Robocraft is a competitive multiplayer shooter in which players build their own robots and pit them against each other. Crates earned after each match contain parts that can be used in future builds.

<p><a href="http://robocraftgame.com/" rel="nofollow" data-ref-id="false">Robocraft</a> is a free-to-play competitive third-person shooter, currently in beta, in which customized robots battle in an arena. Individual pieces of opposing robots can be shot off, which affects their ability to fight back or to pilot their robot effectively.</p><p> </p><ul><li>Movement is enabled on the robot by adding any combination of movement pieces: Wheels, Hover Blades, Thrusters, Wings, Helium Tanks, Mech Legs, and more.</li><li>Firepower is added to one's robot by adding weapons: rapid-fire Lasers, splash-damage Plasma Launchers, long-range precision Rail Guns, melee Tesla Blades, spread-fire Ion Distorters, Lock-On Missile Launchers, and more, including variations of many of the aforementioned weapons with different trade-offs.</li><li>Modules are functional pieces that allow unique abilities like a short-range teleport Blink Module, an invisibility Ghost Module, a deployable defensive Disc Shield Module, and more.</li><li>Each robot has a limit to the maximum amount of cubes and other functional parts that can be placed on it (measured as "CPU pFLOPS"). The limit is 2000 CPU.</li><li>The basis of a robot design is made out of health cubes and light cubes, and each of those come in different shapes to adjust the look of a robot as desired. Light cubes are the same size as health cubes, but they take up 3 CPU and have more health per cube at one fifth of the weight, allowing for smaller, lighter robot designs. Each cube placed, no matter which type, will apply a health boost of a small percentage to all parts on a robot, but light cubes apply a smaller boost percentage.</li><li>Speed boost is applied by adding thrusters or propellers to bots, which raises the maximum speed in the direction that thrust is applied. There is no hard speed cap, and adding thrusters up to the CPU limit will continually increase the speed of a robot based on the movement parts' base speed.</li><li>Damage boost is applied for every CPU not spent. In a non-linear curve, there is 100% damage boost at 0 CPU and 0% damage boost at 2000 CPU. A robot can be made to deal more damage essentially at the cost of speed or health.</li><li>Players can earn or buy loot crates that drop new parts or bundles of currency of different rarities, ranging from Common to Legendary. These crates are awarded at the end of a match, with the quality of a crate depending on the player's position on the scoreboard, and are also given out as a daily login bonus, with the quality of the crate going up by one tier for each consecutive daily login.</li><li>XP is used to level up the player's account. Each level-up awards an additional crate.</li><li>If a player wants to acquire a particular part, currently-owned parts can be "recycled" into a currency called Robits, and parts can be purchased a la carte with this currency.</li><li>Players utilizing the game's clan functionality will receive a Robit payout at the end of the month, determined by the amount of XP its contributing members earned during that month, in what are called "clan seasons".</li></ul><h4>Game Modes</h4><p>Note that while there are several modes in Robocraft, Team Deathmatch and Battle (or League) Arena are the only multiplayer modes that will always be available. Elimination and The Pit may still show up as Brawl game types but are otherwise unavailable outside of .</p><ul><li><strong>Play vs. AI</strong> - The player is placed into a game of Team Deathmatch where all allies and enemies are AI-controlled.</li><li><strong>Team Deathmatch</strong> - Two teams of 5 try to score as many kills of the opposing team as possible until a score limit is reached or time runs out.</li><li><strong>Battle Arena</strong> - Available in ranked and unranked modes in which two teams of 5 attempt to capture and hold 3 mining locations to build up energy for their reactor. When one team controls all three points, the enemy's reactor shield is removed and energy can be stolen from the reactor by shooting crystals. At the 5- and 10-minute marks, if there is a score disparity, a Protonite Core crystal will appear at a central location of the map. If the losing team manages to destroy this core in time, their team acquires the difference in score between the two teams. When one team's reactor is charged to 100%, the orbiting "Annihilator" ship of the winning team destroys the enemy reactor.</li><li><strong>Brawl</strong> - A game type that rotates every few weeks with custom rules and variations on either Team Deathmatch, Battle Arena, Elimination, or The Pit. Certain parts may be restricted and certain numerical values may be changed from how they normally behave.</li><li><strong>Custom Game</strong> - Players can organize their own private game of Battle Arena, Team Deathmatch, or Elimination, with up to 5 players on each team. Custom games of The Pit are still free-for-alls. Future plans for this mode include sliders and adjustments for many of the game's variables, like health multipliers, damage multipliers, the match timer, or whether or not health regeneration is enabled.</li><li><strong>Elimination</strong> - Two teams of 10 try to eliminate the other team in combat with no respawns.</li><li><strong>The Pit</strong> - A 10-player free-for-all mode in which every player attempts to score as many kills for themselves as possible. Partial points are awarded for contributing to someone else's kill.</li><li><strong>Battle Arena</strong> (legacy version, no longer available) - Taking cues from the MOBA genre, the goal is for two teams of 8 players to try to destroy the opposing team's reactor core. A regenerative shield around a team's reactor core will be active as long as a team controls at least one of three towers on the map, with more benefits awarded as more towers are controlled. Players' robots will "overclock" the more towers they control, the more they heal allies, and the more they damage enemy players. Unlike a MOBA, there are no "creeps" or AI-controlled units of any kind.</li></ul><h4>Update History</h4><ul><li>On November 2014, EasyAntiCheat (EAC) was added to the game to counteract various different cheats like instant reloading. On December 9, 2014, Tank Tracks and Tesla Blades were added, alongside several new features.</li><li>On February 18, 2015, the "Dawn of the Megabots" update was released. Queues for new modes "Megaboss" and "Challenge Mode" were added around the addition of megabots, extremely large robots for high level players. Rotor blades were added to allow players to build helicopter-like robots.</li><li>On April 30, 2015, the "Respawned and Overclocked" update was released. This added a new core battle mode to the game (later called Battle Arena) in which tower objectives were added to the maps containing crystals that each team would have to shoot. This update introduced concepts such as healing and overclocking to the game for the first time.</li><li>On June 24, 2015, the controversial update "Team Orders" was released. Armor restrictions and requirements were placed on players in order to matchmake into a particular tier. The titular additions from this update were the new map pings at the player's disposal: "On My Way", "Danger", and "Go Here". Features like surrender votes, penalties for leaving a match early, and improved post-battle stats were also introduced.</li><li>On July 28, 2015, "Robocraft: Unleashed" was released. After a heated response from the community, most build restrictions from the Team Orders update were removed.</li><li>On August 27, 2015, "Legends of the Pit" was released, which introduced the free-for-all deathmatch mode, The Pit.</li><li>On September 24, 2015, the update "Share, Drive, Fight" was released. This marked the release of the Community Robot Factory, which allowed players to rent other players' robots or buy them for real money. This was also the first time players could test out their robots against AI players, though their behavior patterns were very basic.</li><li>On October 22, 2015, the "League of Mechs" update was released. This update added mech legs as a new movement type as well as a ranked "league" version of the Battle Arena game mode.</li><li>On December 17, 2015, the update "Full Spectrum Combat" was released. This was the first update to implement "The Vision" proposed by Freejam on their forums (most notably, "Realising the Vision: Chapter 7"). This updated included an update to the Unity 5 game engine, the ability to paint cubes, and the collapse of all armor cubes to one type. However, a variety of new armor cube shapes were introduced. In addition, up to 25 garage slots are now free for all users. Hotly debated on the forums was the removal of the Pilot seat, a notable design feature since the early days of Robocraft that previously provided a single weak point that robots needed to be designed around in order to protect it.</li><li>On March 3, 2016, "Maximum Loadout" was released. This update introduced the ability to use multiple weapon types on a single robot. In addition to this, the maximum pFLOP was increased to 1750 at Level 150. Firing weapons drains the power of your bot, which then regenerates over time, though it is possible to get a power module which reduces this cooldown from 10 seconds to 8. In addition to this, two new modules have been added to the game. The DSM, or Disc Shield Module, deploys a stationary shield, which can be fired through only by the team of the player that deployed it and has a long cooldown. In addition to this, the BLM, or Blink Module, allows robots to warp forward a relatively long distance at the expense of massive power consumption and a short cooldown. A controversial change in this update was the removal of megabots. Freejam and a significant portion of the community saw megabots as a "failed experiment" that either actively hindered the quality of the game in modes like Team Deathmatch (now called Elimination) or resulted in very uneven queue times when placed in their own mode like Megaboss.</li><li>On April 13, 2016, the update "Ghosts in the Machine" added the Ion Distorter, a futuristic shotgun, and the Ghost Module, which allows invisibility at the expense of your power meter.</li><li>On April 28, 2016, a controversial update named "Epic Loot" switched currency and got rid of the tech tree, allowing players to buy any parts without needing to level up. The currency RP (free, earned currency) and GC (real-money currency that could be purchased in packs) were removed and replaced with a singular free currency called Robits. Players' banked RP, and all RP prices in the shop, were divided by 63 in this conversion in order to make prices more readable. This update also removed cube depots and introduced crates as one of the only two sources of parts in-game, the only other way being to recycle weapons or other items into Robits, which can then be used to forge parts. In the wake of this release, though likely unrelated, Steam incorporated "recent user reviews" to show what a game has been like lately in light of recent updates. Approximately one month after the Epic Loot update, the recent (30-day) review score on Steam reflected a 33% rating of "Mostly Negative" while the game as a whole, including all lifetime user reviews on Steam, had a "Mostly Positive" 76% review score. Users often cite a longer grind as a result of the switch to loot crates as the reason for their dislike of the update.</li><li>On June 2, 2016, the "Battle For Earth" update added a new traditional Team Deathmatch mode, where two teams try to earn the most kills, on a brand new map that takes place on Earth and is used only in this mode. The previous Team Deathmatch mode was renamed to Elimination and functioned the same as it always had, in which every player gets one life with no respawns to try to eliminate the enemy team. Also new to this update was the addition of player avatars. A major game update was released on June 30 adding a smaller variation of the aeroflak gun as well as rebalancing the game's power meter such that robots with more CPU get more power with which to use their weapons and modules. This power rebalance was meant to address the problem of experienced players with high-end weapons taking advantage of low-CPU matches against new players, whose robots tend to be more fragile.</li><li>On July 14, 2016, the "Enter the Shredzone" update added two new high-CPU parts: the minigun-esque Chain Shredder and the area of effect disabling EMP Module. This update marks the first time that game had a basic tutorial system, introducing the player to the basics of building a robot, moving it around, and engaging in combat. Also new in this update is an expanded single player mode. The previous iteration of single player mode would put a player on a map with robots that didn't attempt very much to actually fire back at the player but rather just move around to provide moving targets. For the first time in this update, pulling robot designs from the community, the player was placed into a Team Deathmatch game where all allies and enemies were AI-controlled for the player to practice against. On August 4, the "Strut Your Stuff" update added struts, high-HP support pieces, as well as more advanced information readouts in the build mode and general balance updates to some weapons.</li><li>On September 6, 2016, the "Roboclans Alpha" update was released. Apart from the usual balance changes, as the name implies, this update provides preliminary clan functionality, where players can join and create clans with their own lists of players and clan logos. There were also robust changes to the game's chat system, showing chat history, providing as many channels as the player likes, and giving users commands for advanced control. Platoons, the existing system for players to ensure that they're on the same team once a match has been made, have been renamed to "parties", representing future changes coming to the system. This update paves the way for future updates to clans, parties, and other social features. The existing tutorial was also expanded on slightly in this update, making movement controls clearer to new players and showing the first bits of in-game story as a backdrop to the game's multiplayer conflicts. On September 30, sprinter legs, less-armored but faster-moving versions of mech legs, were added.</li><li>On October 6, 2016, the "Clan Party" update was released. Front and center in the changes for this update were changes to the party system, which was given a more modern widget in the corner of the screen for managing one's party and showing whether or not other players have readied up. Previously, 2 of the 5 party slots were only available to the party leader if they had a premium membership. This update marks the first time that all party slots are available to free players. Changes to premium memberships were also made. For $50, or the regional equivalent, lifetime premium membership has been made available. Also, to address concerns of players saying that the game's grind is too long (ever since the Epic Loot update), players with premium memberships get three times as many Robits for recycling unwanted parts and blocks than free players do. Bundles of crates and time-limited premium are still available in the shop. For players launching the game through Steam, Steam trading cards were also added. On October 20, the "Cash of Clans" supplementary update was released, including the game's first clan season that pays out Robit rewards at the end of a month.</li><li>On November 17, 2016, the "Fast and Formidable" update was released. Maximum speed was increased for all movement parts, but they are now more affected by weight, where heavier bots will move slower than lighter bots. Also, while the game previously tied the maximum allowed CPU to the player's account level, now all players have access to a full 2000 CPU, up from the previous 1750, but with the trade-off of larger bots having less weapon energy. This was done in part to provide more depth and diversity to building but also to improve matchmaking; up to this point in the game's history, bots with more CPU would nearly always have native advantages against bots with less CPU. On December 8, a localization update was released to add support for 10 additional languages. On January 12, propellers were added as a high-speed movement part intended to propel heavier aircraft.</li><li>On February 16, 2017, Robocraft received a Matchmaking Update. ELO was implemented for the first time to ensure better matchmaking since tiers were removed. Two separate rankings were implemented: one for Normal Mode (Battle Arena), which is visible to all players, and one for Basic Mode (Team Deathmatch and Brawl), which is hidden. This ensures that Normal Mode is the go-to mode for competitive players pursuing higher ranks and that players in less competitive modes are still matched against players of similar skill for more interesting matches.</li><li>On March 2, 2017, Robocraft was promoted from alpha to beta. New in this update was a replacement for Normal Mode, reduced to 5v5 instead of 8v8, with different objective types than the legacy Battle Arena mode. Maps were overhauled and redesigned, clearly echoing the design of the previous maps but with more focus on symmetry and providing adequate (but not total) coverage from long-range or aerial threats. Because the new maps are smaller than the old ones, they also received a graphical update, allegedly at no additional cost to system requirements. On March 30, the names "Normal Mode" and "Basic Mode" were removed in favor of their previous names, "Battle Arena" and "Team Deathmatch", and an unranked Battle Arena queue was added alongside League Arena, with League Arena providing additional XP and crates as an incentive. On May 4, radar parts were removed in favor of a passive spotting system, and the Windowmaker module was added so that players can spot the enemy team through walls on a cooldown.</li><li>On May 11, 2017, the first iteration of custom game functionality was released. This marks the first time that players can choose their opponents and vary team sizes to be less than 5v5 if they desire. On May 18, some improvements were added to custom game functionality, and piles of Robits became available in crates in different amounts and rarities.</li><li>On June 1, 2017, Robocraft got a "Wheely Big Update". Wheels were completely overhauled to resolve long-standing physics and control issues that prevented them from staying competitive with newer movement types; they were also resized so that there was a more gradual progression from small to large wheels as their rarity increased. Also new in this update, alongside many balance changes, was a new, smaller version of the Lock-On Missile Launcher called "LOML Stinger". The larger LOML has been renamed to "LOML Viper". On June 15, custom games received a few additional options, and nanos (healing guns) were reworked; instead of shooting beams like they used to, it shoots healing projectiles with a soft lock-on.</li><li>On June 30, 2017, the "Return of the Mega" update was released. Mega bots were made available once again, but to avoid the problems with placing them in game modes before, they've been restricted to custom games only. A mega bot is now defined as any bot between 2001 and 10000 CPU. New custom game options were also added, and balance changes were implemented. On July 13, the first of several significant changes to the building system was rolled out. The highest-tiered "TX" cubes of old were brought back as "light cubes" for 3 CPU, 3x the HP of normal cubes (renamed "health cubes"), and one fifth of the weight. The idea is that it will allow players to build smaller and lighter at max CPU, in preparation of changes coming to the energy system. Blocks also now boost the health of all parts on a player's bot, meaning that the more cubes you put on your bot, the longer your weapons and other parts will take to get shot off.</li><li>On July 27, 2017, Robocraft got an "Aerofoil Update". Since the primary game mode now relies on stopping on control points to capture them, planes were at a disadvantage, since they need to constantly keep moving. The new wings, or aerofoils, were retrofitted into VTOL-style (Vertical Take-Off and Landing) parts so that they can come to a stop and hover, making planes easier to control. Also introduced in this update, similar to the health boost system in the previous update, is a speed boost. Adding movement parts and thrusters to a robot will increase its speed boost, which raises the maximum speed that it can reach. For the first time in the game's history, this patch made it so that there are no longer any hard speed caps except for how many thrusters and movement parts can fit into a robot's CPU limits. On August 10, the final boost system, damage boost, was implemented alongside new robot copy features. The lower the robot's CPU, the more damage boost percentage they get, up to 100% boost. Robots are able to be copied as many times as desired, but the copied bot cannot be edited unless the user has the available parts in their inventory to forge the robot in its entirety. This update also implemented a new larger variant of the rail gun called the Impaler.</li></ul><p> </p><p><a href="http://robocraftgame.com/" rel="nofollow" data-ref-id="false">Robocraft</a> is currently available for Windows, Mac OS-X, and Linux in Early Access.</p><h2>System Requirements</h2><ul><li><strong>OS:</strong> Windows 2000/XP/Vista/7/8/8.1/10, Mac OS X 10.7+, or Ubuntu 10.10+</li><li><strong>Processor:</strong> Intel dual core or better with SSE2 support or equivilent AMD family</li><li><strong>Memory:</strong> 4 GB RAM</li><li><strong>Graphics:</strong> Shader Model 3.0 Compatible GPU</li><li><strong>Network:</strong> Broadband Internet connection</li><li><strong>Hard Drive:</strong> 1 GB available space</li><li><b>Resolution: </b>Minimum resolution 1024x768</li></ul>

