Dino Frontier puts players in charge of managing a settlement in a world where the wild west meets dinosaurs. Designed specifically for PlayStation VR by Uber Entertainment.

Private Detective Falco Frisk takes on his first case surrounded by beautiful women and killer clowns.

Patapon is a mix of the Rhythm genre and Real Time Strategy genre in which you lead a tribe of warriors by the beat of your drums, on the search for the legendary “IT”.

<h2>Overview</h2><figure data-align="right" data-embed-type="image" data-img-src="https://static.giantbomb.com/uploads/original/0/4868/228835-942065_20080104_screen003.jpg" data-ref-id="1300-228835" data-size="small" data-ratio="0.5625"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/4868/228835-942065_20080104_screen003.jpg" data-ref-id="1300-228835"><img alt="Yikes." src="https://static.giantbomb.com/uploads/scale_small/0/4868/228835-942065_20080104_screen003.jpg" srcset="https://static.giantbomb.com/uploads/original/0/4868/228835-942065_20080104_screen003.jpg 640w, https://static.giantbomb.com/uploads/scale_medium/0/4868/228835-942065_20080104_screen003.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/4868/228835-942065_20080104_screen003.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>Yikes.</figcaption></figure><p>Patapon mixes elements of strategy titles and the rhythm game genre in a unique 2D side-scrolling look. The player assumes the role of a deity and commands his troops with the use of four drums as they move through the environment from left to right. The game was released to very positive reviews and several sequels have been released.</p><h2>Plot</h2><figure data-align="left" data-embed-type="image" data-img-src="https://static.giantbomb.com/uploads/original/1/10382/516441-patapon_playstation_portable__psp_screenshots12829fortress_siege.jpg" data-ref-id="1300-516441" data-size="small" data-ratio="0.57083333333333"><a class="fluid-height" style="padding-bottom:57.1%" href="https://static.giantbomb.com/uploads/original/1/10382/516441-patapon_playstation_portable__psp_screenshots12829fortress_siege.jpg" data-ref-id="1300-516441"><img alt="A castle" src="https://static.giantbomb.com/uploads/scale_small/1/10382/516441-patapon_playstation_portable__psp_screenshots12829fortress_siege.jpg" srcset="https://static.giantbomb.com/uploads/original/1/10382/516441-patapon_playstation_portable__psp_screenshots12829fortress_siege.jpg 480w, https://static.giantbomb.com/uploads/scale_small/1/10382/516441-patapon_playstation_portable__psp_screenshots12829fortress_siege.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a><figcaption>A castle</figcaption></figure><p>The once great warrior tribe of the Patapons has lost its pride after succumbing to the rivaled Zigotons. New hope sparks, however, when one of the tribe members finds their long lost war drums and, with them, their new-found god, who would henceforth guide their fate using those drums. With their courage rekindled, they fight back the rivaled Zigoton tribe and embark on a long journey across the world, that would lead them to Earthend. There, they hope to find “IT”, a legendary object whose actual appearance or purpose is yet unknown.</p><h2>Gameplay</h2><figure data-align="right" data-embed-type="image" data-img-src="https://static.giantbomb.com/uploads/original/1/10382/516353-patapon460.jpg" data-ref-id="1300-516353" data-size="small" data-ratio="0.56304347826087"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/1/10382/516353-patapon460.jpg" data-ref-id="1300-516353"><img alt="Giant enemy crab!" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/1/10382/516353-patapon460.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/10382/516353-patapon460.jpg 460w, https://static.giantbomb.com/uploads/scale_small/1/10382/516353-patapon460.jpg 320w"><noscript><img alt="Giant enemy crab!" src="https://static.giantbomb.com/uploads/scale_small/1/10382/516353-patapon460.jpg" srcset="https://static.giantbomb.com/uploads/original/1/10382/516353-patapon460.jpg 460w, https://static.giantbomb.com/uploads/scale_small/1/10382/516353-patapon460.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Giant enemy crab!