Ty the Tasmanian Tiger 3 revolves around saving the outback from the Quinkan invaders. The third game in the Ty the Tasmanian Tiger series was also the first to be published by a company other than EA Games.

<h2>Overview</h2><p>This is the 3rd game in the Ty the Tasmanian tiger series. It has the elements of the first 2 improving combat with new vehicles and has several racing sequences.</p><h2>Gameplay</h2><p>Ty 3 is very similar to the previous entries, but it adds some tweaks to the weapon system. The new system allows the player to customize a boomerang chassis with items called Bunyip Stones. The stones augment the player's boomerang with various abilities and effects. Some of these effects include an elemental damage modifier, a stone that slows down time, and even one that allows for an extremely long range throw akin to a sniper shot.</p>

Assassin's Creed: Rogue takes place during the Seven Years' War in and around the American colonies. The protagonist, Shay Patrick Cormac, is an Assassin-turned-Templar who is hunting his former Brothers in the region.

<h2>Overview</h2><p>Assassin's Creed: Rogue is one of two games released in 2014 in the <a href="/assassins-creed/3025-38/" data-ref-id="3025-38">Assassin's Creed</a> series. While Rogue was being developed for <a href="/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a> and <a href="/xbox-360/3045-20/" data-ref-id="3045-20">Xbox 360</a>. <a href="/assassins-creed-unity/3030-45744/" data-ref-id="3030-45744">Assassin's Creed: Unity</a>, a completely different game, was being developed simultaneously for PC, <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> and <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>.</p><p>A <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> version of the game is set to release on March 10, 2015.</p>

Assassin's Creed: Rogue Is That Other Assassin's Creed Game Coming Out This Year

Omega Force and Koei Tecmo's second outing in the Attack on Titan universe.

Earthlock: Festival of Magic is an adventure RPG inspired by the classic 3D RPGs of the late 90's,

<h2>Overview</h2><p>Earthlock: Festival Of Magic is an adventure role-playing game developed and published by Norwegian  <a href="/snowcastle-games/3010-8856/" data-ref-id="3010-8856">SnowCastle Games</a> for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/mac/3045-17/" data-ref-id="3045-17">Mac</a>, <a href="/linux/3045-152/" data-ref-id="3045-152">Linux</a>, <a href="/wii-u/3045-139/" data-ref-id="3045-139">Wii U</a>, <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>, and <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>.</p><p>SnowCastle Games officially launched a <a href="/kickstarter-funded/3015-7378/" data-ref-id="3015-7378">Kickstarter</a> campaign for Earthlock: Festival Of Magic on March 6th, 2014. On April 11, 2014 the campaign officially ended with the game exceeding the requesting funding, raising $178,193 with 4,506 backers. The original goal was for $150,000.</p><h2>Gameplay</h2><p>Earthlock: Festival of Magic is a JRPG style role-playing game set in the fantastical world of Umbra.</p><h3><br />Combat</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/scale_super/10/103881/2889027-9-25-2016_3-23-46_pm.png" data-ref-id="1300-2889027" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/scale_super/10/103881/2889027-9-25-2016_3-23-46_pm.png" data-ref-id="1300-2889027"><img alt="One of the game's early battles" src="https://static.giantbomb.com/uploads/scale_small/10/103881/2889027-9-25-2016_3-23-46_pm.png" srcset="https://static.giantbomb.com/uploads/original/10/103881/2889027-9-25-2016_3-23-46_pm.png 1920w, https://static.giantbomb.com/uploads/scale_super/10/103881/2889027-9-25-2016_3-23-46_pm.png 960w, https://static.giantbomb.com/uploads/scale_medium/10/103881/2889027-9-25-2016_3-23-46_pm.png 480w, https://static.giantbomb.com/uploads/scale_small/10/103881/2889027-9-25-2016_3-23-46_pm.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>One of the game's early battles</figcaption></figure><p>Earthlock: Festival of Magic is a role-playing game that uses turn-based combat. Enemies are shown on screen and can be avoided or attacked. If multiple enemies are encountered within a close proximity they will all be in the battle.</p><p>A column of images is shown on the right side of the screen with portraits of the players characters and the enemies in the battle stacked on one another. The order of the portraits from the bottom up determines which order characters will attack. The order of the attacks will be determined by the character/enemies speed stat, and can be manipulated through some of the characters and enemies abilities.</p><h4><br />Stances</h4><p>While in combat, each of the players characters has a stance. The stance determines which kinds of attacks the player can perform. Stances can be changed during a battle, but will use that character's turn. Some of the stances attacks will require items to perform. If the player runs out of these items the attack can not be performed.<br /><br />For instance, Amon can attack with a melee weapon in his thief stance, but changing to hos blaster stance will allow him to utilize his spud gun for ranged attacks.</p><h3><br />Talent Board</h3><p>Leveling up the characters unlocks talent points (TP) that can be spent on the talent board. All characters have a separate one, which allows the player to customize each character however they want.</p><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/34/340478/2918289-talent_board%2Bcopy.jpg" data-ref-id="1300-2918289" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/34/340478/2918289-talent_board%2Bcopy.jpg" data-ref-id="1300-2918289"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/34/340478/2918289-talent_board%2Bcopy.jpg" srcset="https://static.giantbomb.com/uploads/original/34/340478/2918289-talent_board%2Bcopy.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/34/340478/2918289-talent_board%2Bcopy.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/34/340478/2918289-talent_board%2Bcopy.jpg 480w, https://static.giantbomb.com/uploads/scale_small/34/340478/2918289-talent_board%2Bcopy.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p><br />The talent board houses three different types of tiles that can be set on the board, given the right tile piece is available. Stat tiles allow the player to increase/decrease several stats on the characters. Ability talents unlock new skills and Perk talents unlock passive abilities for the different characters.<br /><br /></p><p> </p><h2>External Links</h2><ul><li><a href="http://www.earthlockgame.com/" rel="nofollow">Earthlock: Festival Of Magic Official Site</a></li></ul>