ChromaGun is a color-based first person puzzler, created by Pixel Maniacs.

<h2>Overview</h2><p>ChromaGun is a single player <a href="/first-person-perspective/3015-330/" data-ref-id="3015-330">first person</a> <a href="/puzzle-games/3030-31843/" data-ref-id="3030-31843">puzzler</a> created by Pixel Maniacs for PC, Mac and Linux. The player uses the eponymous ChromaGun, a weapon capable of firing red, blue and yellow paint-pellets, to colorize walls and floating spherical droids. These WorkerDroids are drawn to walls of the same color. Using that mechanic, the player has to solve the test chambers by cleverly placing the droids on triggers to open doors, deadly electrified tiles or other elements.</p><p> </p><h2>Story</h2><p>ChromaGun takes is set in an underground laboratory complex run by ChromaTec, a paint-manufacturer that luckily landed a military contract to develop a new paint-based weapon. The player presumably controls a homeless person offered $10 for participation in the testing of the ChromaGun. An omniscient snarky narrator accompanies the player throughout the testing track.</p><p> </p><h2>Reception &amp; References to Portal</h2><p>ChromaGun has received favourable reviews and is listed as 'Very Positive' on Steam with 100% positive reviews. Almost all reviewers compared ChromaGun to <a href="/portal/3030-21170/" data-ref-id="3030-21170">Valve's Portal</a>, which ChromaGun clearly renders homage to. With its clean design, chamber-based environmental puzzles and its snarky narrator, ChromaGun advertises the fact that it draws much of its inspiration from Portal. There is even a hidden <a href="/cake/3055-56/" data-ref-id="3055-56">cake</a> in one of the test chambers.</p><p> </p><h2>Development</h2><p>ChromaGun was created in Unity during the Ludum Dare game jam 2015. It was initially released for iOS, then refined and ported to PC, Mac and Linux in February 2016. ChromaGun marks the debut release for German indie studio Pixel Maniacs. ChromaGun will be released for PS4 and Xbox One on August 22 and 23, respectively.</p><p> </p><h2>System Requirements</h2><ul><li><strong>OS</strong>: Windows Vista (or newer) / Mac OS X 10.8 (or newer)</li><li><strong>Processor</strong>: 2.0 GHz Dual Core</li><li><strong>Memory</strong>: 2 GB RAM</li><li><strong>Graphics</strong>: NVIDIA GT 460 / AMD Radeon HD 5550 with 1024 MB</li><li><strong>Storage</strong>: 1 GB HD Storage</li></ul><h2>External Links</h2><ul><li><a href="http://www.pixel-maniacs.com/chromagun" rel="nofollow">Official website</a></li><li><a href="http://store.steampowered.com/app/408650/" rel="nofollow">Steam page</a></li><li><a href="https://www.playstation.com/en-us/games/chromagun-ps4/" rel="nofollow">PlayStation Page</a></li><li><a href="https://store.playstation.com/#!/cid=EP1141-CUSA04908_00-CGPREORDERBUNDLE" rel="nofollow">ChromaGun in European PSN Store</a></li></ul>

The eighth installment in the Formula 1 franchise developed by Codemasters.

Naruto Shippuden: Ultimate Ninja Storm 2 is a fighting game based on the popular anime and manga series, Naruto.

