The bombs are about to hit and there are only 60 seconds to get ready. Then it's time to manage food, water, and sanity from inside a bunker.

<p>60 Seconds! is primarily a two-part game: preparation and survival. In the preparation phase, the player is given sixty seconds to run around a house, collecting family members, food, water, and amenities to prepare for a long stay in an underground bunker. These items and people are randomized each playthrough, changing how the second phase plays out each time.</p><p>In the survival phase, the player and whatever family they choose to save wait out the end of the world through text-driven day-to-day stories and decisions. Healthy family members can be sent out to scavenge, while those who remain in the bunker will have to decide whether to contact the outside world, stay hidden away, and when to drink and eat in order to maximize healthiness while keeping enough supplies on hand to survive.</p>

A comedy puzzle VR game developed for the HTC Vive by Squanchtendo and Crows Crows Crows.

<p> A co-creation of <a href="/william-pugh/3040-105910/" data-ref-id="3040-105910">William Pugh</a> (creator of <a href="/the-stanley-parable/3030-43344/" data-ref-id="3030-43344">The Stanley Parable</a>) and <a href="/justin-roiland/3040-150212/" data-ref-id="3040-150212">Justin Roiland</a> (co-creator of <a href="/rick-and-morty/3025-3489/" data-ref-id="3025-3489">Rick and Morty</a>). The player is transported to a number of surreal locations as part of a Virtual Reality Accounting experiment.</p>

<h2>Overview</h2><p>Brawlout is a fighting game developed and published by <a href="/angry-mob-games/3010-7517/" data-ref-id="3010-7517">Angry Mob Games</a> for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>, and <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>.</p><p>The game was released on Steam in Early Access on April 20th, 2017.</p><h2>System Requirements</h2><h3>PC</h3><table data-max-width="true"><thead><tr><th scope="col">PC Minimum</th><th scope="col">PC Recommended</th></tr></thead><tbody><tr><td><ul><li>Operating System: Windows 7 (32-bit)</li><li>Processor: 2.4Ghz Dual Core</li><li>Memory: 2 GB RAM</li><li>Graphics: GeForce 8800 GT / AMD HD 6850 / Intel HD Graphics 4400 or above</li><li>DirectX: Version 9.0c</li><li>Network: Broadband Internet connection</li><li>Storage: 2200 MB available space</li><li>Additional Notes: Gamepad or Controller Recommended</li></ul></td><td><ul><li>Processor: 2.5+ GHz Quad core</li><li>Memory: 4 GB RAM</li><li>Graphics: NVIDIA GTX 960 or better, ATI 7950 or better</li><li>DirectX: Version 11</li><li>Network: Broadband Internet connection</li><li>Storage: 2200 MB available space</li><li>Additional Notes: Gamepad or Controller Recommended</li></ul></td></tr></tbody></table><h2>External Links</h2><ul><li><a href="http://www.brawlout.com/" rel="nofollow">Brawlout Official Site</a></li></ul>

All Images, Angry Mob Games, PAX South 2017 Booth, PAX South 2017

A cooperative/competitive dungeon crawler where one player controls a hero character, and the rest compete for his position as ghostly apparitions who can summon and take control of creatures or traps.

<p> </p><h2>Overview</h2><p>Crawl is an asymmetrical, competitive multiplayer dungeon crawler by Powerhoof. One player is the hero who progresses through the dungeon floors killing monsters for experience to level up the hero character. The other players are ghosts that can summon various monsters to control and fight the hero. Whichever player lands the killing blow on the hero character will win back their humanity and then become the hero, and the slain hero player will now become a ghost.</p><h2>Gameplay</h2><p>As the hero, the player searches the dungeon for loot in order to buy new weapons, spells, artifacts, and potions. With the ultimate goal of achieving level 10 in order to activate the end game portal. The hero must kill all monsters or destroy all crystals in order to leave a room.</p><p>As a ghost, the player spawns in as a monster from pentagrams on the floor, The type of monsters summoned at random are based on the god the player selects before the dungeon starts. After each floor is cleared, all characters get to evolve the list of monsters they started with. The currency used to evolve monsters (vitae) is rewarded based on the level increases of the other players' heroes on that floor.</p>

An action military game where you rescue hostages in prisoner camps.