</figcaption></figure><p>From within the Patapon's campground, the player can build his or her army from three squads out of the game's six unit types and can even individually outfit the soldiers with scavenged or forged armor pieces and weapons. Using the game's currency called “ka-ching” as well as optional materials, it's also possible to revive fallen warriors or create new ones. The player can then call to arms and select any of the previously unlocked environments to either progress with the story, confront optional boss monsters or gather resources to improve his or her army by hunting the local wildlife. A number of mini-games are also unlocked over the course of the game that can grant rare items and equipment upon successful completion.</p><figure data-align="left" data-embed-type="image" data-img-src="https://static.giantbomb.com/uploads/original/1/10382/519554-patapon2.jpg" data-ref-id="1300-519554" data-size="small" data-ratio="0.7998046875"><a class="fluid-height" style="padding-bottom:80.0%" href="https://static.giantbomb.com/uploads/original/1/10382/519554-patapon2.jpg" data-ref-id="1300-519554"><img alt="Looks serene..." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/1/10382/519554-patapon2.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/10382/519554-patapon2.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/1/10382/519554-patapon2.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/10382/519554-patapon2.jpg 480w, https://static.giantbomb.com/uploads/scale_small/1/10382/519554-patapon2.jpg 320w"><noscript><img alt="Looks serene..." src="https://static.giantbomb.com/uploads/scale_small/1/10382/519554-patapon2.jpg" srcset="https://static.giantbomb.com/uploads/original/1/10382/519554-patapon2.jpg 1024w, https://static.giantbomb.com/uploads/scale_super/1/10382/519554-patapon2.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/1/10382/519554-patapon2.jpg 480w, https://static.giantbomb.com/uploads/scale_small/1/10382/519554-patapon2.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Looks serene...</figcaption></figure><p>During actual combat, the player only has indirect control over the Patapons and instructs them using four drums assigned to the PSP's face buttons. Following the game's four-four time, players use specific drumming sequences to order commands like “advance” (“Pata-Pata-Pata-Pon”) or “attack” (“Pon-Pon-Pata-Pon”) which the troops will immediately carry out while singing the respective tune. Over the course of the game, the player can discover up to five different songs to widen his or her options in battle. Successfully stringing together commands without missing a beat will eventually activate a fever mode during which the Patapons are dealing additional damage and are themselves more sustainable to enemy attacks. In fever mode, one can also initiate several wonders that influence the weather to the Patapon's advantage like turning the wind to improve the range of archers.</p><h2>Unit Types</h2><p>There are a variety of unites in Patapon, and the player must wisely select units to be most effective.</p><figure data-align="right" data-embed-type="image" data-img-src="https://static.giantbomb.com/uploads/original/0/136/248045-patapon_party.png" data-ref-id="1300-248045" data-size="small" data-ratio="0.56666666666667"><a class="fluid-height" style="padding-bottom:56.7%" href="https://static.giantbomb.com/uploads/original/0/136/248045-patapon_party.png" data-ref-id="1300-248045"><img alt="The Main Hub" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/136/248045-patapon_party.png" data-srcset="https://static.giantbomb.com/uploads/original/0/136/248045-patapon_party.png 480w, https://static.giantbomb.com/uploads/scale_small/0/136/248045-patapon_party.png 320w"><noscript><img alt="The Main Hub" src="https://static.giantbomb.com/uploads/scale_small/0/136/248045-patapon_party.png" srcset="https://static.giantbomb.com/uploads/original/0/136/248045-patapon_party.png 480w, https://static.giantbomb.com/uploads/scale_small/0/136/248045-patapon_party.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>The Main Hub</figcaption></figure><ul><li><b>Hatapon</b> - Hatapon is the first unit you get, and does not engage in combat. He carries around the flag, and if he dies, then the mission is a failure.