<h2>Overview</h2><p>Naruto Shippuden: Ultimate Ninja Storm 2 is the second 3D installment in the <a data-ref-id="3025-1854" href="/naruto-ultimate-ninja/3025-1854/">Naruto: Ultimate Ninja franchise</a>. Developed by CyberConnect2, the game was released in the United Kingdom on the 15th of October, in the United States on October 19th, and ending up in Japan on the 21st of October. It is the first of the Ultimate Ninja series to have centralized online battles. This also marks the first time that the Ultimate Ninja series has been released on something other than a Sony platform.</p><h2>Story Mode</h2><p>Ultimate Ninja Storm 2 offers a more robust and cinematic single-player experience than than previous entries in the series. It follows the life of <a data-ref-id="3005-790" href="/naruto-uzumaki/3005-790/">Naruto Uzumaki</a> three years after the end of the first game. The members of the original Team-7, Naruto, <a data-ref-id="3005-2590" href="/sakura-haruno/3005-2590/">Sakura</a>, and <a data-ref-id="3005-742" href="/sasuke-uchiha/3005-742/">Sasuke</a> have been getting special training from each of the respective Sannin - <a data-ref-id="3005-3206" href="/jiraiya/3005-3206/">Jiraiya</a>, <a data-ref-id="3005-3268" href="/tsunade/3005-3268/">Tsunade</a>, and <a data-ref-id="3005-3253" href="/orochimaru/3005-3253/">Orochimaru</a>. The campaign runs on until Naruto's confrontation with <a data-ref-id="3005-9017" href="/pain/3005-9017/">Pain</a>, the one believed to be the leader of Akatsuki (this is around the 170 episode mark in the anime). The open world environment has been slightly changed from the previous iteration as you can't jump across buildings and such as the environments have been replaced with painted landscapes.</p><h2>Multiplayer</h2><p>The multiplayer is comprised of Free Battle (allowing you to duke it out against a local player or CPU) and Online Battle. There are 42 characters available to choose from with each character having unique movesets. Noticeable aspects of online play are the ninja-card and title systems, which you expand on heavily during the story mode through various quests and buying the items in shops. It's your alias on the online database as you can choose your own personal title along with one of hundreds of profile pictures taken straight from the anime.</p><h2>Character List</h2><ul><li><a data-ref-id="3005-2606" href="/naruto/3005-2606/">Naruto</a> - Wind Style: Rasen Shuriken</li><li>Naruto - Nine-tailed Rasengan</li><li><a data-ref-id="3005-2590" href="/sakura-haruno/3005-2590/">Sakura Haruno</a></li><li><a data-ref-id="3005-2350" href="/sai/3005-2350/">Sai</a></li><li>Naruto - Sage Mode</li><li>Naruto - Hokage costume</li><li><a data-ref-id="3005-17523" href="/karin/3005-17523/">Karin</a></li><li><a data-ref-id="3005-17522" href="/suigetsu-hozuki/3005-17522/">Suigetsu Hōzuki</a></li><li><a data-ref-id="3005-742" href="/sasuke-uchiha/3005-742/">Sasuke</a> - Kirin</li><li>Sasuke - Chidori True Spear</li><li><a data-ref-id="3005-1772" href="/neji-hyuga/3005-1772/">Neji Hyūga</a></li><li><a data-ref-id="3005-1792" href="/rock-lee/3005-1792/">Rock Lee</a></li><li><a data-ref-id="3005-3571" href="/tenten/3005-3571/">Tenten</a></li><li>Sasuke - Taka</li><li><a data-ref-id="3005-17521" href="/jugo/3005-17521/">Jūgo</a></li><li><a data-ref-id="3005-7311" href="/kabuto/3005-7311/">Kabuto Yakushi</a></li><li><a data-ref-id="3005-3253" href="/orochimaru/3005-3253/">Orochimaru</a></li><li><a data-ref-id="3005-3270" href="/shikamaru-nara/3005-3270/">Shikamaru Nara</a></li><li><a data-ref-id="3005-3565" href="/ino-yamanaka/3005-3565/">Ino Yamanaka</a></li><li><a data-ref-id="3005-3560" href="/choji-akimichi/3005-3560/">Chōji Akimichi</a></li><li><a data-ref-id="3005-3573" href="/temari/3005-3573/">Temari</a></li><li><a data-ref-id="3005-3572" href="/kankuro/3005-3572/">Kankurō</a></li><li><a data-ref-id="3005-3387" href="/gaara/3005-3387/">Gaara</a></li><li><a data-ref-id="3005-3552" href="/shino-aburame/3005-3552/">Shino Abarame</a></li><li><a data-ref-id="3005-3542" href="/kiba-inuzuka/3005-3542/">Kiba Inuzuka</a></li><li><a data-ref-id="3005-3557" href="/hinata-hyuga/3005-3557/">Hinata Hyūga</a></li><li><a data-ref-id="3005-9496" href="/chiyo/3005-9496/">Chiyo</a></li><li><a data-ref-id="3005-3576" href="/sasori/3005-3576/">Sasori</a></li><li><a data-ref-id="3005-3575" href="/deidara/3005-3575/">Deidara</a></li><li><a data-ref-id="3005-733" href="/kakashi/3005-733/">Kakashi Hakate</a></li><li><a data-ref-id="3005-2351" href="/yamato/3005-2351/">Yamato</a></li><li><a data-ref-id="3005-3566" href="/might-guy/3005-3566/">Might Guy</a></li><li><a data-ref-id="3005-8387" href="/tobi/3005-8387/">Tobi</a></li><li><a data-ref-id="3005-8835" href="/kakuzu/3005-8835/">Kakuzu</a></li><li><a data-ref-id="3005-8834" href="/hidan/3005-8834/">Hidan</a></li><li><a data-ref-id="3005-3568" href="/asuma-sarutobi/3005-3568/">Asuma Sarutobi</a></li><li><a data-ref-id="3005-3206" href="/jiraiya/3005-3206/">Jiraiya</a></li><li><a data-ref-id="3005-3268" href="/tsunade/3005-3268/">Tsunade</a></li><li><a data-ref-id="3005-17648" href="/killer-bee/3005-17648/">Killer Bee</a></li><li><a data-ref-id="3005-9020" href="/konan/3005-9020/">Konan</a></li><li><a data-ref-id="3005-3574" href="/kisame-hoshigaki/3005-3574/">Kisame Hoshigaki</a></li><li><a data-ref-id="3005-720" href="/itachi-uchiha/3005-720/">Itachi Uchiha</a></li><li><a data-ref-id="3005-9017" href="/pain/3005-9017/">Pain</a> (<a data-ref-id="3005-17769" href="/yahiko/3005-17769/">Yahiko</a>'s Body/Deva Path)</li><li>Minato Namikaze</li><li><a data-ref-id="3005-7575" href="/lars-alexandersson/3005-7575/">Lars Alexandersson</a> (Crossover from <a data-ref-id="3025-333" href="/tekken/3025-333/">Tekken</a>)</li></ul><h2>Soundtrack</h2><p>Track list consists of:</p><p>1 - Akatsuki</p><p>2 - Battle in the Sand</p><p>3 - Sakura's Good Fight</p><p>4 - Eyes Like Cold Steel</p><p>5 - Acquantance From Long Ago</p><p>6 - The Dying</p><p>7 - Paces Towards Death</p><p>8 - The Only Brother</p><p>9 - The Eye of Rinne</p><p>10 - Lightless Struggle</p><p>11 - A Will Inherited</p><p>12 - He who Howls and Rages</p><p>13 - White-hot Battle at the Summit</p><p>14 - The Way to Peace</p>

A director's cut edition of Naruto Shippuden: Ultimate Ninja Storm 3, and Naruto's official PC game debut.

All Images, Screenshots, Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst

<p><strong>Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst</strong> adds an additional chapter with <a href="/sasuke-uchiha/3005-742/" data-ref-id="3005-742">Sasuke</a> and <a href="//www.giantbomb.com/itachi-uchiha/3005-720/" data-ref-id="3005-720">Itachi</a> versus <a href="/kabuto/3005-7311/" data-ref-id="3005-7311">Kabuto</a> in his Sage Mode, the latter of which has also been included as a playable character. All of the in-game cutscenes have also been remastered.</p><p>Owners of <a href="//www.giantbomb.com/naruto-shippuden-ultimate-ninja-storm-3/3030-38786/" data-ref-id="3030-38786">Ultimate Ninja Storm 3</a> will be able to purchase all of the new "Full Burst" content via a downloadable "upgrade pack." Those who purchase the disc/Steam version of Full Burst will also get all of the DLC previously released for UNS3.</p><h2>System Requirements</h2><table data-max-width="true"><thead><tr><th scope="col">Minimum</th><th scope="col">Recommended</th></tr></thead><tbody><tr><td><p><strong>OS:</strong> Windows XP, Vista, 7, 8 </p></td><td><p><strong>OS:</strong> Win XP, Vista, 7, 8 </p></td></tr><tr><td><p><strong>Processor:</strong> 2Ghz Dual Core or AMD equivalent </p></td><td><p><strong>Processor:</strong> 2.3Ghz Quad Core or AMD equivalent </p></td></tr><tr><td><p><strong>Memory:</strong> 2 GB RAM </p></td><td><p><strong>Memory:</strong> 8 GB RAM </p></td></tr><tr><td><p><strong>Graphics:</strong> 512 MB video cards Pixel Shader 4.0 (Geforce 8xxx-ATI HD2xxx) </p></td><td><strong>Graphics:</strong> 1 GB DirectX10 GPU Pixel Shader 4.0</td></tr><tr><td><strong>DirectX:</strong> Version 9.0c</td><td><p><strong>DirectX:</strong> Version 10 </p></td></tr><tr><td><p><strong>Hard Drive:</strong> 8 GB available space </p></td><td><p><strong>Hard Drive:</strong> 8 GB available space </p></td></tr><tr><td><p><strong>Sound Card:</strong> DirectX sound device</p></td><td><p><strong>Sound Card:</strong> DirectX sound device</p></td></tr></tbody></table>

Naruto Shippuden: Narutimate Storm Trilogy
Naruto Shippuden: Ultimate Ninja Storm Trilogy
Naruto Shippuden: Ultimate Ninja Storm Legacy

<p><strong>Naruto Shippuden: Ultimate Ninja Storm Collection</strong> is a compilation of the first three games of the Naruto: Ultimate Ninja Storm series for <a href="/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a>, released only in PAL territories in February of 2016. Included on the disc was:</p><ul><li><a href="/naruto-ultimate-ninja-storm/3030-20903/" data-ref-id="3030-20903">Naruto Ultimate Ninja Storm</a></li><li><a href="/naruto-shippuden-ultimate-ninja-storm-2/3030-30539/" data-ref-id="3030-30539">Naruto Shippuden: Ultimate Ninja Storm 2</a></li><li><a href="/naruto-shippuden-ultimate-ninja-storm-3-full-burst/3030-43174/" data-ref-id="3030-43174">Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst</a></li></ul><p>In 2017 it was announced that the same collection with slight remastering was being released for <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> in Japan called <strong>Naruto Shippuden: Narutimate Storm Trilogy</strong>. Narutimate Storm Trilogy was subsequently announced as a digital-only release in the west as <strong>Naruto Shippuden: Ultimate Ninja Storm Trilogy</strong>, for PlayStation 4, <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>, and <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>. However, a physical edition, with <a href="/naruto-shippuden-ultimate-ninja-storm-4/3030-48358/" data-ref-id="3030-48358">Naruto Shippuden: Ultimate Ninja Storm 4 - Road to Boruto</a> as well as other physical bonuses, also was announced as <strong>Naruto Shippuden: Ultimate Ninja Storm Legacy</strong>.</p>

Naruto: Ultimate Ninja Storm is an exclusive Playstation 3 game based on the acclaimed anime series.

