Aaero is a stylish, futuristic flying game where music plays an important role.

<h2>Overview</h2><p>Aaero is a rhythm game with shooter elements developed by Mad Fellows Games and published by Reverb Triple XP for Xbox One, PlayStation 4, and PC.</p><h2>System Requirements</h2><h3>PC Minimum</h3><ul><li>Operating System: Windows 10</li><li>Processor: Intel Core i7</li><li>Memory: 16 GB RAM</li><li>Graphics: Nvidia 870M</li><li>Storage: 2 GB available space</li><li>Additional Notes: Lower specs may run Aaero perfectly well. We will update these requirements as we have more information.</li></ul><h2>External Links</h2><ul><li><a href="http://www.madfellowsgames.com/" rel="nofollow">Aaero Official Site</a></li></ul>

A compilation of Dragon's Lair 1 and 2, along with Space Ace. Released for the Wii in the fall of 2010.

<h2>Overview</h2><p>Dragon's Lair Trilogy is a compilation of three <a data-ref-id="3040-45789" href="/don-bluth/3040-45789/">Don Bluth</a>-animated arcade titles for the <a data-ref-id="3045-36" href="/wii/3045-36/">Wii</a>.</p><h4>The games included are:</h4><ul><li><a data-ref-id="3030-23" href="/dragons-lair/3030-23/">Dragon's Lair</a></li><li><a data-ref-id="3030-9777" href="/dragons-lair-ii-timewarp/3030-9777/">Dragon's Lair II</a></li><li><a data-ref-id="3030-463" href="/space-ace/3030-463/">Space Ace</a></li></ul>

Dynasty Feud is a multiplayer brawler game. Play with characters from different historical civilizations, teamed up in groups of five members.

<h2>Overview</h2><p>Ring of Scale is the conclusion to the new <a href="/kunark/3035-3181/" data-ref-id="3035-3181">Kunark</a> storyline that began with 2016's <a href="/everquest-empires-of-kunark/3030-56563/" data-ref-id="3030-56563">Empires of Kunark</a>.</p><h3>Features</h3><ul><li>Level cap increased to 110.</li><li>Six new zones.</li><li>New raids, quests, and missions.</li><li>New spells, abilities, and AAs.</li><li>New collections.</li></ul><h2>Geography</h2><p>The Ring of Scale expansion has adventurers returning to some classic areas of <a href="/kunark/3035-3181/" data-ref-id="3035-3181">Kunark</a> but with a new twist.</p><ul><li><a href="/charasis/3035-4051/" data-ref-id="3035-4051">Charasis</a></li><li>Gorowyn</li><li><a href="/the-overthere/3035-4057/" data-ref-id="3035-4057">The Overthere</a></li><li>Sathir's Tomb</li><li><a href="/skyfire-mountains/3035-4059/" data-ref-id="3035-4059">Skyfire Mountains</a></li><li><a href="/veeshans-peak/3035-4063/" data-ref-id="3035-4063">Veeshan's Peak</a></li></ul>

A turn-based strategy game set in a post-apocalyptic world, which pays homage to classic tactical games like X-COM and Fallout.

Two to eight players punch, kick, and throw each other to be the last one standing in this physics-based brawler.

<h2>Overview</h2><p>Gang Beasts is the first title from indie developer <a href="/boneloaf/3010-9617/" data-ref-id="3010-9617">Boneloaf</a>. It is a local multiplayer game for two to eight players that primarily focuses on <a href="/melee/3015-444/" data-ref-id="3015-444">melee combat</a>. Online multiplayer is available in beta with only certain maps in it. The ultimate goal is to force other players out of the arena using their fists and any stage hazards available to them. The game was <a href="/steam-greenlight/3015-7583/" data-ref-id="3015-7583">Greenlit</a> on <a href="/steam/3015-718/" data-ref-id="3015-718">Steam </a>and on August 18th, 2014, Double Fine announced that they have picked up the title as part of their Double Fine Presents lineup. On August 29th, 2014, Gang Beasts was made available on Steam <a href="/pre-release-public-testing/3015-7541/" data-ref-id="3015-7541">Early Access</a> for US$19.99. The pre-alpha builds are also available for download for free on <a href="http://www.indiedb.com/games/gangbeasts" rel="nofollow" data-ref-id="false">their IndieDB page</a>, but only includes up to four player support with a limited number of stages.</p><h2>Story</h2><p>In the aftermath of the Great Beef Crash of 1979, Beef City, a mouldering meat production metropolis, is in a state of emergency triggered by multitudes of hostile gangs competing to take control of the streets.</p><h2>Gameplay</h2><p>Players have basic mobile control from running around to jumping with the A button (X button on a PS3 controller).</p><figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2677397-customisation_hats.png" data-ref-id="1300-2677397" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/7003/2677397-customisation_hats.png" data-ref-id="1300-2677397"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2677397-customisation_hats.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2677397-customisation_hats.png 1920w, https://static.giantbomb.com/uploads/scale_super/0/7003/2677397-customisation_hats.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2677397-customisation_hats.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2677397-customisation_hats.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>The left and right shoulder buttons control one arm each; Tapping a shoulder button will cause that arm to punch forward and holding the button down makes them grab onto the nearest object, person, or surface. When holding on to something/someone, players can then press and hold the Y button (Triangle button on a PS3 controller) to lift their arms up, also lifting any held object/person. Grabbing with both hands gives the player more leverage allowing them to lift what they're holding onto over their head. With the jump button held down, players can climb up walls by alternating holding down the shoulder buttons. Punching an opponent repeatedly in the head will cause them to be temporarily knocked unconscious letting other players pick up their body with greater ease. Pressing the X button (Square button on a PS3 controller) allows players to do a small kick.</p><p>Each player has a regenerating health bar and stamina bar, the visibility of which can be toggled in the options menu. The health bar is depleted from taking damage and when fully depleted, the player will fall into an extended unconscious state to which they could mash their buttons to accelerate their regeneration speed. The stamina bar governs the player's grip, depleting when holding on to something. Once the stamina bar is drained, the player is forced to let go of whatever they were holding on to.</p><p>Pressing the B button (Circle button on a PS3 controller) will make the character crouch, potentially dodging an opponent's attacks and/or any incoming hazards.</p><p>Players are given three lives by default and fight each other this way until there is only one left standing.</p><h2>Stages</h2><h3>Tutorial</h3><p><em>Note: This stage only appears in the pre-alpha builds.</em></p><p>As stated in the name, this is more so treated as an introduction to the controls for the players. Everyone is given infinite lives, but the entire stage still resets from the beginning if even one of them falls out of the arena.</p><h3>Trucks</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2618589-trucks.jpg" data-ref-id="1300-2618589" data-ratio="0.5625" data-width="2560" data-embed-type="image" style="width: 2560px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/7003/2618589-trucks.jpg" data-ref-id="1300-2618589"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2618589-trucks.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2618589-trucks.jpg 2560w, https://static.giantbomb.com/uploads/scale_super/0/7003/2618589-trucks.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2618589-trucks.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2618589-trucks.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Two <a href="/semi/3055-791/" data-ref-id="3055-791">semi trucks</a> are careening down an endless highway. Players spawn on top of either truck and must push their opponents off while trying to stand their own ground as the trucks move back and forth. On occasion, the trucks will pass by various highway signs. Players must either jump or duck the signs to avoid getting knocked off.</p><h3>Ring</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2602886-001.jpg" data-ref-id="1300-2602886" data-ratio="0.56207674943567" data-width="2658" data-embed-type="image" style="width: 2658px"><a class="fluid-height" style="padding-bottom:56.2%" href="https://static.giantbomb.com/uploads/original/0/7003/2602886-001.jpg" data-ref-id="1300-2602886"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7003/2602886-001.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7003/2602886-001.jpg 2658w, https://static.giantbomb.com/uploads/scale_super/0/7003/2602886-001.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2602886-001.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2602886-001.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2602886-001.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2602886-001.jpg 2658w, https://static.giantbomb.com/uploads/scale_super/0/7003/2602886-001.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2602886-001.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2602886-001.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>A large <a href="/wrestling-ring/3035-2123/" data-ref-id="3035-2123">wrestling ring</a> where players must throw their opponents over the ropes to the outside of the ring to eliminate them, similar to the <a href="/wwe/3025-130/" data-ref-id="3025-130">WWE</a>'s Royal Rumble. The ropes of the ring do have some physics to them which players can use to gain a <em>tiny</em> bit of momentum from.</p><h3>Grind</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2677398-customisation_kigurumi.png" data-ref-id="1300-2677398" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/7003/2677398-customisation_kigurumi.png" data-ref-id="1300-2677398"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7003/2677398-customisation_kigurumi.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7003/2677398-customisation_kigurumi.png 1920w, https://static.giantbomb.com/uploads/scale_super/0/7003/2677398-customisation_kigurumi.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2677398-customisation_kigurumi.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2677398-customisation_kigurumi.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2677398-customisation_kigurumi.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2677398-customisation_kigurumi.png 1920w, https://static.giantbomb.com/uploads/scale_super/0/7003/2677398-customisation_kigurumi.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2677398-customisation_kigurumi.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2677398-customisation_kigurumi.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>A metal walkway shaped like an 8. Surrounding the walkway are large grinders that players must toss their opponents into. These grinders will drag a person in if they are caught, meaning if that person is also holding onto another person, they too will get dragged into the grinder along with them. While there are guard rails all around the outside of walkway, there are a few parts on the inside that are unguarded letting players push their opponents into the center grinders (or allowing inattentive players to walk right in them).</p><h3>Gondola</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2602891-006.jpg" data-ref-id="1300-2602891" data-ratio="0.56207674943567" data-width="2658" data-embed-type="image" style="width: 2658px"><a class="fluid-height" style="padding-bottom:56.2%" href="https://static.giantbomb.com/uploads/original/0/7003/2602891-006.jpg" data-ref-id="1300-2602891"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7003/2602891-006.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7003/2602891-006.jpg 2658w, https://static.giantbomb.com/uploads/scale_super/0/7003/2602891-006.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2602891-006.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2602891-006.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2602891-006.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2602891-006.jpg 2658w, https://static.giantbomb.com/uploads/scale_super/0/7003/2602891-006.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2602891-006.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2602891-006.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Two window cleaner's <a href="/aerial-lift/3055-3016/" data-ref-id="3055-3016">gondolas</a>, connected by a plank of wood, suspended in front of a <a href="/skyscraper/3055-1940/" data-ref-id="3055-1940">skyscraper</a>. Each gondola is supported by four cables on each corner. Players can grab onto and climb the cables and, with enough effort, can break them causing that gondola to fall away if enough cables are snapped.</p><h3>Incinerator</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2603013-009.jpg" data-ref-id="1300-2603013" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/7003/2603013-009.jpg" data-ref-id="1300-2603013"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7003/2603013-009.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7003/2603013-009.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/0/7003/2603013-009.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2603013-009.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2603013-009.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2603013-009.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2603013-009.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/0/7003/2603013-009.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2603013-009.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2603013-009.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>A multi-leveled arena with a conveyor belt that leads into a large furnace in the middle of the room. A short guard rail prevents players from simply walking onto the conveyor belt and into the furnace. In the room are variety of random objects such as small random shapes on shelves and larger boxes that will occasionally come out of the right side onto the conveyor belt, all of which players may use to their advantage. There is also a small room that can be accessed via the door or glass windows.</p><h3>Wheel</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2677406-wheel.png" data-ref-id="1300-2677406" data-ratio="0.625" data-width="3840" data-embed-type="image" style="width: 3840px"><a class="fluid-height" style="padding-bottom:62.5%" href="https://static.giantbomb.com/uploads/original/0/7003/2677406-wheel.png" data-ref-id="1300-2677406"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7003/2677406-wheel.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7003/2677406-wheel.png 3840w, https://static.giantbomb.com/uploads/scale_super/0/7003/2677406-wheel.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2677406-wheel.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2677406-wheel.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2677406-wheel.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2677406-wheel.png 3840w, https://static.giantbomb.com/uploads/scale_super/0/7003/2677406-wheel.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2677406-wheel.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2677406-wheel.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Players spawn in separate gondolas of an active <a href="/ferris-wheel/3055-998/" data-ref-id="3055-998">ferris wheel</a> that is set on a pier. The gondolas have no windows or doors and will tilt left and right depending on the weight distribution of the players. The pier itself has many unmarked loose boards strewn about, sending those who walk on them straight into the water.</p><h3>Subway</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2618587-subway.jpg" data-ref-id="1300-2618587" data-ratio="0.5625" data-width="2560" data-embed-type="image" style="width: 2560px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/7003/2618587-subway.jpg" data-ref-id="1300-2618587"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7003/2618587-subway.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7003/2618587-subway.jpg 2560w, https://static.giantbomb.com/uploads/scale_super/0/7003/2618587-subway.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2618587-subway.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2618587-subway.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2618587-subway.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2618587-subway.jpg 2560w, https://static.giantbomb.com/uploads/scale_super/0/7003/2618587-subway.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2618587-subway.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2618587-subway.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>An underground subway station with subway trains zooming past both in the background and foreground at alternate intervals. Getting hit by the subway trains instantly kills the player making the goal to push and throw your opponents down to either track. To the right side are working escalators and an elevator that lead up and down from the ground to the small, higher platform. Around the escalators are traffic cones that players can pick up.</p><h3>Vent</h3><p>A room with many vents that has large fans. In the middle is a breakable bridge suspended over the largest vent. At the times, the fan in the middle vent will switch between vacuuming players in to creating a lift, pushing players away.</p><h3>Sandbox</h3><p><em>Note: This stage only appears in the pre-alpha builds.</em></p><p>Set simply as an open testing ground, this large arena has a variety of moving objects, platforms, ropes, and other such physic-based toys for players to mess around with. In the truck toward the back left of the stage are some AI enemies that will jump out when players get close.</p><h3>Street</h3><p><em>Note: This stage only appears in the pre-alpha builds.</em></p><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7003/2618586-streetscreenshot.jpg" data-ref-id="1300-2618586" data-ratio="0.7509765625" data-width="1024" data-embed-type="image" style="width: 1024px"><a class="fluid-height" style="padding-bottom:75.1%" href="https://static.giantbomb.com/uploads/original/0/7003/2618586-streetscreenshot.jpg" data-ref-id="1300-2618586"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/7003/2618586-streetscreenshot.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/7003/2618586-streetscreenshot.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/0/7003/2618586-streetscreenshot.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2618586-streetscreenshot.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2618586-streetscreenshot.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/7003/2618586-streetscreenshot.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7003/2618586-streetscreenshot.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/0/7003/2618586-streetscreenshot.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/7003/2618586-streetscreenshot.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7003/2618586-streetscreenshot.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>A test stage that sets the gameplay as more of a beat-'em-up. Players spawn on a short street with three groups of AI enemies placed near the beginning, middle, and end of the street. Reaching the very end will spawn a large pink boss enemy. When a player's health is depleted in this stage, they are considered defeated and will stay down until the stage resets.</p><h2>System Requirements</h2><h3>PC</h3><h4>Minimum</h4><ul><li><strong>OS:</strong> Windows Vista</li><li><strong>Processor:</strong> Core 2 Duo</li><li><strong>Memory:</strong> 3 GB RAM</li><li><strong>Graphics:</strong> SM3 512MB VRAM</li><li><strong>Hard Drive:</strong> 800 MB available space</li></ul><h4>Recommended</h4><ul><li><strong>OS:</strong> Windows 7</li><li><strong>Processor:</strong> Core i3</li><li><strong>Memory:</strong> 4 GB RAM</li><li><strong>Graphics:</strong> SM4 1GB VRAM</li><li><strong>Hard Drive:</strong> 800 MB available space</li></ul><h3>Mac</h3><h4>Minimum</h4><ul><li><strong>OS:</strong> Snow Leopard</li><li><strong>Processor:</strong> Dual Core Intel</li><li><strong>Memory:</strong> 3 GB RAM</li><li><strong>Graphics:</strong> SM3 512MB VRAM</li><li><strong>Hard Drive:</strong> 800 MB available space</li></ul><h4>Recommended</h4><ul><li><strong>OS:</strong> Mountain Lion</li><li><strong>Processor:</strong> Core i3</li><li><strong>Memory:</strong> 4 GB RAM</li><li><strong>Graphics:</strong> SM4 1GB VRAM</li><li><strong>Hard Drive:</strong> 800 MB available space</li></ul><h3>Linux</h3><h4>Minimum</h4><ul><li><strong>OS:</strong> Linux (Most Linux distributions should work)</li><li><strong>Processor:</strong> Core 2 Duo</li><li><strong>Memory:</strong> 3 GB RAM</li><li><strong>Graphics:</strong> SM3 512MB VRAM</li><li><strong>Hard Drive:</strong> 800 MB available space</li></ul><h4>Recommended</h4><ul><li><strong>OS:</strong> Ubuntu 14.04</li><li><strong>Processor:</strong> Core i3</li><li><strong>Memory:</strong> 4 GB RAM</li><li><strong>Graphics:</strong> SM4 1GB VRAM</li><li><strong>Hard Drive:</strong> 800 MB available space</li></ul>

All Images, Indie MegaBooth, PAX Prime 2015, PAX Prime 2015 Booth

All Images, Double Fine Productions, PAX Prime 2014 Booth, PAX Prime 2014

All Images, Nindie Arcade, Nintendo, PAX West 2017, PAX West 2017 Booth

One More Dungeon is a first person roguelike from Stately Snail.