</li><li><b>Yaripon</b> - Yaripons carry spears into battle, which throw their spear at foes. They are the unit the player initially is given control of. They excel in hunting and fishing. In fever, their attack range increases when they jump up in the air.</li><li><b>Tatepon</b> - Axe and sword wielding patapons, and the primary melee units. Tatepons have limited range and are not very useful in hunting, but they excel in defense because of their shields. In fever, their shields are bigger.</li><li><b>Yumipon</b> - Yumipons are the best long-range units in the game, wielding a bow and arrow. They are always placed behind the rest of your patapon forces, where they send a barrage off arrows at their targets. In fever mode, their rate of fire triples.</li><li><b>Dekapon</b> - Big, brutish patapons who carry maces. Very slow, but do tremendous damage. In fever mode, they will smash the ground, stunning enemies caught in the blow's radius.</li><li><b>Kibapon</b> - Kibapon are cavalry patapons who ride horses and wield halberds. They will do massive damage, and knock back their targets. They are relatively ineffective when not in fever mode, where they gain great speed and power.</li><li><b>Megapon</b>- Megapons carry around a horn and play music in battle. They have a number of abilities, and their tunes will materialize to deal damage. In fever, they will do a charge up attack.</li></ul><h2>Rhythm Commands</h2><h3>Move</h3><p>Pata-Pata-Pata-Pon (Square, Square, Square, Circle)</p><p>This command simply makes the patapons march forward.</p><h3>Attack</h3><figure data-align="right" data-embed-type="image" data-img-src="https://static.giantbomb.com/uploads/original/1/10382/519590-patapon1.jpg" data-ref-id="1300-519590" data-size="small" data-ratio="0.56590909090909"><a class="fluid-height" style="padding-bottom:56.6%" href="https://static.giantbomb.com/uploads/original/1/10382/519590-patapon1.jpg" data-ref-id="1300-519590"><img alt="Attack!" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/1/10382/519590-patapon1.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/10382/519590-patapon1.jpg 440w, https://static.giantbomb.com/uploads/scale_small/1/10382/519590-patapon1.jpg 320w"><noscript><img alt="Attack!" src="https://static.giantbomb.com/uploads/scale_small/1/10382/519590-patapon1.jpg" srcset="https://static.giantbomb.com/uploads/original/1/10382/519590-patapon1.jpg 440w, https://static.giantbomb.com/uploads/scale_small/1/10382/519590-patapon1.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Attack!</figcaption></figure><p>Pon-Pon-Pata-Pon (Circle, Circle, Square, Circle)</p><p>This beat orders patapons to attack the enemy.</p><h3>Summon</h3><p>(While in Fever Mode)</p><p>Don, Don-Don, Don-Don</p><h3>Defend</h3><figure data-align="right" data-embed-type="image" data-img-src="https://static.giantbomb.com/uploads/original/1/10382/519677-942065_20070919_screen003.jpg" data-ref-id="1300-519677" data-size="small" data-ratio="0.5"><a class="fluid-height" style="padding-bottom:50.0%" href="https://static.giantbomb.com/uploads/original/1/10382/519677-942065_20070919_screen003.jpg" data-ref-id="1300-519677"><img alt="Feel the rythm!" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/1/10382/519677-942065_20070919_screen003.jpg" data-srcset="https://static.giantbomb.com/uploads/original/1/10382/519677-942065_20070919_screen003.jpg 480w, https://static.giantbomb.com/uploads/scale_small/1/10382/519677-942065_20070919_screen003.jpg 320w"><noscript><img alt="Feel the rythm!" src="https://static.giantbomb.com/uploads/scale_small/1/10382/519677-942065_20070919_screen003.jpg" srcset="https://static.giantbomb.com/uploads/original/1/10382/519677-942065_20070919_screen003.jpg 480w, https://static.giantbomb.com/uploads/scale_small/1/10382/519677-942065_20070919_screen003.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>Feel the rythm!</figcaption></figure><p>Chaka-Chaka-Pata-Pon (Triangle, Triangle, Square, Circle)</p><p>Patapons will hold back, taking a defensive formation</p><h3>Retreat</h3><p>Pon-Pata-Pon-Pata (Circle, Square, Circle, Square)</p><p>Run away!!</p>