All Images, Snowcastle Games, PAX West 2016 Booth, PAX West 2016

Set in an era of classic piracy, Sea of Thieves is a first-person open-world game where players form a crew of pirates and sail off to find treasure. As it is a "shared world" game, pirate crews can encounter other crews and engage in epic maritime skirmishes.

<h2>Overview</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/1/10704/2761719-3795961220-Scree.png" data-ref-id="1300-2761719" data-ratio="0.53395240858967" data-width="1723" data-embed-type="image" style="width: 1723px"><a class="fluid-height" style="padding-bottom:53.4%" href="https://static.giantbomb.com/uploads/original/1/10704/2761719-3795961220-Scree.png" data-ref-id="1300-2761719"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_super/1/10704/2761719-3795961220-Scree.jpg" srcset="https://static.giantbomb.com/uploads/original/1/10704/2761719-3795961220-Scree.png 1723w, https://static.giantbomb.com/uploads/scale_super/1/10704/2761719-3795961220-Scree.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/10704/2761719-3795961220-Scree.jpg 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></a></figure><p>Sea of Thieves is a historical-fantasy first-person open-world action-adventure game in development by <a href="/rare-ltd/3010-174/" data-ref-id="3010-174">Rare</a>, with a planned release by <a href="/microsoft-studios/3010-340/" data-ref-id="3010-340">Microsoft</a> for the <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a> and <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> (digitally via the Microsoft Store) on March 20, 2018.</p><p>The game puts players in the role of <a href="/pirates/3015-445/" data-ref-id="3015-445">classic maritime pirates</a> as they form a multiplayer crew (or venture out solo at their own risk) and manually pilot a <a href="/pirate-ship/3055-523/" data-ref-id="3055-523">pirate ship</a> through <a href="/open-world/3015-207/" data-ref-id="3015-207">open waters</a> in search of loot and adventure. Along the way, they can encounter other player ships (using the seamless "shared world" feature) and optionally engage in both maritime and face-to-face combat.</p><p>Powered by <a href="/unreal-engine-4/3015-2551/" data-ref-id="3015-2551">Unreal Engine 4</a>, the game received numerous <a href="/pre-release-public-testing/3015-7541/" data-ref-id="3015-7541">closed beta periods</a> since November 2016 for members of Rare's "Insider Programme" initiative. It supports <a href="/cross-platform-multiplayer/3015-4183/" data-ref-id="3015-4183">cross-platform</a> multiplayer between both XB1 and PC versions.</p>

The third entry in WayForward's Shantae series, and the first to see a release on home consoles. Shantae is forced to work with her archenemy Risky Boots to stop an even more evil pirate.