<p> </p><p><b>One More Dungeon</b> is a first person shooter/dungeon crawler/roguelike with randomly generated levels and pixel graphics. The player is in the role of nameless adventurer, who, has to get to the final floor of the dungeon and destroy the Obelisk. This is to stop the forces of Evil, whom are trying to conquer the world. Use magic staves, powered by crystals and ancient artifacts, which an drive the character insane, to fight through each level containing different types of monsters. Every dungeon has unique features, environment and creatures.</p><p> </p><p>Key features:</p><ul><li>Mix of classic First Person Shooters and "Roguelike" games.</li><li>Randomly generated levels</li><li>Over 35 enemy types and over 100 items/weapons.</li><li>A Parallel Dimension with locations containing unique loot.</li><li>Mind Points or "Sanity is reduced by using of artifacts, which can be increase by finding "Altars of the Mind."</li><li>Points buy "mutators", which selected before the start of a new game and change the gameplay.</li></ul>

A graphical adventure game about Cold War-era immigration control, where players take the role of an immigration inspector who must control the flow of people entering a fictional Soviet-style nation. Glory to Arstotzka!

<h2>Overview</h2><figure data-ref-id="1300-2455375" data-img-src="https://static.giantbomb.com/uploads/original/12/122165/2455375-vince+lestrade.jpg" data-size="small" data-align="right" data-ratio="0.55555555555556" data-width="855" data-embed-type="image" style="width: 855px"><a class="fluid-height" style="padding-bottom:55.6%" href="https://static.giantbomb.com/uploads/original/12/122165/2455375-vince+lestrade.jpg" data-ref-id="1300-2455375"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/12/122165/2455375-vince+lestrade.jpg" srcset="https://static.giantbomb.com/uploads/original/12/122165/2455375-vince+lestrade.jpg 855w, https://static.giantbomb.com/uploads/scale_medium/12/122165/2455375-vince+lestrade.jpg 480w, https://static.giantbomb.com/uploads/scale_small/12/122165/2455375-vince+lestrade.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Papers, Please is a graphical adventure game developed and published by <a href="//www.giantbomb.com/3909-llc/3010-9064/" data-ref-id="3010-9064">3909</a> for the <a href="//www.giantbomb.com/pc/3045-94/" data-ref-id="3045-94">PC</a> (via <a href="//www.giantbomb.com/steam/3015-718/" data-ref-id="3015-718">Steam</a>, <a href="//www.giantbomb.com/gogcom/3015-2379/" data-ref-id="3015-2379">GOG.com</a>, and the Humble Store) on August 8, 2013. Described as a "Dystopian Document Thriller", players control an immigration inspector for the fictional <a href="//www.giantbomb.com/soviet-union/3035-507/" data-ref-id="3035-507">Soviet</a>-style nation of Arstotzka during <a href="//www.giantbomb.com/cold-war/3015-1888/" data-ref-id="3015-1888">Cold War</a>-era 1982 (right after a six-year war with neighboring Kolechia).</p><p>As inspectors, players have the powers (and responsibilities) to control the flow of people entering Arstotzka through their half of border town Grestin. Players must inspect the credentials of incoming civilians (noting any irregularities) and either accept or deny entry. As days go on, the rules of entry change (adding further complexity and difficulty) and players are introduced to new techniques and technology to detain terrorists, smugglers, pimps, and other undesirables. Players are also tasked with processing as many people as possible in order to earn money to feed their family and keep them warm through the harsh winter.</p><p>Throughout the story, national and international politics become complicated, and players must make difficult decisions (leading to any one of the 20 <a href="//www.giantbomb.com/multiple-endings/3015-27/" data-ref-id="3015-27">possible endings</a>).</p><p>The game can be purchased from <a href="http://papersplea.se/" rel="nofollow" data-ref-id="false">papersplea.se</a>.</p><h2>Historic Parallels</h2><p>The game's nature has drawn parallel to the real-world division of <a href="/germany/3035-281/" data-ref-id="3035-281">Germany</a> during the Cold War, particularly due to the capital city's name being 'East Grestin'. In the former GDR, the same naming system was used, simply placing the prefix 'East' in front of Berlin.</p><p>The war with Kolechia, however, lacks a parallel: during the Cold War, Germany did not engage in conflict.</p><h2>Gameplay</h2><h4>Story Mode</h4><p>In Papers, Please, the gameplay centers around fact checking and searching for discrepancies in paperwork presented by applicants. Each day begins with a new set of instructions that have been influenced by story events. In the beginning, the player's job is relatively simple with having to only check Arstotzkan passports and deny entry to all other nations. As time moves on, the game introduces more complex procedures and the player will eventually have to cross check work permits, entry permits and even conduct intrusive scans to search for contraband or weapons or in some cases verify gender.</p><p>The primary tool of the trade is the Rulebook, which is updated with all the relevant new directives which the player must enforce. With all documents out and open, the player enters an investigation mode where they click any two items to check for discrepancy. For example, if the entry permit has a different passport number than the passport itself, one need only to click the two items to enable the option to question the applicant and possibly detain them. In the case of missing paperwork, the player must simply highlight the rule in the Rulebook and the tabletop.</p><p>Each day, the player is afforded two warnings before there are consequences for making mistakes during checkups. The player is given the opportunity to help people, which will be reflected in the next day's newspaper.</p><h4>Endless Mode</h4><p>When the player manages to survive story mode with their job intact, they will receive and unlock a code for endless mode. Endless mode comes in 3 different forms, and each of those forms has four selections which dictate which documents and rule set will be included (from the simple rules from the start of story mode, to the more complex ones at the end of story mode). There are separate leaderboards for each of these modes/rule sets for a total of twelve leaderboards.</p><p>The timed course gives the player ten minutes to correctly process as many people as possible. Each person correctly accepted/denied gives a point, and making a mistake docks 30 seconds from the time and doesn't give a point. This mode stops immediately when the clock hits 0, even if the player is currently dealing with somebody's documents.</p><p>The perfection course does not have a set time limit; it terminates when the player earns a citation. The player is encouraged to move quickly by getting bonuses depending on the clock. (+10 for processing somebody within the first minute, dwindling down to +1 at ten minutes and remaining that way for the rest of the round.)</p><p>The endurance course also does not have a set time limit. The player earns a point for each person they correctly process, and citations remove points. For each citation, the amount of points removed is increased (first citation being minus five points, the second being minus ten points etc.). It terminates when the player runs out of points.</p><h2>In Game Details</h2><p>The following table contains countries able to issue passports to visitors to Arstotzka, along with their issuing cities:</p><table data-max-width="true"><tbody><tr><td><p><strong>Arstotzka</strong></p><p>• East Grestin</p><p>• Orvech Vonor</p><p>• Paradizna</p></td><td><p><strong>Antegria</strong></p><p>• Glorian</p><p>• Outer Grouse</p><p>• St. Marmero</p></td><td><p><strong>Impor</strong></p><p>• Enkyo</p><p>• Haihan</p><p>• Tsunkeido</p></td><td><p><strong>Kolechia</strong></p><p>• Vedor</p><p>• West Grestin</p><p>• Yurko City</p></td></tr><tr><td><p><strong>Obristan</strong></p><p>• Lorndaz</p><p>• Mergerous</p><p>• Skal</p></td><td><p><strong>Republia</strong></p><p>• Bostan</p><p>• Lesrenadi</p><p>• True Glorian</p></td><td><p><strong>United Federation</strong></p><p>• Great Rapid</p><p>• Korista City</p><p>• Shingleton</p></td><td> </td></tr></tbody></table><h2>PlayStation Vita Port</h2><p>A port of the game for the <a href="/playstation-vita/3045-129/" data-ref-id="3045-129">PlayStation Vita</a> was announced in August 2014 at<a href="/gamescom-2014/3015-8493/" data-ref-id="3015-8493"> Gamescom</a>. Further details have yet to be announced.</p><p> </p><h2>System Requirements</h2><h3>PC</h3><h3>Minimum</h3><ul><li><strong>OS:</strong> Windows XP or later</li><li><strong>Processor:</strong> 1.5 GHz Core2Duo</li><li><strong>Memory:</strong> 2 GB RAM</li><li><strong>Graphics:</strong> OpenGL 1.4 or better</li><li><strong>Hard Drive:</strong> 100 MB available space</li><li><strong>Additional Notes:</strong> Minimum 1280x720 screen resolution</li></ul><h3>Mac</h3><h3>Minimum</h3><ul><li><strong>OS:</strong> OSX Mountain Lion (10.8)</li><li><strong>Processor:</strong> 1.5 GHz Core2Duo</li><li><strong>Memory:</strong> 2 GB RAM</li><li><strong>Graphics:</strong> OpenGL 1.4 or better</li><li><strong>Hard Drive:</strong> 100 MB available space</li><li><strong>Additional Notes:</strong> Minimum 1280x720 screen resolution</li></ul><h3> </h3><h3>Linux</h3><p>Minimum</p><ul><li><strong>Processor:</strong> 1.5 GHz Core2Duo</li><li><strong>Memory:</strong> 2 GB RAM</li><li><strong>Hard Drive:</strong> 100 MB available space</li><li><strong>Additional Notes:</strong> Minimum 1280x720 screen resolution</li></ul>

The third main entry in the Pinball FX line of pinball games from Zen Studios.