All Images, Daedalic Entertainment, PAX East 2016 Booth, PAX East 2016

Command a group of five Edo-era Japanese assassins in this tactical strategy game from Minimi Productions, where a samurai must uncover and destroy a conspiracy that threatens to destabilize the country.

<h2>Overview</h2><p>A game that challenges the player to use clever strategy and stealth, commanding up to five units from an isometric viewpoint to infiltrate a series of bases and uncover a conspiracy that threatens to destabilize Japan. Players can use a variety of tactics to make up for their lack of manpower and strength, like setting up traps, preparing tag-team ambushes, hiding fallen bodies, and more. The game also utilizes quick-save functionality to allow the player to quickly revert to an earlier state in order to test multiple strategies for completing their mission.</p><p> </p><h2>Characters </h2><p>Mugen: An honorable samurai close to the Shogun who reluctantly uses less-honorable methods as he leads a small team to stop the conspiracy threatening his leader. Carries a throwable bottle of sake to distract or lure enemies, and can kill up to three guards at once in a small radius with his "Sword Wind" skill. He is also the only one who can kill enemy samurai without help.</p><p>Hayato: A ninja from Iga who teaches Mugen about stealth tactics while infiltrating an enemy base. He can leap onto and off of some rooftops with his grappling hook, throw pebbles to distract or lure enemies, and can quietly take out unarmored enemies with his shuriken.</p><p>Yuki: A young thief who can set up single-use traps in the field that kill anyone who steps on them. Also plays a flute to lure guards near her position.</p><p>Takuma: An old man who carries a sniper rifle built into his cane and fake leg, but cannot perform any melee attacks. The rifle has a wide range, but limited ammunition that cannot be replenished until the end of a mission. Takuma also has a trained tanuki named Kuma who can distract or lure enemies by itself.</p><p>Aiko: A spy who can steal clothes to disguise herself as a geisha, hiding in plain sight by distracting most guards (except for samurai). She can also fling sneezing powder at an enemy to greatly lower their cone of vision.</p><p> </p><h2>Plot</h2><p>Sometime during the Edo Period (1603-1868) of Japan, a mighty Shogun has finally unified the country after centuries of war. However, a mysterious warlord known only as "Kage-sama" has set in motion a plan to overthrow the Shogun and bring back the age of war. Thus, the Shogun tasks a samurai named Mugen with hunting down Kage-sama. Over the course of the game, Mugen teams up with four other assassins: a ninja, a thief, a spy, and an old sniper, in order to uncover the identity of Kage-sama.</p><p>Eventually, after falling into a trap set by their enemy, the team discovers that Kage-sama happens to be the Shogun's brother, who wishes to bring back the Sengoku era where warriors like himself had more meaning in their lives.</p>

A first person survival adventure simulation set in a post-disaster environment in the Northern American wilderness. Developed by Hinterland Studios Inc.

<h2>Overview</h2><p>Successfully funded their <a href="http://www.kickstarter.com/projects/hinterlandgames/the-long-dark-a-first-person-post-disaster-surviva" rel="nofollow" data-ref-id="false">Kickstarter campaign</a>, (Sep 16, 2013 - Oct 16, 2013). An alpha release of the game is available to Kickstarter backers, and on Steam in Early Access. The Long Dark is expected to Launch on August 1st leaving Early Access and will be released on PC, MAC, Linux as well as Xbox One and PS4.</p>

The focus moves to Erebonia in this branch of The Legend of Heroes' Trails sub-franchise. The game follows the newly established Class VII at Thors Military Academy through a tumultuous time in the empire as civil war looms on the horizon.

<h2>Overview</h2><p>The Legend of Heroes: Trails of Cold Steel is an RPG in <a href="/nihon-falcom-corp/3010-849/" data-ref-id="3010-849">Falcom</a>'s long running <a href="/the-legend-of-heroes/3025-1122/" data-ref-id="3025-1122">Legend of Heroes</a> franchise developed for the <a href="/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a> and <a href="/playstation-vita/3045-129/" data-ref-id="3045-129">Vita</a>. The game is the third story arc in the <a href="/trails/3025-2736/" data-ref-id="3025-2736">Trails</a> sub-series, and the first game in the series developed for HD consoles. Cold Steel was initially released in Japan on September 26, 2013 and was later published in the North America by <a href="/xseed-games/3010-3540/" data-ref-id="3010-3540">XSEED Games </a>in 2015, followed by a <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> port in 2017. The PC release was developed by XSEED themselves, with assistance from Peter “Durante” Thoman, and featured various visual enhancements along with 5,000 additional lines of recorded dialogue, increasing the amount of voice acting in the game by almost 50 percent. A direct sequel, <a href="/the-legend-of-heroes-trails-of-cold-steel-ii/3030-45228/" data-ref-id="3030-45228">Trails of Cold Steel II</a>, was released in 2014 on the same consoles.</p>

The Legend of Heroes: Trails in the Flash
Eiyuu Densetsu: Sen no Kiseki

Race your friends in time to the music in this unique blend of music, rhythm and racing genres.