<h2>Overview</h2><p>Shantae and the Pirate's Curse is an exploration-heavy action platformer in the <a href="/shantae/3025-1493/" data-ref-id="3025-1493" data-mce-href="/shantae/3025-1493/">Shantae</a> series, developed and published by <a href="/wayforward-technologies/3010-2294/" data-ref-id="3010-2294" data-mce-href="/wayforward-technologies/3010-2294/">WayForward</a> for the <a href="/wii-u/3045-139/" data-ref-id="3045-139" data-mce-href="/wii-u/3045-139/">Nintendo Wii U</a> and <a href="/nintendo-3ds-eshop/3045-138/" data-ref-id="3045-138" data-mce-href="/nintendo-3ds-eshop/3045-138/">Nintendo 3DS</a>. The game was revealed via the November 2012 Nintendo Power and was released digitally on the 3DS eShop in October of 2014. It was later added to the <a href="/steam/3015-718/" data-ref-id="3015-718" data-mce-href="/steam/3015-718/">Steam</a> store in April 2015, joining its immediate predecessor <a href="/shantae-riskys-revenge/3030-28141/" data-ref-id="3030-28141" data-mce-href="/shantae-riskys-revenge/3030-28141/">Shantae: Risky's Revenge</a> on the digital storefront.</p><p>The story concerns a mutiny by <a href="/risky-boots/3005-10422/" data-ref-id="3005-10422" data-mce-href="/risky-boots/3005-10422/">Risky Boots's</a> minions. The minions quest to resurrect Risky's mentor, the Pirate Master, and Risky reluctantly goes to her nemesis <a href="/shantae/3005-10421/" data-ref-id="3005-10421" data-mce-href="/shantae/3005-10421/">Shantae</a> for help. Because Shantae was turned into a regular human at the end of Shantae: Risky's Revenge, the previous game chronologically, she is required to collect pirate items to help her progress, and slowly recovers the magic that was taken from her after defeating bosses.</p>

Swim Out is a strategic, turn-by-turn puzzle game where players control a swimmer who wants to get out of a pool, a river or the sea without touching any swimmers.

For its ten year anniversary, Titan Quest is back. This Anniversary Edition combines both Titan Quest and Titan Quest Immortal Throne in one game, and has been given a massive overhaul for the ultimate ARPG experience.

The President has been kidnapped by ninjas. "Bad Dudes vs. Dragon Ninja" is the legendary game that dares to ask the question: Are you a bad enough dude to rescue the president?