<h2>Overview</h2><p>Pinball FX3 is a pinball game developed and published by <a href="/zen-studios/3010-6269/" data-ref-id="3010-6269">Zen Studios</a> for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>, and <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>.</p><h2>Gameplay</h2><p>Like the previous entry in the series, Pinball FX3 is a free to play shell with the table Sorcerer's Lair being free with others available for purchase. The game features a persistent player level that is increased by playing the tables and earning points. As players level up they earn different borders and backgrounds for their player card.</p><h3>Single Player</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/scale_super/10/103881/2966451-dcf4419d-8383-4fdb-92b5-5e8cf1a1e7ba.jpg" data-ref-id="1300-2966451" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/scale_super/10/103881/2966451-dcf4419d-8383-4fdb-92b5-5e8cf1a1e7ba.jpg" data-ref-id="1300-2966451"><img alt="Starting the Epic Quest Table" src="https://static.giantbomb.com/uploads/scale_small/10/103881/2966451-dcf4419d-8383-4fdb-92b5-5e8cf1a1e7ba.jpg" srcset="https://static.giantbomb.com/uploads/original/10/103881/2966451-dcf4419d-8383-4fdb-92b5-5e8cf1a1e7ba.png 1920w, https://static.giantbomb.com/uploads/scale_super/10/103881/2966451-dcf4419d-8383-4fdb-92b5-5e8cf1a1e7ba.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/10/103881/2966451-dcf4419d-8383-4fdb-92b5-5e8cf1a1e7ba.jpg 480w, https://static.giantbomb.com/uploads/scale_small/10/103881/2966451-dcf4419d-8383-4fdb-92b5-5e8cf1a1e7ba.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Starting the Epic Quest Table</figcaption></figure><p>Selecting the single player option gives players the chance to play any of their purchased tables alone, or with a friend via the hotseat mode which has players taking turns on a single screen.</p><p>When selecting a table players are given multiple options:</p><ul><li><strong>Single Player &amp; Hotseat</strong> - This is the main mode of the game. Players play a full game of pinball, trying to complete table goals or getting high scores. This mode has a few sub options such as single player, classic single player, hotseat, and practice. Single player allows the use of scoring upgrades while classic does not.</li><li><strong>Table Mastery</strong> - Players can look at how much mastery they have unlocked for each of the tables.</li><li><strong>Upgrades</strong> - Players can turn on or off any of the upgrades earned on an individual table. These upgrades are gained by playing the tables and achieving certain goals such as amount of bumpers hit or skill shots. These upgrades will affect the scoring of the game.</li><li><strong>Table Guide</strong> - The table guide walks players through the mechanics of each table and how they work.</li><li><strong>Challenges</strong> - The challenges section has players playing a table with altered rules in order to unlock more table upgrades. Each challenge has up to five stars that can be earned. The different challenges are 1 ball, 5 minute, and survival.</li></ul><h3>Matchup</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/10/103881/2966697-20170927080259_1.jpg" data-ref-id="1300-2966697" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/10/103881/2966697-20170927080259_1.jpg" data-ref-id="1300-2966697"><img alt="Selecting a Match" src="https://static.giantbomb.com/uploads/scale_small/10/103881/2966697-20170927080259_1.jpg" srcset="https://static.giantbomb.com/uploads/original/10/103881/2966697-20170927080259_1.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/10/103881/2966697-20170927080259_1.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/10/103881/2966697-20170927080259_1.jpg 480w, https://static.giantbomb.com/uploads/scale_small/10/103881/2966697-20170927080259_1.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Selecting a Match</figcaption></figure><p>Matchup mode is an online multiplayer mode which gives players an option to choose from three different opponents. They are ranked from easiest challenge to hardest challenge, with the harder challenges netting better rewards. Players are given a rank depending on how many games are won/lost.</p><p>Players also earn a diversity bonus for playing on multiple different tables.</p><h3>Tournaments</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/scale_super/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg" data-ref-id="1300-2966429" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/scale_super/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg" data-ref-id="1300-2966429"><img alt="Entering the Tournament Section" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg" data-srcset="https://static.giantbomb.com/uploads/original/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.png 1920w, https://static.giantbomb.com/uploads/scale_super/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg 480w, https://static.giantbomb.com/uploads/scale_small/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg 320w"><noscript><img alt="Entering the Tournament Section" src="https://static.giantbomb.com/uploads/scale_small/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg" srcset="https://static.giantbomb.com/uploads/original/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.png 1920w, https://static.giantbomb.com/uploads/scale_super/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg 480w, https://static.giantbomb.com/uploads/scale_small/10/103881/2966429-0de781e4-bb92-4864-84a7-cb2d7fd7a73c.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Entering the Tournament Section</figcaption></figure><p>In tournaments mode players can participate in both official and player created tournaments. Tournaments are set for a certain number of days and players can play that table using the settings the creator has set up to try and set the highest score possible. After the set amount of days are up players are then ranked based on their score.</p><p>When creating tournaments players have the option to choose the amount of days, whether it is regular style or one of the challenge mode styles, and whether or not players can use upgrades.</p><h3>Leaderboards</h3><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/scale_super/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg" data-ref-id="1300-2966691" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/scale_super/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg" data-ref-id="1300-2966691"><img alt="The Xbox One Leaderboard for Moon Knight" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg" data-srcset="https://static.giantbomb.com/uploads/original/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.png 1920w, https://static.giantbomb.com/uploads/scale_super/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg 480w, https://static.giantbomb.com/uploads/scale_small/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg 320w"><noscript><img alt="The Xbox One Leaderboard for Moon Knight" src="https://static.giantbomb.com/uploads/scale_small/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg" srcset="https://static.giantbomb.com/uploads/original/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.png 1920w, https://static.giantbomb.com/uploads/scale_super/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg 480w, https://static.giantbomb.com/uploads/scale_small/10/103881/2966691-003125fa-8779-4b68-8ad9-2af045288e10.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>The Xbox One Leaderboard for Moon Knight</figcaption></figure><p>The leaderboards section allows players to look at their scores on any table and compare them to people around the world or their friends.</p><p>Several options are available for each table:</p><ul><li>Single Play All-Time</li><li>Single Play Weekly</li><li>Classic Play All-Time</li><li>Classic Play Weekly</li><li>Survival Challenge All-Time</li><li>Survival Challenge Weekly</li><li>1-Ball Challenge All-Time</li><li>1-Ball Challenge Weekly</li><li>5 Minute Challenge All-Time</li><li>5 Minute Challenge Weekly</li></ul><p>There are also 2 global leaderboards that span across all tables, Wizard Score and Superscore.</p><h2>Backwards Compatibility</h2><p>If players are using the same account and platform that has previously purchased tables in <a href="/pinball-fx2/3030-32513/" data-ref-id="3030-32513">Pinball FX2</a>, most of the tables are moved forward in to Pinball FX3 for free.</p><h3>Excluded Tables</h3><p>All tables designed for the original <a href="/pinball-fx/3030-12059/" data-ref-id="3030-12059">Pinball FX</a> are designed for a scripting engine older than the one used in this game and <a href="/zen-pinball-2/3030-37942/" data-ref-id="3030-37942">Zen Pinball 2</a>. The following tables are "<a href="https://forum.zenstudios.com/showthread.php?2518-Why-isn-t-every-table-on-Zen-Pinball-in-Pinball-FX-and-vice-versa&amp;p=37983&amp;viewfull=1#post37983" rel="nofollow">extremely unlikely</a>" to appear in Pinball FX3: Agents, Extreme, Speed Machine, Buccaneer, Rocky and Bullwinkle, and Nightmare Mansion.</p><p>Also, tables such as South Park, Street Fighter, Plants Vs. Zombies, Ms. Splosion Man, and Ninja Gaiden would not come over due to licensing issues.</p><h2>System Requirements</h2><h3>PC Minimum</h3><ul><li>Operating System: Windows 7 / Windows 8 / Windows 10</li><li>Processor: Dual Core CPU @ 1.6GHz</li><li>Memory: 4 GB RAM</li><li>Graphics: Nvida GTS 450 or AMD equivalent</li><li>DirectX: Version 11</li><li>Storage: 6 GB available space</li><li>Sound Card: DirectX compatible sound card / integrated</li></ul><p> </p>

Resident Evil VII
RE7
Resident Evil 7
Resident Evil 7 Teaser: Beginning Hour
KITCHEN
Biohazard 7 resident evil

Six years after the events of Resident Evil 6, newcomer Ethan receives a message from his presumed dead wife to reunite with her at the residence of the reclusive Baker family. The game features a first-person view and a return to traditional Survival Horror mechanics.

<h2>Overview</h2><p>Resident Evil 7 biohazard (or Biohazard 7 Resident Evil in Japan) is a survival horror game that is due to release worldwide on January 24, 2017 by <a href="/capcom/3010-367/" data-ref-id="3010-367">Capcom</a>. The game is the first game in the main franchise to be played from a <a href="/first-person-perspective/3015-330/" data-ref-id="3015-330">first-person perspective</a> and the first game to take advantage of the PlayStation VR support in the Resident Evil franchise.</p><h2>Teasers</h2><p>On June 14, 2016 Capcom released the first playable teaser titled "Resident Evil 7 Teaser: Beginning Hour" was released to Playstation Plus subscribers. The teaser takes place in a dilapidated house with a male character trying to escape.</p><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/11/118833/2895082-3206250686-1000" data-ref-id="1300-2895082" data-ratio="0.68" data-width="1000" data-embed-type="image" style="width: 1000px"><a class="fluid-height" style="padding-bottom:68.0%" href="https://static.giantbomb.com/uploads/original/11/118833/2895082-3206250686-1000" data-ref-id="1300-2895082"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/11/118833/2895082-3206250686-1000" srcset="https://static.giantbomb.com/uploads/original/11/118833/2895082-3206250686-1000 1000w, https://static.giantbomb.com/uploads/scale_super/11/118833/2895082-3206250686-1000 960w, https://static.giantbomb.com/uploads/scale_medium/11/118833/2895082-3206250686-1000 480w, https://static.giantbomb.com/uploads/scale_small/11/118833/2895082-3206250686-1000 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>The second teaser was simply titled "KITCHEN" was released alongside the launch of PlayStation VR on October 13, 2016. Taking place in a kitchen you find the character's hands tied and watching events unfold in front of you.</p><p>A third teaser titled "LANTERN" has been playable at some gaming conferences but has yet to be released to the general public.</p><p>Capcom later confirmed that the teasers take place before the game and are standalone experiences and will not be included in the full release of the game.</p>

A spiritual successor to Super Meat Boy, The End Is Nigh is an action-adventure platformer developed by Edmund McMillen and Tyler Glaiel in which you control a post-apocalyptic blob that dies over and over again.

<h2>Overview</h2><p>The End Is Nigh is an indie 2D action-adventure platformer developed and published digitally by <a href="/edmund-charles-mcmillen/3040-66083/" data-ref-id="3040-66083">Edmund McMillen</a> and <a href="/tyler-glaiel/3040-103014/" data-ref-id="3040-103014">Tyler Glaiel</a> for the <a href="https://www.giantbomb.com/pc/3045-94/" data-ref-id="3045-94">PC</a> (via <a href="https://www.giantbomb.com/steam/3015-718/" data-ref-id="3015-718">Steam</a>) on July 12, 2017. Ports for the <a href="/nintendo-switch/3045-157/" data-ref-id="3045-157">Nintendo Switch</a> and other consoles have been announced, with involvement from <a href="/nicalis-inc/3010-6661/" data-ref-id="3010-6661">Nicalis</a>.</p><p>In this <a href="/spiritual-successor/3015-425/" data-ref-id="3015-425">spiritual sequel</a> to McMillen's earlier platformer <a href="/super-meat-boy/3030-25114/" data-ref-id="3030-25114">Super Meat Boy</a>, players control Ash, a small black blob and one of the very few surviving things of the <a href="/apocalypse/3015-4640/" data-ref-id="3015-4640">apocalypse</a>, as he sets out through the decayed mutant-filled world to make a friend (literally making a friend out of parts). Along the way, he can find numerous <a href="/game-cartridge/3055-6085/" data-ref-id="3055-6085">game cartridges</a> for bonus <a href="/deliberately-retro/3015-996/" data-ref-id="3015-996">retro</a> levels.</p><h2>PC System Requirements</h2><h3>Minimum</h3><ul><li><strong>OS:</strong> Windows 7 or higher</li><li><strong>Processor:</strong> Intel Core i3</li><li><strong>Memory:</strong> 2 GB RAM</li><li><strong>Graphics:</strong> dedicated graphics card</li><li><strong>Storage:</strong> 500 MB available space</li></ul><h3>Recommended</h3><ul><li><strong>OS:</strong> Windows 10</li><li><strong>Processor:</strong> Intel Core i7</li><li><strong>Memory:</strong> 4 GB RAM</li><li><strong>Graphics:</strong> nVidia 9999999999999GTX TI SLIx200</li><li><strong>Storage:</strong> 500 MB available space</li></ul><h2>External Links</h2><ul><li><a href="http://store.steampowered.com/app/583470/The_End_Is_Nigh/" rel="nofollow">Steam Storepage</a></li><li><a href="https://www.humblebundle.com/store/the-end-is-nigh" rel="nofollow">Humble Bundle</a></li><li><a href="https://www.facebook.com/TheEndIsNighGame/" rel="nofollow">Facebook Fanpage</a></li><li><a href="http://yourendisnigh.com/" rel="nofollow">Website</a></li></ul>

Ultimate Chicken Horse is a party platformer for up to four people where the players place platforms, traps and hazards and try to make the level too difficult for their friends, but easy enough for them.

<h2>Overview</h2><p>Ultimate Chicken Horse is developed by <a href="/clever-endeavour/3010-11305/" data-ref-id="3010-11305">Clever Endeavour</a>, a game studio from Montreal, Canada. It started as a <a href="/kickstarter-funded/3015-7378/" data-ref-id="3015-7378">Kickstarter</a> project and was successfully funded. Then it went on to be an early access title on <a href="/steam/3015-718/" data-ref-id="3015-718">Steam</a> before getting a full release on PC, PS4 and Xbox One.</p><h2>Gameplay</h2><p>Ultimate Chicken Horse is a party platformer, where all players can build the level as it is played. Players choose from an assortment of stationary or movable platforms, hazards, and traps. If some of the players are able to make it to the end goal, but at least one dies, the players that finished score points. If all players make it to the end of the level: no points are awarded.</p><p>Additional points are rewarded for a variety of tasks, such as:</p><ul><li>Taking down players with traps</li><li>Reaching the end by yourself</li><li>Reaching the end first</li><li>Reaching the end with a coin</li><li>Reaching the end as the underdog</li></ul><p>The game is primarily a local only game with an online mode available as a beta.</p><h3>Character selection</h3><p>The full roster includes 7 characters:</p><ul><li>Chicken</li><li>Horse</li><li>Raccoon</li><li>Sheep</li><li>Chameleon</li><li>Bunny</li><li>Squirrel</li></ul><p>All the characters control the same but have unique dances.</p><h3>Level selection</h3><p>There are currently 10 levels in the game:</p><ul><li>The Farm</li><li>Rooftops</li><li>Waterfall</li><li>Windmill</li><li>Old Mansion</li><li>Iceberg</li><li>Metal Plant</li><li>Pyramid</li><li>Dance Party</li><li>Pier</li></ul><p>Each level ranges in difficultly and have built in traps and obstacles of their own.</p><p>Not all levels and characters are available right away. Occasionally, a level will have a mystery box icon over it. If players select that level there will be a box that they have to reach which will then unlock an additional level or character. There are also clothes that can be unlocked in the same way. These can be used to customize a player's character.</p>

Ōkami is an action-adventure game in which the goddess Amaterasu restores life and beauty to a world that has been taken over by malevolent beings through the power of celestial calligraphy techniques.