Games That Ask You to "Press Start" But Will Accept Other Buttons

An action-packed, deliberately-retro parody of video games and pop culture from the era of 8-bit game consoles, Retro City Rampage is a nostalgic twist on the mass-mayhem open-world action of Grand Theft Auto.

<h2>Overview</h2><figure data-ref-id="1300-2170550" data-img-src="https://static.giantbomb.com/uploads/original/0/9446/2170550-rcr_scrn_19.png" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/9446/2170550-rcr_scrn_19.png" data-ref-id="1300-2170550"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/9446/2170550-rcr_scrn_19.png" srcset="https://static.giantbomb.com/uploads/original/0/9446/2170550-rcr_scrn_19.png 1280w, https://static.giantbomb.com/uploads/scale_super/0/9446/2170550-rcr_scrn_19.png 960w, https://static.giantbomb.com/uploads/scale_medium/0/9446/2170550-rcr_scrn_19.png 480w, https://static.giantbomb.com/uploads/scale_small/0/9446/2170550-rcr_scrn_19.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Retro City Rampage is a 2D indie <a href="/deliberately-retro/3015-996/" data-ref-id="3015-996">deliberately-retro</a> open-world action-adventure game developed and published digitally by <a href="//www.giantbomb.com/vblank-entertainment/3010-7151/" data-ref-id="3010-7151">Vblank</a> for the <a href="//www.giantbomb.com/pc/3045-94/" data-ref-id="3045-94">PC</a> (via <a href="//www.giantbomb.com/steam/3015-718/" data-ref-id="3015-718">Steam</a> and <a href="/gogcom/3015-2379/" data-ref-id="3015-2379">GOG</a>), <a href="//www.giantbomb.com/playstation-3/3045-35/" data-ref-id="3045-35">PlayStation 3</a>, and <a href="//www.giantbomb.com/playstation-vita/3045-129/" data-ref-id="3045-129">PlayStation Vita</a> (both via the <a href="//www.giantbomb.com/playstation-network/3015-2623/" data-ref-id="3015-2623">PlayStation Network</a>) on October 9, 2012.</p><p>Inspired by the <a href="//www.giantbomb.com/grand-theft-auto/3025-6/" data-ref-id="3025-6">Grand Theft Auto</a> franchise, players control a character from a high top-down perspective with the intent to cause as much mayhem (and other criminal activity) in the large city as possible. The game is stylized to resemble games from <a href="//www.giantbomb.com/8-bit/3015-5951/" data-ref-id="3015-5951">8-bit </a>consoles (such as the <a href="//www.giantbomb.com/nintendo-entertainment-system/3045-21/" data-ref-id="3045-21">Nintendo Entertainment System</a> and <a href="//www.giantbomb.com/sega-master-system/3045-8/" data-ref-id="3045-8">Sega Master System</a>), with careful attention to detail (including a restrictive, yet customizable, color palette). The game also features numerous homages to (and parodies of) video games and other pop culture of the <a href="//www.giantbomb.com/the-1980s/3015-4755/" data-ref-id="3015-4755">1980s</a> (and early 1990s). A 16-bit sequel, titled <a href="/shakedown-hawaii/3030-51656/" data-ref-id="3030-51656">Shakedown Hawaii</a>, is still in development.</p><p>Players control <a href="//www.giantbomb.com/player/3005-24570/" data-ref-id="3005-24570">The Player</a>, a small-time thug-for-hire working as a <a href="//www.giantbomb.com/henchmen/3015-594/" data-ref-id="3015-594">henchman</a> (for criminal mastermind The Jester) in the city of Theftropolis. During a <a href="//www.giantbomb.com/robbery/3015-3281/" data-ref-id="3015-3281">bank heist</a> gone wrong, Player finds a <a href="//www.giantbomb.com/time-manipulation/3015-2953/" data-ref-id="3015-2953">time-traveling </a><a href="//www.giantbomb.com/phone-booth/3055-2389/" data-ref-id="3055-2389">telephone booth</a>, which transports him to the future (circa year 20XX). With the <a href="//www.giantbomb.com/time-machine/3055-256/" data-ref-id="3055-256">time machine</a> broken, Player must help <a href="//www.giantbomb.com/doc-choc/3005-24572/" data-ref-id="3005-24572">Doc Choc</a> (a scientist who mistakes the Player for a time-traveling hero) gather the parts needed to repair the time machine while doing other odd jobs, avoiding law enforcement, and foiling the plans of Doc's rival, Dr. Von Buttnik.