<h2>Overview</h2><p>Bad Dudes vs. Dragon Ninja is a 2-D side scrolling beat 'em up in the same vein as <a href="/final-fight/3030-6722/" data-ref-id="3030-6722">Final Fight</a>, <a href="/kung-fu/3030-7992/" data-ref-id="3030-7992">Kung Fu</a> or <a href="/double-dragon/3030-20752/" data-ref-id="3030-20752">Double Dragon</a> originally developed and published by <a href="/data-east-corporation/3010-157/" data-ref-id="3010-157">Data East</a> for <a href="/arcade/3045-84/" data-ref-id="3045-84">Arcades</a>.</p><p>Many ports of the game were released with <a href="/ocean-software-ltd/3010-6983/" data-ref-id="3010-6983">Ocean</a> developing versions for <a href="/amiga/3045-1/" data-ref-id="3045-1">Amiga</a>, <a href="/amstrad-cpc/3045-11/" data-ref-id="3045-11">Amstrad CPC</a>, <a href="/atari-st/3045-13/" data-ref-id="3045-13">Atari ST</a>, <a href="/commodore-64/3045-14/" data-ref-id="3045-14">Commodore 64</a>, <a href="/msx/3045-15/" data-ref-id="3045-15">MSX</a>, and <a href="/zx-spectrum/3045-16/" data-ref-id="3045-16">ZX Spectrum</a>.</p><p><a href="/quicksilver-software-inc/3010-79/" data-ref-id="3010-79">Quicksilver Software, Inc.</a> did the porting for the <a href="/apple-ii/3045-12/" data-ref-id="3045-12">Apple II</a> and <a href="/pc/3045-94/" data-ref-id="3045-94">DOS</a> version of the game.</p><p>The <a href="/zeebo/3045-122/" data-ref-id="3045-122">Zeebo</a> game was ported by <a href="/onan-games/3010-16889/" data-ref-id="3010-16889">Onan Games</a>.</p><p> </p><h2>Gameplay</h2><p>Players, as protagonists Blade and Stryker (who were named unironically), can use knives and nunchaku to fight their way through levels, collecting power-ups along the way in the form of soda to refill lost life or clocks to add time. At the end of each level is a boss character.</p><h3>Stages</h3><table data-max-width="true"><thead><tr><th scope="col">Stage Name</th><th scope="col">Description</th></tr></thead><tbody><tr><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/7395/2542776-4302467798-10576.jpg" data-ref-id="1300-2542776" data-ratio="0.9009009009009" data-width="111" data-embed-type="image" style="width: 111px"><a class="fluid-height" style="padding-bottom:90.1%" href="https://static.giantbomb.com/uploads/original/0/7395/2542776-4302467798-10576.jpg" data-ref-id="1300-2542776"><img alt="Stage 1: The streets of a city" src="https://static.giantbomb.com/uploads/original/0/7395/2542776-4302467798-10576.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7395/2542776-4302467798-10576.jpg 111w" sizes="(max-width: 111px) 100vw, 111px" data-width="111"></a><figcaption>Stage 1: The streets of a city</figcaption></figure></td><td>The boss is <a href="/karnov/3005-410/" data-ref-id="3005-410">Karnov</a>.</td></tr><tr><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/7395/2542780-5355925822-10576.jpg" data-ref-id="1300-2542780" data-ratio="0.99009900990099" data-width="101" data-embed-type="image" style="width: 101px"><a class="fluid-height" style="padding-bottom:99.0%" href="https://static.giantbomb.com/uploads/original/0/7395/2542780-5355925822-10576.jpg" data-ref-id="1300-2542780"><img alt="Stage 2: On top of a speeding "Dudes" truck" src="https://static.giantbomb.com/uploads/original/0/7395/2542780-5355925822-10576.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7395/2542780-5355925822-10576.jpg 101w" sizes="(max-width: 101px) 100vw, 101px" data-width="101"></a><figcaption>Stage 2: On top of a speeding "Dudes" truck</figcaption></figure></td><td>The boss is a clawed ninja named "Nenail".</td></tr><tr><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/7395/2542779-9650247764-10576.jpg" data-ref-id="1300-2542779" data-ratio="1.1111111111111" data-width="90" data-embed-type="image" style="width: 90px"><a class="fluid-height" style="padding-bottom:111.1%" href="https://static.giantbomb.com/uploads/original/0/7395/2542779-9650247764-10576.jpg" data-ref-id="1300-2542779"><img alt="Stage 3: The sewers" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 90px) 100vw, 90px" data-width="90" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/0/7395/2542779-9650247764-10576.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7395/2542779-9650247764-10576.jpg 90w"><noscript><img alt="Stage 3: The sewers" src="https://static.giantbomb.com/uploads/original/0/7395/2542779-9650247764-10576.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7395/2542779-9650247764-10576.jpg 90w" sizes="(max-width: 90px) 100vw, 90px" data-width="90"></noscript></a><figcaption>Stage 3: The sewers</figcaption></figure></td><td>At this point in the Famicom version of the game, the bosses begin to threaten the player before the beginning of the stage. The boss is a ninja named "Hanzo", a master of creating illusion copies of himself.