Players protect their house by any means necessary, as relentless hordes of alien invaders seek to devour the innocent little orphans inside in this take on the tower defense genre.

<h2>Overview</h2><p>Gunhouse is an action puzzle game by Necrosoft Games for <a href="//www.giantbomb.com/playstation-mobile/3015-6740/" data-ref-id="3015-6740">PlayStation Mobile</a>. It puts the player in charge of a heavily armed house facing hordes of invading aliens, requiring them to solve block puzzles to prepare the building's defenses and then activate the weapons as enemies approach.</p>

Climb up to the top of Castle Hammerwatch in this fast-paced hack and slash action-adventure game heavily inspired by the Gauntlet series.

<h2>Overview</h2><p>Hammerwatch is a hack and slash action-adventure game developed and published by <a href="/crackshell/3010-9126/" data-ref-id="3010-9126">Crackshell</a> for the PC, Mac and Linux platforms. It features six different classes with unique skills and upgrades allowing for multiple play-styles.  Players can tackle dungeons alone or in local or online co-op.  It is said to be inspired by <a href="/gauntlet/3025-230/" data-ref-id="3025-230">Gauntlet</a> and features a modern take on the style of gameplay. </p><p> </p><h2>Development</h2><p>Hammerwatch made it onto Steam via the <a href="/steam-greenlight/3015-7583/" data-ref-id="3015-7583">Steam Greenlight</a> program.  </p><p>A free expansion for Hammerwatch named Temple of the Sun was released on September 16, 2014 via patch.  It contains a new campaign that takes place in a desert area and adds new bosses, themes, and challenges. </p><p> </p><h2>System Requirements</h2><h3>PC</h3><h4>Minimum</h4><ul><li><strong>OS:</strong> Windows XP / Vista / 7 / 8</li><li><strong>Processor:</strong> 1.8 GHz</li><li><strong>Memory:</strong> 1 GB RAM</li><li><strong>Graphics:</strong> OpenGL 1.4 Compatible</li><li><strong>Hard Drive:</strong> 300 MB available space</li></ul><h4>Recommended</h4><ul><li><strong>OS:</strong> Windows XP / Vista / 7 / 8</li><li><strong>Processor:</strong> Any dual core</li><li><strong>Memory:</strong> 1 GB RAM</li><li><strong>Graphics: </strong>OpenGL 2.0 Compatible</li><li><strong>Hard Drive:</strong> 300 MB available space</li></ul><h3>Mac</h3><h4>Minimum</h4><ul><li><strong>OS:</strong> 10.8</li><li><strong>Processor:</strong> 1.8 GHz</li><li><strong>Memory:</strong> 1 GB RAM</li><li><strong>Graphics:</strong> OpenGL 1.4 Compatible</li><li><strong>Hard Drive:</strong> 300 MB available space</li></ul><h4>Recommended</h4><ul><li><strong>OS:</strong> 10.8</li><li><strong>Processor:</strong> Any dual core</li><li><strong>Memory: </strong>1 GB RAM</li><li><strong>Graphics:</strong> OpenGL 2.0 Compatible</li><li><strong>Hard Drive:</strong> 300 MB available space</li></ul><h3>Linux</h3><h4>Minimum</h4><ul><li><strong>Processor:</strong> 1.8 GHz</li><li><strong>Memory: </strong>1 GB RAM</li><li><strong>Graphics:</strong> OpenGL 1.4 Compatible</li><li><strong>Hard Drive: </strong>300 MB available space</li></ul><h4>Recommended</h4><ul><li><strong>Processor: </strong>Any dual core</li><li><strong>Memory:</strong> 1 GB RAM</li><li><strong>Graphics:</strong> OpenGL 2.0 Compatible</li><li><strong>Hard Drive: </strong>300 MB available space</li></ul>

Xenon Valkyrie is a rogue-like side-scrolling action-adventure game for Windows, Mac, and Linux developed by Diabolical Mind.

Physics based game combining the worlds of Portal and Bridge Constructor.