<h2>Overview</h2><p>Naruto: Ultimate Ninja Storm is a fighting game that was developed by CyberConnect2 exclusively for the PlayStation 3 console.</p><p>Ultimate Ninja Storm features a 3D combat environment, allowing the player to engage in a more tactical, true-to-show fighting experience than previous Naruto Ultimate games.</p><p>The game features a story mode that spans from the first episode to the end of the Sasuke retrieval arc, and allows players to "free-roam" the iconic <i>Naruto</i> locale of Konoha Village.</p><h2>Collectibles</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/1425/204967-50.jpg" data-ref-id="1300-204967" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/1425/204967-50.jpg" data-ref-id="1300-204967"><img alt="Naruto breaking floating boxes that contain ninja scrolls" src="https://static.giantbomb.com/uploads/scale_super/0/1425/204967-50.jpg" srcset="https://static.giantbomb.com/uploads/original/0/1425/204967-50.jpg 1280w, https://static.giantbomb.com/uploads/scale_super/0/1425/204967-50.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/1425/204967-50.jpg 480w" sizes="(max-width: 960px) 100vw, 960px" data-width="960"></a><figcaption>Naruto breaking floating boxes that contain ninja scrolls</figcaption></figure><p>There are a variety of unlockable and collectible items in the game. In the Ultimate Mission Mode, players can explore the village and pick up ramen ingredients, break pots for cash, and collect ninja scrolls. By gathering ramen ingredients, players can increase the amount of chakra Naruto has available while roaming around the village. Ninja scrolls can be traded with Iruka to unlock additional support character abilities. These collectibles will often respawn after each mission.</p><p>Players can also purchase figures, ultimate jutsu movies, and music at the town item shop. These can be viewed individually in the collections menu. If specific combinations of these items are purchased special dioramas unlock. Each diorama shows a miniature recreation of classic Naruto scenes such as Kakashi performing the One Thousand Years of Death jutsu.</p><h2>Characters</h2><p>There are 25 playable characters available in the game, which include:</p><ul><li><a href="/naruto-uzumaki/3005-790/" data-ref-id="3005-790">Naruto Uzumaki</a></li><li><a href="/sasuke-uchiha/3005-742/" data-ref-id="3005-742">Sasuke Uchiha</a></li><li><a href="/sakura-haruno/3005-2590/" data-ref-id="3005-2590">Sakura Haruno</a></li><li><a href="/kakashi/3005-733/" data-ref-id="3005-733">Kakashi Hatake</a></li><li><a href="/rock-lee/3005-1792/" data-ref-id="3005-1792">Rock Lee</a></li><li><a href="/neji-hyuga/3005-1772/" data-ref-id="3005-1772">Neji Hyuga</a></li><li><a href="/tenten/3005-3571/" data-ref-id="3005-3571">Tenten</a></li><li><a href="/might-guy/3005-3566/" data-ref-id="3005-3566">Might Guy</a></li><li><a href="/shikamaru-nara/3005-3270/" data-ref-id="3005-3270">Shikamaru Nara</a></li><li><a href="/choji-akimichi/3005-3560/" data-ref-id="3005-3560">Choji Akimichi</a></li><li><a href="/ino-yamanaka/3005-3565/" data-ref-id="3005-3565">Ino Yamanaka</a></li><li><a href="/kiba-inuzuka/3005-3542/" data-ref-id="3005-3542">Kiba Inuzuka</a></li><li><a href="/shino-aburame/3005-3552/" data-ref-id="3005-3552">Shino Aburame</a></li><li><a href="/hinata-hyuga/3005-3557/" data-ref-id="3005-3557">Hinata Hyuga</a></li><li><a href="/gaara/3005-3387/" data-ref-id="3005-3387">Gaara</a></li><li><a href="/kankuro/3005-3572/" data-ref-id="3005-3572">Kankuro</a></li><li><a href="/temari/3005-3573/" data-ref-id="3005-3573">Temari</a></li><li><a href="/orochimaru/3005-3253/" data-ref-id="3005-3253">Orochimaru</a></li><li><a href="/jiraiya/3005-3206/" data-ref-id="3005-3206">Jiraiya</a></li><li><a href="/tsunade/3005-3268/" data-ref-id="3005-3268">Tsunade</a></li><li><a href="/the-third-hokage/3005-11812/" data-ref-id="3005-11812">Third Hokage</a></li><li><a href="/itachi-uchiha/3005-720/" data-ref-id="3005-720">Itachi Uchiha</a></li><li><a href="/kisame-hoshigaki/3005-3574/" data-ref-id="3005-3574">Kisame Hoshigaki</a></li><li><a href="/kimimaro-kaguya/3005-3656/" data-ref-id="3005-3656">Kimimaro Kaguya</a></li><li><a href="/kabuto/3005-7311/" data-ref-id="3005-7311">Kabuto Yakushi</a></li></ul><h2>Downloadable Content</h2><p>Naruto: Ultimate Ninja Storm received free downloadable content from the first week of the game’s launch. The DLC consists mainly of new support-characters and single player missions.</p><p>The scheduled list of downloadable support-characters is as follows:</p><ul><li>November 6, 2008: <a href="/shizune/3005-6324/" data-ref-id="3005-6324">Shizune</a></li><li>December 4, 2008: <a href="/asuma-sarutobi/3005-3568/" data-ref-id="3005-3568">Asuma</a></li><li>December 18, 2008: <a href="/kurenai-yuhi/3005-3558/" data-ref-id="3005-3558">Kurenai</a></li><li>January 8, 2009: <a href="/anko-mitarashi/3005-8070/" data-ref-id="3005-8070">Anko</a></li><li>January 22, 2009: <a href="/jirobo/3005-3654/" data-ref-id="3005-3654">Jirobo</a></li><li>February 5, 2009: Kidoumaru</li><li>February 19 2009: <a href="/tayuya/3005-3652/" data-ref-id="3005-3652">Tayuya</a></li><li>March 5, 2009: <a href="/sakon-ukon/3005-3655/" data-ref-id="3005-3655">Sakon</a></li></ul><p>The first and second hokage, which were previously US pre-order exclusives, are also now available for download in the playstation network for everyone.</p><p>It should also be noted that each character is also accompanied by a new single player mission.</p><h2>Soundtrack</h2><p>The song list consists of:</p><p>Opening 1:35</p><p>Main Title 0:32</p><p>Big Fight With The Giant Toad 2:34</p><p>Deadly Struggle 2:21</p><p>The Ones To Be Protected 2:15</p><p>Sorrowful Eyes 2:06</p><p>Sand Ripples In The Wind 2:42</p><p>Dream And Determination 1:37</p><p>Earth-Shaking Matter 2:46</p><p>Gentle Eyes 0:34</p><p>The Roar In A Rain Of Tears 2:38</p><p>Crimson Spiral &amp; Black Thunder 2:55</p><p>The Back That Fades Away 2:43</p><p>Light Never Goes Out 2:56</p><p>Day Of Departure 2:39</p><p>Squad 7 5:15</p><p>The Curtain Opens 0:57</p><p>Premonition 1:37</p>

One Piece: Unlimited World RED is an action-adventure game based on the manga and anime about wacky pirates.

<h2>Overview</h2><p>One Piece: Unlimited World RED is an action-adventure game developed by <a href="/ganbarion-co-ltd/3010-1827/" data-ref-id="3010-1827">Ganbarion</a> based on the <a href="/one-piece/3025-468/" data-ref-id="3025-468">One Piece</a> franchise.</p><h2>Releases</h2><p>Originally released exclusively for the Nintendo 3DS in Japan in 2013, the game received a western release in 2014 alongside newly created ports for the PlayStation 3, PlayStation Vita and Wii U (all released in Japan as well) with additional content. The additional content included a Battle Coliseum mode inspired by an ongoing story arc in the manga/anime franchise. This mode can played on the Japanese Nintendo 3DS version following a free patch, but was included immediately for all other versions.</p><p>While all versions were available at retail in Europe, the North American release of the Wii U version was download only.</p>

<h2>Overview</h2><p>Bleed is a side-scrolling platformer game and features a would-be heroine named Wryn as she attempts to prove herself the greatest video game hero.</p><p>Bleed was originally released for the XBLA platform in 2012 before it was released on the now-defunct Desura service the subsequent year, with its Steam release following a few months later.</p><h2>Story</h2><p>In the 21st century, heroes of the world were loved and praised. At the height of this glorification, shrines were built to them and a Hall of Heroes was constructed, inducting only the most famous of heroes.</p><p>One hundred years later, no new heroes have been invited in and the last six heroes have become corrupt and live off their previous fame. Wryn, the main character, plans to change this. She believes it's time the world meets a new hero - a real hero. In order to gather global recognition as the true hero of the 22nd century, she sets off on a journey to kill the six heroes that were inducted into the Hall. Armed with her dual pistols, a rocket launcher, and ungodly amounts of ammunition, the player must guide her through this journey.</p><p>However, after defeating all six heroes, a stranger dares to steal the credit for her amazing feats! As he broadcasts his declaration of victory and induction into the Hall of Heroes, the world is confused and upset at him, so when Wryn shows up to kill him too, people around the globe align themselves with her.</p><h2>Gameplay</h2><h3>Story Mode</h3><p>Story mode is the basic style of gameplay and allows the player, or players, to select which level they would like to play from the levels they've unlocked. There are four difficulty levels in Story Mode (Easy, Normal, Hard, and Very Hard) and are selected after choosing the level.</p><h3>Arcade Mode</h3><p>Arcade Mode turns the campaign into a rogue-like game, where the player is allowed only a single life. Scores are determined by performance and progression, then recorded onto leaderboards. Co-op games will not be eligible for posting on leaderboards. All four difficulties are enabled in Arcade Mode. Players are also given the option to adjust the amount of health they start with, to add to the challenge.</p><h3>Challenge Mode</h3><p>Challenge Mode allows players to fight up to three bosses or mini-bosses at one time. Players are only able to select opponents they have already defeated, and so, must progress in Story Mode to unlock new enemies. Players may also select the same opponent multiple times. The option to choose a map the player has beaten or the default arena is also offered, with more levels being unlocked as Story Mode nears completion.</p><h3>Multiplayer</h3><p>Bleed offers <a href="/cooperative-play/3015-108/" data-ref-id="3015-108">local co-op</a> to add one other player.</p><h3>Controller Support</h3><p>Bleed has full controller support on PC, enabling the use of game console controllers or joysticks.</p><h2>Achievements/Unlockables</h2><h3>Unlockable Features</h3><p>Through various feats, players can unlock the following:</p><table data-max-width="true"><thead><tr><th scope="col">Feature</th><th scope="col">Challenge</th></tr></thead><tbody><tr><td>Arcade Mode</td><td>Beat the game</td></tr><tr><td>Character 2</td><td>Beat Story Mode on Normal</td></tr><tr><td>Character 3</td><td>Beat Story Mode on Hard</td></tr><tr><td>Character 4</td><td>Beat Story Mode on Very Hard or Arcade Mode on Easy</td></tr><tr><td>Challenge Mode Chopper Core</td><td>Defeat the Chopper Core mini-boss</td></tr><tr><td>Challenge Mode Guppy</td><td>Defeat Guppy</td></tr><tr><td>Challenge Mode Gibby and Stu</td><td>Defeat Gibby and Stu</td></tr><tr><td>Challenge Mode White Mk. II</td><td>Defeat White Mk. II</td></tr><tr><td>Challenge Mode Bunny Rockette</td><td>Defeat Bunny Rockette</td></tr><tr><td>Challenge Mode Laser Bots</td><td>Defeat the Laser Bots mini-boss</td></tr><tr><td>Challenge Mode Battalion</td><td>Defeat Battalion</td></tr><tr><td>Challenge Mode Bubble Core</td><td>Defeat the Bubble Core mini-boss</td></tr><tr><td>Challenge Mode Rival</td><td>Defeat your Rival</td></tr><tr><td>Challenge Mode Random</td><td>Beat the game</td></tr></tbody></table><h3>Steam Achievements</h3><table data-max-width="true"><thead><tr><th scope="col">Achievement</th><th scope="col">Description</th></tr></thead><tbody><tr><td>Story Clear: Easy</td><td>Clear Story Mode on Easy (or higher).</td></tr><tr><td>Story Clear: Normal</td><td>Clear Story Mode on Normal (or higher).</td></tr><tr><td>Story Clear: Hard</td><td>Clear Story Mode on Hard (or higher).</td></tr><tr><td>Story Clear: V. Hard</td><td>Clear Story Mode on V. Hard.</td></tr><tr><td>Arcade Clear: Easy</td><td>Clear Arcade Mode on Easy (or higher).</td></tr><tr><td>Arcade Clear: Normal</td><td>Clear Arcade Mode on Normal (or higher).</td></tr><tr><td>Arcade Clear: Hard</td><td>Clear Arcade Mode on Hard (or higher).</td></tr><tr><td>Arcade Clear: V. Hard</td><td>Clear Arcade Mode on V. Hard.</td></tr><tr><td>Challenge Mode Champion</td><td>Win a Challenge Mode fight against three opponents.</td></tr><tr><td>Intrepid Explorer</td><td>Investigate the pit in Guppy's Manor.</td></tr><tr><td>Excessively Stylish</td><td> </td></tr><tr><td>Quiet Contemplation</td><td> </td></tr><tr><td>S-Rank: Chopper Core</td><td>Defeat the Chopper Core with an S-Rank.</td></tr><tr><td>S-Rank: Guppy</td><td>Defeat Guppy with an S-Rank.</td></tr><tr><td>S-Rank: Gibby and Stu</td><td>Defeat Gibby and Stu with an S-Rank.</td></tr><tr><td>S-Rank: Spider Core</td><td>Defeat the Spider Core with an S-Rank.</td></tr><tr><td>S-Rank: White Mk. II</td><td>Defeat White Mk. II with an S-Rank.</td></tr><tr><td>S-Rank: Mantis Core</td><td>Defeat the Mantis Core with an S-Rank.</td></tr><tr><td>S-Rank: Bunny Rockette</td><td>Defeat Bunny Rockette with an S-Rank.</td></tr><tr><td>S-Rank: Laser Bots</td><td>Defeat the Laser Bots with an S-Rank.</td></tr><tr><td>S-Rank: Battalion</td><td>Defeat Battalion with an S-Rank.</td></tr><tr><td>S-Rank: Mirror Core</td><td>Defeat the Mirror Core with an S-Rank.</td></tr><tr><td>S-Rank: Bubble Core</td><td>Defeat the Bubble Core with an S-Rank.</td></tr><tr><td>S-Rank: Dragon Heart</td><td>Defeat the Dragon Heart with an S-Rank.</td></tr><tr><td>S-Rank Rival</td><td>Defeat the Rival with an S-Rank.</td></tr><tr><td>Secret Mission 01: Gate Crasher</td><td> </td></tr><tr><td>Secret Mission 02: Anti-Omelette</td><td> </td></tr><tr><td>Secret Mission 03: Lil' Mama</td><td> </td></tr><tr><td>Secret Mission 04: Speed Demon</td><td> </td></tr><tr><td>Secret Mission 05: Prefered Polarity</td><td> </td></tr><tr><td>Secret Mission 06: Clean Shoes</td><td> </td></tr><tr><td>Secret Mission 07: Perfect Pacifist</td><td> </td></tr></tbody></table><p> </p><p> </p><h2>PC System Requirements</h2><ul><li>OS: Windows XP / Vista / 7</li><li>Processor: 1.8Ghz Dual Core (2.6Ghz Quad Core recommended)</li><li>Memory: 1.5 GB RAM (2 GB RAM recommended)</li><li>Graphics: 256Mb video card. Must be XNA 4.0 Hi-Def compatible. Integrated Video Cards not recommended.</li><li>DirectX 9.0c</li><li>Hard Drive: 250MB HD space</li><li>Sound: DirectX-compatible sound card</li></ul>