</td></tr><tr><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/7395/2542778-6667163692-10576.jpg" data-ref-id="1300-2542778" data-ratio="0.87719298245614" data-width="114" data-embed-type="image" style="width: 114px"><a class="fluid-height" style="padding-bottom:87.7%" href="https://static.giantbomb.com/uploads/original/0/7395/2542778-6667163692-10576.jpg" data-ref-id="1300-2542778"><img alt="Stage 4: A forest" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 114px) 100vw, 114px" data-width="114" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/0/7395/2542778-6667163692-10576.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7395/2542778-6667163692-10576.jpg 114w"><noscript><img alt="Stage 4: A forest" src="https://static.giantbomb.com/uploads/original/0/7395/2542778-6667163692-10576.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7395/2542778-6667163692-10576.jpg 114w" sizes="(max-width: 114px) 100vw, 114px" data-width="114"></noscript></a><figcaption>Stage 4: A forest</figcaption></figure></td><td>The boss is a gigantic man named "Animal", who is decidedly un-ninja-like.</td></tr><tr><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/7395/2542777-9502093682-10576.jpg" data-ref-id="1300-2542777" data-ratio="0.88495575221239" data-width="113" data-embed-type="image" style="width: 113px"><a class="fluid-height" style="padding-bottom:88.5%" href="https://static.giantbomb.com/uploads/original/0/7395/2542777-9502093682-10576.jpg" data-ref-id="1300-2542777"><img alt="Stage 5: A train" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 113px) 100vw, 113px" data-width="113" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/0/7395/2542777-9502093682-10576.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7395/2542777-9502093682-10576.jpg 113w"><noscript><img alt="Stage 5: A train" src="https://static.giantbomb.com/uploads/original/0/7395/2542777-9502093682-10576.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7395/2542777-9502093682-10576.jpg 113w" sizes="(max-width: 113px) 100vw, 113px" data-width="113"></noscript></a><figcaption>Stage 5: A train</figcaption></figure></td><td><p>Karnov appears again in this stage, recoloured blue in the NES/Famicom version. Amusingly, he also turns blue in the <a href="/karnov/3030-2057/" data-ref-id="3030-2057">Karnov</a> game when he has been hit once.</p><p>The boss is a warrior named "Killer Joe" who wields a claw on the end of a chain.</p></td></tr><tr><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/7395/2542775-6086263655-10576.jpg" data-ref-id="1300-2542775" data-ratio="0.8695652173913" data-width="115" data-embed-type="image" style="width: 115px"><a class="fluid-height" style="padding-bottom:87.0%" href="https://static.giantbomb.com/uploads/original/0/7395/2542775-6086263655-10576.jpg" data-ref-id="1300-2542775"><img alt="Stage 6: Caves" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 115px) 100vw, 115px" data-width="115" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/0/7395/2542775-6086263655-10576.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7395/2542775-6086263655-10576.jpg 115w"><noscript><img alt="Stage 6: Caves" src="https://static.giantbomb.com/uploads/original/0/7395/2542775-6086263655-10576.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7395/2542775-6086263655-10576.jpg 115w" sizes="(max-width: 115px) 100vw, 115px" data-width="115"></noscript></a><figcaption>Stage 6: Caves</figcaption></figure></td><td>The boss is Kon Bousai.</td></tr><tr><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/7395/2542774-1451491254-10576.jpg" data-ref-id="1300-2542774" data-ratio="0.9009009009009" data-width="111" data-embed-type="image" style="width: 111px"><a class="fluid-height" style="padding-bottom:90.1%" href="https://static.giantbomb.com/uploads/original/0/7395/2542774-1451491254-10576.jpg" data-ref-id="1300-2542774"><img alt="Stage 7: The Dragon Ninja's HQ" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 111px) 100vw, 111px" data-width="111" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/0/7395/2542774-1451491254-10576.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7395/2542774-1451491254-10576.jpg 111w"><noscript><img alt="Stage 7: The Dragon Ninja's HQ" src="https://static.giantbomb.com/uploads/original/0/7395/2542774-1451491254-10576.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7395/2542774-1451491254-10576.jpg 111w" sizes="(max-width: 111px) 100vw, 111px" data-width="111"></noscript></a><figcaption>Stage 7: The Dragon Ninja's HQ</figcaption></figure></td><td>All of the earlier bosses are fought a second time, with the finale being against the leader of the Dragon Ninja, coincidentally called "Dragon Ninja" himself, on a helicopter.</td></tr></tbody></table>