A fast-paced Indie action/driving game from first-time developers Freshly Squeezed.

<h2>Overview</h2><p>Defunct is an action racing game that features a robotic protagonist passing through racecourse-like levels at high speeds, avoiding obstacles along the way. It was made available on Steam in 2016.</p><p>The robot, who is attempting to return to the cargo spaceship he fell out of before it takes off and leaves the planet's orbit, must quickly cross a series of desolate and dangerous landscapes with the use of his Gravitize engine: this creates a sphere of gravity around the robot that greatly increases his downward speed but quickly causes him to lose momentum while moving uphill. In addition, he can collect "Enerjuice" which also keeps his speed up.</p><p> </p>

Rhythm game where Frederic Chopin returns to save the world from soulless mass produced music.

Guns, Gore &amp; Cannoli is an homage to the exploitation/grindhouse films from the 70s, the gangster classics, and old school 2D arcade shooters.

A gag-filled escape room mobile game about a boy who is trying to find his portable video game console, which is hidden in the house by his mom.

<h2>Overview</h2><p>Hidden my game by mom is an escape-room-style mobile game developed by Japanese developer <a href="/hap-inc/3010-13170/" data-ref-id="3010-13170">hap Inc.</a>. set in a minimalist, blue-tinged house. The game was released on iOS and Android on the 8th of August, 2016, and on the <a href="/new-nintendo-3ds/3045-156/" data-ref-id="3045-156">New Nintendo 3DS</a> <a href="/nintendo-3ds-eshop/3045-138/" data-ref-id="3045-138">eShop </a>on the 12th of July, 2017. It is an adventure game that is light on puzzles, and is mostly a series of absurd comedic situations. The game also features a somewhat <a href="/broken-english/3015-251/" data-ref-id="3015-251">Broken English</a> translation, as may be evident in the title.</p><h2>Story</h2><p>The game starts with the young boy protagonist sitting on the floor of his house, smiling and grunting while obsessively playing a video game on his portable game console (reminiscent of the <a href="/nintendo-ds/3045-52/" data-ref-id="3045-52">Nintendo DS</a>). The door behind him opens, revealing his mother, who looks cross. The next day, the young boy looks for his game console in his house to no avail. He exclaims that his mother has hidden his game console.</p><p>The young boy has to overcome increasingly absurd obstacles in order to find his game console in the following days. He succeeds in finding his hidden game console every day for the next thirty days. On the 29th day, he jams the door a baseball bat (which he grabbed from a baseball player), locking his mother out of the room.</p><p>A thousand days later, he continues to play his game console every single day, as trash pile up in the room. The boy (now older and larger) finally unblocks the door and opens it. It is revealed that his mother and the rest of his family has been waiting patiently outside his room. They hug, and the camera zooms into the opened game console. It turns on and reads, "Escape the room success!"</p><p>A short video linked to at the end of the game shows an extra ("omake") ending. Someone is shown grunting and playing the video game console once again. The mother tracks it down to find out that it was actually the grandfather, hiding in a closet with the game console.</p><h2>Gameplay</h2><p>The game is an escape-room-style adventure game with light puzzle elements. The player must find the game console hidden in the room, and avoid other dangers. One constant danger is his mother, who is usually also hiding in the room and will catch the player when found. The player may also pick items up into their inventory, and drag it to use it on other things.</p><p>The game is separated into 30 days, every day being a level of the game. There is also an infinite play mode, which is unlocked after completing all 30 days of the game. The infinite play randomizes the completed levels and also other levels not included in those 30 days.</p>

A 2D Side Scrolling Platforming developed by Press Play / Flashbulb games for the Xbox 360, Xbox One, PS4 and PC.