<h2>Overview</h2><p>In Ōkami players take control of the newly re-awakened god <a href="/amaterasu/3005-897/" data-ref-id="3005-897">Amaterasu</a>, who's been in a deep 100-year slumber and is summoned to once again save the great nation of <a href="/japan/3035-37/" data-ref-id="3035-37">Nippon</a> from the evil powers that are consuming and destroying the life and plants of the land.</p><p>Ōkami was released for the <a href="/playstation-2/3045-19/" data-ref-id="3045-19">PlayStation 2</a> on April 20, 2006 in <a href="/japan/3035-37/" data-ref-id="3035-37">Japan</a>, on September 19, 2006 in <a href="/north-america/3035-1664/" data-ref-id="3035-1664">North America</a>, and on February 14, 2007 in <a href="/europe/3035-289/" data-ref-id="3035-289">Europe</a> and <a href="/australia/3035-292/" data-ref-id="3035-292">Australia</a>. The game was developed by <a href="/clover-studio/3010-3345/" data-ref-id="3010-3345">Clover Studio</a>, and the port for the <a href="/wii/3045-36/" data-ref-id="3045-36">Wii</a> was developed by <a href="/ready-at-dawn-studios-llc/3010-5291/" data-ref-id="3010-5291">Ready at Dawn Studios</a> which was released in North America on April 15, 2008, and released in Europe on June 13, 2008, respectively. A high definition remaster, developed by <a href="/hexa-drive/3010-6576/" data-ref-id="3010-6576">Hexa Drive</a>, was released through the <a href="/playstation-network-ps3/3045-88/" data-ref-id="3045-88">PlayStation Network</a> on <a href="/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a> on October 30, 2012, and features <a href="/playstation-move-support/3015-4669/" data-ref-id="3015-4669">PlayStation Move support</a>.</p><h2>Gameplay</h2><p>In Ōkami, the player controls the sun goddess Amaterasu, who takes the form of a wolf. Ōkami is somewhat reminiscent of <a href="/the-legend-of-zelda/3025-9/" data-ref-id="3025-9">The</a> <a href="/the-legend-of-zelda/3025-9/" data-ref-id="3025-9">Legend of Zelda</a> games; Ōkami director <a href="/hideki-kamiya/3040-60123/" data-ref-id="3040-60123">Hideki Kamiya</a> has stated that <a href="/the-legend-of-zelda/3025-9/" data-ref-id="3025-9">Zelda</a> had a huge influence on himself and the game.</p><p>The player starts the game in the northern parts of Hokkaido, <a href="/japan/3035-37/" data-ref-id="3035-37">Japan</a>, and travels through the game world in linear fashion, saving each area from evil by rejuvenating Guardian Saplings. Ammy (the nickname given to Amaterasu by <a href="/issun/3005-1295/" data-ref-id="3005-1295">Issun</a>) does this primarily with the Celestial Brush, a paintbrush with powers awarded by the 13 brush gods that she meets over the course of the game.</p><p>The battle system is rather unique, in that it combines elements of role-playing and action-adventure games. Groups of enemies in the overworld are depicted as scrolls surrounded by plumes of colored fire. When Amaterasu comes in contact with one, a barrier entraps her in a sort of arena. In this arena, the player must fight foes using one of three weapon types: glaives (sword-like, attacks offensively), reflectors (shield-like, acts defensively as a sub-weapon), and rosaries (bead-like weapons for ranged combat). Each can be equipped either as a primary or secondary weapon, allowing one to find a personal combat style. Players receive yen and, on rare occasions, demon fangs, for successfully defeating a group of enemies. Both can be used to buy various consumables, buffs, and upgrades for Amaterasu.</p><h3>The Celestial Brush</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/1/13353/457269-81867_3.jpg" data-ref-id="1300-457269" data-size="small" data-ratio="0.752" data-width="250" data-embed-type="image" style="width: 250px"><a class="fluid-height" style="padding-bottom:75.2%" href="https://static.giantbomb.com/uploads/original/1/13353/457269-81867_3.jpg" data-ref-id="1300-457269"><img alt="The Celestial Brush in action. Here, it's calling up a gust of wind." src="https://static.giantbomb.com/uploads/original/1/13353/457269-81867_3.jpg" srcset="https://static.giantbomb.com/uploads/original/1/13353/457269-81867_3.jpg 250w" sizes="(max-width: 250px) 100vw, 250px" data-width="250"></a><figcaption>The Celestial Brush in action. Here, it's calling up a gust of wind.</figcaption></figure><p>The brush mechanic in Ōkami is one of the game's most unique aspects. By pressing and holding down R1 (on the PS2 version) or B (on the Wii version), time freezes and the screen seemingly turns into a canvas, although players can still move the camera freely. Using Ammy's tail like a paintbrush, players can paint various symbols over the screen -- which, once the button is released, result in different effects.</p><p>Over the course of the game, players collect 16 brush techniques, granted to them by Ammy's peers and fellow gods. Most serve multiple functions, as not only do they help Ammy explore the world and get past obstacles, but they can also be used in battle:</p><ul><li><b>Sunrise:</b> Amaterasu's innate ability, this technique allows her to summon the sun, turning night back to day. Triggered by painting a circle in the sky.</li></ul><ul><li><b>Rejuvenation:</b> Granted by <a href="/yomigami/3005-9610/" data-ref-id="3005-9610">Yomigami</a>, this technique allows Ammy to restore broken objects to their original form, such as repairing broken bridges. Triggered by completely painting over the broken area.</li><li><b>Power Slash:</b> Granted by <a href="/tachigami/3005-9611/" data-ref-id="3005-9611">Tachigami</a>, this technique lets Ammy slash through objects and enemies alike. Triggered by painting a straight, horizontal line over the desired target.</li><li><b>Cherry Bomb:</b> Granted by <a href="/bakugami/3005-9612/" data-ref-id="3005-9612">Bakugami</a>, this technique lets Ammy create a bomb that can be used to open new passages and damage enemies in battle. Triggered by drawing a circle with a line going through one of the edges.</li><li><b>Greensprout: Bloom:</b> Granted by <a href="/sakigami/3005-9609/" data-ref-id="3005-9609">Sakigami</a> -- one of the triumvirate Hanagami flora gods -- this technique causes flowers to bloom and rejuvenates withered trees. Triggered by painting a circle over the flower or tree.</li><li><b>Greensprout: Water Lily:</b> Granted by <a href="/hasugami/3005-9614/" data-ref-id="3005-9614">Hasugami</a> -- another one of the Hanagami flora gods -- this technique allows Ammy to create a path of lily pads on water so that she can cross large bodies of water. Triggered by painting a circle on the water.</li><li><b>Greensprout: Vine:</b> Granted by <a href="/tsutagami/3005-9615/" data-ref-id="3005-9615">Tsutagami</a> -- the last of the Hanagami flora gods -- this technique allows Ammy create a vine that spawns out of Konohana blossom and can be attached to certain objects, or Ammy to reach otherwise inaccessible places. Triggered by painting a line from a Konohana blossom to Amaterasu.</li><li><b>Watersprout:</b> Granted by <a href="/nuregami/3005-9616/" data-ref-id="3005-9616">Nuregami</a>, this technique can be used to move water to different places, and activate Power Springs that can be used to ascend to higher ground. Triggered by either drawing a line from the water to a desired target, or drawing a line straight up from a power spring.</li><li><b>Crescent:</b> Granted by <a href="/yumigami/3005-9617/" data-ref-id="3005-9617">Yumigami</a>, this technique allows Ammy to turn day to night by bringing out the moon. Triggered by drawing a crescent shape in the sky, with the edges pointing left.</li><li><b>Galestorm:</b> Granted by <a href="/kazegami/3005-9618/" data-ref-id="3005-9618">Kazegami</a>, this technique allows Ammy to create gusts of wind. Triggered by drawing a line with a loop in the middle in whichever direction the player want the wind to travel, or a spiral shape to make it go forward.</li><li><b>Inferno:</b> Granted by <a href="/moegami/3005-9619/" data-ref-id="3005-9619">Moegami</a>, this technique lets Ammy move fire to different places, which can be used to melt ice or damage enemies. Triggered by drawing a line from the source of fire to the desired target.</li><li><b>Veil of Mist:</b> Granted by <a href="/kasugami/3005-9620/" data-ref-id="3005-9620">Kasugami</a>, this technique allows Ammy to temporarily slow down time. Triggered by drawing two horizontal lines parallel to each other.</li><li><b>Catwalk:</b> Granted by <a href="/kabegami/3005-9621/" data-ref-id="3005-9621">Kabegami</a>, this technique lets Ammy stick to walls that have cat prints on them. Triggered by drawing a line straight up from a cat statue.</li><li><b>Thunderstorm:</b> Granted by <a href="/gekigami/3005-9622/" data-ref-id="3005-9622">Gekigami</a>, this technique lets Ammy shock enemies or objects with bolts of lightning. Triggered by drawing a line from the source of lightning to the desired target.</li><li><b>Blizzard:</b> Granted by <a href="/itegami/3005-9623/" data-ref-id="3005-9623">Itegami</a>, this technique lets Ammy freeze things or create bridges of ice. Triggered by drawing a line connecting the source of ice to the desired target.</li></ul><p>There are also extra techniques and upgraded versions of existing strokes that can be found by completing side quests and exploring the world. These are:</p><ul><li><b>Fireburst:</b> An upgraded version of Inferno, Fireburst allows Ammy to call upon the power of Fire whenever she wants by drawing an infinity symbol (a horizontal 8), and roasts all enemies on screen to a crisp when used in battle.</li><li><b>Whirlwind:</b> An upgraded version of Galestorm, Whirlwind, when activated, calls upon a tornado that continuously damages for the duration it is active. It is activated by drawing three horizontal lines parallel to each other.</li><li><b>Mist Warp:</b> This ability grants Amaterasu the ability to teleport across Nippon via objects known as "Ultimate Origin Mirrors" (otherwise known as save points), by drawing an X upon the mirror's surface.</li><li><b>Fountain:</b> Fountain is similar to Mist Warp in that it allows Amaterasu to quickly teleport across Nippon, but instead of using mirrors to do so, Fountain utilizes Mermaid Springs -- small, glowing sections of water spread throughout Nippon. To use this, Ammy must simply draw a spiral on the spring's surface and subsequently jump in.</li><li><b>Deluge:</b> This technique calls upon a torrent of rain that can be used to damage foes in battle. It is activated by drawing two vertical lines.</li><li><b>Thunderbolt:</b> This ability allows Ammy to summon a large lighting bolt to attack enemies with the power of lighting. It is activated by drawing a lighting bolt.</li><li><b>Icestorm:</b> This one causes icicles to rain down upon enemies. It's activated by drawing an X with a line struck through vertically.</li></ul><p>There are also upgrades available for both the Power Slash and Cherry Bomb techniques; the former increasing its proficiency and the latter increasing the number of bombs that can be spawned. Both can be obtained by donating Yen to offertory springs hidden throughout Nippon.</p><h2>Characters</h2><ul><li><b><a href="/amaterasu/3005-897/" data-ref-id="3005-897">Amaterasu</a>:</b> The Goddess of the sun who has taken the form of a wolf, and the game's protagonist.</li><li><b><a href="/issun/3005-1295/" data-ref-id="3005-1295">Issun</a>:</b> Amaterasu's trusty sidekick who isn't much taller than an inch. He does all the talking for Amaterasu through out the game and fancies himself to be a great artist.</li><li><b><a href="/waka/3005-9280/" data-ref-id="3005-9280">Waka</a>:</b> A mysterious flute player who appears from time to time to test Amaterasu's strength and give prophecies.</li><li><strong><a href="/susano/3005-11967/" data-ref-id="3005-11967"><b>Susano</b></a>:</strong> A warrior descended from <a href="/nagi/3005-11370/" data-ref-id="3005-11370">Nagi</a>. Usually sleeps throughout the day when he's supposed to be honing his swordsmanship. He has feelings for Kushi.</li><li><strong>Kushi:</strong> A sake brewer and beautiful maiden who resides in Kamiki Village.</li><li><b><a href="/orochi/3005-3252/" data-ref-id="3005-3252">Orochi</a>:</b> This evil, eight-headed demon is a major villain in the game. He was defeated 100 years ago, but has returned to bring darkness back to the land of Nippon after the seal imprisoning him was removed.</li><li><b><a href="/sakuya/3005-9608/" data-ref-id="3005-9608">Sakuya</a>:</b> A wood sprite that inhabits the sacred Konohana tree in Kamiki Village. She was able to protect the village from the disaster that had befallen the rest of the land and revive Amaterasu at the beginning of the game.</li></ul><h2>Art Style</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7025/451929-4050_okami8.jpg" data-ref-id="1300-451929" data-size="small" data-ratio="0.7" data-width="500" data-embed-type="image" style="width: 500px"><a class="fluid-height" style="padding-bottom:70.0%" href="https://static.giantbomb.com/uploads/original/0/7025/451929-4050_okami8.jpg" data-ref-id="1300-451929"><img alt="The cel-shaded art style." src="https://static.giantbomb.com/uploads/scale_small/0/7025/451929-4050_okami8.jpg" srcset="https://static.giantbomb.com/uploads/original/0/7025/451929-4050_okami8.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/0/7025/451929-4050_okami8.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/7025/451929-4050_okami8.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>The cel-shaded art style.</figcaption></figure><p>Ōkami is often praised for its distinct art style. The game uses <a href="/cel-shading/3015-173/" data-ref-id="3015-173">cel-shaded</a> graphics to emulate the look of traditional Japanese sumi-e brush art. (Sumi-e involves painting with brushes on traditional washi-paper, which is commonly used for calligraphy and making Japanese paper cranes.)</p><p>Clover Studio initially intended to employ a more realistic aesthetic in Ōkami, but the <a href="/playstation-2/3045-19/" data-ref-id="3045-19">Playstation 2</a> was deemed too weak to render their original vision. The <a href="/celestial-brush/3055-355/" data-ref-id="3055-355">Celestial Brush</a> mechanic used to draw in the game also influenced the decision to use cel-shading.</p><h2>Wii Port</h2><p>In the Wii release, the staff credits were removed from the game. The director of Ōkami, <a href="/hideki-kamiya/3040-60123/" data-ref-id="3040-60123">Hideki Kamiya</a>, stated his thoughts about their removal on a <a href="http://www.facebook.com/note.php?note_id=16464768311%26amp%3Bref=mf" rel="nofollow">officially translated blog entry,</a> stating, "It was a special staff roll for a special moment. And now it is gone. All of it. ...It’s incredibly disappointing and sad."</p><p><a href="/capcom/3010-367/" data-ref-id="3010-367">Capcom</a> U.S. had this to say in response: "The credits were removed because they were a pre-rendered movie that contained the Clover logo. We have no legal right to use the Clover logo in a game they were not involved with directly. We also didn't have the source to the credit movie itself, so we couldn't just use it and remove the Clover logo." The credits were added for the Japanese release of the game, however, which was more than a year after the game's release in English speaking territories.</p><p>The Wii version is infamous for having a not-so-subtly hidden <a href="http://www.ign.com/" rel="nofollow">IGN</a> watermark on its cover that caused Capcom to offer some new cover art for a short while after the discovery was made.</p><h3>Wii port differences</h3><ul><li>Motion controls added for celestial brush and combat</li><li>Paper filter effect removed from the screen</li></ul><h2>Ōkami HD</h2><p>An HD port of Ōkami, developed by <a href="/hexa-drive/3010-6576/" data-ref-id="3010-6576">Hexa Drive</a>, was released on the <a href="/playstation-network/3015-2623/" data-ref-id="3015-2623">PlayStation Network</a> on October 30th, 2012 for $20. It features a 1080p HD native resolution, <a href="/playstation-move-support/3015-4669/" data-ref-id="3015-4669">PlayStation Move support</a>, and <a href="/playstation-trophies/3015-198/" data-ref-id="3015-198">trophies</a>. Just like the Wii version, it does not have the rice paper filter found in the original PS2 release. Though there is an option to increase the filter to make it look like the original PS2 release. This means the HD version is most likely an up-res of the Wii version with the <a href="/wii-remote/3055-1304/" data-ref-id="3055-1304">Wii remote</a> controls being mimicked with the PlayStation Move. The developer has even stated that they used <a href="/ready-at-dawn-studios-llc/3010-5291/" data-ref-id="3010-5291">Ready At Dawn</a>'s work on the widescreen-adjustment of the Wii port to keep the game in 16:9. They have also stated that many effects and graphical blemishes have been removed or outright changed to help with the HD look and strongly imply that it is not just a simple port/up-resing.</p><p>There are 51 trophies: 42 bronze, 5 silver, 3 gold, and 1 platinum.</p><h2>Trivia</h2><ol><li>According to <em>Guinness Book of World Records 2010: Gamers Edition,</em> Ōkami is the least commercially successful Game of the Year winner, selling under 600,000 copies by March 2009.</li><li><em>Amaterasu</em> is the name of a Japanese Goddess.</li><li>Ōkami means both "<a href="https://www.giantbomb.com/wolf/3015-2265/" data-ref-id="3015-2265">wolf</a>" and "great <a href="https://www.giantbomb.com/gods/3015-1047/" data-ref-id="3015-1047">god</a>" in Japanese, making the title a <a href="https://www.giantbomb.com/double-entendre-in-game-names/3015-1123/" data-ref-id="3015-1123">double entendre</a>.</li></ol>

A story-focused platforming adventure/exploration game with a striking and colorful art style. Taking place in a small town of anthropomorphic animals, the game revolves around college dropout Mae as she tries to get reacquainted with her friends.