Eat Beat Dead Spike-san is a spin off of the Blazblue series and features Ragna's deathspike in a eating frenzy.

<p>Eat beat Dead Spike-san is a spin-off of the Blazblue series and it stars the dead spike Ragna's attack growing sentience and going on a eating rampage.</p>

<p>Nintendo Switch version</p><p>This version comes heavily redesigned and expanded with additional content and features:</p><ul><li>Full premium experience without any micro transactions, focusing on the narrative driven story campaign<b> </b></li><li>Exclusive new content added with Act 3: 6 additional locations, 5 story missions and 3 “distraction” missions</li><li>Completely reworked upgrade system that’s tied to story progression</li><li>Runs at 1080p/60 fps docked, 720p/60fps handheld mode</li><li>More open game structure, jump from one location to another via wormholes, access the galaxy map during gameplay, fly to the Manticore to change equipment etc.</li><li>Seamless transition to exploration mode after beating a mission in that location</li><li>Entire game was rebalanced (difficulty, ship classes, upgrades etc.), every single mission got revised to some extent</li><li>3 different difficulty levels selectable in the main menu and anytime during gameplay</li><li>Almost completely new User Interface purpose built for the Nintendo Switch including in-game HUD, navigation in the hangar, galaxy map, mission overview, player profile etc.</li><li>Reworked controls that work naturally with the Joy-Con/Pro Controller</li><li>Utilization of Switch-specific features like HD Rumble and Motion Controls</li><li>Capture and share screenshots via the Switch’s capture function</li><li>Additional options like active/passive auto alignment of the ship and aim assist</li><li>And many, many more big and small adjustments like lighting in some locations, enemy count, additional mission objectives/fail states etc.</li></ul>

Gekido Advance: Kintaro's Revenge is a 2D beat-em-up for the GameBoy Advance.

Drive a six-wheeled rover as you traverse the surface of the moon, jumping over holes and gunning down enemy ships.

<h2>Overview</h2><p>Moon Patrol is an arcade game originally released in 1982 by Irem and later licensed for release in North America by Williams (Midway). It is a side-scrolling shooter that puts players at the controls of a six-wheeled moon rover that can jump and shoot. The goal is to move through the entire course as quickly as possible while shooting enemies for additional points. Cannons are mounted on the front and top of the vehicle, and both fire simultaneously when the fire button is pressed. Rocks, mines, and pits in the course prevent you from just holding to the right for maximum speed. Rocks and mines can be shot, but pits must be jumped. Some enemies fire shots that create new pits in the course, forcing players to react quickly.</p><p>The course is broken up into multiple checkpoints, each denoted by a letter. Some checkpoints ("E," for example) cause the game to stop, check your time, award bonus points for fast movement, and send you on your way. When the end is reached, a further bonus is awarded and the player returns to the first checkpoint.</p><p>As with many games of its era, Moon Patrol was ported around to several different home platforms.</p><h2>Television Reference</h2><p>On the popular T.V. show, Psych, the episode tuesday the 17th, you can hear a direct reference to Moon Patrol and actully see gameplay.</p>

<p> Slayaway Camp is horror-themed sliding puzzle game from developer <a href="/blue-wizard-digital-ltd/3010-13423/" data-ref-id="3010-13423">Blue Wizard Digital</a>.</p><p>The game was first released as a browser-based game on August 29, 2016, and made its way to <a href="/steam/3015-718/" data-ref-id="3015-718">Steam</a> October 25, 2016.</p>

A new heavily-publicized martial arts tournament, known as the World Heroes Battle Fest, is taking place in modern times. Who among history's greatest warriors will prevail in this third entry to the World Heroes series? Athlete admitted!

