evora S</li><li>2-Eleven</li><li>25</li><li>33</li><li>49C</li><li>72</li><li>98T</li><li>T125</li></ul><p><strong>Mercedes-Benz</strong></p><ul><li>190E 2.5-16 Evo II (Dream Pack 1)</li><li>C9 (Dream Pack 1)</li></ul><p><strong>Mclaren</strong></p><ul><li>MPC4-12C</li><li>MPC4-12C GT3</li><li>P1 (Dream Pack 1)</li><li>F1 GTR (Dream Pack 1)</li></ul><p><strong>Nissan</strong></p><ul><li>GT-R NISMO </li><li>GT-R NISMO 2014 GTR</li></ul><p><strong>Pagani</strong></p><ul><li>Zonda R</li><li>Huayra</li></ul><p><strong>Tatuus</strong></p><ul><li>FA01</li><li>PY 012</li></ul><p><strong>Toyota</strong></p><ul><li>GT-86</li></ul><h2>Tracks</h2><ul><li>Autodromo Enzo e Dino Ferrari</li><li>Autodromo Nazionale Monza</li><li>Autodromo Internazionale del Mugello</li><li>Autodromo Vallelunga Piero Taruffi</li><li>Circuit de Spa-Francorchamps</li><li>Autodromo dell'Umbria</li><li>The Nürburgring-Nordschleife (Dream Pack 1)</li><li>Silverstone Circuit</li><li>Zandvoort Circuit</li></ul><h2>System Requirements</h2><table data-max-width="true"><thead><tr><th scope="col">Mimimum</th><th scope="col">Recommended</th></tr></thead><tbody><tr><td><strong>CPU</strong>: AMD Athlon 64 X2 2.8 GHz, Intel Core 2 Duo 2.4 GHz</td><td><strong>CPU</strong>: AMD Six-Core CPU, Intel Quad-Core CPU</td></tr><tr><td><strong>RAM:</strong> 2 GB</td><td><strong>RAM</strong>: 6 GB</td></tr><tr><td><strong>OS</strong>: Windows Vista, 7, 8</td><td><strong>OS</strong>: Windows Vista, 7, 8</td></tr><tr><td><strong>GPU</strong>: DirectX 10.1 (AMD Radeon HD 6450, Nvidia GeForce GTX 460)</td><td><strong>GPU</strong>: DirectX 11 (AMD Radeon HD 7870, Nvidia GeForce GTX 660)</td></tr><tr><td><strong>Free Disk Space</strong>: 30 GB</td><td><strong>Free Disk Space</strong>: 30 GB</td></tr></tbody></table>

God of War is a soft reboot on the franchise of the same name. It sees Kratos and his son Atreus traverse a world of Norse myths.

<h2>Overview</h2><p>God of War is an action-adventure game developed by the <a href="https://www.giantbomb.com/sce-studio-santa-monica/65-3664/">Santa Monica</a> division of <a href="https://www.giantbomb.com/sony-computer-entertainment-america/65-313/">Sony Computer Entertainment</a>. It is the first in the series to be released on PlayStation 4 with a release on April 20, 2018. The game serves as a soft reboot and takes place in Norse mythology as apposed to the Greek mythology of the previous games. </p><h2>Plot</h2><p>The plot sees series protagonist <a href="/kratos/3005-645/" data-ref-id="3005-645">Kratos</a> acting as a mentor to his son Atreus whilst also trying to master the rage that has been his driving force in the past.</p>

Build a sick robot out of cardboard and smash stuff in Nintendo's second Labo kit.

<p> Robot Kit contains:</p><ul><li>Cardboard sheet x 19</li><li>Cardstock sheets x 4</li><li>Reflective sticker sheet x 1</li><li>Orange string x 2</li><li>Blue string x 2</li><li>Gray canvas straps (large) x 1</li><li>Gray canvas straps (medium) x 1</li><li>Gray canvas straps (small) x 2</li><li>Eyelet set (gray) x 10</li><li>Eyelet set (orange) x 2</li></ul>

Build a fishing rod, RC cars, and more out of cardboard with Nintendo's first "Labo" kit.

<p>Toy-Con projects:</p><ul><li>RC cars</li><li>Fishing rod</li><li>House</li><li>Motorbike</li><li>Piano</li></ul><p> </p><p>The Variety Kit contains:</p><ul><li>Cardboard sheet x 28 + extra customization sheet</li><li>Reflective sticker sheet x 3</li><li>Sponge sheet x 3</li><li>String (orange) x 1</li><li>String (blue) x 1</li><li>Eyelet set (gray) x 1</li><li>Eyelet set (blue) x 1</li><li>Rubber band (large) x 2 + spares</li><li>Rubber band (small) x 6 + spares</li></ul>

Billed as a "Hardcore Neon Slasher with RPG and Roguelike elements," Phantom Trigger is a top down action game with a modern neon pixel art aesthetic.

A 2D puzzle / platformer adventure game inspired by classic titles like Another World and Flashback