<h2>Overview</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/24/240025/2895802-nitw.jpg" data-ref-id="1300-2895802" data-ratio="0.64690909090909" data-width="2750" data-embed-type="image" style="width: 2750px"><a class="fluid-height" style="padding-bottom:64.7%" href="https://static.giantbomb.com/uploads/original/24/240025/2895802-nitw.jpg" data-ref-id="1300-2895802"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/24/240025/2895802-nitw.jpg" srcset="https://static.giantbomb.com/uploads/original/24/240025/2895802-nitw.jpg 2750w, https://static.giantbomb.com/uploads/scale_super/24/240025/2895802-nitw.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/24/240025/2895802-nitw.jpg 480w, https://static.giantbomb.com/uploads/scale_small/24/240025/2895802-nitw.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Night in the Woods is an indie 2D platforming adventure game developed by <a href="/infinite-fall/3010-9499/" data-ref-id="3010-9499">Infinite Fall</a> and published digitally by <a href="/finji/3010-10055/" data-ref-id="3010-10055">Finji</a> for the <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>, <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/mac/3045-17/" data-ref-id="3045-17">Mac</a>, and <a href="/linux/3045-152/" data-ref-id="3045-152">Linux</a> on February 21, 2017.</p><p>Set in the small town of Possum Springs, players control unstable 20-year-old college dropout <a href="/margaret-borowski/3005-35077/" data-ref-id="3005-35077">Margaret "Mae" Borowski</a> as she returns to her hometown (which is suffering from a stagnant economy) to get reacquainted with her friends and family.</p><p>Developed in the <a href="/unity-engine/3015-5683/" data-ref-id="3015-5683">Unity</a> engine and funded on <a href="/kickstarter-funded/3015-7378/" data-ref-id="3015-7378">Kickstarter</a>, the game features a flat and colorful art style by indie animator <a href="/scott-benson/3040-121509/" data-ref-id="3040-121509">Scott Benson</a>, where the characters are depicted as <a href="/anthropomorphism/3015-476/" data-ref-id="3015-476">anthropomorphic animals</a> and communicate through <a href="/text-bubble/3015-2660/" data-ref-id="3015-2660">speech bubbles</a>. The game is designed and composed by <a href="/alec-holowka/3040-89518/" data-ref-id="3040-89518">Alec Holowka</a>, previously known for <a href="/aquaria/3030-6630/" data-ref-id="3030-6630">Aquaria</a>.</p><h2>Characters</h2><h4>Mae Borowski</h4><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/12/122634/2587587-28b7438b99e1695a82e977b4a8460eec_large.jpg" data-ref-id="1300-2587587" data-ratio="0.506" data-width="500" data-embed-type="image" style="width: 500px"><a class="fluid-height" style="padding-bottom:50.6%" href="https://static.giantbomb.com/uploads/original/12/122634/2587587-28b7438b99e1695a82e977b4a8460eec_large.jpg" data-ref-id="1300-2587587"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/12/122634/2587587-28b7438b99e1695a82e977b4a8460eec_large.jpg" srcset="https://static.giantbomb.com/uploads/original/12/122634/2587587-28b7438b99e1695a82e977b4a8460eec_large.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/12/122634/2587587-28b7438b99e1695a82e977b4a8460eec_large.jpg 480w, https://static.giantbomb.com/uploads/scale_small/12/122634/2587587-28b7438b99e1695a82e977b4a8460eec_large.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>The protagonist of Night in the Woods. Mae is the only child of the Borowskis, and the first in the family to go to college. She unfortunately drops out of college midway through her second year, to go back home without any further plans.</p><h4>Beatrice "Bea" Santello</h4><figure data-ref-id="1300-2684255" data-img-src="https://static.giantbomb.com/uploads/original/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg" data-size="small" data-align="right" data-ratio="0.642" data-width="500" data-embed-type="image" style="width: 500px"><a class="fluid-height" style="padding-bottom:64.2%" href="https://static.giantbomb.com/uploads/original/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg" data-ref-id="1300-2684255"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg" srcset="https://static.giantbomb.com/uploads/original/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/8295/2684255-a9c4a453e7de672e2a17e3d4709502ad_large.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Best friend of Mae until 7th Grade. Bea was valedictorian of her graduating class. Instead of going to college, she stayed home to help out her father with the family business after her mother passed away. Bea is presented as a crocodile, usually smoking a cigarette.</p><h4>Gregg &amp; Angus</h4><figure data-ref-id="1300-2684256" data-img-src="https://static.giantbomb.com/uploads/original/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg" data-size="small" data-align="right" data-ratio="0.642" data-width="500" data-embed-type="image" style="width: 500px"><a class="fluid-height" style="padding-bottom:64.2%" href="https://static.giantbomb.com/uploads/original/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg" data-ref-id="1300-2684256"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg" srcset="https://static.giantbomb.com/uploads/original/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/8295/2684256-53c06256190347a8381643cf3340af84_large.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Gregg is Mae's wacky best friend, while Angus was "that kid in school who wore ties and fedoras for no good reason." They are a couple and live together. Gregg is depicted as a fox, and Angus a bear.</p><h4>Germ Warfare</h4><figure data-ref-id="1300-2684257" data-img-src="https://static.giantbomb.com/uploads/original/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg" data-size="small" data-align="right" data-ratio="0.506" data-width="500" data-embed-type="image" style="width: 500px"><a class="fluid-height" style="padding-bottom:50.6%" href="https://static.giantbomb.com/uploads/original/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg" data-ref-id="1300-2684257"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg" srcset="https://static.giantbomb.com/uploads/original/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg 500w, https://static.giantbomb.com/uploads/scale_medium/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/8295/2684257-18a14ce05da23c1196e05e4957a7698a_large.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>His real name is Jeremy Warton, but he is usually referred to as Germ Warfare. Germ is an enigma. He seems friendly, but nobody knows who he is or where he came from. Nobody knows "what his deal is".</p><h2>Gameplay</h2><p>Night In The Woods is a 2D side-scrolling platformer, with a heavy emphasis on exploration and character interactions. There are light puzzle-platformer elements in some parts of the game.</p>

<h2>Overview</h2><p>Bleed is a side-scrolling platformer game and features a would-be heroine named Wryn as she attempts to prove herself the greatest video game hero.</p><p>Bleed was originally released for the XBLA platform in 2012 before it was released on the now-defunct Desura service the subsequent year, with its Steam release following a few months later.</p><h2>Story</h2><p>In the 21st century, heroes of the world were loved and praised. At the height of this glorification, shrines were built to them and a Hall of Heroes was constructed, inducting only the most famous of heroes.</p><p>One hundred years later, no new heroes have been invited in and the last six heroes have become corrupt and live off their previous fame. Wryn, the main character, plans to change this. She believes it's time the world meets a new hero - a real hero. In order to gather global recognition as the true hero of the 22nd century, she sets off on a journey to kill the six heroes that were inducted into the Hall. Armed with her dual pistols, a rocket launcher, and ungodly amounts of ammunition, the player must guide her through this journey.</p><p>However, after defeating all six heroes, a stranger dares to steal the credit for her amazing feats! As he broadcasts his declaration of victory and induction into the Hall of Heroes, the world is confused and upset at him, so when Wryn shows up to kill him too, people around the globe align themselves with her.</p><h2>Gameplay</h2><h3>Story Mode</h3><p>Story mode is the basic style of gameplay and allows the player, or players, to select which level they would like to play from the levels they've unlocked. There are four difficulty levels in Story Mode (Easy, Normal, Hard, and Very Hard) and are selected after choosing the level.</p><h3>Arcade Mode</h3><p>Arcade Mode turns the campaign into a rogue-like game, where the player is allowed only a single life. Scores are determined by performance and progression, then recorded onto leaderboards. Co-op games will not be eligible for posting on leaderboards. All four difficulties are enabled in Arcade Mode. Players are also given the option to adjust the amount of health they start with, to add to the challenge.</p><h3>Challenge Mode</h3><p>Challenge Mode allows players to fight up to three bosses or mini-bosses at one time. Players are only able to select opponents they have already defeated, and so, must progress in Story Mode to unlock new enemies. Players may also select the same opponent multiple times. The option to choose a map the player has beaten or the default arena is also offered, with more levels being unlocked as Story Mode nears completion.</p><h3>Multiplayer</h3><p>Bleed offers <a href="/cooperative-play/3015-108/" data-ref-id="3015-108">local co-op</a> to add one other player.</p><h3>Controller Support</h3><p>Bleed has full controller support on PC, enabling the use of game console controllers or joysticks.</p><h2>Achievements/Unlockables</h2><h3>Unlockable Features</h3><p>Through various feats, players can unlock the following:</p><table data-max-width="true"><thead><tr><th scope="col">Feature</th><th scope="col">Challenge</th></tr></thead><tbody><tr><td>Arcade Mode</td><td>Beat the game</td></tr><tr><td>Character 2</td><td>Beat Story Mode on Normal</td></tr><tr><td>Character 3</td><td>Beat Story Mode on Hard</td></tr><tr><td>Character 4</td><td>Beat Story Mode on Very Hard or Arcade Mode on Easy</td></tr><tr><td>Challenge Mode Chopper Core</td><td>Defeat the Chopper Core mini-boss</td></tr><tr><td>Challenge Mode Guppy</td><td>Defeat Guppy</td></tr><tr><td>Challenge Mode Gibby and Stu</td><td>Defeat Gibby and Stu</td></tr><tr><td>Challenge Mode White Mk. II</td><td>Defeat White Mk. II</td></tr><tr><td>Challenge Mode Bunny Rockette</td><td>Defeat Bunny Rockette</td></tr><tr><td>Challenge Mode Laser Bots</td><td>Defeat the Laser Bots mini-boss</td></tr><tr><td>Challenge Mode Battalion</td><td>Defeat Battalion</td></tr><tr><td>Challenge Mode Bubble Core</td><td>Defeat the Bubble Core mini-boss</td></tr><tr><td>Challenge Mode Rival</td><td>Defeat your Rival</td></tr><tr><td>Challenge Mode Random</td><td>Beat the game</td></tr></tbody></table><h3>Steam Achievements</h3><table data-max-width="true"><thead><tr><th scope="col">Achievement</th><th scope="col">Description</th></tr></thead><tbody><tr><td>Story Clear: Easy</td><td>Clear Story Mode on Easy (or higher).</td></tr><tr><td>Story Clear: Normal</td><td>Clear Story Mode on Normal (or higher).</td></tr><tr><td>Story Clear: Hard</td><td>Clear Story Mode on Hard (or higher).</td></tr><tr><td>Story Clear: V. Hard</td><td>Clear Story Mode on V. Hard.</td></tr><tr><td>Arcade Clear: Easy</td><td>Clear Arcade Mode on Easy (or higher).</td></tr><tr><td>Arcade Clear: Normal</td><td>Clear Arcade Mode on Normal (or higher).</td></tr><tr><td>Arcade Clear: Hard</td><td>Clear Arcade Mode on Hard (or higher).</td></tr><tr><td>Arcade Clear: V. Hard</td><td>Clear Arcade Mode on V. Hard.</td></tr><tr><td>Challenge Mode Champion</td><td>Win a Challenge Mode fight against three opponents.</td></tr><tr><td>Intrepid Explorer</td><td>Investigate the pit in Guppy's Manor.</td></tr><tr><td>Excessively Stylish</td><td> </td></tr><tr><td>Quiet Contemplation</td><td> </td></tr><tr><td>S-Rank: Chopper Core</td><td>Defeat the Chopper Core with an S-Rank.</td></tr><tr><td>S-Rank: Guppy</td><td>Defeat Guppy with an S-Rank.</td></tr><tr><td>S-Rank: Gibby and Stu</td><td>Defeat Gibby and Stu with an S-Rank.</td></tr><tr><td>S-Rank: Spider Core</td><td>Defeat the Spider Core with an S-Rank.</td></tr><tr><td>S-Rank: White Mk. II</td><td>Defeat White Mk. II with an S-Rank.</td></tr><tr><td>S-Rank: Mantis Core</td><td>Defeat the Mantis Core with an S-Rank.</td></tr><tr><td>S-Rank: Bunny Rockette</td><td>Defeat Bunny Rockette with an S-Rank.</td></tr><tr><td>S-Rank: Laser Bots</td><td>Defeat the Laser Bots with an S-Rank.</td></tr><tr><td>S-Rank: Battalion</td><td>Defeat Battalion with an S-Rank.</td></tr><tr><td>S-Rank: Mirror Core</td><td>Defeat the Mirror Core with an S-Rank.</td></tr><tr><td>S-Rank: Bubble Core</td><td>Defeat the Bubble Core with an S-Rank.</td></tr><tr><td>S-Rank: Dragon Heart</td><td>Defeat the Dragon Heart with an S-Rank.</td></tr><tr><td>S-Rank Rival</td><td>Defeat the Rival with an S-Rank.</td></tr><tr><td>Secret Mission 01: Gate Crasher</td><td> </td></tr><tr><td>Secret Mission 02: Anti-Omelette</td><td> </td></tr><tr><td>Secret Mission 03: Lil' Mama</td><td> </td></tr><tr><td>Secret Mission 04: Speed Demon</td><td> </td></tr><tr><td>Secret Mission 05: Prefered Polarity</td><td> </td></tr><tr><td>Secret Mission 06: Clean Shoes</td><td> </td></tr><tr><td>Secret Mission 07: Perfect Pacifist</td><td> </td></tr></tbody></table><p> </p><p> </p><h2>PC System Requirements</h2><ul><li>OS: Windows XP / Vista / 7</li><li>Processor: 1.8Ghz Dual Core (2.6Ghz Quad Core recommended)</li><li>Memory: 1.5 GB RAM (2 GB RAM recommended)</li><li>Graphics: 256Mb video card. Must be XNA 4.0 Hi-Def compatible. Integrated Video Cards not recommended.</li><li>DirectX 9.0c</li><li>Hard Drive: 250MB HD space</li><li>Sound: DirectX-compatible sound card</li></ul>

A puzzle game where you must catch the correct amount of falling blocks.