<h2>Overview</h2><p>World Heroes 2 JET is a 2D fighting game developed and released by <a href="https://www.giantbomb.com/alpha-denshi-co-ltd/3010-1807/" data-ref-id="3010-1807">ADK</a> (in conjunction with <a href="/snk/3010-616/" data-ref-id="3010-616">SNK</a>) for <a href="https://www.giantbomb.com/arcade/3045-84/" data-ref-id="3045-84">arcades</a> (running Neo Geo MVS hardware) on April 26, 1994.</p><p>It is the third game in the <a href="/world-heroes/3025-201/" data-ref-id="3025-201">World Heroes</a> series (and a heavily-revised version of <a href="/world-heroes-2/3030-19626/" data-ref-id="3030-19626">World Heroes 2</a>), adding two new playable characters (both serving as the servants to the new mysterious final boss) and replacing the Death Match mode with two new single-player campaigns: the prologue "Forging of Warriors" mode (where players select five opponents to fight against, with no score kept) and the main "Entry to the Tournament" mode (featuring preliminary matches against groups of three, similar to the <a href="/the-king-of-fighters/3025-407/" data-ref-id="3025-407">King of Fighters</a> series).</p><p>Along with new techniques (such as the ability to dash forward and backward), the game features an enhanced Versus Mode, where players can pick from one of four different playstyles: balanced, high offensive strength, high defensive power, and high movement speed.</p><p>Along with a release for the <a href="https://www.giantbomb.com/neo-geo/3045-25/" data-ref-id="3045-25">Neo Geo AES</a> (on June 10, 1994), the game was ported to the <a href="https://www.giantbomb.com/neo-geo-cd/3045-59/" data-ref-id="3045-59">Neo Geo CD</a> (complete with an <a href="https://www.giantbomb.com/redbook-audio/3015-6487/" data-ref-id="3015-6487">arranged soundtrack</a>) on November 11, 1994 exclusively in Japan (oddly enough, it was released before the ports of the first two games). It was also ported to the <a href="/game-boy/3045-3/" data-ref-id="3045-3">Game Boy</a> in 1995 (February in Japan and August in North America) by <a href="/takara-co-ltd/3010-110/" data-ref-id="3010-110">TAKARA</a> as part of their <a href="/nettou/3025-3531/" data-ref-id="3025-3531">Nettou</a> series. The original game was digitally re-released by <a href="https://www.giantbomb.com/d4-enterprise-inc/3010-1808/" data-ref-id="3010-1808">D4</a> for the <a href="https://www.giantbomb.com/wii/3045-36/" data-ref-id="3045-36">Wii</a> (via <a href="https://www.giantbomb.com/virtual-console/3015-2925/" data-ref-id="3015-2925">Virtual Console</a>) on February 14, 2013 and was also included in the 2008 <a href="https://www.giantbomb.com/world-heroes-anthology/3030-10218/" data-ref-id="3030-10218"> World Heroes Anthology</a> compilation for the <a href="https://www.giantbomb.com/playstation-2/3045-19/" data-ref-id="3045-19"> PlayStation 2</a>.</p><h2>Characters</h2><h4>New Additions</h4><ul><li><a href="/jack/3005-6058/" data-ref-id="3005-6058">Jack</a> (<a href="/united-kingdom/3035-492/" data-ref-id="3035-492">U.K.