Frantic multi-player 2D deathmatch with ducks, weapons, and hats.

All Images, Adult Swim Games, PAX West 2016 Booth, PAX West 2016

All Images, Adult Swim Games, PAX East 2016 Booth, PAX East 2016

All Images, Adult Swim Games, PAX Prime 2015 Booth, PAX Prime 2015

All Images, Adult Swim Games, PAX East 2015 Booth, PAX East 2015

<p>Duck Game is a side view arena dual stick shooter released in 2014 on the Ouya console by <a href="http://www.superjoebob.com/" rel="nofollow">Landon Podbielski</a>. There are 50 levels; tons of weapons; and four different ducks to choose from who all come with their own collection of hats. On August 25, 2014, Adult Swim Games announced that they would be publishing a version of the game for Steam.</p>

Take on the role of Jak, and embark on a long journey to change Daxter back from his ottsel form.

<h2>Overview</h2><p>Jak and Daxter: The Precursor Legacy is the first game in the <a data-ref-id="3025-366" href="/jak-daxter/3025-366/">Jak and Daxter franchise</a>. It is also the first game to ever feature a fully seamless 3D world.</p><h2>Setting</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/3447/213169-000.jpg" data-ref-id="1300-213169" data-size="small" data-embed-type="image" data-ratio="0.75"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/0/3447/213169-000.jpg" data-ref-id="1300-213169"><img alt="Jak and Daxter" src="https://static.giantbomb.com/uploads/scale_small/0/3447/213169-000.jpg" srcset="https://static.giantbomb.com/uploads/original/0/3447/213169-000.jpg 400w, https://static.giantbomb.com/uploads/scale_small/0/3447/213169-000.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Jak and Daxter</figcaption></figure><p><a data-ref-id="3005-548" href="/jak/3005-548/">Jak's</a> (and <a data-ref-id="3005-549" href="/daxter/3005-549/">Daxter's</a>) adventures take place on a completely open continent similar in tone and visual style to <a data-ref-id="3010-827" href="/naughty-dog-inc/3010-827/">Naughty Dog's</a> previous work on the <a data-ref-id="3025-116" href="/crash-bandicoot/3025-116/">Crash Bandicoot series</a>. The continent is geographically diverse to the extreme, full of both lava pits and icy mountains, thick forests and sprawling beaches. Curiously, the locations themselves are named, but the continent itself isn't, but that's the least of the mysteries surrounding this universe as it is littered with the remnants of a once great race of beings known only as the Precursors.</p><h2>Gameplay</h2><p>While primarily an open world 3D platformer, Jak and Daxter has some limited combat, which is again almost identical to that of the Crash Bandicoot games. Jak is capable of various attacks and moves, including a long punch, spinning kick, jump uppercut, downward smash, roll, double jump, long jump and high jump, which can be used to defeat enemies, activate secrets and speedily traverse terrain. Damage can be taken from enemies, falling long distances or touching dangerous surfaces, each event taking a bar of life or potentially vaporizing Jak entirely.</p><p>The main objective to proceed in Jak and Daxter is to collect <a data-ref-id="3055-806" href="/power-cell/3055-806/">Power cells</a>, which are used to power vehicles and technology which provide (relatively) safe passage to the next major area. These can be found scattered across the landscape (usually as rewards for challenging platforming or combat situations), bought from various people Jak encounters on his journeys or acquired by completing quests</p><p>(sometimes including minigames) for these same people. The main currency in Jak and Daxter are <a data-ref-id="3055-3680" href="/precursor-orb/3055-3680/">Precursor Orbs</a>, which litter the landscape. In every area, there are 7 strong boxes which Jak can break to release scout flies, the last of which yields a power cell.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/112/204350-18700_10_2.jpg" data-ref-id="1300-204350" data-size="small" data-embed-type="image" data-ratio="0.75"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/0/112/204350-18700_10_2.jpg" data-ref-id="1300-204350"><img alt="Jak riding the Zoomer" src="https://static.giantbomb.com/uploads/scale_small/0/112/204350-18700_10_2.jpg" srcset="https://static.giantbomb.com/uploads/original/0/112/204350-18700_10_2.jpg 400w, https://static.giantbomb.com/uploads/scale_small/0/112/204350-18700_10_2.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Jak riding the Zoomer</figcaption></figure><p>A major game mechanic comes in the form of colored energy, called <a data-ref-id="3015-1621" href="/eco/3015-1621/">Eco</a>. In total, there are six types of Eco in the game: Green, which replenishes life; Blue, which enhances speed, attracts nearby collectibles and activates Precursor technology; Red, which enhances melee combat power; Yellow, which gives a ranged burst of energy attack; Dark, which deals damage to or kills Jak instantly; and White, which is only encountered at the end of the game as the combination of the first four Eco types. The effects of blue, red and yellow Eco dissipate at a steady rate, which adds a timed element to many challenges that feature or require their use. Eco can be collected in hovering globules of small or large size, but only Eco vents give constant and complete filling of the Eco meter as long as you stand on them. Jak can only use a single type of Eco at a time, so collecting a different type will overwrite the current one.</p><p>Vehicle sections separate major sections of the game world, usually involving a timed mechanic (including overheating from lava and chasing down demolition-minded enemys), and there are a few major boss battles.</p><h2>Comic Relief</h2><p>Besides many comedic interactions and commentary, Jak and Daxter has a couple fairly unique methods of comic relief:</p><p>Whenever the duo acquires a new power cell, it is accompanied by a success dance or tableau cutscene and accordingly triumphant music. Also, whenever Jak keels over from losing all his life (and it makes sense that Daxter might not be out of commission as well), there is a short randomly chosen cutscene. These are viewed from Jak's incapacitated perspective of Daxter standing on his chest and making wisecracks at the expense of his buddy (and the player), including insulting his breath, requesting his change and, as long as he's down there, a foot massage.</p><h2>Plot</h2><p>Jak and Daxter, two young elfin rascals, secretly sail off to <a data-ref-id="3035-2869" href="/misty-island/3035-2869/">Misty Island</a> against the wishes of <a data-ref-id="3005-2253" href="/samos/3005-2253/">Samos</a> the Sage and discover a sinister gathering of evil Lurkers creatures addressed a pair of floating villains. The protagonists attempt to sneak away, but they are soon discovered by a lone Lurker who attacks them. Jak hurls a barrel of Eco at the Lurker which destroys it and sends Daxter flying into a vat of Dark Eco. He is spat out again as a loudmouthed ottsel (otter weasel). When they return to Samos for help returning Daxter to his original form he chides them harshly and explains that they must travel far, far north to <a data-ref-id="3005-9820" href="/gol-acheron/3005-9820/">Gol Acheron</a>, who might be able to help them. A firey canyon stands in the way, which can only be traversed by <a data-ref-id="3005-3416" href="/keira/3005-3416/">Keira</a>'s Zoomer with a heat shield upgrade made possible with power cells.</p><p>After successfully passing through the canyon, Jak and Daxter find the next town, <a data-ref-id="3035-646" href="/rock-village/3035-646/">Rock Village</a>, under siege by a giant cyborg lurker named Klaww and the Blue Sage, the patron sage of the town, mysteriously missing, his laboratory a mess. After gathering more power cells, a flaming boulder blocking the path to the monster can be dislodged with an anti-gravity device, and the duo proceed via Zoomer through a mountain pass to reach the <a data-ref-id="3035-647" href="/volcanic-crater/3035-647/">Volcanic Crater</a>.</p><p>Here, they find the Red Sage missing and his laboratory in similarly terrible shape. Gol Akuron and his sister, Maia Acheron, (whom we remember from the Lurker gathering) appear and explain how they have captured all the sages but Samos, and, in an effort to shape the world to their liking, plan to flood the world with the Dark Eco contained in the massive Percursor silos to the north. More power cells and another heat shield upgrade allow Keira's Zoomer to brave the Lava Tube, which leads to the Yellow Sage's lab.</p><p>When they arrive, Keira explains that her father has also been kidnapped. Jak and Daxter then venture into <a data-ref-id="3035-771" href="/gol-and-maias-citadel/3035-771/">Gol and Maia's Citadel</a>, where they learn the sages were being used to power the Percursor robot, which is powerful enough to open the silo. After freeing the sages, the two encounter Gol and Maia with a reworked Percursor robot atop the Dark Eco silo. Jak battles the robot, as its strikes open the silo further and further, and only with the help of all four sages combining their powers to create the fabled White Eco does he defeat it. Although Daxter realizes it would probably reverse his transformation, he decides saving the world is more important.