<h2>Overview</h2><p>Enter the Gungeon is a top down shooter developed by Dodge Roll for PC and PlayStation 4.</p><h2>Gameplay</h2><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/30/2839744-etg+-+screen+9.png" data-ref-id="1300-2839744" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/30/2839744-etg+-+screen+9.png" data-ref-id="1300-2839744"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_medium/0/30/2839744-etg+-+screen+9.jpg" srcset="https://static.giantbomb.com/uploads/original/0/30/2839744-etg+-+screen+9.png 1920w, https://static.giantbomb.com/uploads/scale_super/0/30/2839744-etg+-+screen+9.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/30/2839744-etg+-+screen+9.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></a></figure><p>Enter the Gungeon is a 2D <a href="/roguelike/3015-1065/" data-ref-id="3015-1065">roguelike</a> shooter that takes inspiration from <a href="/bullet-hell/3015-321/" data-ref-id="3015-321">bullet hell</a> shoot 'em ups such as <a href="/ikaruga/3030-12069/" data-ref-id="3030-12069">Ikaruga</a>. Players choose their class from the options of the Marine, the Hunter, the Pilot, and the Convict. Each class begin with a unique set of starting weapons and passive abilities to accommodate for different play styles. After choosing a class the player enters the titular Gungeon to defeat enemies and clear floors. Each floor ends with the player battling a boss character before moving on the next floor.</p><h2>Characters</h2><p>Each hero starts with a basic weapon with unlimited ammo and a few selection of items and character traits.</p><p>The Cultist is only available in co-op.</p><table data-max-width="true"><thead><tr><th scope="col">Character Name</th><th scope="col">Starting Items</th><th scope="col">Character Portrait</th></tr></thead><tbody><tr><td>The Pilot</td><td><ul><li>Rouge Special</li><li>Trusty Lockpicks</li><li>Disarming Personality</li><li>Hidden Compartment</li></ul></td><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/1/12337/2858624-pilot_card.png" data-ref-id="1300-2858624" data-ratio="0.84558823529412" data-width="136" data-embed-type="image" style="width: 136px"><a class="fluid-height" style="padding-bottom:84.6%" href="https://static.giantbomb.com/uploads/original/1/12337/2858624-pilot_card.png" data-ref-id="1300-2858624"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/1/12337/2858624-pilot_card.png" srcset="https://static.giantbomb.com/uploads/original/1/12337/2858624-pilot_card.png 136w" sizes="(max-width: 136px) 100vw, 136px" data-width="136"></a></figure></td></tr><tr><td>The Marine</td><td><ul><li>Marine Sidearm</li><li>Supply Drop</li><li>Military Training</li><li>1 armor</li></ul></td><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/1/12337/2858625-marine_card.png" data-ref-id="1300-2858625" data-ratio="0.86708860759494" data-width="158" data-embed-type="image" style="width: 158px"><a class="fluid-height" style="padding-bottom:86.7%" href="https://static.giantbomb.com/uploads/original/1/12337/2858625-marine_card.png" data-ref-id="1300-2858625"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 158px) 100vw, 158px" data-width="158" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/1/12337/2858625-marine_card.png" data-srcset="https://static.giantbomb.com/uploads/original/1/12337/2858625-marine_card.png 158w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/1/12337/2858625-marine_card.png" srcset="https://static.giantbomb.com/uploads/original/1/12337/2858625-marine_card.png 158w" sizes="(max-width: 158px) 100vw, 158px" data-width="158"></noscript></a></figure></td></tr><tr><td>The Hunter</td><td><ul><li>Rusty sidearm</li><li>Crossbow</li><li>Dog</li></ul></td><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/1/12337/2858626-hunter_card.png" data-ref-id="1300-2858626" data-ratio="0.93055555555556" data-width="144" data-embed-type="image" style="width: 144px"><a class="fluid-height" style="padding-bottom:93.1%" href="https://static.giantbomb.com/uploads/original/1/12337/2858626-hunter_card.png" data-ref-id="1300-2858626"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 144px) 100vw, 144px" data-width="144" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/1/12337/2858626-hunter_card.png" data-srcset="https://static.giantbomb.com/uploads/original/1/12337/2858626-hunter_card.png 144w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/1/12337/2858626-hunter_card.png" srcset="https://static.giantbomb.com/uploads/original/1/12337/2858626-hunter_card.png 144w" sizes="(max-width: 144px) 100vw, 144px" data-width="144"></noscript></a></figure></td></tr><tr><td>The Convict</td><td><ul><li>Budget Revolver</li><li>Sawed-Off</li><li>Molotov</li><li>Enraging Photo</li></ul></td><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/1/12337/2858627-convict_card.png" data-ref-id="1300-2858627" data-ratio="0.82285714285714" data-width="175" data-embed-type="image" style="width: 175px"><a class="fluid-height" style="padding-bottom:82.3%" href="https://static.giantbomb.com/uploads/original/1/12337/2858627-convict_card.png" data-ref-id="1300-2858627"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 175px) 100vw, 175px" data-width="175" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/1/12337/2858627-convict_card.png" data-srcset="https://static.giantbomb.com/uploads/original/1/12337/2858627-convict_card.png 175w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/1/12337/2858627-convict_card.png" srcset="https://static.giantbomb.com/uploads/original/1/12337/2858627-convict_card.png 175w" sizes="(max-width: 175px) 100vw, 175px" data-width="175"></noscript></a></figure></td></tr><tr><td>The Cultist</td><td><ul><li>Dart Gun</li><li>Friendship Cookie</li><li>Number 2</li></ul></td><td><figure data-align="left" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/1/12337/2858628-cultist_card.png" data-ref-id="1300-2858628" data-ratio="1.3217391304348" data-width="115" data-embed-type="image" style="width: 115px"><a class="fluid-height" style="padding-bottom:132.2%" href="https://static.giantbomb.com/uploads/original/1/12337/2858628-cultist_card.png" data-ref-id="1300-2858628"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 115px) 100vw, 115px" data-width="115" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/1/12337/2858628-cultist_card.png" data-srcset="https://static.giantbomb.com/uploads/original/1/12337/2858628-cultist_card.png 115w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/1/12337/2858628-cultist_card.png" srcset="https://static.giantbomb.com/uploads/original/1/12337/2858628-cultist_card.png 115w" sizes="(max-width: 115px) 100vw, 115px" data-width="115"></noscript></a></figure></td></tr></tbody></table><h2>The Gungeon</h2><p>The Gungeon is the main core of the game, it consists of 5 levels each containing procedural generated rooms followed by a boss fight.</p><figure data-align="right" data-size="medium" data-img-src="https://static.giantbomb.com/uploads/original/0/30/2839736-etg+-+screen+1.png" data-ref-id="1300-2839736" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/30/2839736-etg+-+screen+1.png" data-ref-id="1300-2839736"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 480px) 100vw, 480px" data-width="480" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_medium/0/30/2839736-etg+-+screen+1.jpg" data-srcset="https://static.giantbomb.com/uploads/original/0/30/2839736-etg+-+screen+1.png 1920w, https://static.giantbomb.com/uploads/scale_super/0/30/2839736-etg+-+screen+1.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/30/2839736-etg+-+screen+1.jpg 480w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_medium/0/30/2839736-etg+-+screen+1.jpg" srcset="https://static.giantbomb.com/uploads/original/0/30/2839736-etg+-+screen+1.png 1920w, https://static.giantbomb.com/uploads/scale_super/0/30/2839736-etg+-+screen+1.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/30/2839736-etg+-+screen+1.jpg 480w" sizes="(max-width: 480px) 100vw, 480px" data-width="480"></noscript></a></figure><p>The five levels of the Gungeon are:</p><ol><li>Keep of the Lead Lord</li><li>Gungeon Proper</li><li>Black Powder Mine</li><li>Hollow</li><li>Forge</li></ol><p>The Gungeon also consists of the Breach which is the main hub where the player can choose what character they want to play as, talk to NPC's, and purchase items from shops.</p><h2>NPC's</h2><p>The NPC's can be unlocked by finding them in the Gungeon and rescuing them by finding a golden key to unlock their cage. Once they are unlocked they will appear in the Breach for the player to talk to, or they will randomly appear in levels of the Gungeon with side quests or shops.</p><table data-max-width="true"><thead><tr><th scope="col">NPC Name</th><th scope="col">Description</th></tr></thead><tbody><tr><td>Ser Manuel</td><td>Teach the player basic controls in the tutorial.</td></tr><tr><td>Bello</td><td>He runs the shop that appears in every level of the Gungeon.</td></tr><tr><td>Ox and Cadence</td><td><p>They run the shop in the Breach where players can buy weapons that are permanently added into the Gungeon.</p><p>Ox and Cadence have to be rescued from the 2nd level of the Gungeon.</p></td></tr><tr><td>Tailor</td><td><p>Can build shortcuts to each level of the Gungeon for a price, will also give you items once you unlock each shortcut.</p><p>Tailor appears on each floor once you beat the boss from the above floor without taking a single hit.</p></td></tr><tr><td>Resourceful Rat</td><td><p>The Rat will steal any items, guns, or ammo that are not picked up by the player.</p><p>If the player uses a shortcut to the third level onwards the Rat will offer the player a free gun.</p></td></tr><tr><td>Winchester</td><td>He runs a game in Gungeon where the player has to perform ricocheting trick shots to win prizes.</td></tr></tbody></table><p> </p><h2>Trivia</h2><ul><li>One of the purchasable in-game items is a <a href="/jill-valentine/3005-626/" data-ref-id="3005-626">beret </a>titled ''Master of Unlocking'', referencing the same notorious line of dialogue from the original <a href="/resident-evil/3030-5842/" data-ref-id="3030-5842">Resident Evil.</a></li><li>The Deck4rd gun is a reference to Deckard's gun from Blade Runner.</li></ul>

All Images, Devolver Digital, PAX West 2017 Booth, PAX West 2017

All Images, Devolver Digital, PAX West 2016 Booth, PAX West 2016

A compilation that includes "Mutant Mudds Deluxe", "Mutant Mudds Super Challenge" and the new "Mudd Blocks" puzzle game.

<figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2979958-6379709599-mutan.png" data-ref-id="1300-2979958" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/16/164924/2979958-6379709599-mutan.png" data-ref-id="1300-2979958"><img alt="Selecting a game" src="https://static.giantbomb.com/uploads/scale_super/16/164924/2979958-6379709599-mutan.jpg" srcset="https://static.giantbomb.com/uploads/original/16/164924/2979958-6379709599-mutan.png 1280w, https://static.giantbomb.com/uploads/scale_super/16/164924/2979958-6379709599-mutan.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2979958-6379709599-mutan.jpg 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></a><figcaption>Selecting a game</figcaption></figure><p> </p>

From the creator of Dust: An Elysian Tail, a brand new vision of sneakin' arrives on the Nintendo Switch, Holiday 2017!

<p> Can you believe it? That madman, Amadeus Guildenstern, just traveled through time and kidnapped all the U.S. Presidents!</p><p>Infiltrate the enemy base, avoid their patrols, and hack their systems to gain valuable intel. Build your Sneakin' HQ, and figure out how to stop Guildenstern's time-traveling scheme!</p>

Poly Bridge puts the player in charge of building structurally sound bridges, by making use of a variety of materials such as Wood, Steel, Hydraulic Pistons and more.

Yooka-Laylee is a spiritual successor to classic 3D platformers, such as Banjo Kazooie, from former RARE developers at Playtonic Games. Playtonic crowdsourced the game's funding through Kickstarter, achieving their goal within 40 minutes.

<h2>Overview</h2><p>The game stars a chameleon named Yooka and a bat named Laylee who team up together in a similar fashion to Banjo and Kazooie. It is developed by <a href="/playtonic-games/3010-10761/" data-ref-id="3010-10761">Playtonic Games</a>, a team made up of former <a href="/rare-ltd/3010-174/" data-ref-id="3010-174">Rare</a> veterans responsible for the Donkey Kong Country series and the Banjo-Kazooie series. On July 30 2015, it was announced that Playtonic had partnered with Worms-creators Team17 to publish the game and port the internally developed PC and Wii U versions to PS4 and Xbox One. They are also looking into a retail release due to Team17's experience in that area.</p><p> </p><h2>Gameplay</h2><p> </p><p>The game is similar in scope to classic collectathon 3D platformers such as <a href="/super-mario-64/3030-2931/" data-ref-id="3030-2931">Mario 64</a> and<a href="/banjo-kazooie/3030-10920/" data-ref-id="3030-10920"> Banjo Kazooie</a>. From a hub world players enter one of several levels with the goal of collecting Paigies, which in turn unlock other worlds. Although some Paigies are given out freely or simply found in the environment others are locked in cages, which signify a puzzle must be solved to free it.  The game differs from it's brethrin in that in addition to unlocking worlds Paigies can also be used to expand unlocked worlds. These typically take the form of new land masses or items apparing that allow further expansion of the level.</p><h2>Kickstarter Campaign</h2><p>On May 1 2015, Playtonic Games launched its crowdfunding campaign on Kickstarter for Yooka-Laylee with a funding goal of £175,000 which was reached within 38 minutes, racing to the final £1 million stretch goal and passing it within less than a 24 hours, ensuring a simultaneous release on all platforms.</p><p>The Playtonic guys have been upfront about the intentions with this campaign, stating that they had ensured enough personal funds to take them through development of the game regardless and the Kickstarter would only help them expand the game and bring it to consoles faster.</p>

The continuation of the saga of the battling elemental students of San Bruno High School.