</a>, based on the 19th century <a href="/serial-killer/3015-3269/" data-ref-id="3015-3269">serial killer</a> <a href="/jack-the-ripper/3005-12848/" data-ref-id="3005-12848">Jack the Ripper</a>)</li><li><a href="/ryofu/3005-6057/" data-ref-id="3005-6057">Ryofu</a> (<a href="/china/3035-343/" data-ref-id="3035-343">China</a>, based on the 2nd century warlord <a href="/lu-bu/3005-1920/" data-ref-id="3005-1920">Lü Bu</a>)</li><li><a href="/zeus/3005-7361/" data-ref-id="3005-7361">Zeus</a> (likely inspired by the antagonists of the <a href="/fist-of-the-north-star/3025-1023/" data-ref-id="3025-1023">Fist of the North Star</a> series, only playable in the GB version with a cheat code)</li></ul><h4>Returning Characters</h4><ul><li><a href="/hanzo/3005-265/" data-ref-id="3005-265"> Hanzou</a> (<a href="/japan/3035-37/" data-ref-id="3035-37">Japan</a>)</li><li><a href="https://www.giantbomb.com/fuuma/3005-283/" data-ref-id="3005-283"> Fuuma</a> (Japan)</li><li><a href="https://www.giantbomb.com/kim-dragon/3005-6043/" data-ref-id="3005-6043"> Kim Dragon</a> (<a href="https://www.giantbomb.com/south-korea/3035-2410/" data-ref-id="3035-2410">Korea</a>)</li><li><a href="https://www.giantbomb.com/julius-carn/3005-6047/" data-ref-id="3005-6047">Julius Carn</a> (Mongolia)</li><li><a href="https://www.giantbomb.com/rasputin/3005-6049/" data-ref-id="3005-6049">Rasputin</a> (<a href="https://www.giantbomb.com/russia/3035-38/" data-ref-id="3035-38">Russia</a>)</li><li><a href="https://www.giantbomb.com/janne-darc/3005-6046/" data-ref-id="3005-6046"> Janne D'Arc</a> (<a href="https://www.giantbomb.com/france/3035-197/" data-ref-id="3035-197">France</a>)</li><li><a href="https://www.giantbomb.com/brocken/3005-6044/" data-ref-id="3005-6044">Brocken</a> (<a href="https://www.giantbomb.com/germany/3035-281/" data-ref-id="3035-281">Germany</a>)</li><li><a href="https://www.giantbomb.com/muscle-power/3005-6048/" data-ref-id="3005-6048"> Muscle Power</a> (<a href="/the-united-states-of-america/3035-396/" data-ref-id="3035-396">U.S.A.</a>)</li><li><a href="/captain-kidd/3005-6056/" data-ref-id="3005-6056"> Captain Kidd</a> (<a href="/ocean/3035-2095/" data-ref-id="3035-2095">Seven Seas</a>)</li><li><a href="https://www.giantbomb.com/erick/3005-6054/" data-ref-id="3005-6054"> Erick</a> (<a href="https://www.giantbomb.com/norway/3035-1075/" data-ref-id="3035-1075">Norway</a>)</li><li><a href="https://www.giantbomb.com/ryoko-izumo/3005-6052/" data-ref-id="3005-6052">Ryoko Izumo</a> (Japan)</li><li><a href="https://www.giantbomb.com/shura/3005-6055/" data-ref-id="3005-6055">Shura</a> (<a href="https://www.giantbomb.com/thailand/3035-30/" data-ref-id="3035-30">Thailand</a>)</li><li><a href="https://www.giantbomb.com/johnny-maximum/3005-6053/" data-ref-id="3005-6053">Johnny Maximum</a> (U.S.A.)</li><li><a href="https://www.giantbomb.com/mudman/3005-5607/" data-ref-id="3005-5607">Mudman</a> (Guinea)</li></ul>

A cinematic adventure game starring a Pikachu detective that solves mysteries in Ryme City with a young boy named Tim.

The sequel to Ni no Kuni being developed for Windows and PlayStation 4.

<h2> Overview</h2><p>Ni no Kuni II: Revenant Kingdom is a role-playing game developed by <a href="/level-5-inc/3010-1659/" data-ref-id="3010-1659">Level-5</a> with collaboration from Studio Ghibli. It is a sequel to <a href="/ni-no-kuni-wrath-of-the-white-witch/3030-33382/" data-ref-id="3030-33382">Ni No Kuni: Wrath of the White Witch</a> and takes place in the same world.</p>

E3 2017: Hold Up the Royal Twig in Ni No Kuni 2: Revenant Kingdom