</p><p>The Percursor robot containing Gol and Maia is disabled and crashes into the silo, which then seals itself again. Although this might kill them both, Samos is uncertain this is the case. The group's attention is directed toward a massive Percursor door, which requires 100 power cells before it opens, revealing some thing large shrouded in blinding light. This is not explained until <a data-ref-id="3030-10384" href="/jak-ii/3030-10384/">the sequel</a>.</p><h2>Soundtrack</h2><table class="t-editor with-border full-width"><tbody><tr><th><b>#</b></th><th>Song Title</th><th>Time</th><th>Artist</th></tr><tr><td>1</td><td>Naughty Dog</td><td>0:18</td><td>Mutato Muzika</td></tr><tr><td>2</td><td>Title Screen</td><td>4:59</td><td>Mutato Muzika</td></tr><tr><td>3</td><td>Intro</td><td>6:08</td><td>Mutato Muzika, Max Casella, Warren Burton, Anna Garduno, Dee Snider, Lisa Hagood</td></tr><tr><td>4</td><td>Geyser Rock</td><td>4:53</td><td>Mutato Muzika</td></tr><tr><td>5</td><td>Sandover Village</td><td>4:53</td><td>Mutato Muzika</td></tr><tr><td>6</td><td>Sandover Village (Keira Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>7</td><td>Sandover Village (Fisherman Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>8</td><td>Sandover Village (Mayor Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>9</td><td>Sandover Village (Uncle Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>10</td><td>Sandover Village (Sculptor Mix)</td><td>4:53</td><td>Mutato Muzika</td></tr><tr><td>11</td><td>Sandover Village (Farmer Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>12</td><td>Sandover Village (Bird Watcher Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>13</td><td>Forbidden Jungle</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>14</td><td>Forbidden Jungle (Fisherman's Theme)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>15</td><td>Forbidden Jungle (Machine Mix)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>16</td><td>Forbidden Jungle (Precusor Area Mix)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>17</td><td>Forbidden Jungle (Outside the Temple Mix)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>18</td><td>Forbidden Jungle Temple</td><td>5:10</td><td>Mutato Muzika</td></tr><tr><td>19</td><td>Forbidden Jungle Temple (Blue Eco Vent Mix)</td><td>5:11</td><td>Mutato Muzika</td></tr><tr><td>20</td><td>Forbidden Jungle Temple (Vs. Dark Eco Plant)</td><td>2:22</td><td>Mutato Muzika</td></tr><tr><td>21</td><td>Sentinel Beach</td><td>4:41</td><td>Mutato Muzika</td></tr><tr><td>22</td><td>Sentinel Beach (Windmill Mix)</td><td>4:36</td><td>Mutato Muzika</td></tr><tr><td>23</td><td>Sentinel Beach (Bird Watcher Mix)</td><td>4:36</td><td>Mutato Muzika</td></tr><tr><td>24</td><td>Misty Island</td><td>4:08</td><td>Mutato Muzika</td></tr><tr><td>25</td><td>Misty Island (On the Ship)</td><td>4:08</td><td>Mutato Muzika</td></tr><tr><td>26</td><td>Fire Canyon</td><td>3:36</td><td>Mutato Muzika</td></tr><tr><td>27</td><td>Rock Village</td><td>4:22</td><td>Mutato Muzika</td></tr><tr><td>28</td><td>Rock Village (Samos Mix)</td><td>4:22</td><td>Mutato Muzika</td></tr><tr><td>29</td><td>Rock Village (Warrior Mix)</td><td>4:22</td><td>Mutato Muzika</td></tr><tr><td>30</td><td>Rock Village (Gambler Mix)</td><td>4:22</td><td>Mutato Muzika</td></tr><tr><td>31</td><td>Rock Village (Geologist Mix)</td><td>4:22</td><td>Mutato Muzika</td></tr><tr><td>32</td><td>Rock Village (Levitation Cannon &amp; Keira Mix)</td><td>4:22</td><td>Mutato Muzika</td></tr><tr><td>33</td><td>Lost Precursor City</td><td>4:10</td><td>Mutato Muzika</td></tr><tr><td>34</td><td>Precursor Basin</td><td>3:49</td><td>Mutato Muzika</td></tr><tr><td>35</td><td>Boggy Swamp</td><td>4:36</td><td>Mutato Muzika</td></tr><tr><td>36</td><td>Boggy Swamp (Flut Flut Mix)</td><td>4:36</td><td>Mutato Muzika</td></tr><tr><td>37</td><td>Mountain Pass</td><td>4:08</td><td>Mutato Muzika</td></tr><tr><td>38</td><td>Mountain Pass (vs. Klaww)</td><td>3:52</td><td>Mutato Muzika</td></tr><tr><td>39</td><td>Volcanic Crater</td><td>4:00</td><td>Mutato Muzika</td></tr><tr><td>40</td><td>Volcanic Crater (Samos And Keira Mix)</td><td>3:58</td><td>Mutato Muzika</td></tr><tr><td>41</td><td>Volcanic Crater (Miners Mix)</td><td>4:00</td><td>Mutato Muzika</td></tr><tr><td>42</td><td>Volcanic Crater (Train Track Mix)</td><td>3:59</td><td>Mutato Muzika</td></tr><tr><td>43</td><td>Spider Caves</td><td>4:42</td><td>Mutato Muzika</td></tr><tr><td>44</td><td>Spider Caves (Blackout)</td><td>4:39</td><td>Mutato Muzika</td></tr><tr><td>45</td><td>Spider Caves (Robot Mix)</td><td>4:39</td><td>Mutato Muzika</td></tr><tr><td>46</td><td>Spider Caves (Top of the Robot Mix)</td><td>4:47</td><td>Mutato Muzika</td></tr><tr><td>47</td><td>Snowy Mountain</td><td>4:53</td><td>Mutato Muzika</td></tr><tr><td>48</td><td>Snowy Mountain (Snow Boulder Mix)</td><td>4:53</td><td>Mutato Muzika</td></tr><tr><td>49</td><td>Snowy Mountain (Yellow Eco Vent Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>50</td><td>Snowy Mountain (Flut Flut Mix)</td><td>4:54</td><td>Mutato Muzika</td></tr><tr><td>51</td><td>Snowy Mountain (Lurker Fort Mix)</td><td>4:53</td><td>Mutato Muzika</td></tr><tr><td>52</td><td>Lava Tube (Part 1)</td><td>2:54</td><td>Mutato Muzika</td></tr><tr><td>53</td><td>Lava Tube (Part 2)</td><td>2:53</td><td>Mutato Muzika</td></tr><tr><td>54</td><td>Lava Tube (Part 3)</td><td>2:49</td><td>Mutato Muzika</td></tr><tr><td>55</td><td>Gol and Maia Citadel</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>56</td><td>Gol and Maia Citadel (Red Sage Mix)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>57</td><td>Gol and Maia Citadel (Blue Sage Mix)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>58</td><td>Gol and Maia Citadel (Yellow Sage Mix)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>59</td><td>Gol and Maia Citadel (Before Final Battle Mix)</td><td>4:19</td><td>Mutato Muzika</td></tr><tr><td>60</td><td>Final Battle (Part 1)</td><td>3:22</td><td>Mutato Muzika</td></tr><tr><td>61</td><td>Final Battle (Part 2)</td><td>3:40</td><td>Mutato Muzika</td></tr><tr><td>62</td><td>Final Battle (Part 3)</td><td>3:40</td><td>Mutato Muzika</td></tr><tr><td>63</td><td>Final Battle (Part 4)</td><td>3:40</td><td>Mutato Muzika</td></tr><tr><td>64</td><td>Ending Dialogue</td><td>1:12</td><td>Mutato Muzika, Max Casella, Warren Burton, Anna Garduno, John Di Crosta, Sherman Howard</td></tr><tr><td>65</td><td>Credits &amp; Mountain Pass (vs. Klaww) [long version]</td><td>6:43</td><td>Mutato Muzika</td></tr><tr><td>66</td><td>Need 100 Power Cells Ending ~ Dialogue</td><td>0:19</td><td>Mutato Muzika, Max Casella, Warren Burton, Anna Garduno</td></tr><tr><td>67</td><td>Got 100 Power Cells Ending ~ Dialogue</td><td>1:01</td><td>Mutato Muzika, Max Casella, Warren Burton, Anna Garduno</td></tr><tr><td>68</td><td>A Power Cell!</td><td>0:05</td><td>Mutato Muzika</td></tr><tr><td>69</td><td>Hiemlich (Daxter) (Bonus)</td><td>0:04</td><td>Mutato Muzika</td></tr><tr><td>70</td><td>Good Night (Daxter) (Bonus)</td><td>0:05</td><td>Max Casella</td></tr><tr><td>71</td><td>Good Night (Daxter) (Bonus)</td><td>0:01</td><td>Max Casella</td></tr><tr><td>72</td><td>Well, Uh... (Daxter) (Bonus)</td><td>0:03</td><td>Max Casella</td></tr><tr><td>73</td><td>Hey Jak (Daxter) (Bonus)</td><td>0:04</td><td>Max Casella</td></tr><tr><td>74</td><td>Down There (Daxter) (Bonus)</td><td>0:03</td><td>Max Casella</td></tr><tr><td>75</td><td>Don't Step Into the Light (Daxter) (Bonus)</td><td>0:03</td><td>Max Casella</td></tr><tr><td>76</td><td>Step One and Two (Daxter) (Bonus)</td><td>0:05</td><td>Max Casella</td></tr><tr><td>77</td><td>I Was Right Behind You (Daxter) (Bonus)</td><td>0:03</td><td>Max Casella</td></tr><tr><td>78</td><td>That looks like (Daxter) (Bonus)</td><td>0:02</td><td>Max Casella</td></tr></tbody></table>

Mages of Mystralia is an action-adventure and puzzle game that has players create their own spells with an intuitively simple spell crafting system.

All Images, Borealys Games, PAX South 2017 Booth, PAX South 2017

<p>The game was developed by Borealys Games Inc. and released on May 18th, 2017 for PC:</p><ul><li>Steam: <a href="http://store.steampowered.com/app/529660/" rel="nofollow">http://store.steampowered.com/app/529660/</a></li><li>Website: <a href="http://magesofmystralia.com" rel="nofollow">http://magesofmystralia.com</a></li></ul><p>The main mechanic in Mages of Mystralia is the spell crafting system. Players create and name their own spells by attaching modifiers to four basic spell types. Each spell type has around 15 modifiers that are collected during the course of the campaign, with some being locked behind optional puzzles or in secret areas. As new modifiers are collected, the player can create new versions of spells to exploit an enemy's weakness or to gain access to new areas. The spell crafting system can be accessed at any time, even during combat. Spells can have custom names and the player can switch between spells in real-time or through a pause menu. All spells consume mana when cast; the more modifiers that are attached to a spell, the more mana it will cost. Players can upgrade their mana reserves by defeating bosses or by solving secret puzzles.</p>

A Telltale adventure game inspired by the sandbox game of the same name (and its numerous fan-created video series), as newbie builder Jesse and their friends search the lands of Minecraft for a group of legendary adventurers to save the world.