<h2>Overview</h2><p>A mysterious force has been causing illness within select students and stripping them of their powers. Each of the students has his or her own agenda during these times of turmoil. Some are investigating the power disruption. Some seek the source so that they can be normal again. Others have completely other scores to settle and others just want to watch the world burn.</p><p>The game's biggest change, outside of the new characters, is the presence of a second super move for each character, one that provides a unique status, such as invisibility or magnetism, or a power-up.</p><h2>Gameplay</h2><p>Keeping in with its theme of being simple to pick up and play, Battle High 2 does not feature too many conventions that are new to the fighting game genre. However, it has quite a bit more than the simple basics.</p><h3>Health Bar</h3><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2355410-nrg.png" data-ref-id="1300-2355410" data-size="small" data-ratio="0.19758064516129" data-width="496" data-embed-type="image" style="width: 496px"><a class="fluid-height" style="padding-bottom:19.8%" href="https://static.giantbomb.com/uploads/original/16/164924/2355410-nrg.png" data-ref-id="1300-2355410"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2355410-nrg.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2355410-nrg.png 496w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2355410-nrg.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2355410-nrg.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>This should be the most well-known convention to those who have played fighting games, or most any other game, before. As a fighter is struck or thrown, his or her Health Bar is whittled away; defeat comes when that bar is empty.</p><h3>Wins</h3><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2355412-wins.png" data-ref-id="1300-2355412" data-size="small" data-ratio="0.29166666666667" data-width="96" data-embed-type="image" style="width: 96px"><a class="fluid-height" style="padding-bottom:29.2%" href="https://static.giantbomb.com/uploads/original/16/164924/2355412-wins.png" data-ref-id="1300-2355412"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/16/164924/2355412-wins.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2355412-wins.png 96w" sizes="(max-width: 96px) 100vw, 96px" data-width="96"></a></figure><p>Defeating one's opponent will fill in one of the notches located beneath the Health Bar. Two of these conclude the match.</p><h3>Elemental Bar</h3><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2355413-super.png" data-ref-id="1300-2355413" data-size="small" data-ratio="0.21978021978022" data-width="364" data-embed-type="image" style="width: 364px"><a class="fluid-height" style="padding-bottom:22.0%" href="https://static.giantbomb.com/uploads/original/16/164924/2355413-super.png" data-ref-id="1300-2355413"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/16/164924/2355413-super.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2355413-super.png 364w, https://static.giantbomb.com/uploads/scale_small/16/164924/2355413-super.png 320w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2355413-super.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2355413-super.png 364w, https://static.giantbomb.com/uploads/scale_small/16/164924/2355413-super.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>The real tide-turner in any Battle High 2 match. Keeping an eye on one's Elemental Bar and knowing when to use it is a major key to the game. The Elemental Bar comes in sections, and can be used to activate Elemental Supers, Elemental Overdrives, Rush Cancels, and <a href="/air-dash/3015-5681/" data-ref-id="3015-5681">Air Dashes</a>.</p><h4>Elements</h4><p>Each of the fighters represents an element; most elements have more than one character. To keep the combat more balanced, the elements do not factor in to a <a href="/pokemon/3025-452/" data-ref-id="3025-452">Pokémon</a>-style rock/paper/scissors scheme. Each character wields their element differently, so for example, no two Wind Elementals fight the same, nor does any other Elemental wield their powers similarly to a Wind Elemental. The Elements are broken down as follows:</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2363560-elements.png" data-ref-id="1300-2363560" data-size="small" data-ratio="0.66" data-width="250" data-embed-type="image" style="width: 250px"><a class="fluid-height" style="padding-bottom:66.0%" href="https://static.giantbomb.com/uploads/original/16/164924/2363560-elements.png" data-ref-id="1300-2363560"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 250px) 100vw, 250px" data-width="250" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/16/164924/2363560-elements.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2363560-elements.png 250w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/16/164924/2363560-elements.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2363560-elements.png 250w" sizes="(max-width: 250px) 100vw, 250px" data-width="250"></noscript></a></figure><p><b>Earth:</b> <a href="/jiro-ozawa/3005-23996/" data-ref-id="3005-23996">Jiro</a>, <a href="/kazuo-ozawa/3005-24016/" data-ref-id="3005-24016">Kazuo</a></p><p><b>Fire:</b> <a href="/heavyweight/3005-24006/" data-ref-id="3005-24006">Heavyweight</a>, <a href="/michelle-walter/3005-24109/" data-ref-id="3005-24109">Michelle</a>, <a href="/lucio-marmo/3005-32335/" data-ref-id="3005-32335">Lucio</a></p><p><b>Water:</b> <a href="/khai-phong/3005-24007/" data-ref-id="3005-24007">Khai</a>, <a href="/mai-phong/3005-23997/" data-ref-id="3005-23997">Mai</a>, <a href="/beat/3005-24201/" data-ref-id="3005-24201">Beat</a></p><p><b>Lightning:</b> <a href="/bryan-regis-harrisworth-iii/3005-23999/" data-ref-id="3005-23999">Bryan</a>, <a href="/ryken-volynski/3005-24008/" data-ref-id="3005-24008">Ryken</a>, <a href="/jada-hemsley/3005-24124/" data-ref-id="3005-24124">Jada</a></p><p><b>Wind:</b> <a href="/arvid-romm/3005-23998/" data-ref-id="3005-23998">Arvid</a>, <a href="/shinji-ozawa/3005-24009/" data-ref-id="3005-24009">Shinji</a>, <a href="/klein-zauber/3005-24027/" data-ref-id="3005-24027">Klein</a></p><p><b>Psychic:</b> <a href="/principal/3005-24125/" data-ref-id="3005-24125">Principal</a></p><h3>Combat</h3><p>In addition to standard movement and attacks, Battle High 2 offers the following to do battle with:</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2363715-michelle_scornfulslash.png" data-ref-id="1300-2363715" data-size="small" data-ratio="0.81818181818182" data-width="242" data-embed-type="image" style="width: 242px"><a class="fluid-height" style="padding-bottom:81.8%" href="https://static.giantbomb.com/uploads/original/16/164924/2363715-michelle_scornfulslash.png" data-ref-id="1300-2363715"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 242px) 100vw, 242px" data-width="242" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/16/164924/2363715-michelle_scornfulslash.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2363715-michelle_scornfulslash.png 242w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/16/164924/2363715-michelle_scornfulslash.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2363715-michelle_scornfulslash.png 242w" sizes="(max-width: 242px) 100vw, 242px" data-width="242"></noscript></a></figure><p><b>Elemental Specials:</b> <a href="/special-attacks/3015-327/" data-ref-id="3015-327">Special moves</a>, bread and butter of any fighting game (along with <a href="/combo/3015-18/" data-ref-id="3015-18">combos</a>). No two characters have similar moves, and they all have their advantages and disadvantages, some with situational use and some with flexible uses. Like standard moves, using them will increase the Elemental Bar.</p><p><b>Elemental Supers:</b> More powerful than Elemental Specials. These use the Elemental Bar and vary from character to character. Some characters have massive projectiles, some have auto-combos, and more.</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2363729-klein_zaubermeister.png" data-ref-id="1300-2363729" data-size="small" data-ratio="1.6712328767123" data-width="146" data-embed-type="image" style="width: 146px"><a class="fluid-height" style="padding-bottom:167.1%" href="https://static.giantbomb.com/uploads/original/16/164924/2363729-klein_zaubermeister.png" data-ref-id="1300-2363729"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 146px) 100vw, 146px" data-width="146" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/16/164924/2363729-klein_zaubermeister.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2363729-klein_zaubermeister.png 146w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/16/164924/2363729-klein_zaubermeister.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2363729-klein_zaubermeister.png 146w" sizes="(max-width: 146px) 100vw, 146px" data-width="146"></noscript></a></figure><p><b>Elemental Overdrives:</b> This sort of technique is new to Battle High 2. Each character has a move that they can use to effect the match or themselves in different ways. Some characters have a simple power-up, such as a speed, defense, or power increase, but others, such as Shinji and Ryken, are able to become invisible, or pull the opponent toward him, respectively.</p><p><b>Rush Cancel:</b> Almost any attack, from standard attacks, to Elemental Specials and Supers, can be canceled out of with a dash. This saps a bit of the Elemental Bar, but is extremely handy in keeping one's opponent guessing, or to cancel out of a risky movement.</p><p><b><a href="/air-dash/3015-5681/" data-ref-id="3015-5681">Air Dash</a>:</b> Like Rush Cancels, these take a bit of the Elemental Bar and enable the player additional movement whilst airborne.</p><p> </p><h2>New Characters</h2><figure data-ref-id="1300-2392057" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2392057-jada_l.png" data-size="small" data-align="right" data-ratio="0.85080147965475" data-width="811" data-embed-type="image" style="width: 811px"><a class="fluid-height" style="padding-bottom:85.1%" href="https://static.giantbomb.com/uploads/original/16/164924/2392057-jada_l.png" data-ref-id="1300-2392057"><img alt="Jada" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/16/164924/2392057-jada_l.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2392057-jada_l.png 811w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2392057-jada_l.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2392057-jada_l.png 320w"><noscript><img alt="Jada" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2392057-jada_l.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2392057-jada_l.png 811w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2392057-jada_l.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2392057-jada_l.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Jada</figcaption></figure><p><a href="/jada-hemsley/3005-24124/" data-ref-id="3005-24124"><strong>Jada's </strong></a>powers developed at a young age, manifesting as electricity control. However, whilst showing off to some friends, she accidentally blinded herself. Over time, she began to realize everything she took for granted and grew more humble. Now, she acts as the moral compass of San Bruno High, hoping to help her classmates find their true paths in life.</p><p> </p><p> </p><figure data-ref-id="1300-2446965" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2446965-kazuo_bhs-855.png" data-size="small" data-align="left" data-ratio="0.7752808988764" data-width="890" data-embed-type="image" style="width: 890px"><a class="fluid-height" style="padding-bottom:77.5%" href="https://static.giantbomb.com/uploads/original/16/164924/2446965-kazuo_bhs-855.png" data-ref-id="1300-2446965"><img alt="Kazuo" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/16/164924/2446965-kazuo_bhs-855.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2446965-kazuo_bhs-855.png 890w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2446965-kazuo_bhs-855.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2446965-kazuo_bhs-855.png 320w"><noscript><img alt="Kazuo" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2446965-kazuo_bhs-855.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2446965-kazuo_bhs-855.png 890w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2446965-kazuo_bhs-855.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2446965-kazuo_bhs-855.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Kazuo</figcaption></figure><p><a href="/kazuo-ozawa/3005-24016/" data-ref-id="3005-24016"><strong>Kazuo</strong></a> was first mentioned in Shinji and Jiro's stories in <a href="/battle-high-san-bruno/3030-34130/" data-ref-id="3030-34130">Battle High: San Bruno</a>. Kazuo has earth powers like his twin Jiro, unlike their parents and Shinji, who are air elementals. He was convinced that his parents favored Shinji most, and grew jealous, acting out against his brother and parents. The Ozawas sent him off to a boarding school for elementals, where he remained for over a decade. His grudge against Shinji and his parents only festered in that place, and when he was able to escape, he went straight for San Bruno High, where he knew his siblings attended.</p><p> </p><figure data-ref-id="1300-2392058" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2392058-klein_l.png" data-size="small" data-align="left" data-ratio="1.0815047021944" data-width="638" data-embed-type="image" style="width: 638px"><a class="fluid-height" style="padding-bottom:108.2%" href="https://static.giantbomb.com/uploads/original/16/164924/2392058-klein_l.png" data-ref-id="1300-2392058"><img alt="Klein" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 591px) 100vw, 591px" data-width="591" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/16/164924/2392058-klein_l.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2392058-klein_l.png 638w, https://static.giantbomb.com/uploads/scale_small/16/164924/2392058-klein_l.png 591w"><noscript><img alt="Klein" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2392058-klein_l.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2392058-klein_l.png 638w, https://static.giantbomb.com/uploads/scale_small/16/164924/2392058-klein_l.png 591w" sizes="(max-width: 591px) 100vw, 591px" data-width="591"></noscript></a><figcaption>Klein</figcaption></figure><p><a href="/klein-zauber/3005-24027/" data-ref-id="3005-24027"><strong>Klein</strong> </a>is from Germany, the grandson of a famous magician, whose top hat he wears. Despite being very fond of his kindly ancestor, Klein is undoubtedly an evil boy. He (figuratively) worships chaos and anarchy, using everything he can, including magic and wind powers, to ruin everybody's lives. In short, Klein is the very definition of a troll.</p><p> </p><p> </p><figure data-ref-id="1300-2343668" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2343668-michelle_l.png" data-size="small" data-align="right" data-ratio="0.88010204081633" data-width="784" data-embed-type="image" style="width: 784px"><a class="fluid-height" style="padding-bottom:88.0%" href="https://static.giantbomb.com/uploads/original/16/164924/2343668-michelle_l.png" data-ref-id="1300-2343668"><img alt="Michelle" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/16/164924/2343668-michelle_l.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2343668-michelle_l.png 784w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2343668-michelle_l.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2343668-michelle_l.png 320w"><noscript><img alt="Michelle" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2343668-michelle_l.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2343668-michelle_l.png 784w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2343668-michelle_l.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2343668-michelle_l.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Michelle</figcaption></figure><p><a href="/michelle-walter/3005-24109/" data-ref-id="3005-24109"><strong>Michelle</strong></a> appeared in an <a href="/non-player-character/3015-967/" data-ref-id="3015-967">NPC</a> regard in Battle High: San Bruno, in Shinji, Jiro, and Arvid's story scenes. An immigrant from <a href="/south-africa/3035-2839/" data-ref-id="3035-2839">South Africa</a>, Michelle started dating Shinji. During a fight between Shinji and Jiro over her, Michelle was severely injured. In order to save her life, she needed a blood transfusion, which came from a fire elemental. Michelle was granted pyrokinesis as a result, and also awoke to find her psyche shattered. Battling a menacing personality within her own mind, Michelle tries to find a way to rid herself of her powers and "other self". The dark Michelle, however, has other plans - revenge on the Ozawa brothers.</p><figure data-ref-id="1300-2392059" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2392059-principal_l.png" data-size="small" data-align="right" data-ratio="0.88235294117647" data-width="782" data-embed-type="image" style="width: 782px"><a class="fluid-height" style="padding-bottom:88.2%" href="https://static.giantbomb.com/uploads/original/16/164924/2392059-principal_l.png" data-ref-id="1300-2392059"><img alt="Principal" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/16/164924/2392059-principal_l.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2392059-principal_l.png 782w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2392059-principal_l.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2392059-principal_l.png 320w"><noscript><img alt="Principal" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2392059-principal_l.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2392059-principal_l.png 782w, https://static.giantbomb.com/uploads/scale_medium/16/164924/2392059-principal_l.png 480w, https://static.giantbomb.com/uploads/scale_small/16/164924/2392059-principal_l.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Principal</figcaption></figure><p>San Bruno High's newly elected <a href="/principal/3005-24125/" data-ref-id="3005-24125"><strong>Principal</strong></a> is secretly an ex-geneticist who was laughed out of his profession when he declared his intention to create a new "Psychic" element. He became more desperate and power-hungry, obsessing over finding this power and eventually, this grew into a desire to be the most powerful elemental in the world. After his obsession cost him not only his job, but his marriage (and many would say, his sanity), he began going under the name of Frederick Regisworth, worming his way into the world of education so that he might be able to tap into the youthful elemental powers of the students and forge his ultimate power.</p><h3>DLC Characters</h3><figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/16/164924/2793493-lucio.png" data-ref-id="1300-2793493" data-ratio="1.4630021141649" data-width="473" data-embed-type="image" style="width: 473px"><a class="fluid-height" style="padding-bottom:146.3%" href="https://static.giantbomb.com/uploads/original/16/164924/2793493-lucio.png" data-ref-id="1300-2793493"><img alt="Lucio" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 437px) 100vw, 437px" data-width="437" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/16/164924/2793493-lucio.jpg" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2793493-lucio.png 473w, https://static.giantbomb.com/uploads/scale_small/16/164924/2793493-lucio.jpg 437w"><noscript><img alt="Lucio" src="https://static.giantbomb.com/uploads/scale_small/16/164924/2793493-lucio.jpg" srcset="https://static.giantbomb.com/uploads/original/16/164924/2793493-lucio.png 473w, https://static.giantbomb.com/uploads/scale_small/16/164924/2793493-lucio.jpg 437w" sizes="(max-width: 437px) 100vw, 437px" data-width="437"></noscript></a><figcaption>Lucio</figcaption></figure><p>Technically not a DLC character at first, but introduced initially as an exclusive character to the Xbox One version (Battle High 2 A+) and added to other installments later, <a href="/lucio-marmo/3005-32335/" data-ref-id="3005-32335"><strong>Lucio</strong></a> is an Italian-American student whose mother is gravely ill. He takes up work as a janitor at the school so that he can help pay for her medical bills, and unfortunately it causes others to assume that he dropped out - Khai tries to use him as the example. of someone who doesn't need to be in school any longer, whereas Mai is angry and thinks that Lucio is a bad influence. Lucio fights with a kickboxing style and also is a fire elemental with solar-themed moves.</p><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/scale_super/16/164924/2902790-beat.png" data-ref-id="1300-2902790" data-ratio="1" data-width="318" data-embed-type="image" style="width: 318px"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/scale_super/16/164924/2902790-beat.png" data-ref-id="1300-2902790"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 318px) 100vw, 318px" data-width="318" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/16/164924/2902790-beat.png" data-srcset="https://static.giantbomb.com/uploads/original/16/164924/2902790-beat.png 318w"><noscript><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/original/16/164924/2902790-beat.png" srcset="https://static.giantbomb.com/uploads/original/16/164924/2902790-beat.png 318w" sizes="(max-width: 318px) 100vw, 318px" data-width="318"></noscript></a></figure><p>The mysterious <a href="/beat/3005-24201/" data-ref-id="3005-24201"><strong>Beat</strong></a> is a masked wrestler who challenges other students around the school and wields water powers. They only started showing up after the illness that was taking away powers, leading some to believe Beat was responsible. Beat is a retooled version of Michael, who appeared in the now non-canon <a href="/battle-high-team-up/3030-39465/" data-ref-id="3030-39465">Battle High: Team-Up</a>.</p><h2>Characters</h2><p> </p><table data-max-width="true"><thead><tr><th scope="col">Name</th><th scope="col">Age</th><th scope="col">Heights</th><th scope="col">Weight</th><th scope="col">Ethnicity</th><th scope="col">Class</th><th scope="col">Element</th><th scope="col">Fighting Style</th><th scope="col">Characteristic</th></tr></thead><tbody><tr><td>Principal</td><td>48</td><td>6'1"</td><td>246 .lbs</td><td>English</td><td>N/A</td><td>Psychic</td><td>N/A</td><td>Arrogant, power-hungry</td></tr><tr><td><a href="/jiro-ozawa/3005-23996/" data-ref-id="3005-23996">Jiro Ozawa</a></td><td>18</td><td>5'11"</td><td>160. lbs</td><td>Japanese/ Hispanic</td><td>Senior</td><td>Earth</td><td>Judo</td><td>Calm and cool, protective</td></tr><tr><td>Kazuo Ozawa</td><td>18</td><td>6'0"</td><td>170 .lbs</td><td>Japanese/ Hispanic</td><td>Senior</td><td>Earth</td><td>N/A</td><td>Vengeful, angry, envious, mentally unstable</td></tr><tr><td>Michelle Walter</td><td>16</td><td>5'2"</td><td>99 .lbs</td><td>South African</td><td>Junior</td><td>Fire</td><td>N/A</td><td>Erratic, confused, depressed</td></tr><tr><td><a href="/shinji-ozawa/3005-24009/" data-ref-id="3005-24009">Shinji Ozawa</a></td><td>17</td><td>5'10"</td><td>159 .lbs</td><td>Japanese/ Hispanic</td><td>Junior</td><td>Air</td><td>Karate</td><td>Ambitious, independent</td></tr><tr><td><a href="/mai-phong/3005-23997/" data-ref-id="3005-23997">Mai Phong</a></td><td>17</td><td>5'6"</td><td>102 .lbs</td><td>Vietnamese</td><td>Junior</td><td>Water</td><td>Kickboxing</td><td>Vengeful, fickle</td></tr><tr><td><a href="/khai-phong/3005-24007/" data-ref-id="3005-24007">Khai Phong</a></td><td>17</td><td>6'1"</td><td>170 .lbs</td><td>Vietnamese</td><td>Junior</td><td>Water</td><td>Muay Thai</td><td>Arrogant, rash, hot-headed</td></tr><tr><td>Jada Hemsley</td><td>16</td><td>5'5"</td><td>100 .lbs</td><td>American</td><td>Junior</td><td>Electricity</td><td>Kung Fu</td><td>Stoic, wise, calm</td></tr><tr><td><a href="/heavyweight/3005-24006/" data-ref-id="3005-24006">Heavyweight</a></td><td>18</td><td>6'11"</td><td>189 .lbs</td><td>N/A</td><td>Senior</td><td>Fire</td><td>Boxing</td><td>Rational, honorable, loyal</td></tr><tr><td>Klein Zauber</td><td>16</td><td>6'1"</td><td>155 .lbs</td><td>German</td><td>Junior</td><td>Air</td><td>Self-taught</td><td>Mischievous, arrogant</td></tr><tr><td><a href="/bryan-regis-harrisworth-iii/3005-23999/" data-ref-id="3005-23999">Bryan Regis Harrisworth III</a></td><td>17</td><td>6'6"</td><td>250 .lbs</td><td>N/A</td><td>Senior</td><td>Electricity</td><td>Self-taught</td><td>Psychotic</td></tr><tr><td><a href="/arvid-romm/3005-23998/" data-ref-id="3005-23998">Arvid Romm</a></td><td>16</td><td>5'8"</td><td>194 .lbs</td><td>Swedish</td><td>Sophomore</td><td>Air</td><td>Sumo, Wrestling, Self-taught</td><td>Heroic, valiant</td></tr><tr><td><a href="/ryken-volynski/3005-24008/" data-ref-id="3005-24008">Ryken Volynski</a></td><td>15</td><td>5'6"</td><td>155 to 205 .lbs</td><td>Russian</td><td>Junior</td><td>Electricity</td><td>Koppojutsu</td><td>Vengeful, secretive</td></tr></tbody></table>