</p><p>The game was later released for the <a href="//www.giantbomb.com/xbox-360/3045-20/" data-ref-id="3045-20">Xbox 360</a> (via <a href="//www.giantbomb.com/xbox-live-marketplace/3045-86/" data-ref-id="3045-86">Xbox Live Arcade</a> by <a href="//www.giantbomb.com/d3-publisher-inc/3010-895/" data-ref-id="3010-895">D3</a> on January 2, 2013) and <a href="//www.giantbomb.com/wii/3045-36/" data-ref-id="3045-36">Wii</a> (via <a href="//www.giantbomb.com/wii-shop/3045-87/" data-ref-id="3045-87">WiiWare</a> on February 28, 2013). It later received an enhanced port for the <a href="/nintendo-3ds/3045-117/" data-ref-id="3045-117">Nintendo 3DS</a> (released on the <a href="/nintendo-3ds-eshop/3045-138/" data-ref-id="3045-138">eShop</a> on February 6, 2014) as <em>Retro City Rampage DX</em>, adding new gameplay mechanics and visual effects. These changes were brought over to other platforms on November 2014. While it was updated for free for the PC, XB360, and Wii versions (with the PC version adding support for the <a href="/mac/3045-17/" data-ref-id="3045-17">Mac</a> and, on July 29, 2015, <a href="/linux/3045-152/" data-ref-id="3045-152">Linux</a> platforms), the PSN version required a separate purchase (with added support for the <a href="/playstation-4/3045-146/" data-ref-id="3045-146">PlayStation 4</a>). This version was later released for <a href="/iphone/3045-96/" data-ref-id="3045-96">iOS</a> devices (on March 10, 2016), the <a href="/playstation-portable/3045-18/" data-ref-id="3045-18">PlayStation Portable</a> (also via PSN on July 19, 2016), and <a href="/android/3045-123/" data-ref-id="3045-123">Android</a> devices (on December 13, 2016).</p><p>A unique port of the game was digitally released on July 29, 2015, free for owners of the PC version, that is supported on early-'90s MS-DOS computers. Titled <em>Retro City Ransom 486</em>, it is designed to install from a single <a href="/floppy-disk/3055-2715/" data-ref-id="3055-2715">floppy disk</a> and contains most of the original game's features intact (notably losing digital sounds and music but adding DOS joystick support). A prototype version for Windows 3.1 was released alongside this version. Alongside the digital release, this version also received a <a href="/collectors-edition/3015-1521/" data-ref-id="3015-1521">limited-edition</a> paid boxed release (with the game's installation files on a working floppy disk).</p><h2>Gameplay</h2><figure data-ref-id="1300-2341494" data-img-src="https://static.giantbomb.com/uploads/original/0/9446/2341494-2012_10_09_00016.jpg" data-size="small" data-align="right" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/9446/2341494-2012_10_09_00016.jpg" data-ref-id="1300-2341494"><img alt="No Caption Provided" src="https://static.giantbomb.com/uploads/scale_small/0/9446/2341494-2012_10_09_00016.jpg" srcset="https://static.giantbomb.com/uploads/original/0/9446/2341494-2012_10_09_00016.jpg 1920w, https://static.giantbomb.com/uploads/scale_super/0/9446/2341494-2012_10_09_00016.jpg 960w, https://static.giantbomb.com/uploads/scale_medium/0/9446/2341494-2012_10_09_00016.jpg 480w, https://static.giantbomb.com/uploads/scale_small/0/9446/2341494-2012_10_09_00016.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>RCR is an open world game in the style of Grand Theft Auto, and the player is free to go wherever they want to at any time. The map shows blips where missions can be started, either story missions (blue) or side missions (yellow). If the player commits any crime while a police officer is nearby, they will chase down the player, and as his crimes escalate, more police will gradually chase him, with the army intervening with tanks at the highest wanted level. Health is replenished by either picking up hearts or buying food from vending machines.