All Images, Telltale Games, PAX Prime 2015 Booth, PAX Prime 2015

<h2>Overview</h2><p>Minecraft: Story Mode is an eight-part comedy-fantasy point-and-click adventure game developed and published digitally by <a href="https://www.giantbomb.com/telltale-games/3010-397/" data-ref-id="3010-397">Telltale</a> (in conjunction with <a href="/mojang-ab/3010-7279/" data-ref-id="3010-7279">Mojang</a>) for the <a href="https://www.giantbomb.com/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>, <a href="https://www.giantbomb.com/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>, <a href="https://www.giantbomb.com/xbox-360/3045-20/" data-ref-id="3045-20">Xbox 360</a>, (via <a href="https://www.giantbomb.com/xbox-360-games-store/3045-86/" data-ref-id="3045-86">Xbox Live Arcade</a>), <a href="https://www.giantbomb.com/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a> (via <a href="https://www.giantbomb.com/playstation-network/3015-2623/" data-ref-id="3015-2623">PlayStation Network</a>), <a href="https://www.giantbomb.com/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="https://www.giantbomb.com/mac/3045-17/" data-ref-id="3045-17">Mac</a>, and most <a href="https://www.giantbomb.com/iphone/3045-96/" data-ref-id="3045-96">iOS</a> and <a href="https://www.giantbomb.com/android/3045-123/" data-ref-id="3045-123">Android</a> devices. Episodes were periodically released between October 13, 2015 and September 13, 2016.</p><p>Set in a world inspired by Mojang's sandbox game <a href="/minecraft/3030-30475/" data-ref-id="3030-30475">Minecraft</a> (and inspired by numerous fan-created video series uploaded on <a href="https://www.youtube.com/" rel="nofollow">YouTube</a>), players play as the <a href="/customizable-characters/3015-155/" data-ref-id="3015-155">customizable</a> Jesse (voiced by <a href="/patton-oswalt/3040-96607/" data-ref-id="3040-96607">Patton Oswalt</a> for male Jesse and by <a href="/catherine-taber/3040-75587/" data-ref-id="3040-75587">Catherine Taber</a> for female Jesse), a newbie builder who sets out on an adventure with their friends to find the Order of the Stone: four legendary adventures who slew an <a href="/ender-dragon/3005-23814/" data-ref-id="3005-23814">Ender Dragon</a>. The game is known for its talented voice cast, including <a href="/billy-west/3040-27792/" data-ref-id="3040-27792">Billy West</a> as the narrator and <a href="/paul-reubens/3040-151408/" data-ref-id="3040-151408">Paul Reubens</a> as a key character.</p><p>The sixth of Telltale's "tailored story" set of games (made famous by <a href="https://www.giantbomb.com/the-walking-dead/3030-34205/" data-ref-id="3030-34205">The Walking Dead</a>), the bulk of this adventure game relies on making decisions through actions and timed conversation trees, complete with branching consequences that tailor the player's story to the pressured choices they are forced to make. Players also engage in action sequences (using a series of <a href="https://www.giantbomb.com/quick-time-event/3015-6/" data-ref-id="3015-6">quick time events</a>) and crafting puzzles (similar to the crafting mechanic in Minecraft). It later received a sequel (sub-titled <a href="/minecraft-story-mode-season-2/3030-59826/" data-ref-id="3030-59826">Season 2</a>) on July 11, 2017.</p><p>The first episode of the game, along with a <a href="https://www.giantbomb.com/dlc-season-pass/3015-7186/" data-ref-id="3015-7186">season pass</a> for episodes 2-5, were bundled in retail form on the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on October 27, 2015. It later received a "Complete Edition" release, with all eight episodes included, on those platforms on October 25, 2016. This version was later ported to the <a href="/wii-u/3045-139/" data-ref-id="3045-139">Wii U</a> on December 13, 2016 and will be released on the <a href="/nintendo-switch/3045-157/" data-ref-id="3045-157">Nintendo Switch</a> on August 22, 2017.</p><h2>Episodes</h2><p><strong>Episode 1: The Order of the Stone (October 13, 2015)</strong></p><p>Jesse and his/her Minecraft friends seek out the Order of the Stone after a monster ravages the annual "Endercon" gathering.</p><p><strong>Episode 2: Assembly Required (October 27, 2015)</strong></p><p>Jesse and Axel or Olivia must seek out the remaining members of the Order of the Stone before time runs out.</p><p><strong>Episode 3: The Last Place You Look (November 24, 2015)</strong></p><p>Jesse and friends are trapped in Soren's buildks to Ivor, the group manage to escape but find themselves in the End. Jesse continues to search for Soren for his help to defeat the WitherStorm.</p><p><strong>Episode 4: A Block and a Hard Place (December 22, 2015)</strong></p><p>After the Formidi-Bomb fails to destroy the WitherStorm the group are forced to flee the scene and hide from the beast which has now become three seperate WitherStorms. They stumble apon Ivor who Jesse teams up with to take down his own creation.</p><p><strong>Episode 5: Order Up! (March 29, 2016)</strong></p><p>As the New Order of the Stone, Jesse and his/her gang must help and lead the world as role models.</p><p><strong>Episode 6: A Portal to Mystery (June 7, 2016)</strong></p><p>Jesse and crew find themselves in a world that is overrun by zombies. With a timely invitation to take refuge in a spooky mansion, they find themselves thrown into a thrilling mystery.</p><p><strong>Episode 7: Access Denied (July 26, 2016)</strong></p><p>Continuing their portal journey in search of home, Jesse and crew land in a world entirely controlled by PAMA - a sinister "thinking machine" determined to command everyone and everything in pursuit of optimal usefulness and efficiency. Forced on the run to avoid capture and assimilation, you'll need to work with a new ally to defeat the corrupted computer and free the population it has enslaved.</p><p><strong>Episode 8: A Journey's End? (September 13, 2016)</strong></p><p>Jesse and crew are one step closer to home, but they will have to confront the leader of an ancient order and compete in gladiatorial games in order to get there.</p><p> </p><h3> </h3><p> </p>

All Images, Adult Swim Games, PAX Prime 2014 Booth, PAX Prime 2014

<h2>Overview</h2><p>Super Comboman is a beat 'em up developed by <a href="/interabang-entertainment/3010-10195/" data-ref-id="3010-10195">Interabang Entertainment</a> and published by <a href="/adult-swim-games/3010-8613/" data-ref-id="3010-8613">Adult Swim Games</a> for the <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>.</p>

<h2>Overview</h2><p>SwapQuest is a retro puzzle RPG developed by Rebusmind for mobile platforms and the <a href="/playstation-network-vita/3045-143/" data-ref-id="3045-143">PlayStation Vita</a>.</p>

A point &amp; click adventure game by Ron Gilbert and Gary Winnick.

<h2>Overview</h2><p>Thimbleweed Park is a point and click adventure game developed and published by <a href="/terrible-toybox/3010-12274/" data-ref-id="3010-12274">Terrible Toybox</a> for <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a>, <a href="/mac/3045-17/" data-ref-id="3045-17">Mac</a>, <a href="/linux/3045-152/" data-ref-id="3045-152">Linux</a>, <a href="/iphone/3045-96/" data-ref-id="3045-96">iPhone</a>, <a href="/ipad/3045-121/" data-ref-id="3045-121">iPad</a>, <a href="/android/3045-123/" data-ref-id="3045-123">Android</a>, and <a href="/xbox-one/3045-145/" data-ref-id="3045-145">Xbox One</a>.</p><h2>System Requirements</h2><h3>PC Minimum</h3><ul><li>Operating System: Windows 7 (fully, FULLY patched)</li><li>Processor: 2 GHz</li><li>Memory: 4 GB RAM</li><li>Graphics: Intel HD 3000 or better</li><li>DirectX: Version 11</li><li>Storage: 1 GB available space</li></ul><h3>Mac Minimum</h3><ul><li>Operating System: OS X 10.7</li><li>Processor: 2 GHz</li><li>Memory: 4 GB RAM</li><li>Graphics: Intel HD 3000 or better</li><li>Storage: 1 GB available space</li></ul><h3>Linux Minimum</h3><ul><li>Operating System: Ubuntu/SteamOS 64-bit</li><li>Processor: 2 GHz</li><li>Memory: 4 GB RAM</li><li>Graphics: Intel HD 3000 or better</li><li>Storage: 1 GB available space</li></ul><h2>External Links</h2><ul><li><a href="https://thimbleweedpark.com/" rel="nofollow">Thimbleweed Park Official Site</a></li></ul>

E3 2017: Can Chloe and Nadine Coexist in Uncharted: The Lost Legacy?

A top down shoot 'em up and platformer in one adventure. Velocity 2X is the sequel to the award winning Velocity, and features fast paced gameplay and a teleport mechanic. The heroine Kai Tana blasts, tele-dashes and jumps through interior sections then returns to her Quarp Jet to continue her fight against the Vokh.

<h2>Overview</h2><p>Velocity 2X is the sequel to <a href="/velocity/3030-38259/" data-ref-id="3030-38259">Velocity</a> and expands on the original games game play with new platforming levels and the tradition shoot 'em up sections. There are 50 levels in total, with boss fights being a new addition to the series. Levels are unlocked with XP which is earned by completing levels and challenges based on speed, high score, and survivor rescue. Collectibles such as codex pages and diary entries add background information to the universe and the characters within them.</p>

A remake of the Korean developed first-person horror game of the same name released for mobile devices, PC and PlayStation 4.