A JRPG from SquareSoft, originally released for the Super Famicom in late 1993. The second game in the series, it introduced several features that were not used in future games, like multiple protagonists and a growing empire the player controls.

<h2>Overview</h2><p>Romancing SaGa 2 is the second game in the Romancing SaGa RPG series and the fifth overall <a href="/saga/3025-705/" data-ref-id="3025-705">SaGa</a> game. As with previous games in the series, it was directed by SquareSoft's <a href="/akitoshi-kawazu/3040-48599/" data-ref-id="3040-48599">Akitoshi Kawazu</a>, who had previously worked for <a href="/final-fantasy-ii/3030-2094/" data-ref-id="3030-2094">Final Fantasy II</a> for the Famicom. Romancing SaGa 2 sits between 1992's <a href="/romancing-saga/3030-1368/" data-ref-id="3030-1368">Romancing SaGa</a> and 1995's <a href="/romancing-saga-3/3030-2641/" data-ref-id="3030-2641">Romancing SaGa 3</a> as the series' middle entry.</p><p>Romancing SaGa allows the player to assume the role of the Emperor (or Empress) of Avalon, and all subsequent heirs. Depending on which party members each ruler meets and allies with, they are given the choice of four heirs with traits from their parents to continue their legacy. As well as stopping the forces of evil that threaten the world's peace, the player is also expected to run their kingdom, convening with advisers and making decisions to help foster prosperity for Avalon.</p><p>Romancing SaGa 2 was never released outside of Japan. It remained a Super Famicom exclusive until it was added to the Japanese Wii Shop in 2010 and adapted for mobile phones in 2011. In 2014, it was added to the Japanese Wii U eShop. </p>

UnEpic is a metroidvania-style 2D platformer RPG, but with a much heavier focus on the RPG side of things than usual.

<h2>Overview</h2><p>UnEpic is the product of what is pretty much a one-man operation; Francisco Téllez de Meneses is the sole person behind the concept, design, programming, story and dialogue and even the soundtrack for the game. According to the author, the game's biggest source of inspiration was <a href="../../knightmare-ii-the-maze-of-galious/61-20383/" rel="nofollow"> The Maze of Galious</a>.</p><h2>Story</h2><p>Daniel, the protagonist, is having a Dungeons &amp; Dragons session at a friend's house when the beer kicks in and he needs to go to the bathroom. There, the lights go out and none of his friends reply to him. All is silent and when he turns on his Zippo lighter, he suddenly finds himself in and old medieval castle, filled with enemies and traps. Equipped with his wits, quirky remarks and all the loot he can find, Daniel sets out to explore the castle's 200 rooms and find out just what exactly is going on...</p><h2>Gameplay</h2><p>The game is a role-playing side-scrolling platformer. The game features XP, levelling up, ability points, quests, loot, armor sets, potions, a crafting system, pet companions, and merchants. Most areas of the map are only accessible by acquiring a key to open that specific area's door.</p><h2>Abilities</h2><p>Players assign points to several key stats, which will progressively make the character more powerful and more adaptable. Players gain five points each time they level up.</p><h3>Character Skills</h3><ul><li><b>Constitution</b> - grants more HP.</li><li><b>Potions</b> - increases magical ability level, which is important in order for the player to be able to read and learn spells.</li><li><b>Armour</b> - allows the player to be able to equip heavier and better armor.</li></ul><h3>Spell Skills</h3><p>Assigning ability points to any of the spell disciplines will make the player more proficient with using them. There are eight different types of magic:</p><ul><li><b>Fire </b></li><li><b>Frost </b></li><li><b>Arcane </b></li><li><b>Light </b></li><li><b>Protection </b></li><li><b>Healing </b></li><li><b>Alteration </b></li><li><b>Mental</b></li></ul><h3>Weapon Skills</h3><p>Assigning ability points to any of the weapon types will make players more proficient with them. This increases the damage done by that weapon as well as critical hit chance.</p><h2>Weapons</h2><p>There are over 100 weapons divided into seven major classes to be found in UnEpic.</p><table><thead><tr><th>Weapon Class</th><th>Description</th></tr></thead><tbody><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020130-sword.png" data-ref-id="1300-2020130" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020130-sword.png" data-ref-id="1300-2020130"><img alt="Swords" src="https://static.giantbomb.com/uploads/original/6/62890/2020130-sword.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020130-sword.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></a><figcaption>Swords</figcaption></figure></td><td>Swords are especially good to attack monsters that can bleed.<br />They are much less effective against armoured enemies or simply against those that don't bleed, such as skeletons.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020128-mace.png" data-ref-id="1300-2020128" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020128-mace.png" data-ref-id="1300-2020128"><img alt="Maces" src="https://static.giantbomb.com/uploads/original/6/62890/2020128-mace.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020128-mace.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></a><figcaption>Maces</figcaption></figure></td><td>Unlike the Swords, Maces are especially effective against skeletons and armored enemies.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020126-bow.png" data-ref-id="1300-2020126" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020126-bow.png" data-ref-id="1300-2020126"><img alt="Bows" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020126-bow.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020126-bow.png 32w"><noscript><img alt="Bows" src="https://static.giantbomb.com/uploads/original/6/62890/2020126-bow.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020126-bow.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Bows</figcaption></figure></td><td>Bows are used to attack enemies from a distance. However, if an enemy is wearing armor, it won't do as much damage as it normally would.<br />Bows can only be used if the player has arrows in their inventory - arrows can be bought or found.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020129-polearm.png" data-ref-id="1300-2020129" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020129-polearm.png" data-ref-id="1300-2020129"><img alt="Polearms" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020129-polearm.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020129-polearm.png 32w"><noscript><img alt="Polearms" src="https://static.giantbomb.com/uploads/original/6/62890/2020129-polearm.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020129-polearm.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Polearms</figcaption></figure></td><td>Polearms have a much wider reach than any of the other melee weapons in the game, and are useful to attack enemies with dangerous melee attacks - such as poisonous foes.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020127-dagger.png" data-ref-id="1300-2020127" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020127-dagger.png" data-ref-id="1300-2020127"><img alt="Daggers" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020127-dagger.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020127-dagger.png 32w"><noscript><img alt="Daggers" src="https://static.giantbomb.com/uploads/original/6/62890/2020127-dagger.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020127-dagger.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Daggers</figcaption></figure></td><td>Daggers are the fastest weapons in the game and will land critical hits if players attack enemies from behind.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020125-axe.png" data-ref-id="1300-2020125" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020125-axe.png" data-ref-id="1300-2020125"><img alt="Axes" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020125-axe.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020125-axe.png 32w"><noscript><img alt="Axes" src="https://static.giantbomb.com/uploads/original/6/62890/2020125-axe.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020125-axe.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Axes</figcaption></figure></td><td>Axes are a mix of sword and mace, as they both land bleeding and blunt damage; they are however much slower than any of the above.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020131-wand.png" data-ref-id="1300-2020131" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020131-wand.png" data-ref-id="1300-2020131"><img alt="Wands" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020131-wand.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020131-wand.png 32w"><noscript><img alt="Wands" src="https://static.giantbomb.com/uploads/original/6/62890/2020131-wand.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020131-wand.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Wands</figcaption></figure></td><td>Wands shoot magical bolts out of them. They're very destructive and have a fast attack rate, but are hindered by having limited charges.</td></tr></tbody></table><h2>Magic Items</h2><p>There are over 70 spells, potions and magical objects and weapons to be found in the world of UnEpic. Magic items can once again be divided into seven groups.</p><table><thead><tr><th>Magical Class</th><th>Description</th></tr></thead><tbody><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020146-potions.png" data-ref-id="1300-2020146" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020146-potions.png" data-ref-id="1300-2020146"><img alt="Potions" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020146-potions.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020146-potions.png 32w"><noscript><img alt="Potions" src="https://static.giantbomb.com/uploads/original/6/62890/2020146-potions.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020146-potions.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Potions</figcaption></figure></td><td>Potions come in a great variety, from health and regeneration potions to trap detection potions, etc. They all have a positive effect on the user and can only be used once. Empty vials are kept in the inventory; they can be used to craft more potions.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020149-scrolls.png" data-ref-id="1300-2020149" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020149-scrolls.png" data-ref-id="1300-2020149"><img alt="Scrolls" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020149-scrolls.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020149-scrolls.png 32w"><noscript><img alt="Scrolls" src="https://static.giantbomb.com/uploads/original/6/62890/2020149-scrolls.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020149-scrolls.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Scrolls</figcaption></figure></td><td>Scrolls often contain powerful spells, but can only be used once, as the scroll itself will disappear once it has been used.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020150-tomes.png" data-ref-id="1300-2020150" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020150-tomes.png" data-ref-id="1300-2020150"><img alt="Tomes" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020150-tomes.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020150-tomes.png 32w"><noscript><img alt="Tomes" src="https://static.giantbomb.com/uploads/original/6/62890/2020150-tomes.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020150-tomes.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Tomes</figcaption></figure></td><td>Tomes have spells that can be read and used at any time. However, the player must meet the tomes' magical requirements in order to use any one of them.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020147-recipes.png" data-ref-id="1300-2020147" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020147-recipes.png" data-ref-id="1300-2020147"><img alt="Recipes" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020147-recipes.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020147-recipes.png 32w"><noscript><img alt="Recipes" src="https://static.giantbomb.com/uploads/original/6/62890/2020147-recipes.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020147-recipes.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Recipes</figcaption></figure></td><td>Recipes will allow the player to create all sort of potions - given that they have the appropriate ingredients. The ingredients can be looted off of dead enemies and sometimes even chests.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020148-rings.png" data-ref-id="1300-2020148" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020148-rings.png" data-ref-id="1300-2020148"><img alt="Rings" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020148-rings.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020148-rings.png 32w"><noscript><img alt="Rings" src="https://static.giantbomb.com/uploads/original/6/62890/2020148-rings.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020148-rings.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Rings</figcaption></figure></td><td>Rings grant players passive bonuses to skills. Unlike other games, players can use up to eight rings at once, one per each finger, thumbs excluded.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020145-magic_weapons.png" data-ref-id="1300-2020145" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020145-magic_weapons.png" data-ref-id="1300-2020145"><img alt="Magical Weapons" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020145-magic_weapons.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020145-magic_weapons.png 32w"><noscript><img alt="Magical Weapons" src="https://static.giantbomb.com/uploads/original/6/62890/2020145-magic_weapons.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020145-magic_weapons.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Magical Weapons</figcaption></figure></td><td>Some weapons have special powers or spirits that live within them that enhance their abilities. Magical Weapons' names will show up in blue or orange in the inventory.</td></tr><tr><td><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/6/62890/2020144-artifacts.png" data-ref-id="1300-2020144" data-size="small" style="width: 32px" data-ratio="1" data-width="32" data-embed-type="image"><a class="fluid-height" style="padding-bottom:100.0%" href="https://static.giantbomb.com/uploads/original/6/62890/2020144-artifacts.png" data-ref-id="1300-2020144"><img alt="Artifacts" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 32px) 100vw, 32px" data-width="32" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/original/6/62890/2020144-artifacts.png" data-srcset="https://static.giantbomb.com/uploads/original/6/62890/2020144-artifacts.png 32w"><noscript><img alt="Artifacts" src="https://static.giantbomb.com/uploads/original/6/62890/2020144-artifacts.png" srcset="https://static.giantbomb.com/uploads/original/6/62890/2020144-artifacts.png 32w" sizes="(max-width: 32px) 100vw, 32px" data-width="32"></noscript></a><figcaption>Artifacts</figcaption></figure></td><td>Artifacts are very rare and hold great power within them.<br />These are not passive and must be activated in order for the player to benefit from them.</td></tr></tbody></table><h2>Links</h2><ul><li><a href="http://www.unepicgame.com/en/game.html" rel="nofollow"> Official Website</a></li><li><a href="http://www.desura.com/games/unepic" rel="nofollow"> Desura</a></li></ul><h2>PC System Requirements</h2><h3>Minimum</h3><ul><li><strong>OS:</strong>Windows XP</li><li><strong>Processor:</strong>Dual Core</li><li><strong>Memory:</strong>4 GB GB RAM</li><li><strong>Graphics:</strong>256mb, Compatible with OpenGL</li><li><strong>DirectX®:</strong>7.0</li><li><strong>Hard Drive:</strong>256mb disk space</li><li><strong>Sound:</strong>Direct Sound installed</li></ul><h3>Recommended</h3><ul><li><strong>OS:</strong>Windows XP or later</li><li><strong>Processor:</strong>Quad Core</li><li><strong>Memory:</strong>8GB</li><li><strong>Graphics:</strong>Nvidia Geforce 512GB or more</li><li><strong>DirectX®:</strong>7.0 or later</li><li><strong>Hard Drive:</strong>256mb disk space</li><li><strong>Sound:</strong>Direct Sound installed</li></ul>