</p><p>The story missions have a range of gameplay. Some missions play like classic NES games, for example one of the first missions plays like <a href="/paperboy/3030-3414/" data-ref-id="3030-3414">Paperboy</a>, where the player has to deliver leaflets by throwing them into mail boxes. Other missions are similar to ones found in GTA games, such as travelling to the other side of town to kill a target, or tailing a car.</p><p>There are also minigames; Nolan's Arcade, named after Atari founder <a href="/nolan-bushnell/3040-89534/" data-ref-id="3040-89534">Nolan Bushnell</a>, features a light version of <a href="/bittrip-runner/3030-29550/" data-ref-id="3030-29550">Bit.Trip Runner</a> and a '<a href="/test-your-might/3015-1454/" data-ref-id="3015-1454">test your might</a>' game like the one from Mortal Kombat. When driving a taxi, players can start a taxi driving minigame. Spread across the map are 'rampage' icons where the player has to cause as much damage as possible with a specific weapon in a limited amount of time.</p><p><a href="/player/3005-24570/" data-ref-id="3005-24570">Player</a>'s appearance can be customised. There are numerous shops around town where players can get a new haircut, tattoos, sunglasses, or even a 'face transplant' to look like the game's developers, or other real life personalities ranging from fellow indie developers to even some games journalists.</p><h2>Aesthetic</h2><p>As the title of the game suggests, Retro City Rampage has a deliberately retro look to its design that evokes games of the 8-bit era. The game's title is even patterned after that of the <a href="/nes/3045-21/" data-ref-id="3045-21">NES</a> game <a href="/river-city-ransom/3030-6608/" data-ref-id="3030-6608">River City Ransom</a>. Retro City Rampage also references other titles of the era, such as a stage that resembles the second stage of <a href="/contra/3030-4350/" data-ref-id="3030-4350">Contra</a>, but from the top-down perspective.</p><h3>Display Filters</h3><figure data-ref-id="1300-2186054" data-img-src="https://static.giantbomb.com/uploads/original/0/9446/2186054-rcr_videobrick.png" data-size="small" data-align="right" data-ratio="0.5625" data-width="1280" data-embed-type="image" style="width: 1280px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://static.giantbomb.com/uploads/original/0/9446/2186054-rcr_videobrick.png" data-ref-id="1300-2186054"><img alt="The game can be made to look like various game consoles, such as the Super Game Boy." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://static.giantbomb.com/uploads/scale_small/0/9446/2186054-rcr_videobrick.png" data-srcset="https://static.giantbomb.com/uploads/original/0/9446/2186054-rcr_videobrick.png 1280w, https://static.giantbomb.com/uploads/scale_super/0/9446/2186054-rcr_videobrick.png 960w, https://static.giantbomb.com/uploads/scale_medium/0/9446/2186054-rcr_videobrick.png 480w, https://static.giantbomb.com/uploads/scale_small/0/9446/2186054-rcr_videobrick.png 320w"><noscript><img alt="The game can be made to look like various game consoles, such as the Super Game Boy." src="https://static.giantbomb.com/uploads/scale_small/0/9446/2186054-rcr_videobrick.png" srcset="https://static.giantbomb.com/uploads/original/0/9446/2186054-rcr_videobrick.png 1280w, https://static.giantbomb.com/uploads/scale_super/0/9446/2186054-rcr_videobrick.png 960w, https://static.giantbomb.com/uploads/scale_medium/0/9446/2186054-rcr_videobrick.png 480w, https://static.giantbomb.com/uploads/scale_small/0/9446/2186054-rcr_videobrick.