<h2>Overview</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/2840/2495511-max_tcob_screen06.png" data-ref-id="1300-2495511" style="width: 1920px" data-ratio="0.5625" data-width="1920" data-embed-type="image"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/2840/2495511-max_tcob_screen06.png" data-ref-id="1300-2495511"><img alt="He don't look nice " src="https://static.giantbomb.com/uploads/scale_small/0/2840/2495511-max_tcob_screen06.png" srcset="https://static.giantbomb.com/uploads/original/0/2840/2495511-max_tcob_screen06.png 1920w, https://static.giantbomb.com/uploads/scale_super/0/2840/2495511-max_tcob_screen06.png 960w, https://static.giantbomb.com/uploads/scale_medium/0/2840/2495511-max_tcob_screen06.png 480w, https://static.giantbomb.com/uploads/scale_small/0/2840/2495511-max_tcob_screen06.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>He don't look nice </figcaption></figure><p>Max: The Curse of Brotherhood is a 2d side scrolling platformer developed by <a href="//www.giantbomb.com/press-play/3010-6969/" data-ref-id="3010-6969">Press Play</a>. The game is a spiritual successor to Press Play's previous game <a href="//www.giantbomb.com/max-and-the-magic-marker/3030-26489/" data-ref-id="3030-26489">Max and the Magic Marker</a>. Originally announced as a <a href="//www.giantbomb.com/xbox-360/3045-20/" data-ref-id="3045-20">Xbox 360</a> title, the game has also made the jump to the <a href="//www.giantbomb.com/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>. This will be the first game Press Play will release after <a href="//www.giantbomb.com/microsoft-studios/3010-340/" data-ref-id="3010-340">Microsoft Studios</a>'s acquisition in 2012.</p><h2>Gameplay</h2><p>Very reminiscent of <a href="//www.giantbomb.com/limbo/3030-30380/" data-ref-id="3030-30380">Limbo</a>, the game puts you in control of Max as he sets out to find his brother. The game features a magic marker which gives Max the ability to draw ropes and create ledge extensions. This drawing mechanic can help him get out of sticky situations and bypass platforming puzzles.</p><h2>Plot</h2><p>Annoyed with his little brother, Max reads a spell which causes him to fall into an unknown world. Now Max must follow his brother in order to save him.</p>

All Images, Microsoft Studios, PAX East 2013 Booth, PAX East 2013

Mice drive a Desert Ship as their mobile fortress to travel around the planet.

A platformer where you paint pixel boxes on the land to finish levels.
"Puzzle Box MAKER" adds a level creator and online modes.

A side-scrolling horror adventure game set in a Korean high school.

A hunter is reincarnated as a deer in this tale of redemption and challenging perspectives.

<h2> Overview</h2><p>The Deer God is a platforming adventure game developed by <a href="/crescent-moon-games/3010-9244/" data-ref-id="3010-9244">Crescent Moon Games </a>and <a href="/cinopt-studios/3010-10902/" data-ref-id="3010-10902">Cinopt Studios</a>.  The game features a graphical style similar to <a href="/superbrothers-sword-sworcery-ep/3030-33139/" data-ref-id="3030-33139">Superbrothers: Sword and Sworcery EP</a> that is complimented by a great soundtrack scored by Evan Gipson. </p>

Inspired by Greek mythology and Anime series alike, Penelope is a top-down action racing game developed solely by Aurelien Regard.

<h2>Overview</h2><p>The game takes loose inspiration from Greek mythology but was mostly influenced by classic Anime series such as Ulysses 31. In the game, Ulysses' wife Penelope takes on the role of the hero by going on a quest to find him.</p><figure data-ref-id="1300-2637973" data-img-src="https://static.giantbomb.com/uploads/original/8/82063/2637973-acc4e1f6c61de18e2c7c15be94b56000race01watermarked.jpg" data-size="small" data-align="left" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/8/82063/2637973-acc4e1f6c61de18e2c7c15be94b56000race01watermarked.jpg" data-ref-id="1300-2637973"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/8/82063/2637973-acc4e1f6c61de18e2c7c15be94b56000race01watermarked.jpg" srcset="https://static.giantbomb.com/uploads/original/8/82063/2637973-acc4e1f6c61de18e2c7c15be94b56000race01watermarked.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/8/82063/2637973-acc4e1f6c61de18e2c7c15be94b56000race01watermarked.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/8/82063/2637973-acc4e1f6c61de18e2c7c15be94b56000race01watermarked.jpg 480w, https://static.giantbomb.com/uploads/scale_small/8/82063/2637973-acc4e1f6c61de18e2c7c15be94b56000race01watermarked.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>The gameplay is presented in a top-down perspective and in the form of a racing game. The action elements are comprised of energy management with a heavy focus on risk/reward scenarios. Boosting, shooting or using other abilities requires energy, for example.</p><p>After completing the introductory tutorial stages, players will be able to freely explore the galaxy in the order they choose. In every world, there are new permanent abilities to be found. There are three mission types per world: solo missions with special conditions, races against NPC opponents and boss fights.</p>

Mobile games Tiny Troopers 1 &amp; 2 combined and reworked into console twinstick shooters.