<h2>Overview</h2><p>White Day: A Labyrinth Named School is a re-imagining of the Korean horror game of the same name that was initially released by <a href="/sonnori-co-ltd/3010-3761/" data-ref-id="3010-3761">Sonnori</a> in 2001. Just like the <a href="https://www.giantbomb.com/white-day-a-labyrinth-named-school/3030-14637/" data-ref-id="3030-14637">original title</a>, White Day is a first-person adventure game about a student trapped inside his high school after dark while being hunted by a murderous janitor that stalks the school's halls. The remake was created by a company founded by the development team of the first <a href="/white-day-a-labyrinth-named-school/3030-14637/" data-ref-id="3030-14637">White Day</a> called <a href="/roi-games/3010-11597/" data-ref-id="3010-11597">ROI Games</a> along with another developer named <a href="/gachyon-soft/3010-12175/" data-ref-id="3010-12175">Gachyon Soft</a>.</p><p>The title was released in South Korea for <a href="/android/3045-123/" data-ref-id="3045-123">Android </a>devices on November 19, 2015 with an <a href="/iphone/3045-96/" data-ref-id="3045-96">iOS</a> release following soon after on December 18th. White Day would later be released internationally on March 11, 2016 for both Android and iOS, however sometime in April the game was re-branded as "The School: White Day" on all English mobile store fronts. A <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> and <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a> port of the remake was later released in 2017 and <a href="/pqube/3010-6964/" data-ref-id="3010-6964">PQube</a> published these versions in the West under the game's original title, White Day: A Labyrinth Named School, on August 22, 2017. A prequel to White Day, called <a href="https://www.giantbomb.com/white-day-swan-song/3030-53690/" data-ref-id="3030-53690">White Day: Swan Song</a>, is also currently in development for the PlayStation 4 as a <a href="/playstation-vr/3000-71/" data-ref-id="3000-71">VR</a> title.</p><h2>Development</h2><figure data-ref-id="1300-2831710" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2831710-untitled.png" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2831710-untitled.png" data-ref-id="1300-2831710"><img alt="Reflections were just one of the game's many graphical improvements" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2831710-untitled.jpg" srcset="https://static.giantbomb.com/uploads/original/9/97089/2831710-untitled.png 1280w, https://static.giantbomb.com/uploads/scale_super/9/97089/2831710-untitled.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2831710-untitled.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2831710-untitled.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Reflections were just one of the game's many graphical improvements</figcaption></figure><p>The remake of White Day: A Labyrinth Named School was initially announced in March of 2014 as a direct port of the original game for the iPhone called <a href="https://www.youtube.com/watch?v=yW_FHqqq0TE" rel="nofollow">White Day: In Your Hands</a>. The port was being co-developed by the newly resurrected Sonnori, who had been out of business for a few years before this announcement, and another Korean developer named Gachyon Soft. However, as development continued, new material kept being added to the game, including redone graphics, additional story content, and new ghosts among other features that the team wanted to include in the first game back in 2001. The title was later re-announced in January of 2015 as a remake and development was switched to the team's new company called RIO Games, which is also a subsidiary of a Korean CG animation studio. Finally, in November of the same year, White Day: A Labyrinth Named School was released on<a href="http://www.tstore.co.kr/userpoc/game/view?pid=0000694997" rel="nofollow"> T-Store</a>, a Korean Android marketplace, where it was met with high praise and strong sales, quickly becoming one of the best selling games on the site.</p><figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2950161-white_day_ps4_ji-min_02.png" data-ref-id="1300-2950161" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2950161-white_day_ps4_ji-min_02.png" data-ref-id="1300-2950161"><img alt="Yoo Jimin" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2950161-white_day_ps4_ji-min_02.png" srcset="https://static.giantbomb.com/uploads/original/9/97089/2950161-white_day_ps4_ji-min_02.png 1280w, https://static.giantbomb.com/uploads/scale_super/9/97089/2950161-white_day_ps4_ji-min_02.png 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2950161-white_day_ps4_ji-min_02.png 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2950161-white_day_ps4_ji-min_02.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Yoo Jimin</figcaption></figure><p>A port of the remake for the PC was initially announced through a <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=665183393" rel="nofollow">Steam Greenlight</a> posting and was <a href="https://www.youtube.com/watch?v=-WIbU24D6HE" rel="nofollow">later revealed</a> to also be coming to the <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>, which were both released in 2017 around the world. The console and PC versions feature further enhancements to the visuals, more advanced enemy AI and additional content, such as a new female character named Yoo Jimin whom has her own unique scenarios.</p><h2>Screenshot Comparison</h2><table data-max-width="true"><tbody><tr><td><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2948159-2818349-pc.png" data-ref-id="1300-2948159" data-ratio="0.75043630017452" data-width="573" data-embed-type="image" style="width: 573px"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/9/97089/2948159-2818349-pc.png" data-ref-id="1300-2948159"><img alt="PC (2001)" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948159-2818349-pc.jpg" data-srcset="https://static.giantbomb.com/uploads/original/9/97089/2948159-2818349-pc.png 573w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948159-2818349-pc.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948159-2818349-pc.jpg 320w"><noscript><img alt="PC (2001)" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948159-2818349-pc.jpg" srcset="https://static.giantbomb.com/uploads/original/9/97089/2948159-2818349-pc.png 573w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948159-2818349-pc.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948159-2818349-pc.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>PC (2001)</figcaption></figure></td><td><figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2948160-2824290-untitled.png" data-ref-id="1300-2948160" data-ratio="0.75161987041037" data-width="463" data-embed-type="image" style="width: 463px"><a class="fluid-height" style="padding-bottom:75.2%" href="https://static.giantbomb.com/uploads/original/9/97089/2948160-2824290-untitled.png" data-ref-id="1300-2948160"><img alt="PC (2001)" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948160-2824290-untitled.jpg" data-srcset="https://static.giantbomb.com/uploads/original/9/97089/2948160-2824290-untitled.png 463w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948160-2824290-untitled.jpg 320w"><noscript><img alt="PC (2001)" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948160-2824290-untitled.jpg" srcset="https://static.giantbomb.com/uploads/original/9/97089/2948160-2824290-untitled.png 463w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948160-2824290-untitled.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>PC (2001)</figcaption></figure></td></tr><tr><td><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2948161-2818350-remake.png" data-ref-id="1300-2948161" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2948161-2818350-remake.png" data-ref-id="1300-2948161"><img alt="Mobile (2015)" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948161-2818350-remake.jpg" data-srcset="https://static.giantbomb.com/uploads/original/9/97089/2948161-2818350-remake.png 1920w, https://static.giantbomb.com/uploads/scale_super/9/97089/2948161-2818350-remake.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948161-2818350-remake.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948161-2818350-remake.jpg 320w"><noscript><img alt="Mobile (2015)" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948161-2818350-remake.jpg" srcset="https://static.giantbomb.com/uploads/original/9/97089/2948161-2818350-remake.png 1920w, https://static.giantbomb.com/uploads/scale_super/9/97089/2948161-2818350-remake.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948161-2818350-remake.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948161-2818350-remake.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Mobile (2015)</figcaption></figure></td><td><figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg" data-ref-id="1300-2948162" data-ratio="0.56327160493827" data-width="648" data-embed-type="image" style="width: 648px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg" data-ref-id="1300-2948162"><img alt="Mobile (2015)" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg" data-srcset="https://static.giantbomb.com/uploads/original/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg 648w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg 320w"><noscript><img alt="Mobile (2015)" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg" srcset="https://static.giantbomb.com/uploads/original/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg 648w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948162-2799434-0000694997_dp000105_20151118181643.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Mobile (2015)</figcaption></figure></td></tr><tr><td><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2948163-wd_1.png" data-ref-id="1300-2948163" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2948163-wd_1.png" data-ref-id="1300-2948163"><img alt="PlayStation 4 (2017)" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948163-wd_1.png" data-srcset="https://static.giantbomb.com/uploads/original/9/97089/2948163-wd_1.png 1280w, https://static.giantbomb.com/uploads/scale_super/9/97089/2948163-wd_1.png 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948163-wd_1.png 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948163-wd_1.png 320w"><noscript><img alt="PlayStation 4 (2017)" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948163-wd_1.png" srcset="https://static.giantbomb.com/uploads/original/9/97089/2948163-wd_1.png 1280w, https://static.giantbomb.com/uploads/scale_super/9/97089/2948163-wd_1.png 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948163-wd_1.png 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948163-wd_1.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>PlayStation 4 (2017)</figcaption></figure></td><td><figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/9/97089/2948164-wd_4.png" data-ref-id="1300-2948164" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/9/97089/2948164-wd_4.png" data-ref-id="1300-2948164"><img alt="PlayStation 4 (2017)" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948164-wd_4.png" data-srcset="https://static.giantbomb.com/uploads/original/9/97089/2948164-wd_4.png 1280w, https://static.giantbomb.com/uploads/scale_super/9/97089/2948164-wd_4.png 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948164-wd_4.png 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948164-wd_4.png 320w"><noscript><img alt="PlayStation 4 (2017)" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2948164-wd_4.png" srcset="https://static.giantbomb.com/uploads/original/9/97089/2948164-wd_4.png 1280w, https://static.giantbomb.com/uploads/scale_super/9/97089/2948164-wd_4.png 960w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2948164-wd_4.png 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2948164-wd_4.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>PlayStation 4 (2017)</figcaption></figure></td></tr></tbody></table><h2>Trivia</h2><figure data-align="right" data-size="small" data-img-src="https://static.giantbomb.com/uploads/scale_super/9/97089/2950119-jp.jpg" data-ref-id="1300-2950119" data-ratio="0.51319957761352" data-width="947" data-embed-type="image" style="width: 947px"><a class="fluid-height" style="padding-bottom:51.3%" href="https://static.giantbomb.com/uploads/scale_super/9/97089/2950119-jp.jpg" data-ref-id="1300-2950119"><img alt="So-yeong wearing a sailor suit" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/9/97089/2950119-jp.jpg" data-srcset="https://static.giantbomb.com/uploads/original/9/97089/2950119-jp.png 947w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2950119-jp.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2950119-jp.jpg 320w"><noscript><img alt="So-yeong wearing a sailor suit" src="https://static.giantbomb.com/uploads/scale_small/9/97089/2950119-jp.jpg" srcset="https://static.giantbomb.com/uploads/original/9/97089/2950119-jp.png 947w, https://static.giantbomb.com/uploads/scale_medium/9/97089/2950119-jp.jpg 480w, https://static.giantbomb.com/uploads/scale_small/9/97089/2950119-jp.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>So-yeong wearing a sailor suit</figcaption></figure><ul><li>In the Japanese version of White Day on the PlayStation 4, all of the characters' names were localized to be Japanese instead of Korean, such as Lee Hui-min being changed to "Mishima Yuuto". Along with name changes, all of the female characters' school uniforms were also redesigned to be <a href="https://en.wikipedia.org/wiki/Japanese_school_uniform" rel="nofollow">Japanese sailor suits</a>.</li><li>The international release of White Day featured an English dub that contained several actors/actresses that had previously done work for <a href="https://en.wikipedia.org/wiki/4K_Media_Inc." rel="nofollow">4Kids Entertainment</a> on the <a href="https://en.wikipedia.org/wiki/Pok%C3%A9mon_(anime)" rel="nofollow">Pokemon TV series</a> among other titles. These talents include <a href="http://www.behindthevoiceactors.com/erica-schroeder/" rel="nofollow">Erica Schroeder</a>, the former voice of <a href="/nurse-joy/3005-17155/" data-ref-id="3005-17155">Nurse Joy</a> as well as <a href="/monkey-d-luffy/3005-1206/" data-ref-id="3005-1206">Monkey D. Luffy</a> from <a href="https://en.wikipedia.org/wiki/One_Piece" rel="nofollow">One Piece</a>, <a href="http://www.behindthevoiceactors.com/Jason-Griffith/" rel="nofollow">Jason Griffith</a>, the voice of <a href="/sonic-the-hedgehog/3005-73/" data-ref-id="3005-73">Sonic the Hedgehog</a> from <a href="https://en.wikipedia.org/wiki/Sonic_X" rel="nofollow">Sonic X</a>, and <a href="http://www.behindthevoiceactors.com/Tom-Wayland/" rel="nofollow">Tom Wayland</a>, an ARD director/actor who directed the Pokemon series for many years as well as created several anime dubs for the late <a href="https://en.wikipedia.org/wiki/Central_Park_Media" rel="nofollow">Central Park Media</a>, such as <a href="https://www.youtube.com/watch?v=fa16JF75ajo" rel="nofollow">Alien Nine</a>. White Day also contains a few post-4Kids Pokemon voices including the current voice of <a href="/ash-ketchum/3005-716/" data-ref-id="3005-716">Ash Ketchum</a>, <a href="http://www.behindthevoiceactors.com/Sarah-Natochenny/" rel="nofollow">Sarah Natochenny</a>, and <a href="http://www.behindthevoiceactors.com/Kate-Bristol/" rel="nofollow">Kate Bristol</a>, who has voiced multiple characters on Pokemon XY including Nurse Joy once again.</li></ul>