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a><figcaption>The game can be made to look like various game consoles, such as the Super Game Boy.</figcaption></figure><p>Retro City Rampage allows users to use a range of display filters which pay homage to classic gaming machines:</p><ul><li>Entertainment System</li><li>Entertainment Night</li><li>Blurst Processor</li><li><a href="/atari-2600/3045-40/" data-ref-id="3045-40">AtaroVision 2599</a></li><li><a href="/commodore-64/3045-14/" data-ref-id="3045-14">SEE=64</a></li><li>Granny Smith</li><li>PC DOS EGA</li><li>PC DOS CGA A</li><li>PC DOS CGA B</li><li>PC DOS MDA</li><li>PC WIN16</li><li><a href="/zx-spectrum/3045-16/" data-ref-id="3045-16">XZ Moonbeam</a></li><li>Black &amp; White TV</li><li>Pocket Handheld</li><li><a href="/game-boy/3045-3/" data-ref-id="3045-3">Brick Handheld</a></li><li><a href="/virtual-boy/3045-79/" data-ref-id="3045-79">Virtual Burn</a></li><li>RCR</li></ul><h2>Weapons</h2><p>The game features a wide variety of weapons ranging from fists, all the way to an NES style light gun. Entering the <a href="/konami-code/3015-544/" data-ref-id="3015-544">Konami Code</a> at any point in the game gives players access to all of the weapons.</p><ul><li><a href="/fist/3055-693/" data-ref-id="3055-693">Fist</a></li><li><a href="/baseball-bat/3055-39/" data-ref-id="3055-39">Baseball Bat</a></li><li><a href="/baton/3055-1071/" data-ref-id="3055-1071">Baton</a></li><li><a href="/sword/3055-1/" data-ref-id="3055-1">Sword</a></li><li><a href="/golf-club/3055-475/" data-ref-id="3055-475">Golf Club</a></li><li>Spanker</li><li>Willy Mop</li><li>Mariachi (Guitar)</li><li><a href="/scythe/3055-95/" data-ref-id="3055-95">Scythe</a></li><li>Biffarang</li><li><a href="/pistol/3055-59/" data-ref-id="3055-59">Pistol</a></li><li><a href="/uzi/3055-260/" data-ref-id="3055-260">Uzi</a></li><li><a href="/shotgun/3055-114/" data-ref-id="3055-114">Shotgun</a></li><li>Ion Tapper AS5</li><li><a href="/flamethrower/3055-45/" data-ref-id="3055-45">Flamethrower</a></li><li><a href="/grenade/3055-111/" data-ref-id="3055-111">Grenades</a></li><li><a href="/dynamite/3055-390/" data-ref-id="3055-390">Dynamite</a></li><li>Grogotovs</li><li><a href="/bomb/3055-97/" data-ref-id="3055-97">Bomb</a></li><li>Bio-Claw</li><li><a href="/rocket-launcher/3055-211/" data-ref-id="3055-211">Rocket Launcher</a></li><li>Super Punch</li><li><a href="/light-gun/3015-2354/" data-ref-id="3015-2354">Light Gun</a></li></ul><h2>References</h2><p>Not only does the game feature numerous references to NES games, there are also a lot of references to old TV shows too; the A-Team's iconic van appears as a vehicle called the 'T-Squad', and the 'Generaly' is a muscle car with a confederate flag on the bonnet, similar to the General Lee from The Dukes of Hazard. <a href="/doc-choc/3005-24572/" data-ref-id="3005-24572">Doc Choc</a>'s appearance is very similar to <a href="/doc-brown/3005-650/" data-ref-id="3005-650">Doc Brown</a> from the Back to The Future films, and appropriately his car resembles the infamous <a href="/delorean-dmc-12/3055-403/" data-ref-id="3055-403">DeLorean</a>. A lot of these references also appear indirectly as shop names and billboards. There are also place names in the game, such as Granville Zone, that are named after real locations in Vancouver, the developer's home town, as well as an area called '<a href="/monkey-island/3025-548/" data-ref-id="3025-548">Primate Peninsula</a>'.</p><h2>System Requirements</h2><h3>Minimum</h3><ul><li><b>OS:</b> Windows XP/Vista/ 7</li><li><b>Processor:</b> 1.8 GHz</li><li><b>RAM:</b> 512MB (1 GB recommended)</li><li><b>Graphics:</b> 3D graphics card compatible with DirectX 9.0c,</li><li><b>HDD:</b> 50 MB</li></ul>

Escape the digestive system of a massive worm to once again live the free life of a slime.