<h2>Overview</h2><p>Tiny Troopers: Joint Ops is a dual-joystick shooter developed by <a href="/kukouri-mobile-entertainment/3010-7985/" data-ref-id="3010-7985">Kukouri Mobile Entertainment</a>. It is a compilation of <a href="/tiny-troopers/3030-38099/" data-ref-id="3030-38099">Tiny Troopers</a> and Tiny Troopers 2: Special Ops, ported to consoles and reworked for dual-joystick controls.</p>

A fast-paced, beat 'em up with roguelike elements taking place in a colorful and desolate world.

<h2>Overview</h2><p><a href="/heart/3005-33806/" data-ref-id="3005-33806">Heart </a>is an innocent robot created by Dr. Sympathetic who is fighting to survive the after effects of the Robolution. The Quality Assurance System (QuAsSy), also created by Dr. Sympathetic, has started this rebellion to ensure everything runs efficiently based on it's own protocols, this loosely translates to "kill all humans".</p><p>Heart &amp; Slash is set 100 years after the Robolution, the game consists of randomly generated levels filled with enemies, boss fights, and loot drops. The player must navigate their way to the boss fight on each floor to progress to the next level.</p><p> </p><h2>Gameplay</h2><p>The game is a 3D brawler and plays similar to games such as Bayonetta and Devil May Cry. The combat system uses a light/heavy attack that can be combined into combos, plus a jump/double jump and roll/evade move that can be used to re-position yourself during combat.</p><figure data-align="right" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/1/12337/2879474-ss_f676dedea4e7a6c6a77b941e7d531f01c919200a.1920x1080.jpg" data-ref-id="1300-2879474" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/1/12337/2879474-ss_f676dedea4e7a6c6a77b941e7d531f01c919200a.1920x1080.jpg" data-ref-id="1300-2879474"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_medium/1/12337/2879474-ss_f676dedea4e7a6c6a77b941e7d531f01c919200a.1920x1080.jpg" srcset="https://static.giantbomb.com/uploads/original/1/12337/2879474-ss_f676dedea4e7a6c6a77b941e7d531f01c919200a.1920x1080.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/1/12337/2879474-ss_f676dedea4e7a6c6a77b941e7d531f01c919200a.1920x1080.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/12337/2879474-ss_f676dedea4e7a6c6a77b941e7d531f01c919200a.1920x1080.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></a></figure><p>There are 3 inventory slots for weapons, and 4 inventory slots for wearable equipment.</p><p>The weapons can be quickly switched between during combat to create more powerful combos, you can also equip shields or projectile weapons in these slots. The wearable equipment gives your character bonus abilities such as faster movement, higher jumps, or being able to lock onto enemies.</p><p>Weapons and items can be upgraded or recycled, if they are recycled they will be removed from the level and give the character some health back. Once you defeat an enemy you will receive some bolts, collect 10 bolts to get an upgrade box. These boxes are used to upgrade the weapons and items.</p><p>If the player dies, their remaining upgrade boxes will carry over to subsequent lives.</p><p>The game adds some story content and cut-scenes into the random levels of the dungeon, an exclamation mark will indicate a room that will progress the story. These cut-scenes usually involve messages from Dr. Sympathetic, a boss fight, or a duel with Heart's rival <a href="/slash/3005-33807/" data-ref-id="3005-33807">Slash</a>.</p><p> </p>

Tactical Mind is an upcoming strategy video game inspired by Chess. It is being developed as a joint venture by Drageus Games S.A. and Qubic Games S.A.